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Post by Steelcan on Aug 17, 2016 22:01:00 GMT
I'd get it on Xbox One if it included all the DLC and was a reasonable price, but I don't think that will happen
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Post by Sartoz on Aug 17, 2016 23:19:52 GMT
<<<<<<<<<<(0)>>>>>>>>>> I can't see it any better than now. The animations, dialogue.. etc is the same. They'd probably move it over to frostbite. So visually it'd look better. Maybe improve animations, and streamline the combat system. <<<<<<<<<<<(0)>>>>>>>>>> Seeing that FB3 cannot use the Unreal Engine assets, it will be a mighty expensive re-master as all the animations must be mocapped and if Bio goes all new facial animation route.... EA will sell it at $59-$69 bucks easy.
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Post by themikefest on Aug 17, 2016 23:33:46 GMT
<<<<<<<<<<<(0)>>>>>>>>>> Seeing that FB3 cannot use the Unreal Engine assets, it will be a mighty expensive re-master as all the animations must be mocapped and if Bio goes all new facial animation route.... EA will sell it at $59-$69 bucks easy. I would have no problem spending $69 for the trilogy if it included all dlc
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Post by Element Zero on Aug 18, 2016 0:24:58 GMT
They'd probably move it over to frostbite. So visually it'd look better. Maybe improve animations, and streamline the combat system. Which is great. Especially where ME1 combat is concerned. Just hope we dont lose some of the feel along the way. ME1 had a grainy old school movie style sometimes, which helped set the atmosphere. It was charming. Gah. Now im all excited and pondering the possibilities. *Fingers crossed* That's not a remaster, though, that's a whole new game. It will never happen, as cool as it might be to imagine. I guess I may as well post here what I posted on the BioWare Forums, since that will soon go lights out. I'm not sure how I'd feel about a remaster. They'd need to address quite a few things to make it worthwhile. I currently use gibbed to "fix" things I don't like, such as the abominable ME2 planet-scanning. I also use it to fix things that are truly broken, such as the numerous save-import flags that are "double-flagged" or "unmarked", and thus transfer incorrectly. I likewise use gibbed to add minor visual enhancements to my FemSheps in ME2. (ME3 ruined FemShep beyond using, for me.) I'd need any remaster to address all of my myriad gripes at least as well, if not better than, gibbed does. It would also have to include seamless save importing, enhanced presentation, ALL OF THE DLC (every tiny bit of it) and all that stuff that goes without saying. Otherwise, I have no reason to spend all of the money again. I could add additional, simple requests, that wouldn't be out of line or unreasonable, but I know they wouldn't be included. I'm skeptical that even my baseline expectations could be met. If so, though, it would be nice to see this happen, I guess. My desire is somewhat at a low, at present. (Likely a combination of no Andromeda info and the forum closing.) I think I need something fresh from BioWare, after 9 years of Mass Effect. That doesn't mean I don't want Andromeda, but I'm curious to see what this new IP is going to be.
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Post by BioFan on Aug 18, 2016 0:40:04 GMT
I'd get it on Xbox One if it included all the DLC and was a reasonable price, but I don't think that will happen <<<<<<<<<<<(0)>>>>>>>>>> Seeing that FB3 cannot use the Unreal Engine assets, it will be a mighty expensive re-master as all the animations must be mocapped and if Bio goes all new facial animation route.... EA will sell it at $59-$69 bucks easy. I would have no problem spending $69 for the trilogy if it included all dlc Sense it's EA, and we know they LOVE to get money at any and every opportunity, I have three scenarios. 1 (my preferred) The trilogy is bundled together for over $60 2 they remaster each game separately and charge $50 each 3. You end up paying for DLC separately in either case. *shrugs*
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Post by zipzap2000 on Aug 18, 2016 1:08:23 GMT
I cant see myself buying seperate instalments for $50 USD each or paying for DLC that I already own.
The price tag for that in Australia for three games would be roughly $180-210 at the cheapest. With DLC now following the stock exchange on current gen consoles all DLC will probably be close to $100-$200.
($60 for all story DLC for ME3 alone on xbox 360.)
I am not playing $280-$360 for the Mass Effect trilogy.
