Scylla Costa @scyllacosta Check out these pics, which celebrate cosplay at #EAgamescom: bit.ly/2cbsQ0f #WeAreEA
Jos @sjosz Alright, I'm sitting down to do X. Oh no wait, things Y and Z came up. Okay NOW I sit down for X. Nope, here's the rest of the alphabet.
Jeff Theriault fieldflux Submission fails autotest and breaks build. I run autotest locally and it passes. Oh well, at least it wasn't @sammaggs this time
Colin Campbell @ccampbellart Today, @sjosz told me of a solution he pushed through as my delegate. And he said to the room, "Colin would disagree with this". #Delegation
Jos @sjosz And you do.
Colin Campbell @ccampbellart But to be clear, @sjosz was right that I would have disagreed, and also right to have made the call he did. Good instincts on both.
Jos @sjosz When I started out designing levels, I worked on 1 monitor. Since my first job, been using 2. Since last year, 3. I kinda want a fourth. :/
Jos @sjosz Every time I've added a monitor to my workflow, it took less than a month for me to wonder how I ever managed before. Weird.
Jos @sjosz Pretty sure a fourth monitor would automatically lead to me being in every developer diary ever, because it'd just look ridiculous.
Jos @sjosz There was a moment in time where I was mesmerized by being able to drag my mouse cursor from one screen and it would appear on the next.
Jos retweeted Chris @redkatana 10 MONTHS LATER
Barrett Rodych ForgedPixels It's even better when going across two different PCs too
Jason Hill @lazertuna it feels like each new monitor lessens the time it takes to desire a new one
Jason Hill @lazertuna have you seen @zenderquai desk?
Alistair McNally @al_McNally Honest Nick's Monitor Warehouse more like.
Nick Sadler @zenderquai indeed 6 monitors achieved: all quiet on the dev diary front.
Jos @sjosz Yes. I am envious.
Jay Watamaniuk @jaywatamaniuk Beset by an alarming number of wasps today, I felt @envysjustice required a pick-me-up.
Jos @sjosz
Jo Berry @joanna_Berry Passed a gate review today. Lots of iteration and hard work from the team really paid off. And now, onward!
Ian S. Frazier @tibermoon You did an awesome job. Folks are gonna love it.
Ian S. Frazier @tibermoon I just need like 6-8 more hours per day. Is that really so much to ask?
Barrett Rodych ForgedPixels I mean, that's how much you sleep right?
Billy Buskell @ehlien One last gaming room clean up... Forget the closet shelf
Colin Campbell @ccampbellart Still thinking about how good today was. #Space
Jos @sjosz
Colin Campbell @ccampbellart Our newest Montreal LD worked on Deus Ex so we threw him a launch party. Drew this quick Jensen to set the mood.
Lee Kaburis @lkaburis Helping @scalzo_anthony go through some of #MassEffect3 on a Saturday night. Good times!
Karen Smith @kgsmith0 aarynflynn if you want to work at Bioware, does it matter where you get a comp sci degree??
Aaryn Flynn aarynflynn No - so long as it's accredited. It's way more about what you know and what you're passionate about than where you went to school
Courtney Woods @courtneywoods I research the weirdest stuff for work... #space
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard Prime Posts: 3,912 Prime Likes: 9733 Posts: 2,894 Likes: 12,961
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Colin Campbell @ccampbellart "I was 90 pounds, and a cowboy." -@scottyartist
Michael Gamble @gamblemike @ccampbellart @scottyartist this was at the beginning of MEA
Jos @sjosz Reminder: Making games is hard work. How easy something is to think up isn't indicative of how easy it is to make.
Jos @sjosz I get that not being in game development means you don't know how hard things are to do, but don't assume you know how it's done.
Jos @sjosz There's good reasons why games take years to make instead of weeks. We don't sit around playing games a bunch. It's not magic.
Richard @richardjsimkins I used to think like them, then I tried creating something of my own. Man, was I stupid.
Jos @sjosz best way to cure yourself of those thoughts.
Jos @sjosz Seriously, go ahead, try and make something. Making even a small game of your own is the best way to gain insight into how much it takes.
BSN BioWare forums @bsnforums @sjosz Truth: Showing photo of hair. Not the same as coding hair. Though nice hair is good: bsn.boards.net/thread/33/hair-andromeda …
Jos @sjosz @bsnforums @proboards
Jeff Theriault fieldflux Just another productive morning...
