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Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
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Post by Unicephalon 40-D on Oct 12, 2021 8:05:40 GMT
Back on Kadara last night, I opened up the the three towers and did the Knight Kadara part and the Three sabers, Contagion etc. Back on the port, watching around all the prettay lights! Ruth was put back to sleep... I've always loved this scene since the first time I saw it. It happens in the game too In the first picture, Sharpshooter got turned into a fireball. Second picture shows a Hydra they dropped from the orbit(?). I watched the skirmish for a while, then they noticed me!
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Origin: KrrKs
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Post by KrrKs on Oct 12, 2021 17:53:56 GMT
So did the Architect battle on Eladaan. The last one. Either it wasn't bugging out as bad or the cover was a lot better for the fight so it only took me one time. Actually surprised at the damage I was doing so I had to check the difficulty and yeah playing on Insanity. It was actually a very nice fight and visually impressive. I hung on and got a pretty good rythm going against the thing and its bots...able to take a few punshes and then recharge my shields with Energy drain or cloak. The highlight was also when in cloak the thing was firing with its rapid fire beam thing I happened to look right and well it didn't seem like it was shooting at anything but it was neat just watching the balls of energy shoot off into the distance. The beam Valkyrie is growing on me. Not so much as I don't intend to still switch it out for a regular bullet version first chance I get...or if I remember to do that on a future playthrough but at least it *looks* cool. The beam of energy, while not what I expected, is still neat and is yeah growing on me. The thing is though it is not as godly as some of you were making it out to be...or I over hyped your guys's hype...but it is servicable at times and its nice not having to excercise my fingers that much...though I also treat it more like a shot gun. Highlight of the Architect fight I think though not sure I actually got close enough to fire on the thing with it, but not sure if it was me or Vetra doing the damage. Lets see wrapping up the game and it just feels like this PT has gone so fast. And which is weird because I have been doing some experimentation this PT and then doing it fairly completionist despite not doing a *lot* of the tasks but doing most of the side quests and just almost done. Of course I may wanna check when I started. But its been fun as usual and well still got a few things to wrap up. Mainly movie night and Pebee's loyalty. I have never used the Beam on the Valkyrie only bullets and other than the Beam Hornet it is definitely the best weapon in terms of DPS in the game. Not sure what the penalties are for the Beam Emitter but reading some stuff on old BSN thread it appears that the Beam Emitter Nerfs weapons with a lower fire rate and overwrites any other fire augmentation which I guess means Auto Fire. On the Wiki it says all it improves is stability. masseffectandromeda.fandom.com/wiki/Beam_EmitterElement Zero I saw you posted asking for stats for the augmentations from Tiberius back in 2017 did they ever provide them?
Beam emitter used to be sheit before patch 4 or so, as it did significantly less damage than most guns did per defautl (and/ or a low fixed dps). Since than it is one of the best augments - it turns any weapon into a full auto beam weapon with 100% accuracy, and almost no recoil. While dishing out the same DPS against health as the original gun did. (I thought it also did anti shield damage, but that is apparently purely from a mod)
The only drawback is the beam's short range, and that it doesn't really play well with weapons that have few shots per heatsink, like most shotguns, sniper rifles or pistols.
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Post by colfoley on Oct 13, 2021 0:27:21 GMT
Pretty much at this point just continuing to wrap up...though in a very scatterbrained way 'crap I forgot that misison was on that planet here we go!' So yeah happened a couple of times. Tracked down Ljeta, and tracked down the vid parts for Jaal.
And then...onto the end of Ryder Family Secrets. Probably one of the best missions in the game because it A. Relates to the main plot and has hella continuity tie ins to the trilogy. B. Is all about the characters as this is essntially (one of) Ryder's main arcs in the game as we discover more about him...and well my Ryder especially this is so important to his role play as the normally military and reserved Robert becomes all giddy at the news he recieves and finally makes at least some peace with his dad, and C. helps tease at least a possible future which hopefully BioWare follows through on.
