inherit
4811
0
27
blackvoid
4
Mar 17, 2017 13:52:45 GMT
March 2017
blackvoid
|
Post by blackvoid on Mar 17, 2017 17:12:50 GMT
Is it possible?? I'm like 3 hours in and ive put all my points into biotic/Melee and I find that just coming out of cover my shield gets shot down immediately leaving me no chance to play how I want. If I have to tone down difficulty to play melee build then I guess I'll be switching my build up.
I use my jetpack and evasive stuff A lot and still no luck. They AI rarely misses even jumping around and I'm use to fast pace twitchy games.
All in all great game I'm loving it so far and have no complaints but I was just wondering has anyone else tried a melee build on insanity..
|
|
inherit
2938
0
196
ayenari
121
Jan 22, 2017 10:37:15 GMT
January 2017
ayenari
|
Post by ayenari on Mar 17, 2017 17:16:09 GMT
Maybe, but it's definitely not at the start of the game. As you've found, the enemies will tear you to shreds if you try to chase after them out of cover.
It may be possible later in, but it's too early to tell from the trial how the mid to late game will play out.
|
|
inherit
4689
0
44
taritu
20
Mar 16, 2017 20:03:11 GMT
March 2017
taritu
|
Post by taritu on Mar 17, 2017 17:30:05 GMT
I haven't analyzed the powers properly yet. It could be that automatic regen stuff will make it viable a bit later in the game. Look also at the mods you can build once you're past the first world, I may be mis-remembering but I think there was a shield refill one for kills. Vanguards were viable out of box in ME2 and 3, but that playstyle may require some gear and skills in ME:A. Also, unless you are obsessed with insanity, perhaps dial it down to hard for a bit. Some playstyles work on lower difficulties (yeah, I know you said "on insanity", just a friendly reminder.)
|
|
R1Outcast
N3
That's what she said...
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 360 Likes: 925
inherit
4698
0
925
R1Outcast
That's what she said...
360
Mar 16, 2017 20:38:03 GMT
March 2017
tizodd
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by R1Outcast on Mar 17, 2017 17:42:39 GMT
I tried going Vanguard since it's always been my favorite ME class, but using Charge at the wrong time is basically suicide in Andromeda. I do agree with ayenari though, it's probably something that becomes more viable later in the game.
|
|
pantherdane
N3
Guilty until proven innocent.
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Mass Effect Andromeda
Posts: 437 Likes: 585
inherit
3891
0
Aug 20, 2017 22:14:05 GMT
585
pantherdane
Guilty until proven innocent.
437
Feb 25, 2017 16:48:08 GMT
February 2017
pantherdane
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Mass Effect Andromeda
|
Post by pantherdane on Mar 17, 2017 17:48:14 GMT
I tried vanguard and found I am better off firing from cover. At least I got far enough to start a soldier setup. Charge has been weak for me.
|
|
inherit
4435
0
Nov 22, 2024 14:15:55 GMT
637
acehilator
484
Mar 13, 2017 14:14:28 GMT
March 2017
acehilator
|
Post by acehilator on Mar 17, 2017 17:54:40 GMT
I might remember wrong, but Charge wasn't viable at level 1 in ME3 either. In ME:A, I found that Vanguard starts to work around level 4, I guess it will be solid around level 8-9. I went with an AR (Mattock) instead of a shotgun to complement the melee weapon. 100% melee won't be viable, there are flying enemies.
|
|
inherit
Korean Supermodel
1
0
1
7,464
Cyonan
2,189
Jul 31, 2016 20:55:30 GMT
July 2016
admin
Cyonan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Cyonan
|
Post by Cyonan on Mar 17, 2017 18:00:22 GMT
I might remember wrong, but Charge wasn't viable at level 1 in ME3 either. In ME:A, I found that Vanguard starts to work around level 4, I guess it will be solid around level 8-9. I went with an AR (Mattock) instead of a shotgun to complement the melee weapon. 100% melee won't be viable, there are flying enemies. In ME3 charge was viable very early on because of the ability to exploit Nova's immunity frames as well as just how easy ME3 is. In ME2 you had to be careful about it so as to not end up face down on the floor 0.2 seconds after charging. Early game in Andromeda at least has felt closer to ME2 where the enemy is a fair bit more punishing if you attempt to just face tank all their shots.
|
|
Saboru
N2
Posts: 167 Likes: 261
inherit
2094
0
Jul 27, 2019 22:41:47 GMT
261
Saboru
167
November 2016
cyclamen
|
Post by Saboru on Mar 17, 2017 18:03:56 GMT
I might remember wrong, but Charge wasn't viable at level 1 in ME3 either. In ME:A, I found that Vanguard starts to work around level 4, I guess it will be solid around level 8-9. I went with an AR (Mattock) instead of a shotgun to complement the melee weapon. 100% melee won't be viable, there are flying enemies. It was certainly a pain in bare bones form in ME3, it just wasn't a problem if you were importing an ME2 save and could spruce it up immediately. I'm going to have to remember how to shoot vaguely straight aren't I?
|
|
TaliWhacker
N3
Negative, I am a Meat Popsicle.
Games: Mass Effect Trilogy, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
Posts: 412 Likes: 633
inherit
3126
0
633
TaliWhacker
Negative, I am a Meat Popsicle.