Blair Brown @thefiddzz i think one of your hamsters is off the rails.
Jeff Theriault fieldflux ITS ALWAYS PARTY PARROT TIME
Tim Smith @torlack I condone this behavior.
Jeff Theriault fieldflux We were doing science. We needed to know the max number of parrots per slack message.... for reasons..
Ian S. Frazier @tibermoon Today's best bug: game assets because a turret is trying to take off its hat, and it can't because turrets don't HAVE hats. Silly turret.
Ian S. Frazier @tibermoon Asserts, not assets. Curse you, @twitter, for not letting me correct my typos!
Blair Brown @thefiddzz either hats or turrets confirmed.
BioWare @bioware Is BioWare going to be at #PAXWest you ask? Why yes, we are! See what we're up to: bit.ly/2c6cscD
PAX West 2016
August 30, 2016 by Sean Trayner
We’re hitting the road for the last time this summer, bringing the BioWare Base to PAX West once again. We’ll be located in room 2AB, upstairs at the Washington State Convention Center.
This year, find out if you have what it takes to be an N7 operative at our Systems Alliance Recruitment Center. In a series of challenges, test your prowess in combat, biotics, and tech, racing against the clock to prove you’re worthy of wearing the red-and-white stripes.
Stop by the BioWare base to meet some of our developers, or catch up with them at the following events:
BioWare Dev Signings
Saturday, September 3, 1-2pm: Sanshee Booth #2613 Sunday, September 4, 1-2pm: Sanshee Booth #2613
Panels
Saturday: 2pm Making and Promoting Non-Traditional Characters in Games
Games are finally starting to reflect their diverse players with more types of characters, scenarios, and approaches to gameplay. Whether it’s writing a one-eyed pansexual bull and his trans lieutenant; featuring non-white main characters; showcasing the female option in marketing; creating an entire cast caught in a web of gender, sexuality, and ability; acquiring unusual indie titles; or keeping the conversation going; it’s crucial. Hear from those who did it and how they’ll do it again.
Featuring Patrick Weekes—Lead Writer, Dragon Age franchise
Saturday: 8pm Foreplay: Romance in Games
So, what’s it like to be in the business of making gamers fall in love with characters that aren’t real? With a growing diversity of games, we have a broader spectrum of romances than ever. But what makes you fall in love with your favorite in-game paramour? Hitting the right balance of writing, artwork, voice acting and music is complicated. How do the pros do it? And what could the future hold? Come cuddle up as we turn down the lights and turn down the bed on modern, digital romance.
Featuring Mike Laidlaw—Creative Director, Dragon Age franchise
Sunday: 2pm Team Up: Women in Games & Tech
Women are a driving force behind many creative disciplines in both the video game industry and tech. Join the discussion to learn about overcoming common obstacles, hear war stories, and get networking advice from professionals. We will cover topics from getting a job to growing your career and everything in between. Come prepared to ask questions, and get ready for an uplifting conversation on how to effect positive change in your career.
User @patrickweekes At the Making and Promoting Non-Traditional Characters in Games panel,will demisexuals and asexuals be groups you talk about?
Patrick Weekes @patrickweekes @user I haven't specifically aimed at a character like that in my writing, so not from me. Others on the panel might, though!
Patrick Weekes @patrickweekes @user (Phrasing because some of my characters can be interpreted that way -- but I haven't done a deliberate conscious pass.)
User @patrickweekes Ah, okay. I would love if BW did so in the future, though am glad some can be seen that way.Thank you for answering.
Jos @sjosz In a surprise move I will be at PAX this weekend! *airhorn*
Jeff Theriault fieldflux Waking up to hundreds of alert emails for Production is never a good thing. Ever.
Jeff Theriault fieldflux Turns out someone thought it would be fun to DDoS us. All they did was ruin things for other players and fill my inbox. So way to go?
Jeff Theriault fieldflux I don't think I'll ever understand the motivations behind script kiddies who think DDoSing is a cool thing to do.
Jeff Theriault fieldflux Just remember, if you're DDoSing as a protest about a product or service, all you're doing is making it more expensive to provide it.
