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Element Zero
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elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Sept 11, 2021 14:20:34 GMT
Sure if you can post a build I'd appreciate it. We just finished on the planet and the crew is back on ship. They are trying to dock with some space station. Sentinel can do a lot of different things. Also, gear plays a much bigger role in Andromeda than in the trilogy. The "Fusion Mod of Adrenaline" (a chest piece mod) I was referencing earlier effectively eliminates cooldowns, resetting them on a kill. Since biotic explosions can now be detonated with tech, all sorts of builds are possible. A simple Sentinel just rotating explosions can be fun. Something like (Incinerate/X/Energy Drain), where X can be anything. I like Assault Turret with the cryo ammo evolution. It is safe and reliable, yet still fun. My favorite Sentinel is the BioTech Bomber I made/discovered early after launch. It is (Lance/Annihilation/Energy Drain). That one gets stronger as your gear becomes more sophisticated. It relies on using your Barrier to fuel Lance (a biotic projectile detonator power), much as Nova works in ME3. Your Energy Drain and your gear are constantly replenishing the spent Barrier. Meanwhile, Annihilation creates an aura of destruction around you. It primes biotic explosions within its radius; does damage over time; and unprotected enemies (and objects not bolted to the floor) are lifted and float around you. I like this one for how aggressively it plays, and how flashy it is. Lance eating barriers makes some uneasy. It also has to be aimed like your gun, which isn't for everyone. It could be replaced by a more forgiving power like Incinerate. It wouldn't be quite as efficient, but you wouldn't lose much. For your passive skills, most are obvious in that you prioritize the ones you use. The standout, though, is the tech skill Team Support. (Your background gave you immediate access.) It's tier 6 evolution, "Life Support", replenishes your health every time you trigger a tech power. It even works outside of combat. This essentially gives you unlimited health, and allows you to build an offensive juggernaut who cannot be hurt. Your chosen background/training gave you early access to Team Support and Annihilation. I believe it gave you Energy Drain as your first skill point, too. So you might say you're being nudged toward this type of build, anyway. 😉 I can probably fill in more details later. Your guns will be important, and your armor can be as well. We get to craft and customize gear in MEA. It's helpful to know what's great in advance.
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talyn82
N5
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
Posts: 3,910 Likes: 11,000
inherit
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11,000
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3,910
Feb 15, 2017 19:01:44 GMT
February 2017
talyn82
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Talyn82
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Post by talyn82 on Sept 11, 2021 22:02:26 GMT
Sure if you can post a build I'd appreciate it. We just finished on the planet and the crew is back on ship. They are trying to dock with some space station. Sentinel can do a lot of different things. Also, gear plays a much bigger role in Andromeda than in the trilogy. The "Fusion Mod of Adrenaline" (a chest piece mod) I was referencing earlier effectively eliminates cooldowns, resetting them on a kill. Since biotic explosions can now be detonated with tech, all sorts of builds are possible. A simple Sentinel just rotating explosions can be fun. Something like (Incinerate/X/Energy Drain), where X can be anything. I like Assault Turret with the cryo ammo evolution. It is safe and reliable, yet still fun. My favorite Sentinel is the BioTech Bomber I made/discovered early after launch. It is (Lance/Annihilation/Energy Drain). That one gets stronger as your gear becomes more sophisticated. It relies on using your Barrier to fuel Lance (a biotic projectile detonator power), much as Nova works in ME3. Your Energy Drain and your gear are constantly replenishing the spent Barrier. Meanwhile, Annihilation creates an aura of destruction around you. It primes biotic explosions within its radius; does damage over time; and unprotected enemies (and objects not bolted to the floor) are lifted and float around you. I like this one for how aggressively it plays, and how flashy it is. Lance eating barriers makes some uneasy. It also has to be aimed like your gun, which isn't for everyone. It could be replaced by a more forgiving power like Incinerate. It wouldn't be quite as efficient, but you wouldn't lose much. For your passive skills, most are obvious in that you prioritize the ones you use. The standout, though, is the tech skill Team Support. (Your background gave you immediate access.) It's tier 6 evolution, "Life Support", replenishes your health every time you trigger a tech power. It even works outside of combat. This essentially gives you unlimited health, and allows you to build an offensive juggernaut who cannot be hurt. Your chosen background/training gave you early access to Team Support and Annihilation. I believe it gave you Energy Drain as your first skill point, too. So you might say you're being nudged toward this type of build, anyway. 