Mary Kenney @maryknews Gamedevs! Something I've noticed: we work hard to make things, then don't give ourselves time to celebrate what we made. Tell me about a shipped thing you're proud of! ✨
I'll start: Violet + Clementine's romance scene💜🍊 Took many drafts to get there, but it was worth it.
Jason Hill @lazertuna Skyhold.
Brianne Battye @bbattye You rocked it!
Allan Schumacher allanschumacher DAI. You can get on your mount right as the autosave is firing and not get your character level reset to 1.
Mary Kenney @maryknews Gamedevs! Something I've noticed: we work hard to make things, then don't give ourselves time to celebrate what we made. Tell me about a shipped thing you're proud of! ✨
I'll start: Violet + Clementine's romance scene💜🍊 Took many drafts to get there, but it was worth it.
seb hanlon @hanlsp I built the Qunari Ashaad spearman in DAI Trespasser - one of the few enemies in the game with different ranged and melee attacks. The first time I saw a party follower climb a ladder to attack an Ashaad only to get booted off the ledge I laughed so hard
This deluxe edition features twenty-four brand new illustrations by Stefano Martino, Álvaro Sarraseca, Andres Ponce, and German Ponce in an intricately designed, foil stamped hardcover!
Emily (aka Domino) Taylor pentapod "It's okay, after my explanation [redacted]'s terror level has now dropped from half to a quarter, so I think we're good." "We should just average the terror level of all programmers on the project to see how we're doing each week." #overheardintheoffice #gamedev
Patrick Weekes Retweeted Lauren Malec @laurenmalec Author @patrickweekes came in for a presentation this morning @montereystorm. His talk focused on imagination, team work and the role characters play in the developing a story💥 We were truly fortunate to be able to attend 👍👍
The Svinfylking, Old Norse for 'Swine Array' or 'Boar Snout',[1] was a version of the wedge formation used in Iron Age Scandinavia then by the Vikings, and by the Germanic peoples during the Germanic Iron Age where it was known as the "Schweinskopf" or 'Swine's Head'.[2] Its invention was attributed to the god Odin.[2][3]
The apex was composed of a single file. The number of warriors then increases by a constant in each rank back to its base. Families and tribesmen were ranked side by side and this added moral cohesion.[4][2] The tactic was admirable for an advance against a line or even a column, but it was poor in the event of a retreat.[2]
The formation consisted of heavily armed, presumably hand-to-hand warriors and less-armored archers grouped in a triangle formation with the warriors in the front lines protecting the archers in center or rear. Cavalry charging a group in Svinfylking formation were frequently attacked by the outer warriors with spears causing complete chaos among the horses. The swine array could also be used as a wedge to break through enemy lines. Several Svinfylking formations can be grouped in a side by side appearing something like a zig-zag to press or break the opposition's ranks. The weakness of the swine array was that it could not handle flanking. The swine array was based on a monumental shock. If the swine array did not break the enemy lines immediately, then the warriors in the swine array would not hold long.
Imperator Furiåsa @devilkitten What's your most memorable Dragon Age quote? Not necessarily the coolest, but the one you remember?
Mine is: "Swooping is bad." - Alistair, Dragon Age Origins
seb hanlon @hanlsp Pray that I succeed, for I have seen the throne of the gods and it was empty!”
Imperator Furiåsa @devilkitten Dammit. Yours is much cooler than mine. Stupid memory. Also, of course "You've found me, at last. I suspect you have questions."
Chris Anderson @postmodernlocke "Ha! Community service!" -The Inquisitor, Judgment: Duchess in a Box Tour 9:41
Also: Duchess In A Box @boxduchess *Bzzzzzzzzzzzzzzz*
Imperator Furiåsa @devilkitten Listening to my concentration playlist, and then In Hushed Whispers comes along and makes my day better. Oooh. Wicked Eyes and Wicked Hearts ❤️
Patrick Weekes @patrickweekes Them: The problem is that increasing the character height by even a single inch will affect the head rig. Me: So you’re saying it’s a real drag dealing with head-rig and the angry inch? Them: ... Me: No, trust me, this is hilarious provided you’re me.
Emily (aka Domino) Taylor pentapod #TFW autocorrect corrects your design description so that "small combats" actually becomes "small wombats" and now you need to convince everyone that actually this is a better option and would the art team make marsupials nao plz ty
Sansheelands 3 @teamsanshee Good Morning Friends! We're hoping to add a little magic to your morning with a couple of Thedas' favorite spell-casters, Morrigan and Dorian, Now in Pin Form! 🛒https://bit.ly/2eIkdb9
Patrick Weekes @patrickweekes Them: The problem is that increasing the character height by even a single inch will affect the head rig. Me: So you’re saying it’s a real drag dealing with head-rig and the angry inch? Them: ... Me: No, trust me, this is hilarious provided you’re me.
Tiny Nerd @alliecat544 While I appreciate the pun Are we getting height differences or not?
Patrick Weekes @patrickweekes At some point when we formally announce a game, that is a question worth asking. Right now, everything is hypothetical and exists in a "only real if we can make it work" state, so I can't say, sorry.
MaverickMissy @lilmaverickmiss @patrickweekes Early morning DAI question. Probably been asked already: Cole likes to heal the hurt, make pain go away, or stop it completely from happening. So if Cole found out Solas was going to kill everyone, wouldn't he try to do something about it? Like assassinate Solas?
Patrick Weekes @patrickweekes Possibly! But a) Cole feels the hurt, so someone acting from genuine grief would ping differently from someone acting from malice -- Solas might not feel to him like you'd think, and Solas is good at stopping spirits (without killing them).
Patrick Weekes @patrickweekes Two goose couples are going full game of thrones on the roof outside, while a bunch of pigeons take bets. @sylvf1 @bbattye @sherylchee @el_cormier
Mark Darrah @biomarkdarrah 11:04 AM - 26 Apr 2016 Oooh what's this? Oh sorry
Tyler Lee @tylerd_lee Still one of my favourite collaborations and contributions to Dragon Age, sorry more people will never see it...but that was always the point!
Jason Hill @lazertuna Is that a rook chess piece on fire...?
Tyler Lee @tylerd_lee Ya, but why is the fire shaped like a fox? A wolf would make more sense...
John Epler @eplerjc Me: 'Have to write a summary of that thing I worked on 6-7 years ago, should be easy.' Me, trying to write it:
It's an even better feeling when it's something publicly released, highly recommend it.
David Gaider @davidgaider Have you ever had a specific memory regarding how something happened in, say, DAI's development? And then someone else says "no, don't you recall that x came first?" And you realize they're right, and suddenly you question every memory you think you have?
Emily (aka Domino) Taylor pentapod "But what if my quest gets interrupted because my cat's knocking on the door ... or whatever cats do..." #overheardintheoffice
TheNordicMoose @thenordicmoose Heeyy! Current and past @bioware peeps. A question for you. Who was the one who created the elvish on Dragon age? I wish to confirm something important. 🙌 #dragonage @biomarkdarrah @patrickweekes @davidgaider @mike_Laidlaw @sherylchee #dragonageinquisition @karinweekes
Sheryl @sherylchee I think it was Dave? But Origins only really had a few phrases. A lot of it is @patrickweekes, I think, and @bbattye is also very good at elvish.
Patrick Weekes @patrickweekes I invent very little. More often I put together existing words as a way to make a new phrase. I think it was mostly Dave, with @biomarykirby doing the Qunari language.
Mary Kirby @biomarykirby It was about half Dave, half me for elvish. I literally got a task at one point on DAO that was just, "Make the elves sound elfier."