talyn82
N5
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
Posts: 3,910 Likes: 11,000
inherit
3580
0
11,000
talyn82
3,910
Feb 15, 2017 19:01:44 GMT
February 2017
talyn82
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Talyn82
Talyn82
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Post by talyn82 on Sept 20, 2021 2:26:42 GMT
I am reaching the point in the game where I am beginning to remember and understand the 'ingestion' that I was feeling in my first few playthroughs. Not so much feeling that now just an overall feeling of not getting a whole lot done. For a lot of different reasons it seems its harder to get multiple side quests done in this game or a lot of different things. Combination of map design/ me getting lost and of course these are actually meaty side quests many of them (stares pointedly at Vahalla and God of War) But yeah I did remember that there is a bit of involved process to get to Jaal's actual loyalty mission and something you have to trigger on Havarl to do it to...I think...so I have not gotten that far so started to do A Dying Planet. Which is a fun quest in its own way to, very involved. But the thought occured to me...now I don't believe in reincarnation at all IRL...but its clear the Angarra do something...and well it occurs to me that since they are genetic constructs that they could have easily been designed that way by the Jaardan. There can be a lot of uses in enabling people to remember 'past lives'...and the dialogue in the quest suggests that where Vetra, Ryder, and SAM speculating on a more 'rational' exmplanation. Hey colfoley what order do you do your PT in? I ask because you seem to have bounced around a lot and there is a benefit I think in doing the planets in a certain order and also checking back in to The Nexus and Aya at least between every planet finish. The game does make you do some really stupid back and forth but some of this can be negated and keep the story straight. This is just my opinion and talyn82 this may help for you to: Habitat 7 complete fully as you don't have a choice Go to The Nexus do the minimum that is speak to the leaders, the scientists, get the Tempest and go clear systems and then land on Eos On Eos explore what you can in the first area, do the Monolith, activate the Vault and set up the Outpost and leave Return to The NExus and do all the quests you can there. Go to Havarl and complete every quest there you can, that is clear the map. Return to The Tempest talk to Evfra on Vid Con and talk to Jaal which I thinks gives you the Thaldyr quest on Havarl, return to Havarl and speak to Addison and the scientists re the Mutated Animals complete that and leave. You should then IIRC not have to go back to Havarl till after going to EOS when Bradley asks you to. Go to Voeld and do everything you can and after you rescue the Moshae return to the Tempest where you will pick up the quest from Raelis on Voeld and get the message i believe about going to Eos to further Cora's LM and to track the Periphona on Voeld. You can also I think then go to The Nexus and get the mission re The Heskaarl challenge from the Angaran in the Cultural Centre. After that I tend to clean up the new Voeld stuff and then return to Eos to clear everything you can but of course you will have to return to Voeld, Eos and Havarl at some stage to do some run around quests. Before those I go to Kadara and do stuff from then as it comes up like Three Sabres etc. Then do Elaaden which at some stage will force you back to Eos again and then do H-047c. Hope that this helps, didn't mean to seem arrogant or anything like that and you are free of course to ignore everything above. Thanks for the guide. I just finished with the Nexus and picked up the little Tuchanka space monkey thing, and am headed to the Tempest to explore these planets you posted above.
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A blade answers only to the hand that wields it
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dazk
15,880
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Sept 20, 2021 2:39:13 GMT
Hey colfoley what order do you do your PT in? I ask because you seem to have bounced around a lot and there is a benefit I think in doing the planets in a certain order and also checking back in to The Nexus and Aya at least between every planet finish. The game does make you do some really stupid back and forth but some of this can be negated and keep the story straight. This is just my opinion and talyn82 this may help for you to: Habitat 7 complete fully as you don't have a choice Go to The Nexus do the minimum that is speak to the leaders, the scientists, get the Tempest and go clear systems and then land on Eos On Eos explore what you can in the first area, do the Monolith, activate the Vault and set up the Outpost and leave Return to The NExus and do all the quests you can there. Go to Havarl and complete every quest there you can, that is clear the map. Return to The Tempest talk to Evfra on Vid Con and talk to Jaal which I thinks gives you the Thaldyr quest on Havarl, return to Havarl and speak to Addison and the scientists re the Mutated Animals complete that and leave. You should then IIRC not have to go back to Havarl till after going to EOS when Bradley asks you to. Go to Voeld and do everything you can and after you rescue the Moshae return to the Tempest where you will pick up the quest from Raelis on Voeld and get the message i believe about going to Eos to further Cora's LM and to track the Periphona on Voeld. You can also I think then go to The Nexus and get the mission re The Heskaarl challenge from the Angaran in the Cultural Centre. After that I tend to clean up the new Voeld stuff and then return to Eos to clear everything you can but of course you will have to return to Voeld, Eos and Havarl at some stage to do some run around quests. Before those I go to Kadara and do stuff from then as it comes up like Three Sabres etc. Then do Elaaden which at some stage will force you back to Eos again and then do H-047c. Hope that this helps, didn't mean to seem arrogant or anything like that and you are free of course to ignore everything above. Thanks for the guide. I just finished with the Nexus and picked up the little Tuchanka space monkey thing, and am headed to the Tempest to explore these planets you posted above. Thanks after the Nexus just tick off exploring the other systems around Eos if you haven't, I try not to have a backlog of unexplored systems plus it's a good way to get resources etc. Perry the Pyjak is great, you'll be able to interact with him on the Tempest.