412
January 2017
taliwhacker
Mass Effect Trilogy, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
|
Post by TaliWhacker on Mar 17, 2017 18:15:13 GMT
I tried going Vanguard since it's always been my favorite ME class, but using Charge at the wrong time is basically suicide in Andromeda. I do agree with ayenari though, it's probably something that becomes more viable later in the game. Charge is always suicide on insanity. If you want to do this from the start you are going to need to be patient. This is more of a NG+ thing. Biotics should give you enough survivability once you specced in a lot. You can really go into barrier regen hard. Annihilation, Charge, and Backlash should be your main. Backlash should actually be your non-passive priority, annihilation second. Also you will need to get combat points for the essential Vanguard profile. Luckily the combat passive will be essential picks. Increased damage resistance while dodging, and increased health and melee? Yes please. Make sure you go into cloak as well, and not just for the obvious reasons. This will also unlock better bonuses in the Explorer profile which you are going to want to have in you back pocket for emergency "all skills on cool-down" situations. Switch and blink away. I will never do this strictly. For me it just makes situations where it is no longer fun. I'll probably only try to do this 90%. Even Snake Eyes uses machine pistols. Plus I wouldn't be able to do a barrier regen build without snaking that T6 eveolution on Lance. Barrier build!
|
|
kaind
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Jade Empire
Posts: 605 Likes: 511
inherit
2955
0
Oct 10, 2017 22:21:08 GMT
511
kaind
605
Jan 24, 2017 18:55:50 GMT
January 2017
kaind
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Jade Empire
|
Post by kaind on Mar 17, 2017 18:36:22 GMT
I think melee should be viable here are some things to keep in mind:
First of all you obviously need to use charge to get in range of the enemy fast without error and you are invincible while charging at enemies, so you would always go in with charge OR you use cloak. In Andromeda you can Charge at flying enemies and you can hit them wth your melee because you can use melee while you are airborne.
Vanguard profile has a passive called Siphoning Strike which makes your melee attacks restore shields, here are full details of a level 1 Vanguard profile: +20% Melee Damage( you want this ) +50% Melee Force ( this will stagger enemies so they won't retaliate ) +10% Biotic Recharge Speed ( faster charge ) +20% Power Shield Cost Reduction ( if you decide to spec nova into shield cost but I would not recommend you to use Nova at all, as that is not a part of a melee build ) +10% Max Shields Siphoning Strike: Melee attacks restore shields. ( this is your survive tool for melee )
So melee should become viable as soon as you get your vanguard profile which you don't get yet during the first mission. I would also recommend using backlash biotic shield to buy yourself some time to get in cover or to wait for your charge to recharge. Also I think Cloak would be a nice third power as another tool to get to safety or reengage on the enemy and cloak also provides melee damage.
Play pattern would go Charge at enemy OR Cloak and engage on enemy => kill them with melee => use backlash to deflect all incoming damage => Repeat.
You don't want to spec into ANY power damage because you want to kill things in melee, your cloak and backlash doesn't scale with power damage at all and charge will just have token damage, but cloak and charge both spec into giving more melee damage and backlash is completely defensive skill. You want to take passive for more melee damage like fitness martial artist.
|
|
inherit
4349
0
93
saitamat56
159
Mar 11, 2017 16:11:34 GMT
March 2017
saitamat56
|
Post by saitamat56 on Mar 17, 2017 19:40:42 GMT
Remember your still at LVL1 using Vanguard here is probably not a good choice
|
|
n7rhysj
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: rhysj91
Posts: 72 Likes: 62
inherit
2990
0
May 14, 2017 21:42:12 GMT
62
n7rhysj
72
Jan 26, 2017 20:25:16 GMT
January 2017
n7rhysj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
rhysj91
|
Post by n7rhysj on Mar 17, 2017 20:05:17 GMT
Im also playing vnaguard and i found its best to use it to kill fringe enemys and pick people off. I found flamethrower is a really good power to take down enemys it wrecks armour and it makes a good impact on shields as well
|
|
inherit
4549
0
16
stupidmaniac
39
March 2017
stupidmaniac
|
Post by stupidmaniac on Mar 17, 2017 20:36:53 GMT
I might remember wrong, but Charge wasn't viable at level 1 in ME3 either. In ME:A, I found that Vanguard starts to work around level 4, I guess it will be solid around level 8-9. I went with an AR (Mattock) instead of a shotgun to complement the melee weapon. 100% melee won't be viable, there are flying enemies. It was the same for ME2 as well. Higher difficulties you would just get shredded.
|
|
inherit
4811
0
27
blackvoid
4
Mar 17, 2017 13:52:45 GMT
March 2017
blackvoid
|
Post by blackvoid on Mar 18, 2017 0:25:19 GMT
Thankss for the replies guys. Lots of good info here .
|
|
azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,763 Likes: 27,694
Member is Online
inherit
1519
0
Member is Online
Nov 28, 2024 15:44:27 GMT
27,694
azarhal
9,763
Sept 9, 2016 12:15:16 GMT
September 2016
azarhal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by azarhal on Mar 18, 2017 1:07:29 GMT
I might remember wrong, but Charge wasn't viable at level 1 in ME3 either. In ME:A, I found that Vanguard starts to work around level 4, I guess it will be solid around level 8-9. I went with an AR (Mattock) instead of a shotgun to complement the melee weapon. 100% melee won't be viable, there are flying enemies. In ME3 charge was viable very early on because of the ability to exploit Nova's immunity frames as well as just how easy ME3 is. In ME2 you had to be careful about it so as to not end up face down on the floor 0.2 seconds after charging. Early game in Andromeda at least has felt closer to ME2 where the enemy is a fair bit more punishing if you attempt to just face tank all their shots. You couldn't unlock Nova until level 6 in ME3...
|
|