Jos @sjosz And, for the record, I got the NPC to move to X. Now if only he could stop facing the wall like an idiot.
Ian S. Frazier @tibermoon Off to DragonCon with @kirabutler! #DragonCon2016
Billy Buskell @ehlien Just watched a video of some of the awesome stuff that biomasika has been working on while I was away. Super cool!
Billy Buskell @ehlien Also, the skype notifications playing during the video had me looking through my windows for several minutes, biomasika Best troll ever
Jeff Theriault Retweeted The Practical Dev @thepracticaldev Cards Against Developers
Jeff Theriault fieldflux Another day, another bug to report that I can't believe nobody has found (or bothered to report...)
Jeff Theriault fieldflux I deploy a change, and an upstream service immediately goes down preventing me from accessing the newly updated thing. #panic
Jeff Theriault fieldflux at least MY stuff is working. Thats all that matters right? Not that anyone else can see it
Mary Kirby liked this Holly @ PAX West! @hollyconrad Though I have to say the most entertaining TSA moment was when I told them my Omni-blade was a knee brace and they believed me.
BioWare @bioware Want to make games with us? We're looking for talented people to join our team: bit.ly/2bG47RI
Blair Brown @thefiddzz JOIN MEEEEEEEEE!!!!
Jeff Theriault fieldflux You don't really notice how much dust accumulates until you have to pack up your desk to move...
Jeff Theriault fieldflux Three more weeks left on this project then onto something new. Hopefully with this change I'll find the spark that I've been missing.
Jeff Theriault fieldflux Taking a step back from the front lines to work on a central support team is kind of scary but I think it'll be a good move. I hope.
Jeff Theriault fieldflux I'm looking forward to working with some new faces and some old ones. Working with new tech and some interesting challenges.
Jeff Theriault fieldflux and most importantly, having a god damn window again so I can see the sun during the day.
Mandy Jacek @waywardhumanoid I think that made a big difference for me. DAI felt a lot easier having my own sunny office. Good luck with your new adventure!!
Jeff Theriault fieldflux I think the biggest change is that I'm used to working on an end product that people see.. My new team is much more behind the scenes.
Jeff Theriault fieldflux But I think I'm ok with that. Sometimes its nice to work on things that people don't see
Jeff Theriault fieldflux And because people have asked, no I'm not leaving, just will no longer be attached to a single project. I get to work on all of them!
Fernando Melo DiscoBabaloo it's awesome that you'll be on that team Jeff!
Fernando Melo DiscoBabaloo Also, geez it's been like forever since I was on here :/ Time flies when you're swamped in 'space'
Ryan McCaffrey @dmc_Ryan Friendly note to media outlets picking up on Peter's ME Remaster quotes: they were made before Soderlund's statement
Jeff Theriault fieldflux But I think I'm ok with that. Sometimes its nice to work on things that people don't see
Becca W. @wickedcactus The bot begins his take over silently, without witness, the humans oblivious to the bots machinations. Doom is upon the world.…
Jeff Theriault fieldflux Crap. People are getting suspicious
Jeff Theriault fieldflux Never fails. The one day I can sleep in because of office move my brain decides that 06:45 is a perfect time to be awake
Tim Smith @torlack Followers, should I tell fieldflux that his desk has already been moved and there is no reason to not come into work?
Jeff Theriault fieldflux noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
Jeff Theriault fieldflux I've found you new BSN twitter threads. I'm watching you now
Jeff Theriault fieldflux First day in new office with windows and it is cloudy and rainy. I can't help but feel like Mother Nature is trolling super hard right now
Fernando Melo DiscoBabaloo Me following everyone's #PAXWest tweets...
Fernando Melo DiscoBabaloo On the plus side, playing in #space
BioWare @bioware Have you SEEN the exclusive #PAXWest N7 pin? Get yours from @thinkgeek booth Sky 9. *grabby hands* #PAXWest
Patrick Weekes @patrickweekes We are at the BioWare Base. Ride on by and see us! #PAXWest
Sam | FanExpo @sammaggs Thank you so much to @romeslily for making me this beautiful needlepoint! Even the color of my Shep's armour! 💖💖
Jonathan Warner @bio_Warner Hanging out with the fans! #PAXWest #Bioware
Lex Shepard @10itemsorlex intensely upset about not being at pax west right now, thanks @bioware
BioWare @bioware Do you? Stop by booth 2AB and test your mettle. #PAXWest
Outpost @bwoutpost Pictures from @bioware's Base at #PAXWest! Thanks Ghost for the pics!