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talyn82
N5
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
Posts: 3,910 Likes: 11,000
inherit
3580
0
11,000
talyn82
3,910
Feb 15, 2017 19:01:44 GMT
February 2017
talyn82
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Talyn82
Talyn82
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Post by talyn82 on Sept 20, 2021 2:47:15 GMT
Thanks for the guide. I just finished with the Nexus and picked up the little Tuchanka space monkey thing, and am headed to the Tempest to explore these planets you posted above. Thanks after the Nexus just tick off exploring the other systems around Eos if you haven't, I try not to have a backlog of unexplored systems plus it's a good way to get resources etc. Perry the Pyjak is great, you'll be able to interact with him on the Tempest. Okay I will explore the systems around Eos. Also I did not know the Pyjak's name was Perry lol.
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colfoley
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Aug 17, 2016 10:19:37 GMT
August 2016
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Post by colfoley on Sept 20, 2021 3:07:40 GMT
I am reaching the point in the game where I am beginning to remember and understand the 'ingestion' that I was feeling in my first few playthroughs. Not so much feeling that now just an overall feeling of not getting a whole lot done. For a lot of different reasons it seems its harder to get multiple side quests done in this game or a lot of different things. Combination of map design/ me getting lost and of course these are actually meaty side quests many of them (stares pointedly at Vahalla and God of War) But yeah I did remember that there is a bit of involved process to get to Jaal's actual loyalty mission and something you have to trigger on Havarl to do it to...I think...so I have not gotten that far so started to do A Dying Planet. Which is a fun quest in its own way to, very involved. But the thought occured to me...now I don't believe in reincarnation at all IRL...but its clear the Angarra do something...and well it occurs to me that since they are genetic constructs that they could have easily been designed that way by the Jaardan. There can be a lot of uses in enabling people to remember 'past lives'...and the dialogue in the quest suggests that where Vetra, Ryder, and SAM speculating on a more 'rational' exmplanation. Hey colfoley what order do you do your PT in? I ask because you seem to have bounced around a lot and there is a benefit I think in doing the planets in a certain order and also checking back in to The Nexus and Aya at least between every planet finish. The game does make you do some really stupid back and forth but some of this can be negated and keep the story straight. This is just my opinion and talyn82 this may help for you to: Habitat 7 complete fully as you don't have a choice Go to The Nexus do the minimum that is speak to the leaders, the scientists, get the Tempest and go clear systems and then land on Eos On Eos explore what you can in the first area, do the Monolith, activate the Vault and set up the Outpost and leave Return to The NExus and do all the quests you can there. Go to Havarl and complete every quest there you can, that is clear the map. Return to The Tempest talk to Evfra on Vid Con and talk to Jaal which I thinks gives you the Thaldyr quest on Havarl, return to Havarl and speak to Addison and the scientists re the Mutated Animals complete that and leave. You should then IIRC not have to go back to Havarl till after going to EOS when Bradley asks you to. Go to Voeld and do everything you can and after you rescue the Moshae return to the Tempest where you will pick up the quest from Raelis on Voeld and get the message i believe about going to Eos to further Cora's LM and to track the Periphona on Voeld. You can also I think then go to The Nexus and get the mission re The Heskaarl challenge from the Angaran in the Cultural Centre. After that I tend to clean up the new Voeld stuff and then return to Eos to clear everything you can but of course you will have to return to Voeld, Eos and Havarl at some stage to do some run around quests. Before those I go to Kadara and do stuff from then as it comes up like Three Sabres etc. Then do Elaaden which at some stage will force you back to Eos again and then do H-047c. Hope that this helps, didn't mean to seem arrogant or anything like that and you are free of course to ignore everything above. oh none taken. Just if I stay in one place for too long in games and doing nothing to switch things up my ADD kicks in and I start getting frustrated. Like Inquisition every time I leveled up or filled out my inventory I went back to Skyhold, talked to people, then headed for a new area. Or Andromeda if I'm in one place for multiple days I switch up the squad. Of course the problem is that the game and I have conflicting plans. I want to do x,y,z but the game is like *emergency situation* sure you can meta game but I find it unimmersve to put off potential plague, or signs of attack at outpost. Only thing I do is tend to stabilize the first three planets before the Archons ship and the last two later.
