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Post by zered on Mar 16, 2017 15:16:06 GMT
I don't have the trial but from the footage I've seen most dialogue interactions consist of only two options per selection, Not really.
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Post by christsuperstar on Mar 16, 2017 15:17:39 GMT
Basically, what this guy said; Just watch the video, there's some very valid concerns in it - isn't just bashing of glitches (even though the Lexi one makes me smile every time ). Skip to 1:51 for comparison to ME1 and The Witcher 3.
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Post by bigbad on Mar 16, 2017 15:17:43 GMT
I don't have the trial but from the footage I've seen most dialogue interactions consist of only two options per selection, which for me is a huge failing of an RPG and not a complaint that seems to be coming up at all from others, so. I'm aware that different TYPES of personality options appear, but there tends to be only two to choose from at any one time. DA:I frequently had more than this (taking into account different personality types, race background, knowledge perks, class background) and that had two voices actors per gender for the Inquisitor. Also, it bears repeating that the character creator is a big step down from DA:I. I'd say around 20% of the time we get four options (rough estimate), which is more than we got from ME3.
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Post by thesnarkyshaman on Mar 16, 2017 15:22:57 GMT
I don't have the trial but from the footage I've seen most dialogue interactions consist of only two options per selection, which for me is a huge failing of an RPG and not a complaint that seems to be coming up at all from others, so. I'm aware that different TYPES of personality options appear, but there tends to be only two to choose from at any one time. DA:I frequently had more than this (taking into account different personality types, race background, knowledge perks, class background) and that had two voices actors per gender for the Inquisitor. Also, it bears repeating that the character creator is a big step down from DA:I. I'd say around 20% of the time we get four options (rough estimate), which is more than we got from ME3. ME3 was also terrible in this regard (as well as auto-dialogue), which is why I'm comparing it to DA:I; their latest release which was really good in this regard and something I hoped would be relayed over to the ME series.
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The Elder King
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Mar 16, 2017 15:23:31 GMT
A question, I read on other threads that the save options is present when on the Nexus and second planet. Is this true?
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Post by Deleted on Mar 16, 2017 15:25:16 GMT
A question, I read on other threads that the save options is present when on the Nexus and second planet. Is this true? It certainly is on the nexus. I haven't got to the second planet yet.
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Post by Deleted on Mar 16, 2017 15:27:58 GMT
I'd say around 20% of the time we get four options (rough estimate), which is more than we got from ME3. ME3 was also terrible in this regard (as well as auto-dialogue), which is why I'm comparing it to DA:I; their latest release which was really good in this regard and something I hoped would be relayed over to the ME series. It's certainly more often two options than four. As for autodialogue, it's still there but nowhere near as much as ME3. I've only encountered it maybe 2 or 3 times in 2 hours of single-player.
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scouserant23
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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XBL Gamertag: ScouserAnt23
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Post by scouserant23 on Mar 16, 2017 15:28:43 GMT
A question, I read on other threads that the save options is present when on the Nexus and second planet. Is this true? True sometimes. You only can't manually save when on a critical mission. So the first time you reach the nexus you can't save because your still in the critical mission. It does autosave often though when on these missions.
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patriciachr34
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Post by patriciachr34 on Mar 16, 2017 15:31:18 GMT
- No quicksave? Couldn't find a key for it under key bindings, tried tappping F5 nothing happened. How can you launch without quicksave? This is...driving me kind of nuts, TBH. I checked, and you can't manually save during priority missions. Period. Autosaves only. How is this possible in a game that's supposed to be about exploration? If I die, I have to retrace several minutes because the game saves from the last objective I completed. If I accidentally trigger events that don't allow me to backtrack, I either 1) reload an autosave from a while ago or 2) keep going and ditch that piece of exploration. Maybe it's just me. I'm a compulsive saver. But the lack of manual save kind of kills my desire to explore during priority missions since I don't know if I'll get knocked back to an autosave and have to do everything over. I feel your pain. Lat night I played for a couple of hours and then died. Because I played during the download there were no saves, not even auto saves. Tonight I will have to start over.