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Post by Indomito on Aug 18, 2016 2:38:04 GMT
While a ME remaster sounds great... if they decide to go ahead with this, I hope they outsource the work to someone else. I'd rather have BioWare working on new games, than remastering old ones. Pretty much this. Focus on your current stuff Bioware.
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Post by Furisco on Aug 18, 2016 4:09:44 GMT
If it does get remastered, hopefully all dlc will be included in the price I really can't see they launching the game without dlc just to put the old remastered dlc's on the new stores.
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Post by Sartoz on Aug 18, 2016 13:45:33 GMT
<<<<<<<<<<<(0)>>>>>>>>>> Seeing that FB3 cannot use the Unreal Engine assets, it will be a mighty expensive re-master as all the animations must be mocapped and if Bio goes all new facial animation route.... EA will sell it at $59-$69 bucks easy. I would have no problem spending $69 for the trilogy if it included all dlc <<<<<<<<<<(0)>>>>>>>>>> For updated visuals? Mind, I don't have the DLCs... so maybe you got a point.
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Post by anddill on Aug 18, 2016 15:09:07 GMT
They say´d remaster, not remake. I bet they will just smack the PC-version on the new consoles and call it done.
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Post by Element Zero on Aug 18, 2016 15:17:08 GMT
They say´d remaster, not remake. I bet they will just smack the PC-version on the new consoles and call it done. This does, sadly, seem likely.
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beerguzzelinape
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XBL Gamertag: BeerGuzzelinApe
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Post by beerguzzelinape on Aug 18, 2016 22:34:40 GMT
It would be great if they could include quite a bit of the cut content as well, I for one don't really care if it affects the balance of the game. I've played it that many times I think it could add something interesting to the game.
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Post by originofwaves on Aug 20, 2016 12:04:31 GMT
posting this here to reduce the noise pollution in the twitter thread except that those fans that were begging for a ME re-master are minuscule compared to EA's total player base. not to mention that developers that re-master their games aren't usually developing multiple games at once like BW has been doing for a couple of years now. re-mastering an 8 year old game takes an enormous amount of recourses and time. a nd most fans would gladly see BW spend those recourses and time on new games, instead of rethreading old ground. the best outcome would be for EA to outsource the re-master to a dedicated team that can invest all of their effort into it. That's why I said it was "anecdotal" and "not necessarily representative of a larger market". It turns out, however, that it was representative of a larger market. There were alot of fans that wanted a "remaster" of the games which really only amounted to a spit shine so they could actually play it on their new consoles. And obviously they would outsource it. But the idea that this is some kind of news flash is ridiculous. It tells me they were never paying attention to their own forum. Perhaps if they had, they would have been done with it by now, or well on their way like Skyrim, or COD, or Halo, Uncharted, TombRaider. These game remasters come from big developers/publishers. Bioware is not the only studio that has a heavy workload, and it is not just one team. Bioware is several teams under one name. I don't know who these most fans are, but from what I saw most fans love remasters. It turns out that was the correct analysis. But they're just now figuring that out? And outsourced, or not does not matter. The point is, people like Soderlund need to get their heads out of their pile of spreadsheets and actually pay attention to what their own fans are asking from them. See them as people, and take them seriously. If they want some kind of guarantee, however, they're always going to be lagging behind. Or more specifically, ME and DA series are going to be lagging behind. This should have been done already. Done and ready for release within the next few months. first point: Skyrim is a 5 year old game with a game engine that has not changed significantly for 10+ years. COD Modern Warfare is a 9 year old game on an engine that has been upgraded over the years but it's still the basically the same engine that even the latest Black Ops 3 uses. Halo franchise is the same situation as COD. Uncharted games, slight visual overhaul, no improvement of game mechanics. Tomb Raider... seriously? sigh. second point: none of the mentioned developers has undergone the huge pipeline shift that BW has in the last few years since changing owners and game engines. Bethesda releases game so far in between each other that they can afford recourses and time for re-masters. still no Oblivion re-master though, even if hundreds of thousands of fans have been screaming for it for years. Infinity Ward has at least 5 or 6 studios developing a single COD game. 343 industries is basically a Halo developer and nothing else, so of course they're going to milk that cow. Uncharted re-master was so basic that i'm not even going to waste time on it. Tomb Raider ... main point: BW is a developer with multiple active franchises (4 now with the secret IP) and a crazy short development cycle of 2 to 3 years between games for the size of their teams. i can't honestly think of a single other dev team that's in the similar position of juggling 4 games still learning how to best utilize the new game engine. even if EA outsourced the re-masters BW would have to be involved in the development.