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A blade answers only to the hand that wields it
3406
0
44,761
dazk
15,880
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Sept 20, 2021 3:33:24 GMT
Hey colfoley what order do you do your PT in? I ask because you seem to have bounced around a lot and there is a benefit I think in doing the planets in a certain order and also checking back in to The Nexus and Aya at least between every planet finish. The game does make you do some really stupid back and forth but some of this can be negated and keep the story straight. This is just my opinion and talyn82 this may help for you to: Habitat 7 complete fully as you don't have a choice Go to The Nexus do the minimum that is speak to the leaders, the scientists, get the Tempest and go clear systems and then land on Eos On Eos explore what you can in the first area, do the Monolith, activate the Vault and set up the Outpost and leave Return to The NExus and do all the quests you can there. Go to Havarl and complete every quest there you can, that is clear the map. Return to The Tempest talk to Evfra on Vid Con and talk to Jaal which I thinks gives you the Thaldyr quest on Havarl, return to Havarl and speak to Addison and the scientists re the Mutated Animals complete that and leave. You should then IIRC not have to go back to Havarl till after going to EOS when Bradley asks you to. Go to Voeld and do everything you can and after you rescue the Moshae return to the Tempest where you will pick up the quest from Raelis on Voeld and get the message i believe about going to Eos to further Cora's LM and to track the Periphona on Voeld. You can also I think then go to The Nexus and get the mission re The Heskaarl challenge from the Angaran in the Cultural Centre. After that I tend to clean up the new Voeld stuff and then return to Eos to clear everything you can but of course you will have to return to Voeld, Eos and Havarl at some stage to do some run around quests. Before those I go to Kadara and do stuff from then as it comes up like Three Sabres etc. Then do Elaaden which at some stage will force you back to Eos again and then do H-047c. Hope that this helps, didn't mean to seem arrogant or anything like that and you are free of course to ignore everything above. oh none taken. Just if I stay in one place for too long in games and doing nothing to switch things up my ADD kicks in and I start getting frustrated. Like Inquisition every time I leveled up or filled out my inventory I went back to Skyhold, talked to people, then headed for a new area. Or Andromeda if I'm in one place for multiple days I switch up the squad. Of course the problem is that the game and I have conflicting plans. I want to do x,y,z but the game is like *emergency situation* sure you can meta game but I find it unimmersve to put off potential plague, or signs of attack at outpost. Only thing I do is tend to stabilize the first three planets before the Archons ship and the last two later. I know what you mean about not meta-gaming it but having played the game so many times now playing has become more of a checklist for me. My ADD is over ridden by my need to complete everything on the map, I just cannot help myself. Re Contagion my first couple of PT's I raced to do it but Aunty Ruth can wait now till I am ready to do it. Outpost protection sort of fits in with the flow of the game anyway I find. MEA is a bit of a basket case in terms of the jumping around and back and forth between places. I just find it easier to do absolutely everything before doing the Archon's ship and finishing the story arc up. I don't like breaking up the main story from the Archon's ship to the end game.
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dazk
15,880
February 2017
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Sept 20, 2021 3:36:08 GMT
Thanks after the Nexus just tick off exploring the other systems around Eos if you haven't, I try not to have a backlog of unexplored systems plus it's a good way to get resources etc. Perry the Pyjak is great, you'll be able to interact with him on the Tempest. Okay I will explore the systems around Eos. Also I did not know the Pyjak's name was Perry lol. Perry I think just sort of developed on the boards nothing I specifically came up with. Anyway he looks like a Perry to me. As I said before it's not necessary to clear the systems but whenever new ones appear I like to get them out of the way and in your first PT it's good for getting XP, resources and credits.
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Apr 26, 2022 11:22:31 GMT
8,885
Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
4,960
Jun 29, 2017 12:57:11 GMT
June 2017
legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
LegendCNCD / AsariLoverFI
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Post by Unicephalon 40-D on Sept 20, 2021 11:10:14 GMT
Got some things done. Kett leader presented itself to us in a rude way. Thankfully we got to Aya. Aya was very nerving for a while, but we got a new squaddie with us. He seems fine tho Then to Voeld, my favorite Ice Planet of all the ME games, to help Resistance how ever we can. Got some tips from the Angaran people there and headed out to the cold on best vehicle in ME, Nomad. Vetra and Jaal are now shivering in cold with me at Hjara Station. Abrupt stop of the flight path, how rude! Getting information how things were before the Kett arrived and choosing where to go and what to do next Well surprise its Voeld! Daymn its cold on Insanity Hjara Station reached.
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Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Sept 20, 2021 18:39:48 GMT
The theme of last night was 'finding ways around bits I typically get lost in to make a really long quest a bit shorter.' so yeah I kept getting lost in bits here and there. Usually I get lost on the way back in the bit with Zorai's...helmet? I thought the description said 'helmet' but realized it functions more like a gauntlet so maybe I misread...but yeah then remembering this I basically made a beeline and just I think went back the way I came and its surprisingly short wihout the enemies there...so yeah that bit was down. Then I also usually get lost to the way to the third monolith and meeting Taavos...usually I think judging by the map and the fact its not really topographical I look for it above when its below. Anyways that was done. The monolith was fun because after all this lugging around you think to yourself...I swear despite playing this game four times ...the purification control is just in the next room, after a puzzle which I did figure out pretty quickly though it is easy so maybe I shoouldn't be too proud ...so you figure 'the game is throwing you a bone. Then the door closes and Rem bots appear and well have no idea if the door opening is timed or not but we lost...someone. Vetra has been dying a lot but it might have been Drack. Anyways the whole sequence is cool, tense, but cool. So the door opens, its right on top of you, cool times all around. Also had a few more neat combat encounters when throwing down tih the Roekar. But the bottlestop stopped and talked to Addison and debriefed with the Angarra...and Jaal's mission triggered so I went off to do that... OH that reminds me. I was musing about the Roekar last night, I have been doing that off and on this PT and I am convinced this is a bit of bad writing going on, some kind of weak writing...now this is unless I am missing something. Now in game the Roekar are really an interesting force and they do a lot of good with them...but in the context of the game world they don't make a lot of sense. See the implicaation definitley is that the Roekar existed before the Iniative arived...so why did they need to exist? The only enemies in the galaxy were the Kett at the time and the Resistance seemed just as eager to fight them as Aksuul. Now this could be an instance of Saw Guerrar's Rebellion vs. the Rebellion in Star Wars...which again could have been SUPER fascinating angle to explore since the idea of terrorists being more terrorist then the terrorists is a fascinating one...but again almost nothing supports that in the dialogue. All we have is basically the Roekar existing for some reason and some vague hints that exaltation 'changed' Aksuul. Though it seems I am constitutionally incapable of dissing this game without a counterpoint because then I got musing about how awesome the 'on hold' mechanic is. It encourages long form storytelling especially witht he loyalty missions. I hope its one of the things that comes back for DA 4.