😉 I can probably fill in more details later. Your guns will be important, and your armor can be as well. We get to craft and customize gear in MEA. It's helpful to know what's great in advance. Great tips and suggestions. I will use this tonight when I play. Yes the background I chose already had one point in energy drain. I bought the game through Steam 2 weeks after I bought the Mass Effect Legendary Edition, and on Steam there was a gameplay video about Andromeda, and it showed what was possible combat wise. There were a lot of explosions in the vid and the biotic/tech power visuals looked great. But Lance sounds interesting I might try it out. So far I've been enjoying the game. When I last played Ryder was aboard a space station with Cora and Liam, and the crew they were able to save. So I am still wandering around the space station checking every corner for loot.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Sept 12, 2021 0:26:26 GMT
Element Zero I tried "Annihilation" it's not my type of power as it seems to require you being in close proximity to an enemy, I'd rather have shot them at 50 metres than let them get that close. I am using Incinerate as my first shot then Energy Drain and Overload but even with the Tech Combo I am not even fully eliminating simple Remnant like the Assemblers. I am using Incendiary Ammo should I change to Cryo? Should I substitute Incinerate for Throw or Singularity? What will give me some more power?
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Sept 12, 2021 0:51:57 GMT
So spoke to the leaders on The Nexus and then got a new ship Flew to Eos Killed some Kett and activated the Monoliths And along the way met these two Explored a vault Ran for our lives And set up a new science outpost Did some minor adjustments to Sara Next back to The Nexus then to explore the mysterious signal Sara discovered on the star map in the vault.
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elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Sept 12, 2021 3:00:35 GMT
Element Zero I tried "Annihilation" it's not my type of power as it seems to require you being in close proximity to an enemy, I'd rather have shot them at 50 metres than let them get that close. I am using Incinerate as my first shot then Energy Drain and Overload but even with the Tech Combo I am not even fully eliminating simple Remnant like the Assemblers. I am using Incendiary Ammo should I change to Cryo? Should I substitute Incinerate for Throw or Singularity? What will give me some more power? On Insanity, you won't generally kill enemies with a single combo. You'll have to chain them together, mix in some shooting or melee, etc... Annihilation is definitely a CQC power. I like playing aggressively. I'm confused about your current build. Is it Singularity/Incinerate/Energy Drain? Or is it Incinerate/Energy Drain/Overload? MEA Overload isn't really a primer, though I think there might be a brief window in which it functions as such. Maybe that is part of your lower than expected combo damage? I don't have much experience with the ammo expendables. The only time I remember to use them is when I slap on Incendiary Ammo to kill the Ascendants in one pass. For a third power to combine with Incinerate & Energy Drain, you can go with lots of options. For a more ranged build, Assault Turret draws enemy fire, freezes foes, and has a very friendly cooldown (it recharges while in use, instead of after use). Remnant VI is similar in some ways, though I prefer the Turret. Throw can work, but I just don't like rag-dolling foes too far away in MEA. They're too prone to surviving it and needing to be pursued. Overload is good as the final power in a chain, triggering your second detonation. It definitely got nerfed, though, from it's MET days. Invasion neither primes nor detonates, but it is fun and useful. It can debuff a large number of enemies per use, and triggers Life Support shenanigans. I usually use it more on shooty builds, but it would work fine. I really miss some MET powers. Warp and Reave are the two I most miss. MEA has no good, biotic dual primer/detonator powers in that style. Nova sucks in MEA. It feels wrong that it doesn't detonate.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Sept 12, 2021 3:08:36 GMT
