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Post by Hrungr on Aug 26, 2017 16:34:06 GMT
BioWare @biowareNow you can stroll through Thedas with your very own Mabari. We're giving five away in honor of #NationalDogDay. RT to enter. i.imgur.com/mMV4g3K.gif
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Post by thats1evildude on Aug 26, 2017 16:58:51 GMT
It actually took me about 30 seconds to realize the dogs were "singing" along to the music. 😂
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Post by Hrungr on Aug 26, 2017 17:17:24 GMT
BioWare @bioware For #NationalDogDay we present: Doggo Age: Barkquisition Conal Pierse @conalpierse This is my magnum opus.
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Post by midnight tea on Aug 26, 2017 17:36:44 GMT
BioWare @bioware For #NationalDogDay we present: Doggo Age: Barkquisition Conal Pierse @conalpierse This is my magnum opus. ... Is this a DA4 theme? Also, with all the 2D animations they release I'm starting to suspect DA4 will be in 2D
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Post by arvaarad on Aug 26, 2017 17:41:57 GMT
Conal Pierse @conalpierse This is my magnum opus. ... Is this a DA4 theme? Also, with all the 2D animations they release I'm starting to suspect DA4 will be in 2D Or the 3D artists are too busy to make promos right now.
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Post by ladyiolanthe on Aug 26, 2017 17:50:06 GMT
Hrungr , aside from Solas winning, I wonder if him playing the white side has any significance? In what way were you thinking? No serious way, really. I'm being facetious by drawing the most tenuous of connections between stuff that happens in a fictitious entertainment with things in the real world. As you know, there is a tradition in western culture of using the colour white to symbolize day/light and goodness, and the colour black for night/darkness and the dark side. Solas values freedom of thought while the Qun values rigid structure and order. Solas beats Iron Bull in their chess game, which was based on an historical chess game in which the person who played the white side won. It amused me for some reason.
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Post by Andrew Waples on Aug 26, 2017 18:55:40 GMT
BioWare @bioware For #NationalDogDay we present: Doggo Age: Barkquisition Conal Pierse @conalpierse This is my magnum opus. Someone should turn into a mod and use it for the main menu music!
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Post by Hrungr on Aug 26, 2017 19:22:02 GMT
In what way were you thinking? No serious way, really. I'm being facetious by drawing the most tenuous of connections between stuff that happens in a fictitious entertainment with things in the real world. As you know, there is a tradition in western culture of using the colour white to symbolize day/light and goodness, and the colour black for night/darkness and the dark side. Solas values freedom of thought while the Qun values rigid structure and order. Solas beats Iron Bull in their chess game, which was based on an historical chess game in which the person who played the white side won. It amused me for some reason. Ah, gotcha. Though in this case the Black vs White is somewhat incidental. The game itself was there to show you what kind of people they were. We know Bull is very protective of the Chargers and that attitude is reflected in the style of game he plays (he loses only 3 pawns). Solas on the hand is prepared to sacrifice anything in order to achieve his goals, and that is reflected in his game. And it's worth remembering that he wins with a pawn. And for the Solasmancers, it might be worth noting that in the end... he sacrifices his Queen to win.
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Post by midnight tea on Aug 26, 2017 19:31:03 GMT
No serious way, really. I'm being facetious by drawing the most tenuous of connections between stuff that happens in a fictitious entertainment with things in the real world. As you know, there is a tradition in western culture of using the colour white to symbolize day/light and goodness, and the colour black for night/darkness and the dark side. Solas values freedom of thought while the Qun values rigid structure and order. Solas beats Iron Bull in their chess game, which was based on an historical chess game in which the person who played the white side won. It amused me for some reason. Ah, gotcha. Though in this case the Black vs White is somewhat incidental. The game itself was there to show you what kind of people they were. We know Bull is very protective of the Chargers and that attitude is reflected in the style of game he plays (he loses only 3 pawns). Solas on the hand is prepared to sacrifice anything in order to achieve his goals, and that is reflected in his game. And it's worth remembering that he wins with a pawn. And for the Solasmancers, it might be worth noting that in the end... he sacrifices his Queen to win. Yea, but that happens regardless of Solasmance playthrough Besides, I think we know who the Queen is...