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
Posts: 8,213 Likes: 25,413
inherit
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0
25,413
melbella
Trouble-shooting Space Diva
8,213
August 2016
melbella
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Sept 21, 2021 0:02:58 GMT
OH that reminds me. I was musing about the Roekar last night, I have been doing that off and on this PT and I am convinced this is a bit of bad writing going on, some kind of weak writing...now this is unless I am missing something. Now in game the Roekar are really an interesting force and they do a lot of good with them...but in the context of the game world they don't make a lot of sense. See the implicaation definitley is that the Roekar existed before the Iniative arived...so why did they need to exist?
It's been a while since I played the game but from what I remember.....the kett captured Akksul and that experience turned him extremely anti-alien. Most likely the roekar started out as resistance extremists, fighting back against the kett in ways the others couldn't or wouldn't.
Also remember the AI has been in Andromeda over a year before Ryder and crew show up. To Akksul and the roekar, one alien is just as bad as another, and given the way Sloane and her group have treated the angara on Kadara, there's no real reason for them to trust the AI humans any more than they do the kett.
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dazk
15,880
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Sept 21, 2021 1:47:28 GMT
OH that reminds me. I was musing about the Roekar last night, I have been doing that off and on this PT and I am convinced this is a bit of bad writing going on, some kind of weak writing...now this is unless I am missing something. Now in game the Roekar are really an interesting force and they do a lot of good with them...but in the context of the game world they don't make a lot of sense. See the implicaation definitley is that the Roekar existed before the Iniative arived...so why did they need to exist?
It's been a while since I played the game but from what I remember.....the kett captured Akksul and that experience turned him extremely anti-alien. Most likely the roekar started out as resistance extremists, fighting back against the kett in ways the others couldn't or wouldn't.
Also remember the AI has been in Andromeda over a year before Ryder and crew show up. To Akksul and the roekar, one alien is just as bad as another, and given the way Sloane and her group have treated the angara on Kadara, there's no real reason for them to trust the AI humans any more than they do the kett.
Yes the Roekaar did capture Akksul and Thanldyr who he rescued and that turned him from The Moshae's best student to an alien hating fanatic. Ryder has a conversation with Jaal where they ask Jaal why he didn't join the Resistance and basically Jaal says he isn't one to take orders from others and in another conversation that Akksul is very full of himself.
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February 2017
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Sept 21, 2021 2:09:14 GMT
So didn't post yesterday but all I have done the past two days is Kadara running around. I love the geography and story line of Kadara but I truly hate the mission structure and the backward and forwarding of quests, it really drives me nuts. Add to that that I always seem to have game freezes here for some reason to the point yesterday it took me over an hour to even start playing because the game wouldn't launch and I have definitely decided I dislike it most of all the planets. Then to top it off I haven't died all game till yesterday when Ryder was standing in a couple of millimetres of Kadara water and the game gave no feedback and she just keeled over and died. To ice it all I then died in combat to a damn Destroyer I didn't expect which had a turret behind it that I had forgotten about in support. Anyway did the vault which thankfully is the easiest I think and every other possible thing I can do without having to go back to The Nexus and at least ten missions just popped up when I returned to The Tempest. I still need to speak to The Outcasts to get the missions from Kaetus before I can do High Noon and set up the Outpost. Might go visit Captain Dunn first to get Aunty Ruth's quest ans the Three Sabers quest or maybe that starts with talking to Vetra. Pic's Hitchhiker Road Kill "Eiroch's Everywhere" seriously there have been so many as to be ridiculous. Came out of Kydara Vault and there were three sitting around the Nomad waiting for me??? Gave these guys a heat lamp and Sara did some sampling Visited The Collective Hideout and met this lady and pushed the button MANY times: Killed these bad girls. Be good if you could choose an accent for your PC in games, I think Zia's would be good for Ryder.
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talyn82
N5
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
Posts: 3,910 Likes: 11,000
inherit
3580
0
11,000
talyn82
3,910
Feb 15, 2017 19:01:44 GMT
February 2017
talyn82
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Talyn82
Talyn82
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Post by talyn82 on Sept 21, 2021 4:23:14 GMT
Met another new alien species called the Angara, they are peaceful for the most part. The one called Jaal is now apart of Ryder squadmates. I then went to the planet called Harval to help some research scientists. Helped an Angaran female by finding her research.