Element Zero I tried "Annihilation" it's not my type of power as it seems to require you being in close proximity to an enemy, I'd rather have shot them at 50 metres than let them get that close. I am using Incinerate as my first shot then Energy Drain and Overload but even with the Tech Combo I am not even fully eliminating simple Remnant like the Assemblers. I am using Incendiary Ammo should I change to Cryo? Should I substitute Incinerate for Throw or Singularity? What will give me some more power? On Insanity, you won't generally kill enemies with a single combo. You'll have to chain them together, mix in some shooting or melee, etc... Annihilation is definitely a CQC power. I like playing aggressively. I'm confused about your current build. Is it Singularity/Incinerate/Energy Drain? Or is it Incinerate/Energy Drain/Overload? MEA Overload isn't really a primer, though I think there might be a brief window in which it functions as such. Maybe that is part of your lower than expected combo damage? I don't have much experience with the ammo expendables. The only time I remember to use them is when I slap on Incendiary Ammo to kill the Ascendants in one pass. For a third power to combine with Incinerate & Energy Drain, you can go with lots of options. For a more ranged build, Assault Turret draws enemy fire, freezes foes, and has a very friendly cooldown (it recharges while in use, instead of after use). Remnant VI is similar in some ways, though I prefer the Turret. Throw can work, but I just don't like rag-dolling foes too far away in MEA. They're too prone to surviving it and needing to be pursued. Overload is good as the final power in a chain, triggering your second detonation. It definitely got nerfed, though, from it's MET days. Invasion neither primes nor detonates, but it is fun and useful. It can debuff a large number of enemies per use, and triggers Life Support shenanigans. I usually use it more on shooty builds, but it would work fine. I really miss some MET powers. Warp and Reave are the two I most miss. MEA has no good, biotic dual primer/detonator powers in that style. Nova sucks in MEA. It feels wrong that it doesn't detonate. Yeah I miss Warp a lot too. I am using in this order Incinerate, Energy Drain and Overload it gets base enemies down to a tiny bit of health, I was using Incendiary Ammo as that detonates Cora's freeze I think it is plus other stuff but have just changed to Cryo Ammo so will shoot and prime with Cryo Ammo, then use Incinerate to detonate that and then Energy Drain to hopefully detonate Incinerate then use Energy Drain and Overload. I am in the talk to the crew, go tot Nexus and do talking and missions, then go to Aya and talk some more so combat is on hold ATM.
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elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Sept 12, 2021 3:21:53 GMT
On Insanity, you won't generally kill enemies with a single combo. You'll have to chain them together, mix in some shooting or melee, etc... Annihilation is definitely a CQC power. I like playing aggressively. I'm confused about your current build. Is it Singularity/Incinerate/Energy Drain? Or is it Incinerate/Energy Drain/Overload? MEA Overload isn't really a primer, though I think there might be a brief window in which it functions as such. Maybe that is part of your lower than expected combo damage? I don't have much experience with the ammo expendables. The only time I remember to use them is when I slap on Incendiary Ammo to kill the Ascendants in one pass. For a third power to combine with Incinerate & Energy Drain, you can go with lots of options. For a more ranged build, Assault Turret draws enemy fire, freezes foes, and has a very friendly cooldown (it recharges while in use, instead of after use). Remnant VI is similar in some ways, though I prefer the Turret. Throw can work, but I just don't like rag-dolling foes too far away in MEA. They're too prone to surviving it and needing to be pursued. Overload is good as the final power in a chain, triggering your second detonation. It definitely got nerfed, though, from it's MET days. Invasion neither primes nor detonates, but it is fun and useful. It can debuff a large number of enemies per use, and triggers Life Support shenanigans. I usually use it more on shooty builds, but it would work fine. I really miss some MET powers. Warp and Reave are the two I most miss. MEA has no good, biotic dual primer/detonator powers in that style. Nova sucks in MEA. It feels wrong that it doesn't detonate. Yeah I miss Warp a lot too. I am using in this order Incinerate, Energy Drain and Overload it gets base enemies down to a tiny bit of health, I was using Incendiary Ammo as that detonates Cora's freeze I think it is plus other stuff but have just changed to Cryo Ammo so will shoot and prime with Cryo Ammo, then use Incinerate to detonate that and then Energy Drain to hopefully detonate Incinerate then use Energy Drain and Overload. I am in the talk to the crew, go tot Nexus and do talking and missions, then go to Aya and talk some more so combat is on hold ATM. I'm nearly certain that ammo types don't detonate combos. They can prime, but gunfire never detonates. In MEA, the consumables are essentially short-duration damage buffs that can also prime. (Cora, Drack and Vetra get actual ammo powers, of course.) That's another thing I miss: ammo powers. Honestly, I'm 100% on board with ammo being gear driven, rather than power driven. That said, the consumable idea sucks. If it's going to be gear, just let us slap in a brick of Incendiary, Cryo, Polonium, whatever ammo like we did in ME1. Edit: I checked the MEA wiki and confirmed that ammo types cannot detonate.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Sept 12, 2021 5:18:37 GMT
