Finvola
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Post by Finvola on Sept 16, 2022 6:59:47 GMT
Yes, I got the Architect out of the way while I was there because I wanted to get it over with. It's such a pain having to run inside to heat up but also try to shoot the damn thing's legs. I haven't chosen anyone yet as I'm waiting on the last part of the mission. I could change my mind when I get there. I think she is the worse of the 2 but I did get a different tone with her this time through dialog options and I wondered if maybe I should pick her. Reyes seems to like to get others to do his work for him, but Sloane prefers to handle things herself. So for that, I thought maybe I should pick her. Not sure yet. I did change my decision for the Firefighters this time. In my first PT I was too lazy to go back to craft the part to help her son and I just started scanning everything so Knight's followers engaged me. This time I resolved it peacefully. Sometimes I really just want to shoot everything, y'know? And I just had another bonehead, er, learning experience. I was wondering why I didn't have access to more blueprints, thinking maybe I just hadn't unlocked them and was only seeing the same ones. I only just noticed now there are 3 separate categories for them. I knew there were different kinds of research but I thought it all went to one research pool I guess? I thought the separate tabs were, er, I don't know what I thought they were. Maybe to craft other components, like the special items like the rodent trap, Liam's project, those kinds of things. So yeah, I just realized now where all the other blueprints were hiding and that I could have been crafting cool stuff all this time. I feel like an idiot! I'm still learning. During my next session I'll go to Elaaden. The heatwave where I live has cooled down a little bit so I think I'll be less irritated with the area pre-vault than I was the last time. I haven't installed mods yet, I think I know how. I've never used the Frosty Mod Manager before. I played DAI without mods but I think that was before it was easier to install them? Anyway, I plan on installing a couple on my next PT when I have a new save file rather than start using them mid-game. I'm definitely using Shut Up Sam because I swear he's such a nag sometimes. I board the Tempest, just about reach my email before SAM tells me I have email. Or if I have a video call, I'm just about at the terminal to open the video call when he tells me I have a video call. I?m like "I KNOW SAM, THAT IS WHAT I AM DOING RIGHT THIS SECOND". Or if I'm scanning for minerals. Yes SAM I know how mine resources TYVM. I hope the mod covers those in addition to shutting him up about the weather. I'm also like "YES SAM I KNOW I AM FREEZING MY ASS OFF ON THIS GAWD FORSAKEN PLANET, THANKS FOR THE REMINDER." I don't mind being reminded about some things, like in the vaults when he tells you that activating certain consoles might hinder your escape route, which I do still find handy as I haven't done the vaults enough to remember what to do in each of them. I'll be using the bug fixes too, as well as the Road Rage ones for the Nomad because I'd love to set it on fire or blow it up, but I'll settle for a mod that makes me jump higher. But that will be for a future PT when I try out the mods.
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Post by dazk on Sept 16, 2022 7:40:43 GMT
My rushed take down of The Kett Command Centre on Voeld today on Insanity: Finvola I can help you with Frosty and MODS but I'll need to post tomorrow or later tonight if I get a chance which is unlikely.
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Post by Unicephalon 40-D on Sept 16, 2022 8:30:00 GMT
My rushed take down of The Kett Command Centre on Voeld today on Insanity: You should have at least pipo on your head, its so cold there (Pipo = beanie)
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Post by dazk on Sept 16, 2022 12:52:11 GMT
My rushed take down of The Kett Command Centre on Voeld today on Insanity: You should have at least pipo on your head, its so cold there (Pipo = beanie) Beanies in combat, the best armour (me Division 1 Christmas):
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Finvola
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Finvola on Sept 16, 2022 15:06:56 GMT
Yes dazk that'd be great if you could give me some Frosty pointers because I noticed some mods look like they go right in zip and all, while others need to be extracted. I wouldn't be adding mods until my PT after this one so there is no rush. And I only just noticed now during my search that SAM's VA is also DAI's Calpernia. I would never have guessed. Regardless, SAM needs to put a sock in it. I still can't believe it took me this long to notice the other blueprints. When I play in a little while I'll be crafting some new stuff and heading straight for the monoliths and vault on Elaaden and getting that out of the way. At least I can reduce the annoying comments about the heat that way in the meantime. I also dipped my toe into MP for a trial mission just to see what it was like. Maybe when I am more comfortable with everything I'll give it a go for real. Funny little story is up until a few years ago I had very bad internet. Once I got fiber optic in my area I upgraded and decided to try MP. The very first MP I tried was ME3, and within a few seconds I had someone say something rude to me and it put me off ever wanting to play again. I mean some PUGS, yeah, you all know what I'm talking about. That was my introduction to MP. Then I ended up playing DAIMP and had a much better experience. So maybe I'll feel confident enough to try out MEAMP down the line.