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colfoley
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Aug 17, 2016 10:19:37 GMT
August 2016
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Post by colfoley on Sept 21, 2021 6:57:38 GMT
Finished up Jaal's loyalty mission and well the initial phase with the bombs it was the rather perfect set up with the sniper's perch looking down on the target below them as they come in. Too bad I think they have an infinite respawn until you disable the bombs so eventually I had to go down back there to deal with...everything. Oh and Vetra got hurt...why are Turians so squishy?! The thought occured to me that I am kind of glad I do play out of my own character and make up chaaracters, maybe even meta game here and there but I think I am usually consistent...just watching Star Trek of late I am constantly annoyed...as I always have been. ...at how Starfleet tends to let aggressive aliens take a lot of pot shots at them before doing anything. I mean they have shields which is a cheat but we have also seen how shields are only somewhat of a protection and ships can still get damaged through them....so Starfleet usually just lets people fire and fire on them before returning fire, lets them get the first shots in. Now there are times when this is justified and a clear misunderstanding but usually I would treat charging or pointing of weapons as provocation enough...well good think *I* wasn't in charge down on Havarl or Jaal may never talk to me again. I decided to take Dazk's advice...at least for today and I decided to finish up Havarl even after everything else. Its my least favorite planet and I literally had only one quest to do, unless I decide to go do 'ancient wreckage' but should be done...good riddance. Finished the quest with the mutated life forms and the Roekar looking for a bioweapon to use against the Iniative. I of course kept the data...it just occured to me...hmm...I may need to go back and double check something . Ugh. Anyways I did keep the data and well even without the more negative connotations that kind of data can also be used for a benefit. Like studying this kind of decay could be used as a defense or to stop it from happening. I also think 'For the Badge' bugged out on me and maybe 'Path of a Hero.' but I was able to talk to Keri again and its back to 'on hold.'
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A blade answers only to the hand that wields it
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dazk
15,880
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Sept 21, 2021 7:20:01 GMT
Finished up Jaal's loyalty mission and well the initial phase with the bombs it was the rather perfect set up with the sniper's perch looking down on the target below them as they come in. Too bad I think they have an infinite respawn until you disable the bombs so eventually I had to go down back there to deal with...everything. Oh and Vetra got hurt...why are Turians so squishy?! The thought occured to me that I am kind of glad I do play out of my own character and make up chaaracters, maybe even meta game here and there but I think I am usually consistent...just watching Star Trek of late I am constantly annoyed...as I always have been. ...at how Starfleet tends to let aggressive aliens take a lot of pot shots at them before doing anything. I mean they have shields which is a cheat but we have also seen how shields are only somewhat of a protection and ships can still get damaged through them....so Starfleet usually just lets people fire and fire on them before returning fire, lets them get the first shots in. Now there are times when this is justified and a clear misunderstanding but usually I would treat charging or pointing of weapons as provocation enough...well good think *I* wasn't in charge down on Havarl or Jaal may never talk to me again. I decided to take Dazk's advice...at least for today and I decided to finish up Havarl even after everything else. Its my least favorite planet and I literally had only one quest to do, unless I decide to go do 'ancient wreckage' but should be done...good riddance. Finished the quest with the mutated life forms and the Roekar looking for a bioweapon to use against the Iniative. I of course kept the data...it just occured to me...hmm...I may need to go back and double check something . Ugh. Anyways I did keep the data and well even without the more negative connotations that kind of data can also be used for a benefit. Like studying this kind of decay could be used as a defense or to stop it from happening. I also think 'For the Badge' bugged out on me and maybe 'Path of a Hero.' but I was able to talk to Keri again and its back to 'on hold.' Oh I love Havarl!!!! It's the most unique planet and beautiful and has lots of things to shoot!!!! For the "Earn your Bagde" what happened, how did it bug out I only did that yesterday I think and had no problems. The problem I have had in the past is that if you have Cora with you she freezes things and if she freezes one of the Remnant when it first spawn you can't find it because it is white on white and the timer runs out. Others have complained that an enemy didn't spawn though and others have blamed it on killing the Destroyer too quickly but I always take it out ASAP. There was also a bug where you couldn't hand it and I think that may have been a bug with playing as Scott. I have a MOD that fixes that for Scott I think so haven't experienced it for a while.