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Post by Alfonsedode on Aug 20, 2016 12:11:55 GMT
It s all we ll have left when andromeda will fail miserably I guess we ll even have to buy it to keep playing ME3 MP
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fredvdp
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by fredvdp on Aug 20, 2016 12:13:03 GMT
I think Aaryn Flynn's personal wishlist for a remaster is a good indication of what to expect. I'm almost certain that they're gonna stick to Unreal Engine 3 and update some assets. It's simply too expensive and time consuming to move everything to a different engine.
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Post by rapscallioness on Aug 20, 2016 16:18:54 GMT
*snip! to reduce the noise pollution in general.* edit
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Post by rapscallioness on Aug 20, 2016 16:23:58 GMT
posting this here to reduce the noise pollution in the twitter thread That's why I said it was "anecdotal" and "not necessarily representative of a larger market". It turns out, however, that it was representative of a larger market. There were alot of fans that wanted a "remaster" of the games which really only amounted to a spit shine so they could actually play it on their new consoles. And obviously they would outsource it. But the idea that this is some kind of news flash is ridiculous. It tells me they were never paying attention to their own forum. Perhaps if they had, they would have been done with it by now, or well on their way like Skyrim, or COD, or Halo, Uncharted, TombRaider. These game remasters come from big developers/publishers. Bioware is not the only studio that has a heavy workload, and it is not just one team. Bioware is several teams under one name. I don't know who these most fans are, but from what I saw most fans love remasters. It turns out that was the correct analysis. But they're just now figuring that out? And outsourced, or not does not matter. The point is, people like Soderlund need to get their heads out of their pile of spreadsheets and actually pay attention to what their own fans are asking from them. See them as people, and take them seriously. If they want some kind of guarantee, however, they're always going to be lagging behind. Or more specifically, ME and DA series are going to be lagging behind. This should have been done already. Done and ready for release within the next few months. first point: Skyrim is a 5 year old game with a game engine that has not changed significantly for 10+ years. COD Modern Warfare is a 9 year old game on an engine that has been upgraded over the years but it's still the basically the same engine that even the latest Black Ops 3 uses. Halo franchise is the same situation as COD. Uncharted games, slight visual overhaul, no improvement of game mechanics. Tomb Raider... seriously? sigh. second point: none of the mentioned developers has undergone the huge pipeline shift that BW has in the last few years since changing owners and game engines. Bethesda releases game so far in between each other that they can afford recourses and time for re-masters. still no Oblivion re-master though, even if hundreds of thousands of fans have been screaming for it for years. Infinity Ward has at least 5 or 6 studios developing a single COD game. 343 industries is basically a Halo developer and nothing else, so of course they're going to milk that cow. Uncharted re-master was so basic that i'm not even going to waste time on it. Tomb Raider ... main point: BW is a developer with multiple active franchises (4 now with the secret IP) and a crazy short development cycle of 2 to 3 years between games for the size of their teams. i can't honestly think of a single other dev team that's in the similar position of juggling 4 games still learning how to best utilize the new game engine. even if EA outsourced the re-masters BW would have to be involved in the development. I think BW can handle it. Or could have. And it's obvious the main reason BW did not get a go ahead on a remaster was not because they couldn't figure out how to handle the work, it was because they-EA-were not sure there was a market for it. However, now they see there is which is why they are currently considering it. And once again the point is if they were paying attention to their fans in the first place instead of this pattern of ignoring them and shutting them down, they could have been well on their way to done with a remaster instead of just now figuring out there's a market. edit
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Post by Link"Guess"ski on Aug 20, 2016 18:09:31 GMT
<<<<<<<<<<(0)>>>>>>>>>> I can't see it any better than now. The animations, dialogue.. etc is the same. They'd probably move it over to frostbite. So visually it'd look better. Maybe improve animations, and streamline the combat system. Dude, don't count on it. BioWare presumably has all its departments working full force on the respective new products, so most likely a third party studio like Bluepoint or what-have-you would take care of a potential remaster of the ME trilogy, and moving an Unreal Engine 3 game to Frostbite 3 is... I'm not sure it's even possible unless you actually remake the game instead of remastering them, meaning, they have to build up a lot of systems and mechanics from scratch. Anyone who's played Gears of War and Arkham City and alike have probably noticed how in a lot of UE3 games there are moments where the character goes into slow-walk mode and pulls his hand up to his headpiece while he talks with someone over comms to move the plot along. I actually think that's sort of a stock feature or some sort of skeleton you have in UE3 and while that specific example doesn't appear in Mass Effect, other mechanical aspects do, I think particularly in scene transitions and stuff. I just don't think it's realistic to expect a remaster to be a big upgrade except it probably would've updated meshes and texture overhauls, perhaps enhanced lighting as well. But if it's like the Uncharted trilogy remaster I think I'll just skip to the PC versions because I thought Bluepoint had done a bad job of keeping the aesthetics of Uncharted after upgrading. It was better tech and impressive "features" but the artistic expression of certain scenes was lost, like the sand in UC3 not emanating the proper red tint to suggest its warmth or the lack of motion blur in speedy cutscenes or Nate's updated UC1 model breaking some of his facial animations.
