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Post by phoray on Sept 26, 2017 20:56:52 GMT
I'm terrible at debate- I don't have the correct vocabulary for it. but I disagree and I'll attempt to say why. Origins gave us an insight into several racial cultures. DAI and it's DLCs only served to pull the carpet out from beneath all those beliefs/ideas/facts that were given to us originally for drama purposes. And they've replaced it with- nothing. All of of what we believed was wrong and now all we have is Question marks all over everything to do with dwarves, elves, and Qunari. That's extremely frustrating to me, and if it mimics real life, it is an exaggeration. Like if what we deal with in reality is 80% "sure that happened" and the other 20% makes up the pile of "uncertain/hearsay/myth that may be based on reality"... and Dragon Age has blown the 20% into 90% of Thedas history. And because of that, can I even trust the other 10%? Drakon starting the Chantry-- well, he lied about a lot of crap, maybe the start of the Chantry was actually 50 years after that, and he just wanted to fluff his numbers to add legitimacy. Every bit we know about Thedas has been cast into doubt for narrative drama and all we got is a mess where I question everything. And that's where Frustration comes in. At least mine.
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Post by midnight tea on Sept 26, 2017 21:27:16 GMT
I'm terrible at debate- I don't have the correct vocabulary for it. but I disagree and I'll attempt to say why. Origins gave us an insight into several racial cultures. DAI and it's DLCs only served to pull the carpet out from beneath all those beliefs/ideas/facts that were given to us originally for drama purposes. And they've replaced it with- nothing. Not true at all. Origins was the very first chapter in the story and gave us the groundwork to work on, but it most certainly didn't claim that all it says is set in stone - the only reason you view it like that is because it was our first contact with the universe and it was its role to introduce it to us. But even in that chapter there were many conflicting information about many aspects of history, culture, life, races or rumors and now each installment brings more information, oftentimes contradicting what was established before. It is also entirely untrue that DAI replaces it with nothing and it's preposterous to claim so. We know so much more now than when we began our journey with DAO and evidence keeps mounting - even if that evidence flies in the face of many things people thought were certain. No, it isn't. It hasn't really been that long ago when people believed in supernatural origins of humans or that Earth was the center of the universe. Some people still can't believe just how different the world is now that we have more reliable ways to study it - so much in fact, that at places there's concerted backlash against science and what it uncovered. And it's not just findings on the fields of physics or biology - many things from our history turn out to be not how people were remembering it. Some people are still shocked that across history there not only were other thriving cultures outside of Europe, but some of them indirectly or directly shaped ours, for example. In many ways Bioware is inspired by that shock of discovery, which is why - I'm sure - the story resonates so well with our own history or coping with the fact that the world is, in many ways, very much not what we imagined it to be. IMO we're still dealing with that shock as a civilization. Haha - oh, if only 80% was certain... Drakon is obviously based on Constantine the Great and just like Constantine didn't "start Christianity", Drakon didn't "start the Chantry" per se. What they did is they gave them a foothold to thrive by either converting to that religion or converting everyone else.
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Post by QuizzyBunny on Sept 26, 2017 21:30:30 GMT
The historian in me loves that they use the "unreliable narrator" with codex and such - it forces you to consider all the available information before drawing any conclusions, and it also provides an "out" for the writers if they decide to change something for whatever reason. It makes finally "knowing" something so much sweeter too (like when we found out the elven gods really existed and still lingers somewhere). Besides, I think a lot of people need to practice their source criticism.
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Post by ellawyn on Sept 26, 2017 22:28:06 GMT
I'm terrible at debate- I don't have the correct vocabulary for it. but I disagree and I'll attempt to say why. Origins gave us an insight into several racial cultures. DAI and it's DLCs only served to pull the carpet out from beneath all those beliefs/ideas/facts that were given to us originally for drama purposes. And they've replaced it with- nothing. All of of what we believed was wrong and now all we have is Question marks all over everything to do with dwarves, elves, and Qunari. That's extremely frustrating to me, and if it mimics real life, it is an exaggeration. Like if what we deal with in reality is 80% "sure that happened" and the other 20% makes up the pile of "uncertain/hearsay/myth that may be based on reality"... and Dragon Age has blown the 20% into 90% of Thedas history. And because of that, can I even trust the other 10%? Drakon starting the Chantry-- well, he lied about a lot of crap, maybe the start of the Chantry was actually 50 years after that, and he just wanted to fluff his numbers to add legitimacy. Every bit we know about Thedas has been cast into doubt for narrative drama and all we got is a mess where I question everything. And that's where Frustration comes in. At least mine. If it's any consolation, DAI is supposed to be the Part One of a two part story. It does raise a lot of questions - probably because, in the original draft of the story, most of these questions got answered later on. But that "later on" has been chopped off and lumped into it's own story. It might help clear the air and provide more concrete knowledge of what's what, but we haven't gotten to it yet. We're just waiting in intermission. ...An intermission that looks like it'll last five or six years... Siiiiiiiiiiiiiiiiiigh.
