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Post by mastert on Mar 20, 2017 20:31:21 GMT
Half a year ago, maybe a year ago I cannot remember bioware spoke about their game and talked deeply about the galaxy map changes and improvements and the biggest things they mentioned were, how horrible planet scanning was and that it was slow and clunky.
And yet here we are, planet scanning is the same and not only that its SLOWER than it used to be, you need to and the animations to even get to the planet are annoying. Same old scan the anomaly click and back out, I wish i could find the old video as they mentioned that.
Im pretty disappointed, anyone remembers that as well?
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SaraRyder
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XBL Gamertag: MonsterCupcakes
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Post by SaraRyder on Mar 20, 2017 20:33:05 GMT
I don't get why they have that animation every single time. It was cool the first two times but it got old FAST.
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Post by mastert on Mar 20, 2017 20:34:25 GMT
I don't get why they have that animation every single time. It was cool the first two times but it got old FAST. For me the most annoying part is it zooms into the planet and then zooms out! every... single.. time
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Post by mikeymoonshine on Mar 20, 2017 20:35:23 GMT
The animation is annoying but it still doesn't take as long to do planet scanning as it used to.
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Post by hathur on Mar 20, 2017 20:35:51 GMT
Agreed.. but I find myself more annoyed that they promised "meaningful side quests" akin to the Witcher 3 (witcher 3 side quests were all short contained stories that were genuinely interesting and many had truly terrific writing... not MMO fetch quest style nonsense). So far most of my side quests are barely better than the garbage sidequests from Inquisition... hoping they get better, but these side quest stories do not remotely compare in quality to the side quests of witcher 3, they're still just mmo style nonsense mostly.
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Post by projectpatdc on Mar 20, 2017 20:36:10 GMT
I don't get why they have that animation every single time. It was cool the first two times but it got old FAST. I like the immersion as it's supposed to simulate space flight. My only wish is they allow a 3rd person toggle so it feels more like you are traveling
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Post by mastert on Mar 20, 2017 20:36:58 GMT
Anyone else remember that video? and maybe give a link, i would love to rematch it.
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Post by hathur on Mar 20, 2017 20:37:27 GMT
I don't get why they have that animation every single time. It was cool the first two times but it got old FAST. It's a loading screen.. or rather it is masking a loading screen. Tested it on 2 different pcs with identical video cards but different CPU speeds and the slower cpu took almost 6 seconds longer to travel back and forth between the same planets. (both on 7500rpm HDDs)
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Post by dazzarlok on Mar 20, 2017 20:48:49 GMT
I don't get why they have that animation every single time. It was cool the first two times but it got old FAST. It's funny. Bioware said the reason they cut out the "getting into the Nomad" animation was because they found that it old after a while, and yet, they apparently didn't think this scanning animation got old at all
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Post by dazzarlok on Mar 20, 2017 20:49:32 GMT
I don't get why they have that animation every single time. It was cool the first two times but it got old FAST. It's a loading screen.. or rather it is masking a loading screen. Tested it on 2 different pcs with identical video cards but different CPU speeds and the slower cpu took almost 6 seconds longer to travel back and forth between the same planets. (both on 7500rpm HDDs) Ah, a low-key loading screen? That makes a little more sense then.
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Post by malanek on Mar 20, 2017 20:56:54 GMT
I don't get why they have that animation every single time. It was cool the first two times but it got old FAST. It's a loading screen.. or rather it is masking a loading screen. Tested it on 2 different pcs with identical video cards but different CPU speeds and the slower cpu took almost 6 seconds longer to travel back and forth between the same planets. (both on 7500rpm HDDs) If we are talking about the animation where you simply move between planets on the galaxy map, you don't need a loading screen to show an image of a planet with that low number of pixels. If one PC is struggling with it then it is purely the animation part. I personally hate it and I wonder how Bioware thought this was a good idea.
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Missy Mako
N1
Heroes Never Die!
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Post by Missy Mako on Mar 20, 2017 20:57:59 GMT
I don't get why they have that animation every single time. It was cool the first two times but it got old FAST. It's a loading screen.. or rather it is masking a loading screen. Tested it on 2 different pcs with identical video cards but different CPU speeds and the slower cpu took almost 6 seconds longer to travel back and forth between the same planets. (both on 7500rpm HDDs) Elevators everywhere!
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Post by SalMasRac on Mar 20, 2017 21:08:41 GMT
I don't get why they have that animation every single time. It was cool the first two times but it got old FAST. I like the immersion as it's supposed to simulate space flight. My only wish is they allow a 3rd person toggle so it feels more like you are traveling What exactly is it simulating when you can spin wildly around the entire planet and change direction at a moment's notice?
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Laughing_Crow
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You are in a maze of twisty little passages, all alike.
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Post by Laughing_Crow on Mar 20, 2017 21:30:19 GMT
I wonder if the Devs have console codes they use to skip over this stuff? Or if they become immune to it while testing?