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Post by Hrungr on Aug 26, 2017 19:40:32 GMT
Ah, gotcha. Though in this case the Black vs White is somewhat incidental. The game itself was there to show you what kind of people they were. We know Bull is very protective of the Chargers and that attitude is reflected in the style of game he plays (he loses only 3 pawns). Solas on the hand is prepared to sacrifice anything in order to achieve his goals, and that is reflected in his game. And it's worth remembering that he wins with a pawn. And for the Solasmancers, it might be worth noting that in the end... he sacrifices his Queen to win. Yea, but that happens regardless of Solasmance playthrough Besides, I think we know who the Queen is... It's really more a point to illustrate that no piece is too important to sacrifice in order to win. But that he wins through sacrificing his Queen, I thought the Solasmancers might find... potentially enlightening.
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Post by midnight tea on Aug 26, 2017 19:45:35 GMT
Yea, but that happens regardless of Solasmance playthrough Besides, I think we know who the Queen is... It's really more a point to illustrate that no piece is too important to sacrifice in order to win. But that he wins through sacrificing his Queen, I thought the Solasmancers might find... potentially enlightening. Yea, but the Queen is sacrificed already And we don't know who he puts in the role of a "mage" (with which he wins with).
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Post by melbella on Aug 26, 2017 19:45:36 GMT
I've played DAI a dozen times and I still see it as ambivalent whether Solas kills Flemeth for her power or Flemeth gives him her power. In fact, based on her response of, "I'm sorry too," the latter even seems a tad more likely to me. He may be willing, but he doesn't really know what he's in for.
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Post by Hrungr on Aug 26, 2017 19:53:28 GMT
It's really more a point to illustrate that no piece is too important to sacrifice in order to win. But that he wins through sacrificing his Queen, I thought the Solasmancers might find... potentially enlightening. Yea, but the Queen is sacrificed already And we don't know who he puts in the role of a "mage" (with which he wins with). That's only if you assume Flemeth was the Queen... But in the Immortal Game, the Queen sacrifice comes at the end, and Solas' game has just begun.
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Post by midnight tea on Aug 26, 2017 19:55:52 GMT
I've played DAI a dozen times and I still see it as ambivalent whether Solas kills Flemeth for her power or Flemeth gives him her power. In fact, based on her response of, "I'm sorry too," the latter even seems a tad more likely to me. He may be willing, but he doesn't really know what he's in for. Or he does, but goes with it anyhow. He does seem resigned to his fate. Either way, I don't think it's the last we heard of Flemeth.
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Post by midnight tea on Aug 26, 2017 20:04:08 GMT
Yea, but the Queen is sacrificed already And we don't know who he puts in the role of a "mage" (with which he wins with). That's only if you assume Flemeth was the Queen... But in the Immortal Game, the Queen sacrifice comes at the end, and Solas' game has just begun. You yourself did say that the chess is an illustration of tactics But the other tactic Solas utilizes even more is subversion of expectations, which the game illustrates as well. So yea, I think that Flemthal was his Queen is at least one of his metaphorical matches, but how the other one may look is anyone's guess - nevermind that I think that Flemythal plays her own games and ain't yet done. Next time perhaps he may be in place of the Queen, while he lets the pawn win. It's not beyond possibility.
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Post by Hrungr on Aug 26, 2017 20:17:08 GMT
Sam Sykes @samsykesswearsGive me banter, fantasy writers, I beg you. Have your characters talk about something other than worldbuilding or the plot. Have them crack a joke or ask about romance or muse on something stupid. Let me pretend they're people and not props. Mike Laidlaw @mike_LaidlawAttn: @patrickweekes. I think this is on to something and we should explore these ideas at some point. David Gaider @davidgaiderDon't go all ~crazy~ or anything just because I'm gone.