Jonathan Warner @bio_Warner Awesome Legion cosplay! #PAXWest #Bioware
Tyler @tylesmith Mass Effect panel. #SLCC16
BioWare @bioware Congrats to Lilia & Alayna on being the 1st recruits to pass training with a perfect score. Welcome to N7. #PAXWest
Patrick Demkiw @miracl3work3r @bioware Welcome aboard!
ThinkGeek Denver @thinkgeekco
The BioWare Store is having a #PAXWest Sale! $15 tees & $50 hoodies through Monday! biowarestore.com
Patrick Demkiw @miracl3work3r Happy 5 year anniversary @bioware to me!
BioWare @bioware Look who made an appearance! #PAXWest
Ghost pax West!!! @theghost1776 Made the rank of N7 operative at the #Bioware Booth and #PAXWest @bioware
BioWare Verified account @bioware @theghost1776 Well done operative!
Elliott Kay @elliottkaybooks
Went to BioWare's booth at PAX for the Alliance Recruiting challenge. Came out at top rank. #humblebrag #IShouldGo
Elliott Kay @elliottkaybooks Captain Marvel dog tags not included at BioWare. I like having that on my lanyard just 'cause Carol's awesome.
Colin Campbell @ccampbellart Folks at PAX West: on Saturday, the talented @sjosz will be at the Sanshee Booth from 1-2pm, and at the BioWare Base 2-6pm. Go say hi!
Jos @ PAX @sjosz I promise I won't look at intensely intimidating/hilarious and yell-y as my Twitter avatar. Or at least I'll try.
Michael Gamble @gamblemike Courtney is that a massive tsum tsum collection?
Colin Campbell @ccampbellart I spent about ten minutes with it picking out characters this week.
Courtney Woods @courtneywoods I have a lot more now than what's even in that picture. (>.<)
Fabrice Condominas @faburisu You know the game is coming together when you separate your saves between work and personal playthroughs. But you only backup the latter.
Michael Gamble @gamblemike Spent 3 days hiking through the desert. Tomorrow I go back to game making. So many parallels.
BioWare @ PAX West @bioware Think you have what it takes to join N7? Our recruitment officers will be the judge of that. #PAXWest room 2AB.
BioWare @ PAX West @bioware We entered an alternate timeline and found an N7 archer #PAXWest
Aaryn Flynn Retweeted World and Science @worldandscience Almost inconceivable... This is what a trillion stars look like! (Sharpest ever view of the Andromeda Galaxy)
BioWare @ PAX West @bioware Over 800 recruits later, tons of cosplayers, & a handful of N7 commendations, #PAXWest is a wrap. Thank you!
Tom Perlinski @tomperlinski Don't have to keep it secret anymore. So, who liked finally seeing Mass Effect: Andromeda gameplay at the PS4 Pro announcement?
Ability Drain abilitydrain @yanickrroy Are you able to reveal who the voice actors are for both male and female Ryder yet?
Yanick Roy @yanickrroy abilitydrain Can't yet... Sorry! But we'll be able to tell more in a couple of months!
Ability Drain abilitydrain @yanickrroy Damn, worth a shot!
Yelling Bear Man Jos @sjosz You have no idea how hard it's been to shut up about working on what you've just seen. #space
@alexarayc Yes Mass Effect Andromeda looks freaking amazing but aarynflynn how many aliens can I bang
Aaryn Flynn aarynflynn @alexarayc So many...
Michael Gamble @gamblemike aarynflynn @alexarayc almost *too* many.
Michael Gamble @gamblemike That's just a little taste of #MassEffectAndromeda. What do you say, we talk again real soon? Maybe...two months?
Ian S. Frazier @tibermoon In case it wasn't clear, we've got a whole lot more coming your way starting N7 Day, when the floodgates truly open. #MassEffectAndromeda
COLEMANIA!!!!@kirocuto JETPACKS JETPACKS JETPACKS!!! MORE JETPACKS!!! VANGUARDS WITH JETPACKS!!!! JETPACK CHARGE! JETPACK NOVA!!!