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Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
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Post by Unicephalon 40-D on Sept 16, 2022 15:23:13 GMT
And I only just noticed now during my search that SAM's VA is also DAI's Calpernia. I would never have guessed. Regardless, SAM needs to put a sock in it. So maybe I'll feel confident enough to try out MEAMP down the line. Whoaa what!? Calpernia, yeah no way would've guessed! Shut Up SAM is a mod for that
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LadyofNemesis
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Post by LadyofNemesis on Sept 16, 2022 16:43:45 GMT
Part 23 and 24 Reyes is coming up! (I love that guy)
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sjsharp2010
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Post by sjsharp2010 on Sept 16, 2022 18:19:11 GMT
My rushed take down of The Kett Command Centre on Voeld today on Insanity: Finvola I can help you with Frosty and MODS but I'll need to post tomorrow or later tonight if I get a chance which is unlikely. I like that little comment about being extra frost yaround the Kett base. I did the Eos one yesterday about t ohead t oElaadden to finish up my tasks ther and set up m youtpost and maybe take out Elaaden's Architect while I'm at it.
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melbella
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Post by melbella on Sept 16, 2022 23:18:26 GMT
Played a bit last night but internet was out so couldn't post anything.
Explored the Eos vault, killed some remnant, found the restart button, then ran like hell to avoid the cloud of death. Got lost on the way back to Fairwinds Basin. Set up the outpost to prioritize science. Made the rounds to talk to everyone I could find, read all the terminals, scanned more stuff, then headed back to the Tempest. Back to the Nexus system and scanned everything there before docking.
After the cutscene I ran to the Vortex bar but it's too early for karaoke so I just talked to the asari and the bartender, and got a free drink. Also found a pet pyjak. Next up will be doing what quests I can on the Nexus, talking to Tann, then heading to the mystery vault mapped out in the Eos vault display.
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Post by dazk on Sept 17, 2022 1:07:28 GMT
Yes dazk that'd be great if you could give me some Frosty pointers because I noticed some mods look like they go right in zip and all, while others need to be extracted. I wouldn't be adding mods until my PT after this one so there is no rush. And I only just noticed now during my search that SAM's VA is also DAI's Calpernia. I would never have guessed. Regardless, SAM needs to put a sock in it. I still can't believe it took me this long to notice the other blueprints. When I play in a little while I'll be crafting some new stuff and heading straight for the monoliths and vault on Elaaden and getting that out of the way. At least I can reduce the annoying comments about the heat that way in the meantime. I also dipped my toe into MP for a trial mission just to see what it was like. Maybe when I am more comfortable with everything I'll give it a go for real. Funny little story is up until a few years ago I had very bad internet. Once I got fiber optic in my area I upgraded and decided to try MP. The very first MP I tried was ME3, and within a few seconds I had someone say something rude to me and it put me off ever wanting to play again. I mean some PUGS, yeah, you all know what I'm talking about. That was my introduction to MP. Then I ended up playing DAIMP and had a much better experience. So maybe I'll feel confident enough to try out MEAMP down the line. Here is the link to the Frosty MOD Manager download: frostytoolsuite.com/downloads.htmlIt's pretty straightforward just download FMM and put it any folder other than the one then MEA.exe is in, I just put it in the Documents/Bioware/Mass Effect Andromeda folder In the FrostyModManager folder create a folder called Mods Add a shortcut to your desktop right click and under "Properties" set it to Run as Administrator and under the "Security" Tab make sure all the folders have "Full Control" ticked (do it via the EDIT Tab under security. Then simply download the MODS you want to use from NMM and extract them to Mods folder that you created above. Open FMM and the first time it will ask you I think for the location of the MEA .exe file and maybe ask you to do something else but it's all pretty straight forward. When you want to add a MOD there is a button at the top left that says Add Mod click on it and navigate to the Mods folder click on the Mod then click open in the bottom right corner. You'll see the Mod in the list on the left hand side and you can click Apply Mod or just double click it in the list. Then you just have to launch the game with FMM (button is top centre) and it helps to have Origin open already but is not necessary. Hope that all makes sense, if you aren't going to use it for a while maybe copy this into a word doc. so you don't have to find this post again. Re the Blueprints, Profiles and menus in general it took me at least 3 or 4 PT's to get my head around them. Re MP the first MP I played was in The Division and I was lucky to fall in with a good group of guys from Australia and a few Americans but playing SOLO in the MP area it was a cesspit and after helping people and getting GANKED four times I stopped playing it for a while then went in again and got trolled by some guy who was much higher level than me and trolled me killing me three or four times and that's when I just gave up completely. At Unicephalon 40-D encouragement I started playing some MEA MP solo at first to figure it out but only had good experiences afterwards with people not caring about the NOOB. Then I dislocated my thumb and never got back into it but vowed thisPT I'd do some APEX Strike missions in game from the terminal. There are lots of nice people on here that still play it I think, my problem is I am in Australia so the time zone is a pain in terms of playing with most people.