This looks like another (repair) job for those talented modders. (Thanks)
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Post by hathur on Mar 20, 2017 21:34:23 GMT
I wonder if the Devs have console codes they use to skip over this stuff? Or if they become immune to it while testing? This looks like another (repair) job for those talented modders. (Thanks) Well, I can bring up the command console in game with the tilde key... sadly I don't know any commands etc.. but maybe people will find them down the road (if there are any).
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Post by Link"Guess"ski on Mar 20, 2017 21:35:57 GMT
Half a year ago, maybe a year ago I cannot remember bioware spoke about their game and talked deeply about the galaxy map changes and improvements and the biggest things they mentioned were, how horrible planet scanning was and that it was slow and clunky. And yet here we are, planet scanning is the same and not only that its SLOWER than it used to be, you need to and the animations to even get to the planet are annoying. Same old scan the anomaly click and back out, I wish i could find the old video as they mentioned that. Im pretty disappointed, anyone remembers that as well? They were leaks, the info you talk about, and BioWare hadn't actually developed any of it to completion. I don't doubt they tried but hit a wall at some point and had to reinvent it.
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Post by projectpatdc on Mar 20, 2017 21:39:26 GMT
I like the immersion as it's supposed to simulate space flight. My only wish is they allow a 3rd person toggle so it feels more like you are traveling What exactly is it simulating when you can spin wildly around the entire planet and change direction at a moment's notice? Not really sure on why they designed it that way tbh. That might be my only main gripe with it
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Mar 20, 2017 21:41:59 GMT
Its all about how you interpret what they said, not that they lied. For I can see those changes in the game, for there isn't a loading screen like in Mass Effect 2 and 3, its is more like the elevator screens from Mass Effect 1 which everyone keeps saying they want more of those.
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Post by Deleted on Mar 20, 2017 21:43:38 GMT
Agreed.. but I find myself more annoyed that they promised "meaningful side quests" akin to the Witcher 3 (witcher 3 side quests were all short contained stories that were genuinely interesting and many had truly terrific writing... not MMO fetch quest style nonsense). So far most of my side quests are barely better than the garbage sidequests from Inquisition... hoping they get better, but these side quest stories do not remotely compare in quality to the side quests of witcher 3, they're still just mmo style nonsense mostly. Not playing yet, but is this true ( for those who finished)? I remember Walters going something along with we're focusing on quality content, so we're cutting game in size.CrowbCat should do some editing:
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panzerwzh
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All these violent delights have violent ends.
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Post by panzerwzh on Mar 20, 2017 21:44:45 GMT
I like the immersion as it's supposed to simulate space flight. My only wish is they allow a 3rd person toggle so it feels more like you are traveling What exactly is it simulating when you can spin wildly around the entire planet and change direction at a moment's notice? Internal organ blasting...
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NUM13ER
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by NUM13ER on Mar 20, 2017 21:52:09 GMT
The team presumably knew how much scanning was disliked, also knew it was considered too much of a time sink and not only did they decide to bring it back but made it more tedious than ever. I'm struggling to understand any of the decision making involved in that process.
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Post by therevanchist25 on Mar 20, 2017 21:58:28 GMT
Agreed.. but I find myself more annoyed that they promised "meaningful side quests" akin to the Witcher 3 (witcher 3 side quests were all short contained stories that were genuinely interesting and many had truly terrific writing... not MMO fetch quest style nonsense). So far most of my side quests are barely better than the garbage sidequests from Inquisition... hoping they get better, but these side quest stories do not remotely compare in quality to the side quests of witcher 3, they're still just mmo style nonsense mostly. Not playing yet, but is this true ( for those who finished)? I remember Walters going something along with we're focusing on quality content, so we're cutting game in size.CrowbCat should do some editing: I can't help but still love Todd, he gets it. The final result of his games aren't entirely his fault.
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Post by Element Zero on Mar 20, 2017 22:03:35 GMT
I don't get why they have that animation every single time. It was cool the first two times but it got old FAST. It's funny. Bioware said the reason they cut out the "getting into the Nomad" animation was because they found that it old after a while, and yet, they apparently didn't think this scanning animation got old at all Actually, Ian said that it was problematic in terms of gameplay. We all speculated that its "getting old" could be an issue. Between the first-person view and repetitive animation in this particular case; the game's clunky UI; and the horrible game-saving system, there seem to have been all sorts of questionable decisions made.
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Post by jalis on Mar 20, 2017 22:10:18 GMT
If you want a little lie, this one is rather good.
Edmonton General Manager Aaryn Flynn told Eurogamer june 24 2016
“ People want to create their own characters, customize them, and we're embracing that.”
Result is actual CC I presume.
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Post by Deleted on Mar 20, 2017 22:16:24 GMT
Bioware lied? Really? BIOWARE?!
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