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Post by Deleted on Mar 16, 2017 15:46:04 GMT
I'm way late to this ... did not read all six pages, so this question may have already been asked and answered ... so apologies Tiberius ...
Are we going to get a game patch soonTM that gives the game DX12 support? The engine supports it, some games in 2016 that came out initially with DX11 only, got DX12 update. For a graphics intense game, one supporting HDR10 and 4K, it seems like a no-brainer to have DX12 support.
I realize this would be available for Win10 only on PC and XB is getting the upgrade ... sometime soonTM ... I'm on PC ... so very curious if it is going to occur.
Thanks ... both for the answer and for creating this thread.
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Post by spencercl on Mar 16, 2017 16:06:17 GMT
Enjoyed immensely the game last night. The addition of jump jets is just the evolution of game play needed.
Not a fan of the Nomad, the dreaded animation issues everyone is harping on and the tool tips are tough to read for me. All of which are minor and do not take anything away from the game for me.
Can't wait for Monday at 9pm(pacific) to start fully exploring.
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linksocarina
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Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by linksocarina on Mar 16, 2017 16:19:21 GMT
Question to all regarding Dialogue and conversations, and the writing.
Is it playing it all straight, or is it in full-blown sarcasm mode?
I am curious because the mixed signals I hear about the writing has me curious, but i'm not jumping in to watch videos yet.
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Croatsky
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Croatsky on Mar 16, 2017 16:32:41 GMT
I did not finished trial fully yet, as content I need is still being downloaded. But I got everything done until you get to Tempest.
While I have a lot to positive to say, I have to do these negatives impressions first:
1. Character Creator is much more limited then in ME trilogy. While there are new things I greatly appreciate, there were a lot more things lost in CC we had before like other hair, facial hair and eyebrows selections.
2. No manual saving during Priority Missions is just unnerving. I needed to re-do many side things because more then once as I died constantly. Combat takes quite a bit to get used to, removing manual saves is just pointlessly punishing for prologue alone. Let alone future emissions.
3. No quick save option. Why? It really is annoying I need to constantly manual save as I'm always paranoid if my game crashing.
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Post by Garo on Mar 16, 2017 16:34:45 GMT
Ok I already played whole single player to the maximum, some quick thoughts:
- Shooting, flying mechanic is great, I love it - Sara is officialy my main character, even tho I only played male shep in the trilogy, she actually looks good and "feels" right for the role - Can't say much about graphics because I play on potato laptop BUT it is good enough to play it on minimum settings and I gotta say, for laptop so old this game is pretty well optimised - Game crashed tho like 2 times but I blame my crappy computer here
More to come. For now I need to leave my house lol.
Edit: and for one easter egg I was screaming CALLED IT!
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Post by Ocelot on Mar 16, 2017 16:46:51 GMT
A question, I read on other threads that the save options is present when on the Nexus and second planet. Is this true? You can manually save on the Tempest and Nexus. I was also able to save on Eos. What I think is that you can't manually save during specific critical missions that are in a specific location. So think of it as, you wouldn't have been able to manually save on the Suicide Mission or Derelict Reaper. Thankfully the game auto saves quite alot, but it was quite annoying when I found out the first time. Hopefully they have a good reason for this, or otherwise fix it with a patch.
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rebelishgirl
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Post by rebelishgirl on Mar 16, 2017 16:49:33 GMT
The CC is severely lacking a good preset for a caucasian female. I can't comment on the male presets myself, but I've heard others say similar things about them. This is a preset from the ME:A Multiplayer: i.imgur.com/WbrSbCZ.pngWhy is this not an available preset in the single player game?! Finally, an appealing ME:A preset with a pale complexion and neutral, feminine features and you for some crazy reason leave it out of the SP game? And no, you can't achieve anything even close to this by adjusting any of the existing SP presets. Please, please, PLEASE add this as an available preset! Wow, that preset looks amazing! Let's hope it's coming in a patch.