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Post by dazk on Sept 17, 2022 1:09:31 GMT
Yes dazk that'd be great if you could give me some Frosty pointers because I noticed some mods look like they go right in zip and all, while others need to be extracted. I wouldn't be adding mods until my PT after this one so there is no rush. And I only just noticed now during my search that SAM's VA is also DAI's Calpernia. I would never have guessed. Regardless, SAM needs to put a sock in it. I still can't believe it took me this long to notice the other blueprints. When I play in a little while I'll be crafting some new stuff and heading straight for the monoliths and vault on Elaaden and getting that out of the way. At least I can reduce the annoying comments about the heat that way in the meantime. I also dipped my toe into MP for a trial mission just to see what it was like. Maybe when I am more comfortable with everything I'll give it a go for real. Funny little story is up until a few years ago I had very bad internet. Once I got fiber optic in my area I upgraded and decided to try MP. The very first MP I tried was ME3, and within a few seconds I had someone say something rude to me and it put me off ever wanting to play again. I mean some PUGS, yeah, you all know what I'm talking about. That was my introduction to MP. Then I ended up playing DAIMP and had a much better experience. So maybe I'll feel confident enough to try out MEAMP down the line. I am hopeless picking VA's the only one I picked up in MEA was Aroane is Vernon Roches VA fron The Witcher 2 (I think) and 3.
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Post by dazk on Sept 17, 2022 1:11:27 GMT
Played a bit last night but internet was out so couldn't post anything.
Explored the Eos vault, killed some remnant, found the restart button, then ran like hell to avoid the cloud of death. Got lost on the way back to Fairwinds Basin. Set up the outpost to prioritize science. Made the rounds to talk to everyone I could find, read all the terminals, scanned more stuff, then headed back to the Tempest. Back to the Nexus system and scanned everything there before docking.
After the cutscene I ran to the Vortex bar but it's too early for karaoke so I just talked to the asari and the bartender, and got a free drink. Also found a pet pyjak. Next up will be doing what quests I can on the Nexus, talking to Tann, then heading to the mystery vault mapped out in the Eos vault display.
I am thinking my theory re Karaoke is wrong got the kick off and the guy doing Poetry but since absolutely nothing on three or four visits. Yay Perry is the best, still haven't got the space hamster yet!!!!
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Post by dazk on Sept 17, 2022 1:24:13 GMT
So landing on Voeld game crashed and it does every time due to A mod I am using, not sure which so loaded the game straight from Origin and no dramas except for Kallos crap landing on thin ice. Met with the commander and got some other missions from a Dr. about Medical Caches and from Olisk about missing supply drops. At a Daar spoke to an Angara who asked me to free his uncle from a labour camp and set off to do that setting up some Forward Stations and scouting Kett and Remnant sites to trigger side quests mostly unsuccessfully except for one. Killed lots of Kett and Remnant. After rescuing Nilj he gave Ryder some data to take to Buxil who then told Ryder that it was urgent to go take down The Kett Command centre so Sara raced off to do that but stopped along the way to set up more Forward Stations and refill some Medical Supplies. Took down the command centre, found some data for the Angaran historian that he isn't going to like and killed the Prefect. Next will try and get as much done on Voeld as possible starting with the city buried under the Ice, the AI will die this time crazy thing that it is. Pic's Into the teeth of the storm I like these two The Prefect goes up in smoke Buxil the bossy boots always telling Ryder to do stuff but at least she gives credit where credit is due
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Finvola
N3
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Post by Finvola on Sept 17, 2022 3:36:23 GMT
All right, I'll copy the instructions over so I'll know what to do when I'm ready to install mods. It feels a little overwhelming at first but I'm sure I'll get the hang of it. I'll just try one or two at a time and see if anything breaks and if not, I'll throw in a few more.