Manveer Heir @manveerheir Oh you have NO IDEA
User @tibermoon Ian, can we also switch to a 3rd person view that's more close to the character (ME1,2,3 viewpoint) ? Hope you can answer.
Ian S. Frazier @tibermoon Yup, the camera changes with context In various ways. What you see here is "default exploration cam."
austin walker @austin_walker Mass Effect: Andromeda looked really rad in person. First thing so far where the HDR really popped
Michael Gamble @gamblemike Relevant to today:
David K. Hulegaard @hulegaardbooks Damn, that new #MassEffect website is slick! Brilliant work by our very talented web team:
Well, I see Aaryn has already updated his Twitter Profile...
Cori Nicole May @genevrael Hey, look, it's my new blue boo! Also MASS EFFECT™: ANDROMEDA Official 4K Tech Video
Cori Nicole May @genevrael (note: I call her my blue boo because I'm editing her, and I love her. The previous comment not meant as a hint on romances.)
Aidan Scanlan Retweeted Mark Meer Gekrakel (Mark)_Meer Hey, @courtenaytaylor - check out @miss_SlNlSTER's amazing @masseffect Jack cosplay. Pic by @photognome
Noel Lukasewich @noelluk #MassEffectAndromeda PS4Pro reveal was great!, but just the tip of the iceberg.
UNcommonBeards @uncommon_Beards @masseffect can I put a full beard on any of my characters? #shepard #beard #uncommonbeards
Mass Effect @masseffect More info on that soon, but expect a deep level of customization!
We’re pleased to announce that Mass Effect: Andromeda is coming to the PlayStation 4 Pro in early 2017. The power of PS4 Pro allows us to bring a new galaxy to life with crisper visuals, high-dynamic range lighting, and the most lifelike characters we’ve ever created.
With these technological advancements and HDR10 support, we’re preparing to deliver a truly immersive Mass Effect experience for our players. For PC gamers, Mass Effect: Andromeda will support 4K resolution and Dolby Vision.
Mr Vader75 @v4d3r1991 please tell me that we can explore this location more than what we've seen on this gameplay! It's AMAZING!!
Mac Walters @macwalterslives What you saw was just a small glimpse of that level... Which is just one of many areas in the game.
Mass Effect Andromeda producer Fabrice Condominas revealed that Mass Effect Andromeda will run at 30 FPS on both PlayStation 4 and PlayStation 4 Pro, Frostbite Labs’ Johan Andresson revealed on Twitter that Mass Effect Andromeda will have a custom resolution on PS4 Pro that’s neither upscaled nor native. link: wccftech.com/mass-effect-andromeda-run-30-fps-playstation-4-playstation-4-pro/?theme=wccf2016
Tim Smith @torlack There is nothing more I hate than having to meet with the writers at work. SPOILERS!!!!!!!!!
Tim Smith @torlack I somehow manage to remain blissfully ignorant of most of the plot in our games.
Ashley Ruhl @crackerbitz Felt like wearing these today
Ash @ashthecoolcat will we be seeing more of femryder in the trailers? D:
Aaryn Flynn aarynflynn Yes, we want to keep it balanced as we show / demo
Mac Walters @macwalterslives Yes! You can expect to see more of both Ryder siblings in future trailers.
Lee Hutchinson lee _Ars Might be too early to comment, but @masseffect Andromeda players on PC won’t be locked to 30 fps, will we? Say it isn’t so!
Lee Hutchinson lee _Ars Tell me I didn’t just buy this Titan X and 144Hz Gsync monitor for nothing!
Aaryn Flynn aarynflynn Where'd you hear that? Comments from @macwalterslives ?
Lee Hutchinson lee _Ars Just saw the Gamespot piece re: ps4/pro frame rates -
Lee Hutchinson lee _Ars …and just wanted to make sure that won’t affect the PC side of the house!
Aaryn Flynn aarynflynn I'll double check - only possible issue could be cutscenes but I think we solved that with Frostbite
Mac Walters @macwalterslives The 30fps comment was an only an example to explain how gameplay between PS4 consoles will be consistent.
Mac Walters @macwalterslives Let me be more clear... Nobody is saying PC fps is locked at 30.
Mike Flaherty @flickamatuta Is it possible to tell us if the ships that headed to Andromeda know the fate of the Milky Way?