Yeah I miss Warp a lot too. I am using in this order Incinerate, Energy Drain and Overload it gets base enemies down to a tiny bit of health, I was using Incendiary Ammo as that detonates Cora's freeze I think it is plus other stuff but have just changed to Cryo Ammo so will shoot and prime with Cryo Ammo, then use Incinerate to detonate that and then Energy Drain to hopefully detonate Incinerate then use Energy Drain and Overload. I am in the talk to the crew, go tot Nexus and do talking and missions, then go to Aya and talk some more so combat is on hold ATM. I'm nearly certain that ammo types don't detonate combos. They can prime, but gunfire never detonates. In MEA, the consumables are essentially short-duration damage buffs that can also prime. (Cora, Drack and Vetra get actual ammo powers, of course.) That's another thing I miss: ammo powers. Honestly, I'm 100% on board with ammo being gear driven, rather than power driven. That said, the consumable idea sucks. If it's going to be gear, just let us slap in a brick of Incendiary, Cryo, Polonium, whatever ammo like we did in ME1. Edit: I checked the MEA wiki and confirmed that ammo types cannot detonate. I will use Cryo ammo to prime and incinerate to detonate.
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Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
LegendCNCD / AsariLoverFI
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Post by Unicephalon 40-D on Sept 12, 2021 7:22:13 GMT
Disruptor ammo to down the shields faster, with energy drain. Then Double Warp... thats a mod Well, the rushed final developement (I think) got them into MP but not into SP without a mod. I'm also thinking its Sentinel again, though I mix Adept and Sentinel. I sometimes use Singularity for crowd control, but I always have energy drain and double warp
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Sept 12, 2021 9:12:37 GMT
Disruptor ammo to down the shields faster, with energy drain. Then Double Warp... thats a mod Well, the rushed final developement (I think) got them into MP but not into SP without a mod. I'm also thinking its Sentinel again, though I mix Adept and Sentinel. I sometimes use Singularity for crowd control, but I always have energy drain and double warp Could have used some Disrupto Ammo this afternoon, went to find the gauntlet on Havarl to make Taavos remember where the third monolith is and totally forgot that there was a Destroyer/Progenitor in there. It really did a good job on my team, Cora was down in no time and I was not even making a dint in it's Turrets, not sure why. Anyway after lots of running around making small inroads into it I was down to half health and no shields and both Drack and Cora were on the deck so I resorted to having to use a Cobra to finish it off!!!!! I am really out of practice with combat but nothing has really caused me a problem till then.
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Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
4,960
Jun 29, 2017 12:57:11 GMT
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legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
LegendCNCD / AsariLoverFI
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Post by Unicephalon 40-D on Sept 12, 2021 9:19:38 GMT
Could have used some Disrupto Ammo this afternoon, went to find the gauntlet on Voeld to make Taavos remember where the third monolith is and totally forgot that there was a Destroyer/Progenitor in there. It really did a good job on my team, Cora was down in no time and I was not even making a dint in it's Turrets, not sure why. Anyway after lots of running around making small inroads into it I was down to half health and no shields and both Drack and Cora were on the deck so I resorted to having to use a Cobra to finish it off!!!!! I am really out of practice with combat but nothing has really caused me a problem till then. The Progenitor is super hard in SP Insanity, but maybe you ran into the "shields take almost forever to get down" bug I've seen mentioned around? Cobras are good in SP just for this
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Sept 12, 2021 9:26:06 GMT
Could have used some Disrupto Ammo this afternoon, went to find the gauntlet on Voeld to make Taavos remember where the third monolith is and totally forgot that there was a Destroyer/Progenitor in there. It really did a good job on my team, Cora was down in no time and I was not even making a dint in it's Turrets, not sure why. Anyway after lots of running around making small inroads into it I was down to half health and no shields and both Drack and Cora were on the deck so I resorted to having to use a Cobra to finish it off!!!!! I am really out of practice with combat but nothing has really caused me a problem till then. The Progenitor is super hard in SP Insanity, but maybe you ran into the "shields take almost forever to get down" bug I've seen mentioned around? Cobras are good in SP just for this That would make sense re the shields, I have fought these before and can usually destroy a turret with a couple of magazines. Wasn't happening. I was even hitting them with Energy Drain and nothing was making much of a difference.