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Post by Hrungr on Sept 26, 2017 22:52:56 GMT
Pat @miracl3work3rI've caused a global EA change to our travel documents where we are no longer allowed to add Prefixes to our names. Lord Patrick is no more 😂 It was fun having the flight staff call me Lord Patrick Demkiw at all the gates. [HASH]DAT (Delete the hashtag when quoting - thanks!)
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Post by phoray on Sept 26, 2017 23:17:01 GMT
Pat @miracl3work3rI've caused a global EA change to our travel documents where we are no longer allowed to add Prefixes to our names. Lord Patrick is no more 😂 It was fun having the flight staff call me Lord Patrick Demkiw at all the gates. OMG, the cheeky bastard.
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Post by PapaCharlie9 on Sept 26, 2017 23:26:47 GMT
Every bit we know about Thedas has been cast into doubt for narrative drama and all we got is a mess where I question everything. And that's where Frustration comes in. At least mine. I think we had this discussion recently? I seem to remember saying something similar. I get why the history buffs like that Codex entries have been made suspect, just like real sources in real history, but in a game with rich lore, we need something to anchor our beliefs in, something with authority. Making *all* Codex entries suspect was a mistake, imo. Otherwise there is no basis for a shared experience with other players. Lore devolves into each individual's interpretation, allowing me to reasonably argue that Sandal is the Maker, because no one can argue against me with anything more than opinion. My opinion is no more right or wrong than any other. That diminishes dramatic appeal, not enhances.
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Post by phoray on Sept 26, 2017 23:30:48 GMT
Every bit we know about Thedas has been cast into doubt for narrative drama and all we got is a mess where I question everything. And that's where Frustration comes in. At least mine. I think we had this discussion recently? I seem to remember saying something similar. I get why the history buffs like that Codex entries have been made suspect, just like real sources in real history, but in a game with rich lore, we need something to anchor our beliefs in, something with authority. Making *all* Codex entries suspect was a mistake, imo. Otherwise there is no basis for a shared experience with other players. Lore devolves into each individual's interpretation, allowing me to reasonably argue that Sandal is the Maker, because no one can argue against me with anything more than opinion. My opinion is no more right or wrong than any other. That diminishes dramatic appeal, not enhances. You made me laugh, papa. Yes, we have discussed this before. The Tweet brought it up again. Because for once, there was a Gamer Article saying they'd done something right and Mike was all like, "Yes, this awesome was intentional from the start." And I'm like, but it's NOT awesome. Now all we have are opinions. Even the stuff Solas told us is an opinion.
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Post by smilesja on Sept 26, 2017 23:32:33 GMT
DA2's unique approach was what made it fun to me.
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Post by DragonKingReborn on Sept 27, 2017 0:40:33 GMT
Every bit we know about Thedas has been cast into doubt for narrative drama and all we got is a mess where I question everything. And that's where Frustration comes in. At least mine. Otherwise there is no basis for a shared experience with other players. Lore devolves into each individual's interpretation, allowing me to reasonably argue that Sandal is the Maker, because no one can argue against me with anything more than opinion. I thought that was universally agreed...
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Post by melbella on Sept 27, 2017 0:50:00 GMT
I find it amusing he jumps that bandwagon so quickly. I've remarked on a previous occasion that it's now gone a completely different extreme and now everything is so uncertain, you can't be sure of anything. Making the entire history of Thedas just murky and frustrating.
LOL...the history of Thedas IS murky and frustrating. I think that's the point. As long as the whole series doesn't turn out to be some ancient Titan's lyrium-induced dream state, I'll be happy.