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Post by dazk on Oct 13, 2021 2:06:46 GMT
I have never used the Beam on the Valkyrie only bullets and other than the Beam Hornet it is definitely the best weapon in terms of DPS in the game. Not sure what the penalties are for the Beam Emitter but reading some stuff on old BSN thread it appears that the Beam Emitter Nerfs weapons with a lower fire rate and overwrites any other fire augmentation which I guess means Auto Fire. On the Wiki it says all it improves is stability. masseffectandromeda.fandom.com/wiki/Beam_EmitterElement Zero I saw you posted asking for stats for the augmentations from Tiberius back in 2017 did they ever provide them?
Beam emitter used to be sheit before patch 4 or so, as it did significantly less damage than most guns did per defautl (and/ or a low fixed dps). Since than it is one of the best augments - it turns any weapon into a full auto beam weapon with 100% accuracy, and almost no recoil. While dishing out the same DPS against health as the original gun did. (I thought it also did anti shield damage, but that is apparently purely from a mod)
The only drawback is the beam's short range, and that it doesn't really play well with weapons that have few shots per heatsink, like most shotguns, sniper rifles or pistols.
So do you recommend it with The Valkyrie using the auto fire mod as well? Is it worth adding Anti Armour Anti Shield mods to it?
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lordmoral on Oct 13, 2021 17:17:44 GMT
I have been busy playing and making videos to show you guys my playthrough but let me show you one easy video about finishing the quest Cultivation which has the hardest to find plant (Elaaden) in the game. So I chose to show you to help the fans:
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KrrKs
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
Origin: KrrKs
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Post by KrrKs on Oct 13, 2021 17:35:01 GMT
So do you recommend it with The Valkyrie using the auto fire mod as well? Is it worth adding Anti Armour Anti Shield mods to it? Auto fire (or any firetype) augment and beam together are a bad idea, sorry if that sounded differently in that post before. Beams have a fixed RoF of 600 rpm* (or somewhere in that area), so the only thing applied from the autofire augment would be the malus to damage. * I believe the rate at which the magazine is emptied is not affected by this altered rate of fire.
The Valkyrie is really accurate already, so beam is not that useful on it as it is on other weapons - but still the pinpoint accuracy is pretty awesome if you can live with the shorter range.
The anti armour and anti shield augments only boost power damage against that defence type, so I guess that depends on your Ryder build. Usually there is a more useful augment, though. Sorry for the confusion
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talyn82
N5
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
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Post by talyn82 on Oct 13, 2021 20:22:18 GMT
Last night I was following the lead on the lost researchers. Was really confident. I took down Kett and Remnants. But boy oh boy my confidence plummeted when I ran into the Architect. After dying many times I just decided to get in the Nomad and drive the hell away. I was so spooked I got on the Tempest and left the planet lol.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lordmoral on Oct 13, 2021 21:00:42 GMT
Last night I was following the lead on the lost researchers. Was really confident. I took down Kett and Remnants. But boy oh boy my confidence plummeted when I ran into the Architect. After dying many times I just decided to get in the Nomad and drive the hell away. I was so spooked I got on the Tempest and left the planet lol. Architects in good condition could give Reaper Destroyers a run for their money so do not fret, what was your level (check my Architects battles, soon uploading the Elaaded fight for pointers)? The Voeld battle is the hardest as you are fighting a Class 2 Cold Hazard.
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talyn82
N5
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
Posts: 3,909 Likes: 10,995
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Post by talyn82 on Oct 13, 2021 21:59:03 GMT
Last night I was following the lead on the lost researchers. Was really confident. I took down Kett and Remnants. But boy oh boy my confidence plummeted when I ran into the Architect. After dying many times I just decided to get in the Nomad and drive the hell away. I was so spooked I got on the Tempest and left the planet lol. Architects in good condition could give Reaper Destroyers a run for their money so do not fret, what was your level (check my Architects battles, soon uploading the Elaaded fight for pointers)? The Voeld battle is the hardest as you are fighting a Class 2 Cold Hazard. I'm not sure what my level is right now. But I'll check later on tonight. I do intend to return once I get better weapons and armor. But yeah the Class 2 Cold Hazard warning doesn't help either. I will check your video when you upload it.
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Post by dazk on Oct 13, 2021 23:50:35 GMT
So do you recommend it with The Valkyrie using the auto fire mod as well? Is it worth adding Anti Armour Anti Shield mods to it? Auto fire (or any firetype) augment and beam together are a bad idea, sorry if that sounded differently in that post before. Beams have a fixed RoF of 600 rpm* (or somewhere in that area), so the only thing applied from the autofire augment would be the malus to damage. * I believe the rate at which the magazine is emptied is not affected by this altered rate of fire.