I did Elaaden monoliths and vault as soon as I could so I didn't have to listen to them complain about the heat anymore. I had Cora and Drack out and I enjoyed the banter between them. I thought Cora had no sense of humor but she does in the right company. When Drack said something about her fighting style looking like a Salarian tied to a chandelier I busted out laughing. I suppose the banter is the only enjoyable thing about riding in the Nomad, haha.
I'm going to wrap up the Krogan stuff at least before the night is through. The vault is done, that was the one I really struggled with during my first PT. I got a bit disoriented this time too but at least it took less time to figure it out. You also can't use a decryption key on the special loot puzzle. I looked up the solution for that because I had places to be and things to kill. I left off with chasing down the shipwreck drive core. I'll give it to the Krogan because it seems pointless not to.
I also killed the ancient AI in Voeld. I don't think I'll ever keep it for myself. I did give it to the Angara during my first PT, but I killed it this time and Evfra seemed to appreciate sparing the prisoner more than he did getting the killer AI. Although he sort of deserves having that crazy thing dumped on him.
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Post by dazk on Sept 17, 2022 3:40:03 GMT
All right, I'll copy the instructions over so I'll know what to do when I'm ready to install mods. I did Elaaden monoliths and vault as soon as I could so I didn't have to listen to them complain about the heat anymore. I had Cora and Drack out and I enjoyed the banter between them. I thought Cora had no sense of humor but she does in the right company. When Drack said something about her fighting style looking like a Salarian tied to a chandelier I busted out laughing. I suppose the banter is the only enjoyable thing about riding in the Nomad, haha. I'm going to wrap up the Krogan stuff at least before the night is through. The vault is done, that was the one I really struggled with during my first PT. I got a bit disoriented this time too but at least it took less time to figure it out. You also can't use a decryption key on the special loot puzzle. I looked up the solution for that because I had places to be and things to kill. I left off with chasing down the shipwreck drive core. I'll give it to the Krogan because it seems pointless not to. I also killed the ancient AI in Voeld. I don't think I'll ever keep it for myself. I did give it to the Angara during my first PT, but I killed it this time and Evfra seemed to appreciate sparing the prisoner more than he did getting the killer AI. Although he sort of deserves having that crazy thing dumped on him. The banter in the Nomad can be hysterical, Drack and PeeBee is pretty funny over a long period. I use them almost exclusively on Elaaden. PeeBee and Jaal is pretty funny as well. It's worth keeping it and sticking it in SAM Node just for the limited amount of banter between SAM and the AI and the AI and Ryder.
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Sept 17, 2022 5:31:44 GMT
All right, I'll copy the instructions over so I'll know what to do when I'm ready to install mods. It feels a little overwhelming at first but I'm sure I'll get the hang of it. I'll just try one or two at a time and see if anything breaks and if not, I'll throw in a few more.
The thing I keep forgetting is to launch the game via FMM. I couldn't figure out why my inventory was full until I realized I had launched from my desktop and didn't have the bigger inventory mod active.
So today, ran all over the Nexus talking to more people - Addison, Brecka (I like him), Sid, the saboteur guy, Kandros and Sajax, Kesh and Drack, Dr. Carlyle, Sara via SAM, Dr. Aridana, Keri, the HNS guy (for the longest time I thought he was saying 'Agent S' and wondered who the heck that was!), Tann, the cultural center director (listened to all the VI's too) and probably a few more I'm forgetting. Advanced the murder investigation, started Firefighters, found a hungry bug, and got another free drink from Dutch. Someone was standing on stage in Vortex but wasn't saying anything so not sure if karaoke will work or not.