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KrrKs
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
Origin: KrrKs
Posts: 777 Likes: 2,229
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August 2016
krrks
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
KrrKs
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Post by KrrKs on Sept 12, 2021 14:49:24 GMT
*snip MEA Overload isn't really a primer, though I think there might be a brief window in which it functions as such. Maybe that is part of your lower than expected combo damage? [...] Overload is good as the final power in a chain, triggering your second detonation. It definitely got nerfed, though, from it's MET days.
Liam's Overload is no primer, but Ryder's is - It may just not be marked as such in the UI. Default Overload should prime for 1.5 seconds. I'm not entirely sure but charged should prime for at least half a second, probably does for the full 1.5s as well.
I do still kinda like overload, the charge chain lightning usually takes two enemies or more temporarily out of the fight, and sets them up for a combo or headshot.
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talyn82
N5
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
Posts: 3,910 Likes: 11,000
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Feb 15, 2017 19:01:44 GMT
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talyn82
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by talyn82 on Sept 12, 2021 21:33:29 GMT
Last night finally got my own ship The Tempest, and it is huge inside. So much space but hardly any generic npc's. Like in the original series the Normandy was much smaller but aside from the squadmates, there were generic soldiers to fill out the empty spaces.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Sept 13, 2021 1:08:09 GMT
Last night finally got my own ship The Tempest, and it is huge inside. So much space but hardly any generic npc's. Like in the original series the Normandy was much smaller but aside from the squadmates, there were generic soldiers to fill out the empty spaces. Have fun exploring in the Tempest, the Galaxy Map is fabulous. Exploring the planets can take a fair bit of time, mixing and matching the crew helps as they have some good banter in the Nomad when you get it on EOS. Have fun.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Sept 13, 2021 1:30:44 GMT
Yesterday spent a lot of my time clearing all the tasks on The Nexus and getting things started with missions like Firefighters. Playing this Sara a bit more professional who is supporting Tann (it's really difficult to do) and making sure Addison knows she is an idiot. Picked up my Pyjak which I have to myself at least called Mordin. Spoke to hte crew several times and have decided to do the Liam romance and Sara has been very forward with letting him know and is looking out to testing the static discharge on his sofa. Sara's been really tough on Cora basically telling to get over herself and get on with her job as Sara's 2IC and to not to forget to water the damn plants. Other than Liam she has been really professional with the crew which PB just loves. Oh spoke to Scott for the the first time and broke all the bad news and broke Scott but he's tough so he'll be fine. Already started harassing Spender about his role in the Krogan mess and did some interviews with Kerri and Sara flirted outrageously with her. Enbded up on Aya and picked up Jaal. Then headed to Havarl and spoke to Kieran and Rachel and did there missions for them, met and helped Avitus Rix and met the sages on Mithrava. Had my first difficult fight with the damn Progenitor in the vault where you go to find the gauntlet thing for Taavos. Cora died, Drack died and Sara almost died as it was really slow going getting the damn things shields down. It may have been a bug (thanks Unicephalon 40-D ) as I have never even on Insanity had that much trouble. Had to pull a rabbit out of a hat and threw a Cobra at it to finish it off as it was just taking forever. I hate using them I always feel like I am cheating. Anyway that was it for the day, hopefully finish Havarl today and onto Voeld. talyn82 I am trying not to give too much away but let me know if I am providing too much information and I'll spoiler it all as don't want to ruin your PT. Pic's Made some clothing changes to Sara's casual wear: Almost crashed into this Everyone was suitably stunned Had a chat with this guy Ran away Met these people Met this guy who decided to join the crew /spoiler] Headed to Havarl Elegant Cora in combat mode Not so elegant Cora in death mode
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 12,346 Likes: 20,338
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20,338
sjsharp2010
Go Team!