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1033
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colfoley
18,471
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Sept 21, 2021 7:27:40 GMT
Finished up Jaal's loyalty mission and well the initial phase with the bombs it was the rather perfect set up with the sniper's perch looking down on the target below them as they come in. Too bad I think they have an infinite respawn until you disable the bombs so eventually I had to go down back there to deal with...everything. Oh and Vetra got hurt...why are Turians so squishy?! The thought occured to me that I am kind of glad I do play out of my own character and make up chaaracters, maybe even meta game here and there but I think I am usually consistent...just watching Star Trek of late I am constantly annoyed...as I always have been. ...at how Starfleet tends to let aggressive aliens take a lot of pot shots at them before doing anything. I mean they have shields which is a cheat but we have also seen how shields are only somewhat of a protection and ships can still get damaged through them....so Starfleet usually just lets people fire and fire on them before returning fire, lets them get the first shots in. Now there are times when this is justified and a clear misunderstanding but usually I would treat charging or pointing of weapons as provocation enough...well good think *I* wasn't in charge down on Havarl or Jaal may never talk to me again. I decided to take Dazk's advice...at least for today and I decided to finish up Havarl even after everything else. Its my least favorite planet and I literally had only one quest to do, unless I decide to go do 'ancient wreckage' but should be done...good riddance. Finished the quest with the mutated life forms and the Roekar looking for a bioweapon to use against the Iniative. I of course kept the data...it just occured to me...hmm...I may need to go back and double check something . Ugh. Anyways I did keep the data and well even without the more negative connotations that kind of data can also be used for a benefit. Like studying this kind of decay could be used as a defense or to stop it from happening. I also think 'For the Badge' bugged out on me and maybe 'Path of a Hero.' but I was able to talk to Keri again and its back to 'on hold.' Oh I love Havarl!!!! It's the most unique planet and beautiful and has lots of things to shoot!!!! For the "Earn your Bagde" what happened, how did it bug out I only did that yesterday I think and had no problems. The problem I have had in the past is that if you have Cora with you she freezes things and if she freezes one of the Remnant when it first spawn you can't find it because it is white on white and the timer runs out. Others have complained that an enemy didn't spawn though and others have blamed it on killing the Destroyer too quickly but I always take it out ASAP. There was also a bug where you couldn't hand it and I think that may have been a bug with playing as Scott. I have a MOD that fixes that for Scott I think so haven't experienced it for a while. Can't find the quest giver and even the objective to turn it in is not actually triggering for me. Which is bizarre. Also that is one of the things I hate about Havarl too. It reminds me of the setting of Far Cry 4 and why I couldn't stand that game in some ways either because of the constant wild life attacks slowing you down.
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inherit
A blade answers only to the hand that wields it
3406
0
44,761
dazk
15,880
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Sept 21, 2021 9:29:54 GMT
Oh I love Havarl!!!! It's the most unique planet and beautiful and has lots of things to shoot!!!! For the "Earn your Bagde" what happened, how did it bug out I only did that yesterday I think and had no problems. The problem I have had in the past is that if you have Cora with you she freezes things and if she freezes one of the Remnant when it first spawn you can't find it because it is white on white and the timer runs out. Others have complained that an enemy didn't spawn though and others have blamed it on killing the Destroyer too quickly but I always take it out ASAP. There was also a bug where you couldn't hand it and I think that may have been a bug with playing as Scott. I have a MOD that fixes that for Scott I think so haven't experienced it for a while. Can't find the quest giver and even the objective to turn it in is not actually triggering for me. Which is bizarre. Also that is one of the things I hate about Havarl too. It reminds me of the setting of Far Cry 4 and why I couldn't stand that game in some ways either because of the constant wild life attacks slowing you down. I broke the Bain Massani quest by doing the main Kett base before returning to him, it sucks having it stuck in my journal. Havarl can be really bad if you have the respawning enemy bug where you kill everything but whenever you go back they have returned. Did you have that?
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talyn82
N5
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
Posts: 3,910 Likes: 11,000
inherit
3580
0
11,000
talyn82
3,910
Feb 15, 2017 19:01:44 GMT
February 2017
talyn82
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Talyn82
Talyn82
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Post by talyn82 on Sept 21, 2021 23:04:03 GMT
Finally found the entrance to the Monolith on Haravl and activated it. I also found some Turian's and saved them from a Roekar attack.
Edit: I also learned how to swap squadmates. I thought I was forever doomed to only have Liam and Cora as squardmates. My team now consists of Drack and Jaal.
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inherit
A blade answers only to the hand that wields it
3406
0
44,761
dazk
15,880
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Sept 22, 2021 0:25:49 GMT
Finally found the entrance to the Monolith on Haravl and activated it. I also found some Turian's and saved them from a Roekar attack. Edit: I also learned how to swap squadmates. I thought I was forever doomed to only have Liam and Cora as squardmates. My team now consists of Drack and Jaal. Don't hesitate to ask that stuff if you need to. Cora and Drack are probably my favourite squad mates as Drack is super aggressive and distracts attackers whilst Cora's Shield boost can be a life saver and her freeze attack allows you to get Cryo Combos for more damage and fun explosions. The game is complex in it's mechanics in some ways, I just discovered in this my 17th PT how to set up favourite Profiles to switch between in combat. Did you question Avitus Rix the Turian leader of the people you found and hear about his background? MEA conversation wheel can lie as the conversation avenues are often greyed out but if you ask again you might get more dialogue. Also if you exhaust the dialogue the first conversation it's worth checking even straight away by talking to them again to see if they have something new to say, that is the case with Rix IIRC. It's easy to get overwhelmed on Havarl, take your time it's only a small map and can be a bit tricky finding some things and some stuff will need to to inexplicably return to the Tempest.