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Post by midnight tea on Aug 26, 2017 20:36:33 GMT
Sam Sykes @samsykesswearsGive me banter, fantasy writers, I beg you. Have your characters talk about something other than worldbuilding or the plot. Have them crack a joke or ask about romance or muse on something stupid. Let me pretend they're people and not props. Mike Laidlaw @mike_LaidlawAttn: @patrickweekes. I think this is on to something and we should explore these ideas at some point. David Gaider @davidgaiderDon't go all ~crazy~ or anything just because I'm gone. We're nearing the finale, Solas shows up in all Fen'Harel'y glory and the first thing he does is "Hello Iron Bull, I'm still confused about Qunari and shirts"...
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Post by phoray on Aug 26, 2017 21:40:32 GMT
Nearly everything Iron Bull says in banter is unrelated to plot so what are these eople complaining about?
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Post by Deleted on Aug 26, 2017 22:00:47 GMT
Anyone who treats people like chess pieces deserves to lose.
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Post by midnight tea on Aug 26, 2017 22:23:44 GMT
Anyone who treats people like chess pieces deserves to lose. I think you may be taking the chess metaphor a bit too literally.
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Post by Crim on Aug 26, 2017 23:30:07 GMT
surely they will reveal what happened to the quarian ark in dragon age 4 And who the benefactor is. Who murdered Jein Garson. Find a cure for mother Ryder.
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Post by ladyiolanthe on Aug 27, 2017 0:05:38 GMT
Yea, but the Queen is sacrificed already And we don't know who he puts in the role of a "mage" (with which he wins with). That's only if you assume Flemeth was the Queen... But in the Immortal Game, the Queen sacrifice comes at the end, and Solas' game has just begun. Has it just begun, though? We know he has probably been active through the millennia even while he was in uthenera, by using pawns such as Felassan.
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Post by Hrungr on Aug 27, 2017 2:21:08 GMT
Sam Sykes @samsykesswearsGive me banter, fantasy writers, I beg you. Have your characters talk about something other than worldbuilding or the plot. Have them crack a joke or ask about romance or muse on something stupid. Let me pretend they're people and not props. Mike Laidlaw @mike_LaidlawAttn: @patrickweekes. I think this is on to something and we should explore these ideas at some point. BiowareWaifu Addictress No, please no. Too much banter that strays from world-building ruins the immersion for me. Mike Laidlaw @mike_Laidlaw Have you played the DA games? Because banter is a thing we do a LOT of. Patrick Weekes @patrickweekes55,000 words of "these two followers talk to each other in the wilderness" flavor banter alone in DAI, if I recall correctly.
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Post by melbella on Aug 27, 2017 2:24:44 GMT
Of which, you might be lucky to hear 10%
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Post by midnight tea on Aug 27, 2017 2:33:11 GMT
Sam Sykes @samsykesswearsGive me banter, fantasy writers, I beg you. Have your characters talk about something other than worldbuilding or the plot. Have them crack a joke or ask about romance or muse on something stupid. Let me pretend they're people and not props. Mike Laidlaw @mike_LaidlawAttn: @patrickweekes. I think this is on to something and we should explore these ideas at some point. BiowareWaifu Addictress No, please no. Too much banter that strays from world-building ruins the immersion for me. Mike Laidlaw @mike_Laidlaw Have you played the DA games? Because banter is a thing we do a LOT of. Patrick Weekes @patrickweekes55,000 words of "these two followers talk to each other in the wilderness" flavor banter alone in DAI, if I recall correctly. I don't get the "too much banter strays from world-building"... banter can be used for world-building as well. Or tells us more about characters. Or humanizes them. Or can help with immersion. Hardly possible for relatable character to be prattling only about stuff relevant to the story or area.
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