The Valkyrie is really accurate already, so beam is not that useful on it as it is on other weapons - but still the pinpoint accuracy is pretty awesome if you can live with the shorter range.
The anti armour and anti shield augments only boost power damage against that defence type, so I guess that depends on your Ryder build. Usually there is a more useful augment, though. Sorry for the confusion Thanks. colfoley this is why I think you using the Beam Emitter is not getting you the outcomes people like me extolled on using the Valkyrie with just Auto-Fire. Valkyrie with Auto-Fire and Dual Mod Extension and 3 Kinetic Coils (+9%) is really effective and add to it wearing Heleus Armour which gives you even more weapon damage (8% at Level X) and offers 30% damage resistance and it is even better again. Add 5 KC's to your Melee weapon for at least another 15% if I am right about that that adds to Primary weapon damage and you should be melting anything especially using Turbocharge and the cloaking bonus of Tactical Cloak.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lordmoral on Oct 14, 2021 1:12:15 GMT
Architects in good condition could give Reaper Destroyers a run for their money so do not fret, what was your level (check my Architects battles, soon uploading the Elaaded fight for pointers)? The Voeld battle is the hardest as you are fighting a Class 2 Cold Hazard. I'm not sure what my level is right now. But I'll check later on tonight. I do intend to return once I get better weapons and armor. But yeah the Class 2 Cold Hazard warning doesn't help either. I will check your video when you upload it. Here is the Voeld battle at least, check the playlist for the Eos and Voeld as well more to come:
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talyn82
N5
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
Posts: 3,909 Likes: 10,995
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Post by talyn82 on Oct 14, 2021 1:42:25 GMT
I'm not sure what my level is right now. But I'll check later on tonight. I do intend to return once I get better weapons and armor. But yeah the Class 2 Cold Hazard warning doesn't help either. I will check your video when you upload it. Here is the Voeld battle at least, check the playlist for the Eos and Voeld as well more to come: Thanks for the video I will check it out now.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lordmoral on Oct 14, 2021 2:21:02 GMT
Here is the Voeld battle at least, check the playlist for the Eos and Voeld as well more to come: Thanks for the video I will check it out now. You are welcomed.
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talyn82
N5
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
Posts: 3,909 Likes: 10,995
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Post by talyn82 on Oct 14, 2021 2:39:51 GMT
Thanks for the video I will check it out now. You are welcomed. I saw the video and you are much better player than I am. I did not know that inside the base there were some heating lamps. You did well moving all over the area. Much better than my approach of stay behind cover, and did I see your map correctly, did the Architect move to another location before coming back? I'm still gonna wait until I get better gear before confronting it again. Thanks for the video.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 12,337 Likes: 20,322
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Post by sjsharp2010 on Oct 14, 2021 2:56:47 GMT
I saw the video and you are much better player than I am. I did not know that inside the base there were some heating lamps. You did well moving all over the area. Much better than my approach of stay behind cover, and did I see your map correctly, did the Architect move to another location before coming back? I'm still gonna wait until I get better gear before confronting it again. Thanks for the video. Yeah the best way rto deal wit hthe Voeld Architec is sta yor move between the heating lamps as these will keep you alive and poke your head ou tonce in a while t oshoot it. The basic idea is keep hittin gthe vulnerable points namely the legs and head when they glow red and open up and kill any remnant bots that spawn when it spawns them. In most Architec tfights the easies tway to stay aliv eis jus tsta yon the move and slowl ybut suerl ywhittle i tdown don't jus tstay in one place as you'll be an easy target for it. You ma ystill die from tim et otim edepending on how much attention it gives you over your fellow squadmates but yo ustand a much better chance of surviving long enough t otake it down this way.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lordmoral on Oct 14, 2021 3:08:53 GMT
I saw the video and you are much better player than I am. I did not know that inside the base there were some heating lamps. You did well moving all over the area. Much better than my approach of stay behind cover, and did I see your map correctly, did the Architect move to another location before coming back? I'm still gonna wait until I get better gear before confronting it again. Thanks for the video. Trial and error, I still get my behind handed to me in these fights thankfully, I did almost all of them (saying more will be a spoiler),
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lordmoral on Oct 14, 2021 3:09:56 GMT
I saw the video and you are much better player than I am. I did not know that inside the base there were some heating lamps. You did well moving all over the area. Much better than my approach of stay behind cover, and did I see your map correctly, did the Architect move to another location before coming back? I'm still gonna wait until I get better gear before confronting it again. Thanks for the video. Yeah the best way rto deal wit hthe Voeld Architec is sta yor move between the heating lamps as these will keep you alive and poke your head ou tonce in a while t oshoot it. The basic idea is keep hittin gthe vulnerable points namely the legs and head when they glow red and open up and kill any remnant bots that spawn when it spawns them. In most Architec tfights the easies tway to stay aliv eis jus tsta yon the move and slowl ybut suerl ywhittle i tdown don't jus tstay in one place as you'll be an easy target for it. You ma ystill die from tim et otim edepending on how much attention it gives you over your fellow squadmates but yo ustand a much better chance of surviving long enough t otake it down this way. Exactly, the other shouldn't have the Cold Hazard as the vaults help with those but Voeld is special.
