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Post by tbr1 on Mar 15, 2017 18:03:47 GMT
while biotics and engineer classes get to keep their cool-ass moves wheres Adrenaline Rush for the soldier class? it would not be complete without having a slow-down-time-and-be-a-bonafide-badass move in the mass effect series dont you agree?
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Post by Cyonan on Mar 15, 2017 18:06:51 GMT
They appear to have combined Adrenaline Rush and Marksman into a single ability called Turbocharge, although from what I've seen so far it doesn't have the time dilation effect to it.
Which personally I hate time dilation, so if it has to be there I would rather it be part of an optional evolution.
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Post by Deleted on Mar 15, 2017 18:10:36 GMT
Personally, I never used A/R due to my dislike of the time dilation.
I suspect anything that slows down time may have been removed from MEA. They want it to be fast action, and for the transition between SP and MP to feel seamless.
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Heroicmass
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Post by Heroicmass on Mar 15, 2017 18:12:11 GMT
I'm so glad they have removed time dilation from what it seems. Turbocharge for life!
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Wulfram
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Wulfram on Mar 15, 2017 18:13:56 GMT
I'll miss time dilation. I liked being able to be good shooting things, which isn't really happening in real time. And that time I blew up all the tubes in one go at the end of ME2 was pretty cool.
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Post by tbr1 on Mar 15, 2017 18:19:07 GMT
They appear to have combined Adrenaline Rush and Marksman into a single ability called Turbocharge, although from what I've seen so far it doesn't have the time dilation effect to it. Which personally I hate time dilation, so if it has to be there I would rather it be part of an optional evolution. nooooooooooooooooooooooooooooo! why did you have to do that to me...im just kidding you pal. ill take what i can find either way.
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Post by luke on Mar 15, 2017 18:58:08 GMT
I'm going to miss Adrenaline Rush, I loved the time dilation effect.
Adrenaline rush + the Mattock was a seriously lethal combination in ME2.
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MrRyder
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Post by MrRyder on Mar 15, 2017 20:33:19 GMT
I loved it too. One of my favorites. First that thing with the squadmates combos, and now this. I am very disappointed.
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Post by malanek on Mar 15, 2017 21:04:52 GMT
I personally hate all time dilation effects and are glad that they have gone.
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_Wolf Rider_
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Hey Bioware, #SavetheQuarians
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by _Wolf Rider_ on Mar 15, 2017 22:49:31 GMT
Adrenaline Rush will be missed, I loved it used it a lot throughout Mass Effect 2 and 3.
I really want to try this new Turbocharge ability in MEA and see if I'll like it just as much. - Wolf
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Post by kaind on Mar 15, 2017 22:56:07 GMT
I am personally more interested in where is biotic warp?
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Post by Link"Guess"ski on Mar 15, 2017 22:57:54 GMT
The developers used it to polish the game instead.
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sjsharp2010
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Go Team!
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Post by sjsharp2010 on Mar 15, 2017 22:58:47 GMT
Adrenaline Rush will be missed, I loved it used it a lot throughout Mass Effect 2 and 3.
I really want to try this new Turbocharge ability in MEA and see if I'll like it just as much. - Wolf
yeah Iuse it a lot as well not my favourite power but it certainly helps get the job done a little easier given that soldiers don't have many powers beyond being able to use all weapons in the trilogy.
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Post by dutchsghost7 on Mar 16, 2017 0:03:20 GMT
Pretty much the only reason to play solider in ME2 and ME3 was cut out in this game. There is no adrenaline rush.
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Post by dutchsghost7 on Mar 16, 2017 0:05:04 GMT
I personally hate all time dilation effects and are glad that they have gone. Ya we really care what you think and want eh? The only reason for playing a solider is gone. Thanks Bioware.
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VanSinn
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by VanSinn on Mar 16, 2017 0:13:32 GMT
I personally hate all time dilation effects and are glad that they have gone. Ya we really care what you think and want eh? The only reason for playing a solider is gone. Thanks Bioware. You know, unless they added different things to make a combat focused character more useful besides a time dilation effect...like on-the-fly cover or whatever other abilities. Time will tell if these make a pure combat based Ryder viable, but just because they removed one skill doesn't mean they didn't add something in that's (potentially) just as good.
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Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
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Post by xassantex on Mar 16, 2017 0:13:53 GMT
time dilation in ME2 was awesome, but in ME3... no comment. and in ME3MP i only used it to instant reload the Claymore or Lancer .
and i believe there is no Claymore in Andromeda ?
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Post by malanek on Mar 16, 2017 0:54:53 GMT
I personally hate all time dilation effects and are glad that they have gone. Ya we really care what you think and want eh? The only reason for playing a solider is gone. Thanks Bioware. I neither know nor care what you think. I do know however, with absolute certainty, that Soldiers, Infiltrators and Vanguards did just fine in MPer with no time dilatation effects.
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