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Post by midnight tea on Sept 27, 2017 0:52:58 GMT
I find it amusing he jumps that bandwagon so quickly. I've remarked on a previous occasion that it's now gone a completely different extreme and now everything is so uncertain, you can't be sure of anything. Making the entire history of Thedas just murky and frustrating. LOL...the history of Thedas IS murky and frustrating. I think that's the point. As long as the whole series doesn't turn out to be some ancient Titan's lyrium-induced dream state, I'll be happy.
Well... it could be a dream But in Thedas dreams can come true. Literally.
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Post by Hrungr on Sept 27, 2017 2:36:39 GMT
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Post by Nightscrawl on Sept 27, 2017 4:50:18 GMT
Every bit we know about Thedas has been cast into doubt for narrative drama and all we got is a mess where I question everything. And that's where Frustration comes in. At least mine. I think we had this discussion recently? I seem to remember saying something similar. I get why the history buffs like that Codex entries have been made suspect, just like real sources in real history, but in a game with rich lore, we need something to anchor our beliefs in, something with authority. Making *all* Codex entries suspect was a mistake, imo. Otherwise there is no basis for a shared experience with other players. Lore devolves into each individual's interpretation, allowing me to reasonably argue that Sandal is the Maker, because no one can argue against me with anything more than opinion. My opinion is no more right or wrong than any other. That diminishes dramatic appeal, not enhances. Yes. I completely agree with everything. It's fun for some things, particularly the religious aspects of lore, but it would be nice to know that some things are true. I don't want to have to question everything; it's exhausting. At this point, I'm ready to just limit discussions to events that take place in the games and ignore all the rest. Even with player choice, there are some events that happen regardless. Player choices are also knowable variables that I can examine, as opposed to nebulous past events.
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Post by midnight tea on Sept 27, 2017 5:07:55 GMT
Every bit we know about Thedas has been cast into doubt for narrative drama and all we got is a mess where I question everything. And that's where Frustration comes in. At least mine. I think we had this discussion recently? I seem to remember saying something similar. I get why the history buffs like that Codex entries have been made suspect, just like real sources in real history, but in a game with rich lore, we need something to anchor our beliefs in, something with authority. Making *all* Codex entries suspect was a mistake, imo. Otherwise there is no basis for a shared experience with other players. Lore devolves into each individual's interpretation, allowing me to reasonably argue that Sandal is the Maker, because no one can argue against me with anything more than opinion. My opinion is no more right or wrong than any other. That diminishes dramatic appeal, not enhances. Just like real history doesn't devolve into individual's interpretation, so do not the codices (and codices are not the only thing we're basing everything on, but everything that happened). And the main reason there are still people actively participating in dismantling the lore years after last game is precisely of things we don't yet know, instead of those we do. Like Solas's plans or what other mysteries are going to be revealed to us next. So the idea that people can make successful arguments about pieces of story/history "diminishes dramatic appeal" strikes me as incredibly inaccurate. Also - you've picked weird example to argue about. Even if things were set in stone about certain things, you could still reasonably argue that Sandal is the Maker, because obviously both would be obscured with mystery anyhow. Plus, as it was mentioned above, the story is not yet done. If we're left with more questions than answers at the end of it, I could understand the annoyance with not really knowing exactly what happened and so on, but middle of the story? That's usually not when we have things figured out.
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Post by Nightscrawl on Sept 27, 2017 5:25:28 GMT
And the main reason there are still people actively participating in dismantling the lore years after last game is precisely of things we don't yet know, instead of those we do. Meh, there are other fandoms that have been going on for far longer where lore is known and established. People are more than happy to continue to read and discuss Star Trek lore, a franchise that is 50-years-old*. Your view may be the case for some people, but doesn't apply to everyone interested in Dragon Age lore. * I have no interest in the JJ Abrams version of Star Trek, as it obliterates the canon I know, so I'm only speaking from the POV of the original canon.