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Aug 17, 2016 10:19:37 GMT
August 2016
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Post by colfoley on Sept 22, 2021 1:32:23 GMT
Made it to Eladaan finally and am now in the midst of solving the plot at the Krogan colony. And well my luck ran out as I got lost after the conversation with Morda and couldn't find my way down to Ravanor Brenk. Took fifteen minutes I think? And it got so bad I was starting to get bored and sleepy and well turned off the console to nap... but then wifey pointed out it was still early...so I turned it on and well then found the right place in about two minutes. Yey. Also on the way to the colony I tested out the sink holes and sure enough big ole environmental hazard. Eladaan does not seem as unforgiving as Voeled since there are shady spots. Continued on with the plotline I do beeline the whole 'Nexus bomb plot' first on Eladaan no matter what. And well got into it with Morda. Speaking of Starfleet... Ryder did act very undiplomatic when he was all like 'enough' when it comes to the plot and then was all like 'any attack on the Nexsus will not be tolerated. What I was surprised by was that...Drack was so surprised by it. Still it is a hint that not all is as it seems there which is needed from a writing standpoint. Still, Ryder don't like bullies. I stopped on the ship and hunting down the outlaws who stole the drive core but I forgot just how many god dang turrets there were for that section.
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talyn82
N5
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
Posts: 3,910 Likes: 11,000
inherit
3580
0
11,000
talyn82
3,910
Feb 15, 2017 19:01:44 GMT
February 2017
talyn82
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Talyn82
Talyn82
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Post by talyn82 on Sept 22, 2021 1:32:54 GMT
Finally found the entrance to the Monolith on Haravl and activated it. I also found some Turian's and saved them from a Roekar attack. Edit: I also learned how to swap squadmates. I thought I was forever doomed to only have Liam and Cora as squardmates. My team now consists of Drack and Jaal. Don't hesitate to ask that stuff if you need to. Cora and Drack are probably my favourite squad mates as Drack is super aggressive and distracts attackers whilst Cora's Shield boost can be a life saver and her freeze attack allows you to get Cryo Combos for more damage and fun explosions. The game is complex in it's mechanics in some ways, I just discovered in this my 17th PT how to set up favourite Profiles to switch between in combat. Did you question Avitus Rix the Turian leader of the people you found and hear about his background? MEA conversation wheel can lie as the conversation avenues are often greyed out but if you ask again you might get more dialogue. Also if you exhaust the dialogue the first conversation it's worth checking even straight away by talking to them again to see if they have something new to say, that is the case with Rix IIRC. It's easy to get overwhelmed on Havarl, take your time it's only a small map and can be a bit tricky finding some things and some stuff will need to to inexplicably return to the Tempest. Thank you for the reply. I did speak to Avitus Rix again, and he mentioned knowing and being sponsored by Saren. It brings to question did the Andromeda crew leave the Milky Way because of the looming threat of the Reapers? Or did they leave after Shepard stopped the Reapers? I'm bad with timelines. I also forgot to mention sometime ago I don't remember if it was Vetra or another Turian who said they had a cousin, who was a pirate on Omega named Nyreen, and of course their were the recordings of Liara in Ryder's father's room. I like little things like that, that connect the two games. So far I have not found the side quests to be tedious unlike in Inquisition.
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colfoley
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Aug 17, 2016 10:19:37 GMT
August 2016
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Post by colfoley on Sept 22, 2021 2:02:21 GMT
Don't hesitate to ask that stuff if you need to. Cora and Drack are probably my favourite squad mates as Drack is super aggressive and distracts attackers whilst Cora's Shield boost can be a life saver and her freeze attack allows you to get Cryo Combos for more damage and fun explosions. The game is complex in it's mechanics in some ways, I just discovered in this my 17th PT how to set up favourite Profiles to switch between in combat. Did you question Avitus Rix the Turian leader of the people you found and hear about his background? MEA conversation wheel can lie as the conversation avenues are often greyed out but if you ask again you might get more dialogue. Also if you exhaust the dialogue the first conversation it's worth checking even straight away by talking to them again to see if they have something new to say, that is the case with Rix IIRC. It's easy to get overwhelmed on Havarl, take your time it's only a small map and can be a bit tricky finding some things and some stuff will need to to inexplicably return to the Tempest. Thank you for the reply. I did speak to Avitus Rix again, and he mentioned knowing and being sponsored by Saren. It brings to question did the Andromeda crew leave the Milky Way because of the looming threat of the Reapers? Or did they leave after Shepard stopped the Reapers? I'm bad with timelines. I also forgot to mention sometime ago I don't remember if it was Vetra or another Turian who said they had a cousin, who was a pirate on Omega named Nyreen, and of course their were the recordings of Liara in Ryder's father's room. I like little things like that, that connect the two games. So far I have not found the side quests to be tedious unlike in Inquisition. If it helps this question will be answered over the course of the game so that would be spoiling.