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December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on Sept 13, 2021 2:11:58 GMT
Yeah the map on Eos can be confusing because of those tunnels etc. Even after 16 times I still get confused!!!! What decision did you make with Rensus? If you exile him you can meet him again on Kadara at the Tartarus bar where reyes is in the downstairs part where you can buy a drink. Playing MET has been so frustrating re the sound, dialogue is terribly low and music is up and down and the weapons are so terrible compared to Andromeda. Exiled him. **** So I guess I forgot that each one of the Ryder memory things does not open up a new actual memory but that it is a curve so I wasted some time going back and forth between the Nexsus trying to figure that out. Next up is Havarl and man I have forgotten how much I hate Havarl just with...the foliage and the walls everwhere. And the Roekar. I basically got lost again trying to find the Turian ark survivors running back and forth along the...whatever it is called. But yeah I did eventually find them and then I also rescued the Angarra from their prison. I just have to decide if I am going to stick around for a little while longer or if I am going to go to Voeled to track down the next lead for the Asari arc....though maybe something Peebee needs for her bot is on Havarl? Hmm. Ugh been so long since I have played. No you unlock a nwe memor yafter you collect 3 triggers. It's only th efirst one that requires 1 trigger which you find in Alec's room.
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talyn82
N5
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
Posts: 3,910 Likes: 11,000
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Post by talyn82 on Sept 13, 2021 6:07:36 GMT
Last night finally got my own ship The Tempest, and it is huge inside. So much space but hardly any generic npc's. Like in the original series the Normandy was much smaller but aside from the squadmates, there were generic soldiers to fill out the empty spaces. Have fun exploring in the Tempest, the Galaxy Map is fabulous. Exploring the planets can take a fair bit of time, mixing and matching the crew helps as they have some good banter in the Nomad when you get it on EOS. Have fun. Thanks, I just arrived on EOS. I've seen images of the Nomad reminds me of the Mako.
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An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
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legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
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Post by Unicephalon 40-D on Sept 13, 2021 6:50:16 GMT
dazk thanks for morning laughs, I needed that (Elegant Cora vs. Not-So-Elegant Cora) Now I'm seeing flashes of Andromeda in my mind already, it has been too long, but I just havent had time to concentrate on it and as its one of my top favourite games ever, I want to concentrate and hard.
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Post by dazk on Sept 13, 2021 7:35:21 GMT
Have fun exploring in the Tempest, the Galaxy Map is fabulous. Exploring the planets can take a fair bit of time, mixing and matching the crew helps as they have some good banter in the Nomad when you get it on EOS. Have fun. Thanks, I just arrived on EOS. I've seen images of the Nomad reminds me of the Mako. It's a hell of a lot better handling wise than the Mako and a lot of fun to drive once you get the knack of it. Are you on PC or Console?
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Post by dazk on Sept 13, 2021 7:37:01 GMT
dazk thanks for morning laughs, I needed that (Elegant Cora vs. Not-So-Elegant Cora) Now I'm seeing flashes of Andromeda in my mind already, it has been too long, but I just havent had time to concentrate on it and as its one of my top favourite games ever, I want to concentrate and hard. My pleasure it was a great death pose wasn't it!!!! Isn't there a quote "Arse up T*ts down" for when you fall over? Maybe it's just an Aussie thing.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 12,346 Likes: 20,338
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on Sept 13, 2021 11:27:02 GMT
Thanks, I just arrived on EOS. I've seen images of the Nomad reminds me of the Mako. It's a hell of a lot better handling wise than the Mako and a lot of fun to drive once you get the knack of it. Are you on PC or Console? Yeah Biowaer go thelp from the NFS teams for the Nomad. Whereas the Mako the ydid themselves. Which was a mistake on their par tI think.Becaus ea ttimes th eMako handled as badly as Halo's Warthog
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melbella
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Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
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Post by melbella on Sept 13, 2021 23:54:15 GMT
Not so elegant Cora in death mode
I enjoyed the Liam romance. Just wish I didn't have to suffer Sara's VA to experience it though.