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Post by midnight tea on Sept 27, 2017 5:41:34 GMT
And the main reason there are still people actively participating in dismantling the lore years after last game is precisely of things we don't yet know, instead of those we do. Meh, there are other fandoms that have been going on for far longer where lore is known and established. People are more than happy to continue to read and discuss Star Trek lore, a franchise that is 50-years-old*. Your view may be the case for some people, but doesn't apply to everyone interested in Dragon Age lore. Yes, people are more than happy to continue to read and discuss Start Trek lore precisely because the franchise is old and long-established. Nevermind that Star Trek, given the setting it takes place and its adherence to science, has completely different standards of keeping historical records accurate, the way more accurate means to record everything anyhow OR the fact that people don't mostly talk about lore (that wasn't portrayed as accurate at all times too), but what happened in all those shows or movies, giving people a precise insight on what happened. In other words, comparing Star Trek to Dragon Age is comparing apples to oranges. At this point in time, the recorded history of Thedas is being verified before our eyes - turns out that some of it was not accurate, while some of its parts indeed were (Flemeth exists, so do Elvhen gods, and the trip of Cory to Black City happened, among other things). It wasn't really as big of a theme for Star Trek, which was more about peacefully exploring the unknown in a universe far more scientifically-minded and united than ours (or Thedas'), rather than learning that the world is very different from what people thought it was and since everybody is so divided, many people cling to different 'truths' or beliefs. And I understand that you may not like the way DA or TES universes are told. But given how important of a theme for DA is the subjectivity of experience, subversion of expectations and that perhaps people should indeed question sources or cherished beliefs more than they do, IMO they couldn't have told it any other way, really. Which is interesting, considering that Abrams' universe toys with existence of alternative realities. Something DA, as non-linear story with multiple outcomes, is sort of built on. Given all that I'm surprised (genuinely, I'm not sarcastic here) you find DA world appealing, if you're uncomfortable with fluctuating canon or leaving too big (for some of you) of a room for interpretation, considering how big part of a setting they are.
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Post by Nightscrawl on Sept 27, 2017 6:37:51 GMT
Which is interesting, considering that Abrams' universe toys with existence of alternative realities. Something DA, as non-linear story with multiple outcomes, is sort of built on. Given all that I'm surprised (genuinely, I'm not sarcastic here) you find DA world appealing, if you're uncomfortable with fluctuating canon or leaving too big (for some of you) of a room for interpretation, considering how big part of a setting they are. I specifically addressed the issue of multiple outcomes when I said that player choices were variables I could examine and know, even if I choose to take a different path. None of that has any impact on my experience with the games themselves, or how I play them, the characters I can create, and the characters I interact with. I like the traditional fantasy, sword 'n' sorcery aspects of DA. That's also why I like Skyrim. Much of my roleplay in those games is focused on what my character is experiencing, not meta information. For Bioware games specifically, the characters are the big draw. They happen to exist in a particular world, which I learn about as I play the games. Neverwinter Nights was my first major experience with a SP fantasy RPG. I was tremendously disappointed with my experience with NWN2 (developed by Obsidian, not Bioware). After that, I played DAO and had a great experience because I felt that that is how NWN2 should have been done. I became aware of Dragon Age through TV spots in the latter half of 2009. I got the game for Christmas, never having followed the game or its development. That is how I came into Dragon Age. I tend to not explore the lore in a broader sense outside of the limits of my character development. For example, I've learned more about Andrastianism and the Chantry as a result of developing my Inquisitor, who is Andrastian. My point still stands with my frustration at their intentional design of the lore being based on unreliable narrators. To me, the fact that that is somewhat realistic has no significance. This is a fictional universe, created by a company. It didn't have to be done that way. They chose to make the lore this way. That is their prerogative, but that doesn't mean I have to like that aspect of it. This argument comes up occasionally and I always post the same opinions. Others post counter-opinions. Nothing has changed my view; I continue to dislike it, even as I enjoy the games themselves, which, to me, are about far more than their lore.
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Post by Nightscrawl on Sept 27, 2017 7:04:58 GMT
Btw bit of a throw back to the discussion on the VA strike and how it affects DA... Don't forget their use of American actors like FPJ, various voices for qunari and dwarves, and others like the versatile Steve Blum (Oghren, Gorim, Irving) and Kate Mulgrew (Flemeth). The American voices of our Inquisitors also would have been impacted (assume they're going to appear in DA4 in some capacity).
(It's really weird hearing Meredith's voice in Skyrim!)