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inherit
A blade answers only to the hand that wields it
3406
0
44,761
dazk
15,880
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Sept 22, 2021 2:09:30 GMT
Made it to Eladaan finally and am now in the midst of solving the plot at the Krogan colony. And well my luck ran out as I got lost after the conversation with Morda and couldn't find my way down to Ravanor Brenk. Took fifteen minutes I think? And it got so bad I was starting to get bored and sleepy and well turned off the console to nap... but then wifey pointed out it was still early...so I turned it on and well then found the right place in about two minutes. Yey. Also on the way to the colony I tested out the sink holes and sure enough big ole environmental hazard. Eladaan does not seem as unforgiving as Voeled since there are shady spots. Continued on with the plotline I do beeline the whole 'Nexus bomb plot' first on Eladaan no matter what. And well got into it with Morda. Speaking of Starfleet... Ryder did act very undiplomatic when he was all like 'enough' when it comes to the plot and then was all like 'any attack on the Nexsus will not be tolerated. What I was surprised by was that...Drack was so surprised by it. Still it is a hint that not all is as it seems there which is needed from a writing standpoint. Still, Ryder don't like bullies. I stopped on the ship and hunting down the outlaws who stole the drive core but I forgot just how many god dang turrets there were for that section. I like Elaaden but the first thing I do is a lap of the map activating The Monoliths and The Vault to get rid of the heat issues and also setting up the Forward Stations. That Remnant Starship centre bit is a nightmare with all the turrets etc. Did you see the Batman Easter Egg when you were in there? Spoiler
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inherit
1033
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35,333
colfoley
18,471
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Sept 22, 2021 2:12:19 GMT
Made it to Eladaan finally and am now in the midst of solving the plot at the Krogan colony. And well my luck ran out as I got lost after the conversation with Morda and couldn't find my way down to Ravanor Brenk. Took fifteen minutes I think? And it got so bad I was starting to get bored and sleepy and well turned off the console to nap... but then wifey pointed out it was still early...so I turned it on and well then found the right place in about two minutes. Yey. Also on the way to the colony I tested out the sink holes and sure enough big ole environmental hazard. Eladaan does not seem as unforgiving as Voeled since there are shady spots. Continued on with the plotline I do beeline the whole 'Nexus bomb plot' first on Eladaan no matter what. And well got into it with Morda. Speaking of Starfleet... Ryder did act very undiplomatic when he was all like 'enough' when it comes to the plot and then was all like 'any attack on the Nexsus will not be tolerated. What I was surprised by was that...Drack was so surprised by it. Still it is a hint that not all is as it seems there which is needed from a writing standpoint. Still, Ryder don't like bullies. I stopped on the ship and hunting down the outlaws who stole the drive core but I forgot just how many god dang turrets there were for that section. I like Elaaden but the first thing I do is a lap of the map activating The Monoliths and The Vault to get rid of the heat issues and also setting up the Forward Stations. That Remnant Starship centre bit is a nightmare with all the turrets etc. Did you see the Batman Easter Egg when you were in there? Spoiler LOL...boy did that take me a while to see.
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inherit
A blade answers only to the hand that wields it
3406
0
44,761
dazk
15,880
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Sept 22, 2021 2:14:07 GMT
Don't hesitate to ask that stuff if you need to. Cora and Drack are probably my favourite squad mates as Drack is super aggressive and distracts attackers whilst Cora's Shield boost can be a life saver and her freeze attack allows you to get Cryo Combos for more damage and fun explosions. The game is complex in it's mechanics in some ways, I just discovered in this my 17th PT how to set up favourite Profiles to switch between in combat. Did you question Avitus Rix the Turian leader of the people you found and hear about his background? MEA conversation wheel can lie as the conversation avenues are often greyed out but if you ask again you might get more dialogue. Also if you exhaust the dialogue the first conversation it's worth checking even straight away by talking to them again to see if they have something new to say, that is the case with Rix IIRC. It's easy to get overwhelmed on Havarl, take your time it's only a small map and can be a bit tricky finding some things and some stuff will need to to inexplicably return to the Tempest. Thank you for the reply. I did speak to Avitus Rix again, and he mentioned knowing and being sponsored by Saren. It brings to question did the Andromeda crew leave the Milky Way because of the looming threat of the Reapers? Or did they leave after Shepard stopped the Reapers? I'm bad with timelines. I also forgot to mention sometime ago I don't remember if it was Vetra or another Turian who said they had a cousin, who was a pirate on Omega named Nyreen, and of course their were the recordings of Liara in Ryder's father's room. I like little things like that, that connect the two games. So far I have not found the side quests to be tedious unlike in Inquisition. It's Kandros in Security that is Nyreen's brother. Avitus doesn't have anymore to say on Havarl after the Saren comments I don't think that was the one I hoped you had. There are a few side quests later on that can be a bit tedious due to the length and and having to go to the Nexus and go back and forth and then scan the cluster, then go toa planet and scan stuff etc. Havarl is one of the better one except for scanning Turian wreckage, did you get that one from another Turian in their camp?
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inherit
A blade answers only to the hand that wields it
3406
0
44,761
dazk
15,880
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Sept 22, 2021 2:15:22 GMT
I like Elaaden but the first thing I do is a lap of the map activating The Monoliths and The Vault to get rid of the heat issues and also setting up the Forward Stations. That Remnant Starship centre bit is a nightmare with all the turrets etc. Did you see the Batman Easter Egg when you were in there? Spoiler LOL...boy did that take me a while to see. It's a bit of a hassle to get to the right spot to see it too.
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