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Post by colfoley on Sept 14, 2021 0:19:16 GMT
*eye twitch...grunts...shoulder creaks back into place*
So that was a much longer break then I thought it was and well it didn't seem to actually get me out of the groove I had already built up.
Though I was in for a...well honestly a couple of nasty shocks today in the end. First up was doing 'Earn your Badge' with the squad and well it was quite a surprise when three Ancient Eriochs showed up with a regular Erioch got dragged along for the ride. Probably not the toughest fight in the game but one of the more intense given it is a good idea to stay in the safe zone of the beacon which gives you a limited range of motion. Fortunatley my Ryder did have tactical cloak and energy drain so was able to tank the stuff though it seems like sometimes tactical cloak does not work on the Eirochs...also I think my big blue friend helped.
Secondly I was trying to dust off the memory on the circumstances surrounding a look into the past with the 'Angarran' AI on Voeled and trying to remember which of my characters did what since well I mean they are different characters, obviously, but then in such a way as it often encourages them to make opposite choices. Which I know I have done before but what I had forgotten is the idiot Angarran decided to try forcing the issue and getting trapped in an electric death beam which added the extra moral niggle to the whole thing...which I had forgotten. And honestly again people are like 'Andromeda side quests suck' but this quest has more fascinating implications and is more philosophically enaging then some of the plot points and quests in the trilogy...side or main. Because there is three big options, interesting moral stakes, and it all comes down to what the player values. Hell maybe the best side quest in Andromeda...and there are plenty of good ones (can't wait to get to the one with the plague), and well it was actually very fun fighting through the caves getting to the thing. But in the end, unlike last time, Robert chose to save the Angarra which is different then what he did the time before...so him and Cass now are making the same decision. Granted I kind of regretted it almost instantly because I do tend to play Rob a bit more ruthless then most of my other characters, I mean he is my most ruthless character, and well the idiot got himself into the mess and the AI could provide intel...but yeah didn't feel like trading a life for a life. But then I felt better when Evra agreed with the choice since I know he doesen't like when you keep the thing...which is what Robert would've done otherwise. But yeah, great quest ten out of ten will play again.
So....lets see if I can remember all the fun banter I ran into today. Which I think ends up being just two instances. One after I did the part of the quest on Voeled with the Know your Enemy and Jaal said... 'it sounds like they are questioning their leaders, in this case a good thing'. My reaction? Pointing out you should always question your leaders and then I put two bursts into him out of annoyance. But then he did make up for it when him and Liam were doing the banter then they were talking about Earth, I think this is one of Liam's best lines in the game, and then Jaal's reaction was 'annoying but fair'. My mood so often in debates. I love Jaal, I love the Angarra.
With that out of the way off to Kadara and probably commented on this before but I do really like the behind the scenes headcanon for his encounter with Slone. The whole thing where he is basically pissing her off to get a rise out of her...intentioally. Because while *I* don't think *I* can do this but the idea behind it you are intentionally trolling someone without losing control of *your* emotions. Just trying to provoke a response from her in order to judge her. And then proving his own worth when he disarms her guard and then backs out of the room.
Then yeah into the badlands I go, stopped on getting the transmitter, plan on doing a few more things before moving onto Havarl or Aya.
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Post by dazk on Sept 14, 2021 1:17:10 GMT
Not so elegant Cora in death mode
I enjoyed the Liam romance. Just wish I didn't have to suffer Sara's VA to experience it though. I am looking forward to it, I have only done it once before. I don't mind Sara's VA but she does have some bits that make me cringe or go WTF where she just misses the right tone or emotion but I think it is far better when you play her casual/emotional responses. Coming back to MEA after playing MELE 4 times in a row the VA work I think is far better in the trilogy but I think Liara and Sara have the same weaknesses but at least Sara doesn't say "By the Goddess" every 5 minutes. She also doesn't ninjamance you.
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