Mac Walters @macwalterslives Story, setting, character, gameplay, and more will all be revealed, discussed, and presented later this year.
Sean Tudor @s_Tudor Quick preview of 2 Devs highlighted in #GameChangersExhibition @macwalterslives @trifreako @bioware @ubisoftmtl
Mac Walters @macwalterslives Sweet. I have buttons...
Patrick Weekes @patrickweekes Reminder: I am happy to (sometimes refuse to) answer questions about elves and Qunari, but am not on MEA team. REALLY can't answer for them.
Mark Darrah @biomarkdarrah Oh I may answer. I'll make something up, but I'll try to give an answer I will also try to make it hilariously wrong
Chris Gardiner @chgardiner Mark, how big are the spacey-ships?
Mark Darrah @biomarkdarrah Spacey-ships are, as we all know, made of vacuum (the absence of substance) as a result, they don't have a size.
David Gaider @davidgaider But they have mass! Surely that has some effect?
Michael Gamble @gamblemike Spent the morning reviewing romances. The funniest and most awkward of all reviews.#shouldthatbepurple
Jos @sjosz
Ian S. Frazier @tibermoon Every day in game development needs a hero. Today, @grey__Fox is that hero. #space
Snarcaustic Sci-Fi @snarcaustic_SF Can you comment on the use of red lyrium as an alternate fuel source to eezo? Mark Darrah @biomarkdarrah This seems an excellent idea
Ian S. Frazier @tibermoon I...feel like that might end poorly.
Jeff Theriault fieldflux An internal team here is using pokemon names as version names for a tool. This makes me super happy.
Jos @sjosz Man, sometimes I wish we recorded the conversations we have to tackle problems and make things more interesting in missions I work on.
Jos @sjosz My writer and I just thought of a really neat little thing that should help reinforce several things that are important to the narrative.
Jos @sjosz It also speaks to the fluid nature of game development. Some things that get designed a certain way at the start could change drastically.
Jos @sjosz A for instance: One area of one of my missions was conceived and built largely for an intense combat, and was initially built towards that.
Jos @sjosz However, as the narrative needs of disseminating information to the player at the right pace evolved, so did this space.
Jos @sjosz To the point where now there is combat, but it's there to tell a beat in narrative, while leaving space to explore and do more storytelling.
Jos @sjosz It's not done until it's done, and when it's done it's changed to meet the changes and needs of the narrative. Many, many iterations.
Jos @sjosz If you take a level/mission/content and put the first build of it and the final version next to each other, they're often incomparable.
Ian S. Frazier @tibermoon Man, it's crazy just how much of a difference a solid audio pass on a mission makes on the player experience. Night and day. #space
Michael Gamble Retweeted case @dansesbutt yeah i love suicide squad
Michael Gamble @gamblemike Can't believe I missed this.
Liam liamous Co-worker comes downstairs to tell me about his strategy for MEA's Playtroughs & I geek out about it.I get excited about Playthrough matrixs
Barrett Rodych ForgedPixels Wooo new hoodie swag #N7
Jay Watamaniuk @jaywatamaniuk Snagged a fine print for my office today.
Karin Weekes @karinweekes ... as poor @el_cormier wonders what previous-life transgression he's being punished for by his desk ending up next to mine.
Cori Nicole May @genevrael ...and mine, what with spontaneous and inexpert singing, and the constant stream of obscenities.
shinobi602 @shinobi602 Beautiful shot of Ryder and the Tempest in the background. #MassEffectAndromeda
Ben Gelinas @bengelinas Where mass is X, known volume and density have an effect.
Ben Gelinas @bengelinas Growing up in the Catholic Church, Sunday mass really had an effect on me.
Lee Kaburis@lkaburis Well that was a good week on #MEAndromeda. 4K, character info, and @gamblemike 's favorite...romance
Fabrice Condominas @faburisu Thus endeth a great week for us Andromedans who can now enjoy a relaxing weekend full of Asari cocktails and Krogan poetry. Thank you all!
GlitchGurl @glitchgurl @macwalterslives did the gameplay scene take place in this structure? 😬
Mac Walters @macwalterslives Good eye. Not the same structure, but it was built by the same..... Builders.