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Post by Ajna on Mar 16, 2017 17:07:54 GMT
I've had some problems and I'm tearing my hair out, I got onto the Tempest finally, spoke to Kallo, explored found no one else aboard besides Suvi who had nothing to say, mission log says "go to your ship", well yeah.. I just did! I also can't seem to to move around in the galaxy map...
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Post by Sartoz on Mar 16, 2017 17:21:21 GMT
The CC is severely lacking a good preset for a caucasian female. I can't comment on the male presets myself, but I've heard others say similar things about them. This is a preset from the ME:A Multiplayer: i.imgur.com/WbrSbCZ.pngWhy is this not an available preset in the single player game?! Finally, an appealing ME:A preset with a pale complexion and neutral, feminine features and you for some crazy reason leave it out of the SP game? And no, you can't achieve anything even close to this by adjusting any of the existing SP presets. Please, please, PLEASE add this as an available preset! ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Oh, I'm sure that a pay-to-download DLC will come along to give us what is already there but cut out from the game launch version.
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Popoa!
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Post by Popoa! on Mar 16, 2017 17:27:32 GMT
I haven't played it myself but from what I can gather...
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Post by agares on Mar 16, 2017 17:28:28 GMT
Good Fight and?? nothing more.
Terrible CC, Animations. Talking mannequins.
DAI = inquisitor MEA = Pathfinder (another chosen one)
And Bioware you have racist in the team.
Dragon age 2 crap Dragon age Inqusition TOTAL CRAP Mass effect Andormeda UGLY RACIST CRAP
Good bye Bioware forever. Preorder canceled
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Post by Lebanese Dude on Mar 16, 2017 17:30:51 GMT
Good bye Bioware forever. Preorder canceled Bye
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The Elder King
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Post by The Elder King on Mar 16, 2017 17:41:34 GMT
A question, I read on other threads that the save options is present when on the Nexus and second planet. Is this true? You can manually save on the Tempest and Nexus. I was also able to save on Eos. What I think is that you can't manually save during specific critical missions that are in a specific location. So think of it as, you wouldn't have been able to manually save on the Suicide Mission or Derelict Reaper. Thankfully the game auto saves quite alot, but it was quite annoying when I found out the first time. Hopefully they have a good reason for this, or otherwise fix it with a patch. I hope it gets patched as well.
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Post by projectpatdc on Mar 16, 2017 18:01:17 GMT
This is...driving me kind of nuts, TBH. I checked, and you can't manually save during priority missions. Period. Autosaves only. How is this possible in a game that's supposed to be about exploration? If I die, I have to retrace several minutes because the game saves from the last objective I completed. If I accidentally trigger events that don't allow me to backtrack, I either 1) reload an autosave from a while ago or 2) keep going and ditch that piece of exploration. Maybe it's just me. I'm a compulsive saver. But the lack of manual save kind of kills my desire to explore during priority missions since I don't know if I'll get knocked back to an autosave and have to do everything over. I feel your pain. Lat night I played for a couple of hours and then died. Because I played during the download there were no saves, not even auto saves. Tonight I will have to start over. Would rather have to manually save than not be able to holster. This issue was seriously the number one reason why I didn't like ME3 as much as ME2.
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Post by N7Mith on Mar 16, 2017 18:22:44 GMT
MP is fun but the problem with mic is there again; I just had an extremely noisy match with someone's open mic blaring every mouse / key clicks and word he said. M U T E. Seriously, that's what it's for.
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TormDK
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"No Fear! No Pity! NO REMORSE!"
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Post by TormDK on Mar 16, 2017 18:58:38 GMT
MP is fun but the problem with mic is there again; I just had an extremely noisy match with someone's open mic blaring every mouse / key clicks and word he said. M U T E. Seriously, that's what it's for. Yeah, except in the instances where the audio blast causes Host migrations to happen. It's a poor design choice, due to the amount of laptops used to play games on in this day and age. All these people have no idea that their audio causes sound feedback loops. The right design choice would have been push to talk as the default, and make people aware of it during gameplay. There is also no indication of when a person speaks for some reason, which is another odd design choice.
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