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N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 12,337 Likes: 20,322
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Go Team!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on Oct 14, 2021 3:27:41 GMT
Yeah the best way rto deal wit hthe Voeld Architec is sta yor move between the heating lamps as these will keep you alive and poke your head ou tonce in a while t oshoot it. The basic idea is keep hittin gthe vulnerable points namely the legs and head when they glow red and open up and kill any remnant bots that spawn when it spawns them. In most Architec tfights the easies tway to stay aliv eis jus tsta yon the move and slowl ybut suerl ywhittle i tdown don't jus tstay in one place as you'll be an easy target for it. You ma ystill die from tim et otim edepending on how much attention it gives you over your fellow squadmates but yo ustand a much better chance of surviving long enough t otake it down this way. Exactly, the other shouldn't have the Cold Hazard as the vaults help with those but Voeld is special. Yeah mayb ebecause Vorld was on the brin ktha tit's going t otak ethe vault longer to heal it. Plus Voeld is also quite a distance from it's sun. We do know tha twhen it was a golden world tha tit was considered a tropical paradise by the sensor data the AI got of course each each of the planets deteriorated in it's own way.
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Post by dazk on Oct 14, 2021 3:58:37 GMT
I saw the video and you are much better player than I am. I did not know that inside the base there were some heating lamps. You did well moving all over the area. Much better than my approach of stay behind cover, and did I see your map correctly, did the Architect move to another location before coming back? I'm still gonna wait until I get better gear before confronting it again. Thanks for the video. I am a stay behind cover person, against the Voeld architect on Insanity the cold hazard wipes you pretty quickly so finding a building with ammo a health box and heater then moving when the architect moves works for me. lordmoral if you do not mind me asking what level are you playing on as the environment seemed to be not having as quick an effect as I would expect? Also what weapon are you using?
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lordmoral on Oct 14, 2021 5:08:21 GMT
I saw the video and you are much better player than I am. I did not know that inside the base there were some heating lamps. You did well moving all over the area. Much better than my approach of stay behind cover, and did I see your map correctly, did the Architect move to another location before coming back? I'm still gonna wait until I get better gear before confronting it again. Thanks for the video. I am a stay behind cover person, against the Voeld architect on Insanity the cold hazard wipes you pretty quickly so finding a building with ammo a health box and heater then moving when the architect moves works for me. lordmoral if you do not mind me asking what level are you playing on as the environment seemed to be not having as quick an effect as I would expect? Also what weapon are you using? Well currently I am level 61 but the shotgun I was using is the Kett Dhan III at the tike, tremendous firepower but low ammo.
