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Post by gothpunkboy89 on Apr 3, 2017 16:49:28 GMT
Well, the EC was largely about killing bad interpretations -- interpretations which not only weren't intended, but which weren't even liked by the fans coming up with the interpretations. I think that is the most amusing thing I have read this week. Fans getting mad at their own interpretations and blaming Bioware.
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Post by kalreegar on Apr 4, 2017 9:49:47 GMT
EC = expected clarification Lot of speculations/interpretation for everyone is something really bad in a novel/story, if it means "anything goes" or "nothing makes sense without tons of headcanon". I don't say that it was impossibile to find a satisfatory explanation, but it required a lot of imagination and it had zero evidence. Even after the EC there are plenty of possible interpretation/explanations, but at least you have some key points, something concrete to work on, and no more potential plot holes and logical inconsistencies. Now there is a plain, linear, simpler explanation (the catalyst can't activate the crucible - he told you that - + he want the crucible to be activated - he told you that and explained why - + there is little time to activate the crucible - he told you that -) and the final scene makes sense. You can discuss about why he cannot use/control the crucible and why there is little time to use/activate it, and how unlikely is that, but it's a "secondary issue" and there are a lot of possible, implied explanations. I don't know who wrote the EC but, in my opinion, he/they made a true a miracle
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Post by odah on Apr 6, 2017 2:07:39 GMT
I have only played the original ending but I'm currently replaying ME 1-3 and all the DLC so I can't wait to see what the Extended Ending + Citalel/Leviathan DLC is about
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Post by dmc1001 on Apr 6, 2017 2:16:53 GMT
odah: It's great. EC+, Citadel and Leviathan are all pretty decent. If you don't like the endings, and you're on a PC, you can always use a mod (MEHEM, found on NexusMods) to alter things more to your liking.
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Post by Ieldra on Apr 6, 2017 12:28:17 GMT
Well, the EC was largely about killing bad interpretations -- interpretations which not only weren't intended, but which weren't even liked by the fans coming up with the interpretations. I think that is the most amusing thing I have read this week. Fans getting mad at their own interpretations and blaming Bioware. It wasn't amusing five years ago, I can tell you that. Those of us who wanted to get something positive out of it in spite of everything - as if that wasn't hard enough - had to fight against a veritable tide of hate, particularly in the case of Synthesis. I understand the irony, though, and wondered at the time why people were so insistent on their negative interpretations. Analyzing the events of that time later, I think the ME3 endings triggered certain moral intuitions in some people, which resulted in the belief that these endings couldn't be good, so anything that painted them as good had to be false. I've described the mechanism in my thread "Why the endings didn't work", but the reaction was surprisingly extreme.
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Post by gothpunkboy89 on Apr 6, 2017 14:59:34 GMT
I think that is the most amusing thing I have read this week. Fans getting mad at their own interpretations and blaming Bioware. It wasn't amusing five years ago, I can tell you that. Those of us who wanted to get something positive out of it in spite of everything - as if that wasn't hard enough - had to fight against a veritable tide of hate, particularly in the case of Synthesis. I understand the irony, though, and wondered at the time why people were so insistent on their negative interpretations. Analyzing the events of that time later, I think the ME3 endings triggered certain moral intuitions in some people, which resulted in the belief that these endings couldn't be good, so anything that painted them as good had to be false. I've described the mechanism in my thread "Why the endings didn't work", but the reaction was surprisingly extreme. And yet I would still be laughing at them for creating their own fictional ending after being given near infinite choices and then complaining about the ending that they created. Showing they really wanted nothing but an excuse to complain, bitch and moan about the game. Going as far as to literally invent a new reason to complain, bitch and moan.
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Post by gothpunkboy89 on Apr 6, 2017 15:00:26 GMT
I have only played the original ending but I'm currently replaying ME 1-3 and all the DLC so I can't wait to see what the Extended Ending + Citalel/Leviathan DLC is about Leviathan is an interesting one and Citadel one is just fun. I wouldn't hold the party till after Horizon if you want the full group there.
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Post by Ieldra on Apr 6, 2017 15:41:22 GMT
It wasn't amusing five years ago, I can tell you that. Those of us who wanted to get something positive out of it in spite of everything - as if that wasn't hard enough - had to fight against a veritable tide of hate, particularly in the case of Synthesis. I understand the irony, though, and wondered at the time why people were so insistent on their negative interpretations. Analyzing the events of that time later, I think the ME3 endings triggered certain moral intuitions in some people, which resulted in the belief that these endings couldn't be good, so anything that painted them as good had to be false. I've described the mechanism in my thread "Why the endings didn't work", but the reaction was surprisingly extreme. And yet I would still be laughing at them for creating their own fictional ending after being given near infinite choices and then complaining about the ending that they created. Showing they really wanted nothing but an excuse to complain, bitch and moan about the game. Going as far as to literally invent a new reason to complain, bitch and moan. And yet, your amusement would be without understanding, for the opposite viewpoint, perhaps best expressed in drayfish's article "Thematically Revolting: The End of Mass Effect 3", has a point. I couldn't have expressed it at the time, but in fact much of the work I put into my very lengthy Synthesis interpretation was primarily to remove the crushing weight of this point from the ending and create an intellectual foundation for it, since its emotional foundation was untenable, and that it took so much work should tell you enough about how heavy I perceived it to be.
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Post by gothpunkboy89 on Apr 6, 2017 17:49:58 GMT
And yet I would still be laughing at them for creating their own fictional ending after being given near infinite choices and then complaining about the ending that they created. Showing they really wanted nothing but an excuse to complain, bitch and moan about the game. Going as far as to literally invent a new reason to complain, bitch and moan. And yet, your amusement would be without understanding, for the opposite viewpoint, perhaps best expressed in drayfish's article "Thematically Revolting: The End of Mass Effect 3", has a point. I couldn't have expressed it at the time, but in fact much of the work I put into my very lengthy Synthesis interpretation was primarily to remove the crushing weight of this point from the ending and create an intellectual foundation for it, since its emotional foundation was untenable, and that it took so much work should tell you enough about how heavy I perceived it to be. There is no opposite view point. If you choose control then decide on your own that control simply means the Catalyst goes back to killing organics in a few years. You have no room to complain about anything. Because it is though your own opinion and own choice that you decide that control just means a return to status quo in a few years. The mental gymnastics needed to blame BioWare for THEIR personal interpenetration not being up to their personal level of expectations is no one's fault but their own. Particularly given how open ended the original ending is. And yet the Thematically speaking that is entirely opinion based on your ideas, concepts and emotions. And on the concept of synthesis the only real argument anyone has is the forced change aspect of it. But beyond that everything else is pulling right out of their ass. Particularly after EC added a more explained set up players on here still make ass pulls. Like declaring that the Husk seen backing off after the synthesis choice some how means that the Husk regained it's former identity and is now having to deal with the fact it is a monster. Even though there is no proof that such basic level troops as the mass produced husks even retain a portion of their original mind. That is why I laugh and why there is no opposite viewpoint on this particular subject. Emotion is opinion. Opinion isn't fact. The number of people who share the opinion doesn't validate the opinion and turn it into fact. That is why I always try to when talking about the trilogy and the ending in particular try to keep it strictly on the factual basis reducing or removing opinion and emotion as much as I can. And yet I'd say 80% of people who I talk to about this game are unable to make that jump. It always boils back down to well my Shepard did this or thinks this. Then uses that personality traits and mentality that can ignore what they want at will to validate their complaints.
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