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Post by originofwaves on Aug 21, 2016 13:11:49 GMT
And it's obvious the main reason BW did not get a go ahead on a remaster was not because they couldn't figure out how to handle the work, it was because they-EA-were not sure there was a market for it. However, now they see there is which is why they are currently considering it. And once again the point is if they were paying attention to their fans in the first place instead of this pattern of ignoring them and shutting them down, they could have been well on their way to done with a remaster instead of just now figuring out there's a market. edit If by "obvious" you mean "wild speculation without any shred of evidence" then i agree. and please don't tell me you actually buy that EA marketing shtick that they were not sure there was a market for it. if you really believe that then you need to lay of the EA kool-aid my friend.
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Post by rapscallioness on Aug 21, 2016 16:45:14 GMT
And it's obvious the main reason BW did not get a go ahead on a remaster was not because they couldn't figure out how to handle the work, it was because they-EA-were not sure there was a market for it. However, now they see there is which is why they are currently considering it. And once again the point is if they were paying attention to their fans in the first place instead of this pattern of ignoring them and shutting them down, they could have been well on their way to done with a remaster instead of just now figuring out there's a market. edit If by "obvious" you mean "wild speculation without any shred of evidence" then i agree. and please don't tell me you actually buy that EA marketing shtick that they were not sure there was a market for it. if you really believe that then you need to lay of the EA kool-aid my friend. edit: No. There's nothing wildly speculative about it. It's what the guy said in the interview. If you think it's for some other reason, then you're the one operating without any shred of evidence. And I don't even know what you're talking about in the rest of your sentence. Or what you're insinuating. They've got some other motives going on? Who cares. I don't care what they may, or may not be up to, or they're "shtick". That's what he said in the interview, and that's what I'm calling him out on. Any motivations beyond what he said is pure speculation on your part. And if all you have is some flip condescending attitude to present, then you take this opportunity to stfu talking to me.
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Post by rapscallioness on Aug 21, 2016 16:49:33 GMT
As far as an actual remaster, I'm not really interested anymore. A year ago it would have been great to hear about, and possibly look for it to come out in the next few months. Now, however, I could care less. I barely care about ME:A at this point.
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Post by Obliviousmiss on Aug 22, 2016 12:16:08 GMT
While they're remastering the trilogy could they....tweak some things? Like....Add in a James Vega romance and take out Diana Allers all together? A girl can dream.