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Post by dazk on Oct 14, 2021 6:00:39 GMT
I am a stay behind cover person, against the Voeld architect on Insanity the cold hazard wipes you pretty quickly so finding a building with ammo a health box and heater then moving when the architect moves works for me. lordmoral if you do not mind me asking what level are you playing on as the environment seemed to be not having as quick an effect as I would expect? Also what weapon are you using? Well currently I am level 61 but the shotgun I was using is the Kett Dhan III at the tike, tremendous firepower but low ammo. What difficulty are you playing on? If you like Shotguns there is a Dhan build that if I remember uses Seeking Plasma and Auto-Fire which is pretty impressive, it is however quite loud. I will look it up tomorrow when I can log in.I have one in my inventory but had to stop using it as my wife complained. This video talks about it:
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An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
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Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
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Post by Unicephalon 40-D on Oct 14, 2021 6:31:15 GMT
I use Valkyrie with Beam Emitter only, no autofire. Yesterday I encountered Destroyer in Kadara Vault. I calculated seconds, at 17 it was already gone. Beam Valkyrie with Disruptor Ammo, Warp, Throw, Singularity, Shoot, Warp, Throw... On lvl 108 at Insanity - but yeah, it'll go down fast if you know what to do. Weakpoints of turrets first, then the 'mouth'.
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Post by colfoley on Oct 14, 2021 10:42:02 GMT
Bit of an unfortunate situation but also a blessing given wrapping up. Basically started to explore all the random 'side' systems. Getting all the exclamation marks, the resources, the scanning, the two space borne quests...which it always does throw me off that 'Safe Journeys' always needs to be active for you to actually do anything with it and find the satelites. Fortunately both it and...Life on the Frontier...lead to Kadara so that is where I am. Also ran Cora and Drack out of dialogue so pretty much only have Kallo to do...and well Peebee's post loyalty mission scene.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 12,337 Likes: 20,322
inherit
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Go Team!
12,337
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on Oct 14, 2021 10:58:56 GMT
I use Valkyrie with Beam Emitter only, no autofire. Yesterday I encountered Destroyer in Kadara Vault. I calculated seconds, at 17 it was already gone. Beam Valkyrie with Disruptor Ammo, Warp, Throw, Singularity, Shoot, Warp, Throw... On lvl 108 at Insanity - but yeah, it'll go down fast if you know what to do. Weakpoints of turrets first, then the 'mouth'. Yeah cponcentrating on enemies weakpoints ids alwqays a good way of getting rid of enemies fast. Easier said than done a lot of times though especia;lly as you need to dodge th efier it's aiming at you too. Bu tyea hthankfully both desrtoyers and Architects hav eweakpoints otherwise they would both be nasty to fight.Just need to watch for th eon edown in the tiller known as a Progenitor now that's a real nasty one. Only wa yt oget ridof that one quick is use a Cobra.
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inherit
The homeostatic problem-solving structure
8860
0
Apr 26, 2022 11:22:31 GMT
8,885
Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
4,960
Jun 29, 2017 12:57:11 GMT
June 2017
legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
LegendCNCD / AsariLoverFI
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Post by Unicephalon 40-D on Oct 14, 2021 11:08:37 GMT
I use Valkyrie with Beam Emitter only, no autofire. Yesterday I encountered Destroyer in Kadara Vault. I calculated seconds, at 17 it was already gone. Beam Valkyrie with Disruptor Ammo, Warp, Throw, Singularity, Shoot, Warp, Throw... On lvl 108 at Insanity - but yeah, it'll go down fast if you know what to do. Weakpoints of turrets first, then the 'mouth'. Yeah cponcentrating on enemies weakpoints ids alwqays a good way of getting rid of enemies fast. Easier said than done a lot of times though especia;lly as you need to dodge th efier it's aiming at you too. Bu tyea hthankfully both desrtoyers and Architects hav eweakpoints otherwise they would both be nasty to fight.Just need to watch for th eon edown in the tiller known as a Progenitor now that's a real nasty one. Only wa yt oget ridof that one quick is use a Cobra. Yep one has to be aware of the minions too, usually observer/assembler but Progenitor will spawn more Observers and will not open the weakpoint before you get rid of the observers. During this time you can concentrate on backing up and shooting the Turret weakpoints (they're at the back/backside of the turrets), then the observers it spawned, then the open mouth of the massive robot when it spawns new ones. Normal Destroyer shoots the heavy cannon from the same point, its vulnerable then too but one has to time the shooting. The Tiller Progenitor goes down faster than in MP (I had few platinum games against remnant in the morning in multiplayer) though I had Warp from a mod, it'll lower the defenses around 30% I think (cant remember now). Then again at lvl 108 in SP its too easy. As said, I'll play next PT next year, and it'll start from lvl 1
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