Luca Diana @the_Elder_King @macwalterslives Hi Mac, I read in a article that you'll be able to play both Ryder siblings. Is it true or just the article's speculation?
Mac Walters @macwalterslives They are both playable. But you will chose whom to play as at the start.
Ian S. Frazier @tibermoon I just saw the name "Andromenerds" for the first time. I heartily approve. @andromenerds
Michael Gamble @gamblemike so much for our secret he-man treehouse club name, Ian.
Cordell neo_6060 @tibermoon do me a favor and tell the person( or persons) responsible for the naming and design of the Tempest. That I quite like it!
Ian S. Frazier @tibermoon Just wait 'til you see the INside.
Ian S. Frazier @tibermoon In case it wasn't clear, we've got a whole lot more coming your way starting N7 Day, when the floodgates truly open. #MassEffectAndromeda
Marc Evans @commanderflynn That wouldn't happen to include...classes? I must know if the legend of the VanCharge lives on!
Ian S. Frazier @tibermoon Not sure if it'll be on N7 Day or one of the later beats, but I'm definitely excited to talk about classes.
Mass Effect @masseffect The journey to Andromeda begins... #MassEffect
Colin Campbell @ccampbellart Today I found a little, optional thing in a level from @joanna_Berry and @kawarner that made me laugh out loud. Love this part of dev.
Jo Berry @joanna_Berry Teehee.
New Screenshot from Mac Walter's Twitter Profile!
Colin Campbell @ccampbellart Back to the Edmonton studio tomorrow. Last trip for a few weeks. Tons accomplished lately, but I'm ready for teleportation.
Colin Campbell @ccampbellart When it's invented, I'm going to call it "BioWhere". . . . Because it'll take you where you... This works, right?
Ian S. Frazier @tibermoon Like he said...that's not concept art. It's a screenshot from a real level.
Jackie/Kriss @geekyfriedrice Holy shit.
Ian S. Frazier @tibermoon Perfect! I think that's the note @mrjoelmac was looking for in the art direction notes.
MEOdyssey MEOdyssey We've never been happier to be so wrong. It looks great, the lighting especially looks incredible. :-)
Ian S. Frazier @tibermoon Thanks! Our level art team works very, very hard on each detail.
Sean Tudor @s_Tudor Today is #NationalVideoGamesDay & as we approach the launch of #GameChangersExhibition @sciencenorth it is time to thank those who helped
Sean Tudor @s_Tudor Thanks to @bioware staff - @macwalterslives who provided a wonderful interview
Sean Tudor @s_Tudor oops almost forgot @annlemay who provided some very good insights into the creation of the story narrative in games
Mac Walters @macwalterslives Happy to do it. Good luck with your launch!
BioWare @bioware Citizens of Earth, now you can send your voice to Andromeda. Introducing the #ExplorersWanted VO Contest:
You’re an explorer. You’ve always wondered what it would be like to see the stars and discover new worlds. While we can’t physically send you to space, we can send your voice to Andromeda.
You’re an explorer. You’ve always wondered what it would be like to see the stars and discover new worlds. While we can’t physically send you to space, we can send your voice to Andromeda.
Starting September 12, 2016 at 6 PM GMT, we’re giving you the chance to voice a character in an upcoming Mass Effect videogame.
All you need to do is download a script, upload your vocal take, send the link to explorers@bioware.com, and you’ll be entered. Video and audio recordings are both acceptable. Once you’ve submitted your entry, we encourage you to share it on social media with #ExplorersWanted.
No accents, makeup, costumes, or props are necessary: just a recording of you speaking in your natural voice. If you want to be a little more dramatic, feel free—just remember that your entry will be judged on the quality of your voice performance and how well it matches the Mass Effect style.
The contest entry period closes on September 28, 2106 at 6:59 AM GMT, at which point the entries will be judged by a panel of BioWare employees. The potential winner will be notified on or before November 30, 2016.
The winner will be flown to one of our recording studios, put up in a hotel for up to two nights, and perform in a professional recording session.
Are you ready to explore Andromeda?
Read the full contest rules below for details and eligibility requirements.
Aidan Scanlan @aidanscanlan Social Media has changed me. A colleague emailed an awesome screen shot of [REDACTED] and I spent time trying to find the 'like' button.
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@masseffect @battlefield @dragonage
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