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Post by originofwaves on Aug 22, 2016 12:49:44 GMT
If by "obvious" you mean "wild speculation without any shred of evidence" then i agree. and please don't tell me you actually buy that EA marketing shtick that they were not sure there was a market for it. if you really believe that then you need to lay of the EA kool-aid my friend. edit: No. There's nothing wildly speculative about it. It's what the guy said in the interview. If you think it's for some other reason, then you're the one operating without any shred of evidence. And I don't even know what you're talking about in the rest of your sentence. Or what you're insinuating. They've got some other motives going on? Who cares. I don't care what they may, or may not be up to, or they're "shtick". That's what he said in the interview, and that's what I'm calling him out on. Any motivations beyond what he said is pure speculation on your part. And if all you have is some flip condescending attitude to present, then you take this opportunity to stfu talking to me. Oh your poor soul, now i know who i'm dealing with here. I'm not insinuating anything, i'm talking about EA marketing practices, which have been well documented over the years and need no speculation on anyone's part. You on the other hand speculate why Bioware wasn't working on a re-master calling it "obvious" without any shred of evidence. i'm sorry but you can't say something is obvious and have nothing to back up that claim. That's not how arguments work. "Who cares what their motives are?" Well it looks like you do my friend. All of your posts on this subject have been about their motives and your opinions on it. So it's "obvious" that you do care, not sure why, but you do. Your replies prove as much. And finally don't tell people to STFU. It's childish, and it shows a lack of social skills and forum etiquette. So instead of being vulgar, try to make arguments that you can back up and not jump at people when they disagree with you. Here's a little exercise for you: google "bioware games" and tell me how many games has BW remastered in their long history. And then think about your argument about BW not re-mastering ME because EA didn't think there was a market for it.
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Jaal Ama Darav (Kierro)
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
PSN: Kierrok
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Post by Jaal Ama Darav (Kierro) on Aug 22, 2016 14:15:11 GMT
I hope it has all DLC for ME1, I bought digital PS3 version, but it didn't have DLC until the trilogy pack.
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Post by rapscallioness on Aug 22, 2016 15:12:26 GMT
edit: No. There's nothing wildly speculative about it. It's what the guy said in the interview. If you think it's for some other reason, then you're the one operating without any shred of evidence. And I don't even know what you're talking about in the rest of your sentence. Or what you're insinuating. They've got some other motives going on? Who cares. I don't care what they may, or may not be up to, or they're "shtick". That's what he said in the interview, and that's what I'm calling him out on. Any motivations beyond what he said is pure speculation on your part. And if all you have is some flip condescending attitude to present, then you take this opportunity to stfu talking to me. Oh your poor soul, now i know who i'm dealing with here. I'm not insinuating anything, i'm talking about EA marketing practices, which have been well documented over the years and need no speculation on anyone's part. You on the other hand speculate why Bioware wasn't working on a re-master calling it "obvious" without any shred of evidence. i'm sorry but you can't say something is obvious and have nothing to back up that claim. That's not how arguments work. "Who cares what their motives are?" Well it looks like you do my friend. All of your posts on this subject have been about their motives and your opinions on it. So it's "obvious" that you do care, not sure why, but you do. Your replies prove as much. And finally don't tell people to STFU. It's childish, and it shows a lack of social skills and forum etiquette. So instead of being vulgar, try to make arguments that you can back up and not jump at people when they disagree with you. Here's a little exercise for you: google "bioware games" and tell me how many games has BW remastered in their long history. And then think about your argument about BW not re-mastering ME because EA didn't think there was a market for it. Did you read the man's interview? It is obvious. The man outright stated why they did not do remasters. You're not taking him at his word. You're disregarding exactly what he said in favor what you think his motives are. And you have yet to back up anything. Hypocrite. All you do is passive aggressively talk shite because you don't have the balls to any better. You still have not presented one single thing. You go on and on about evidence and you haven't brought anything except some snotty little attitude and tone. However, I will rephrase, I don't care about your bullshit ideas about what their motives are. I care about what he said. And if he and EA had paid attention to their fans in the first place, they would have known there was a market for a remaster a long time ago. You obviously don't know how to read. You've spent too much time being Twitter trash. You are not arguing what the man and the interview said at all. Your so-called argument has to do with you assuming Soderlund is lying. You can't build an argument on what you think is the truth versus what the person actually said. That's not how arguments work, Sunshine. So, don't try and sit up here and act like your BS is some kind of highbrow argument. And I know who I'm dealing with, too. Some wannabe-shinobi special snowflake that think they know something because they can regurgitate a bunch of advertising on Twitter. Now you think you have Super Special Sauce Secret Decoder Ring that pings you in a special place everytime you swallow. You don't like the way I talk to you? Too bad. Like I said, if you don't like it, then you can shut. the. fvck. up. talking to me.
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