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Post by Hrungr on Sept 27, 2017 14:45:44 GMT
Eric H. Vela @erichvela @mike_Laidlaw Saw an article about AAA game devs want to be transparent but can't. Public comments on it showed exactly why they can't. ☹️
Mike Laidlaw @mike_Laidlaw Yep. Also in a lot of cases, too much transparency might cause problems for publicly traded companies.
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Post by PapaCharlie9 on Sept 27, 2017 15:20:04 GMT
I think we had this discussion recently? I seem to remember saying something similar. I get why the history buffs like that Codex entries have been made suspect, just like real sources in real history, but in a game with rich lore, we need something to anchor our beliefs in, something with authority. Making *all* Codex entries suspect was a mistake, imo. Otherwise there is no basis for a shared experience with other players. Lore devolves into each individual's interpretation, allowing me to reasonably argue that Sandal is the Maker, because no one can argue against me with anything more than opinion. My opinion is no more right or wrong than any other. That diminishes dramatic appeal, not enhances. Just like real history doesn't devolve into individual's interpretation, so do not the codices (and codices are not the only thing we're basing everything on, but everything that happened). And the main reason there are still people actively participating in dismantling the lore years after last game is precisely of things we don't yet know, instead of those we do. Like Solas's plans or what other mysteries are going to be revealed to us next. So the idea that people can make successful arguments about pieces of story/history "diminishes dramatic appeal" strikes me as incredibly inaccurate. I should probably read ahead to see if Hrungr has lowered the off-topic ban hammer yet, but I'm going to squeeze in this one rejoinder then retreat to my corner. Dramatic appeal is diminished because nothing can be based on Codexes with anything more than opinion, and most of the lore is expressed in Codexes. If the two options are everything is canon, meaning in-game experience and Codexes, as compared to only in-game experience are canon, surely the second option is diminished from the first? In kind, this diminishes our ability to speculate on what we don't know. I can't use any Codex entry as a basis to postulate about something we don't know yet. I mean, I'd like to speculate about what really went on between the Titans and Evanuris, but all that stuff is in Codex entries, so why bother? Just to have BW pull my rhetorical rug out from under me.
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Post by Hrungr on Sept 27, 2017 15:25:20 GMT
Just like real history doesn't devolve into individual's interpretation, so do not the codices (and codices are not the only thing we're basing everything on, but everything that happened). And the main reason there are still people actively participating in dismantling the lore years after last game is precisely of things we don't yet know, instead of those we do. Like Solas's plans or what other mysteries are going to be revealed to us next. So the idea that people can make successful arguments about pieces of story/history "diminishes dramatic appeal" strikes me as incredibly inaccurate. I should probably read ahead to see if Hrungr has lowered the off-topic ban hammer yet, but I'm going to squeeze in this one rejoinder then retreat to my corner. Well, not a hammer, but perhaps a gentle nudge towards the thread that's been created for this... bsn.boards.net/thread/13281/article-dragon-readiness-break-richerTx!
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Post by AlleluiaElizabeth on Sept 27, 2017 16:01:32 GMT
(It's really weird hearing Meredith's voice in Skyrim!) Agreed. Threw me for a loop when I picked up that beacon for the first time. (Especially since I think DA2 was the last game I'd played before Skyrim.) Made me immediately distrustful and I expected to be turned on at any moment during her quests. Sword is worth any of the hassle though. Especially if you use the mod that makes it a full fledged light source. Cus it's just cool. Edit: aaaand that was totally OT. Um... *tweettweet*Something about dragons*tweetweet*? ... please don't whack-a-mole me, hrungr. Edit2: "nudging",eh? Hrungr is secretly Mythal confirmed?
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Post by smilesja on Sept 27, 2017 16:07:46 GMT
Eric H. Vela @erichvela @mike_Laidlaw Saw an article about AAA game devs want to be transparent but can't. Public comments on it showed exactly why they can't. ☹️ Mike Laidlaw @mike_LaidlawYep. Also in a lot of cases, too much transparency might cause problems for publicly traded companies. Some gamers are too set in their ways to change.
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Post by Hrungr on Sept 27, 2017 18:10:45 GMT
Cori Nicole @genevrael I'm just reading a first draft of a conversation @sherylchee wrote and I burst into tears and she's really good at this is what I'm saying.
[HASH]DAT (Delete the hashtag when quoting - thanks!)
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