Headed for the coordinates of the active vault and ran into, almost literally, a kett armada. SAM got them away through the scourge and they ended up landing on Aya, home to the angara. After meeting with the governor and the resistance leader, Ryder added a new crew member, Jaal, to the team, and headed to a different planet entirely to start building trust between the two peoples. Made the rounds with the crew and petted Perry the Pyjak a few times. Landed on Havarl but haven't done anything there yet.
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Post by Finvola on Sept 17, 2022 5:56:08 GMT
I finished up the Elaaden missions I had and picked up a few more missions I missed before. One of them being the decision as to what to do with the water supply. I guess I didn't listen to enough scavenger radio conversations before as that's what triggered it this time. When I went back to the Flophouse for the drive core I followed the little marker up to whenever it was pointing and listened to that console and then I got the mission to investigate the water source and did that. I let her keep control over it although I sat on it a good while before deciding. I take it that it's only the scavengers who are suffering because of it, or I hope that was what it was. When I returned to the Tempest, I got the message to see Sloane for High Noon so I guess I better make up my mind as to whether or not to let her get sniped. Then I suppose I'll be-bop around and do some side missions. I think I have to go back to Aya for various tasks so I think that's the plan.
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sjsharp2010
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Post by sjsharp2010 on Sept 17, 2022 14:00:42 GMT
Right after finishing up on Elaaden and completing Jaals loyalty mission I think it's time to go after the Archon.
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KrrKs
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Post by KrrKs on Sept 17, 2022 15:26:00 GMT
Yes dazk that'd be great if you could give me some Frosty pointers because I noticed some mods look like they go right in zip and all, while others need to be extracted. I didn't notice anyone saying this, but frosty has a problem with .7z files for some reason, where unpacking them crashes the program. Zip work fine. Rar files too, i believe - i can't remember having tried any mod in that format. For 7z you just need to unpack the mod and either drag and drop that into the mod manager, or - if it is an old mod that still has the .archive file with it- point frosty to the .fbmod so it can import both necessary files.
Some mods have a warning, that they were made for a different game version - but those warnings can be ignored. (Well, unless those mods also edit files in the 'exceldataimport' folder, especially weapons or mods. But i don't think there are any mods that still do that without being based on at least patch 9, so there shouldn't be a problem anyway )
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Finvola
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Post by Finvola on Sept 17, 2022 16:21:10 GMT
Thanks for the extra pointers, that helps a lot and clears some things up. Some of the mods say to just add the zip, others say to extract and some didn't say anything at all so knowing that if they have .archive files in there will let me know that they need to be extracted first. I think so far I downloaded Bug Fixes, Shut Up Sam, Road Rage, shorter cut scenes, and one of the two mods that makes Ryder jump/sprint faster and higher. Oh and a few hairs and an eye replacement for Ryder. But I will try them a few at a time to see if everything is ok, then gradually add the rest. I didn't download any weapon or armor mods so far.
I'm still wrapping stuff up in Kadara. I did have my finger on the mouse to save Sloane and then I changed my mind at the last second. Still feels dirty to shoot someone in the back but in the end I think Reyes is better for Kadara than Sloane. Then I forgot I hadn't finished up Contagion and went off to find her and her crashed shuttle. I also wanted to finish scanning bodies there. At least those ones are a bit easier to find than the Eos bodies. Then I got overwhelmingly tired and left it there, after finding a couple of bodies. I'll wrap that up and finally go to Aya to do the various things I have to do there. I'll also start tackling these loyalty missions, starting with Cora. I think hers and Vetras are ready to start, the others I still have tasks to do before getting the loyalty missions.
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LadyofNemesis
N5
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Post by LadyofNemesis on Sept 17, 2022 16:39:23 GMT
Part 25 and 26
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Cyberstrike
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Post by Cyberstrike on Sept 17, 2022 20:33:27 GMT
Finally got to the Meridian Space Station.
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Post by dazk on Sept 17, 2022 23:10:36 GMT
Yes dazk that'd be great if you could give me some Frosty pointers because I noticed some mods look like they go right in zip and all, while others need to be extracted. I didn't notice anyone saying this, but frosty has a problem with .7z files for some reason, where unpacking them crashes the program. Zip work fine. Rar files too, i believe - i can't remember having tried any mod in that format. For 7z you just need to unpack the mod and either drag and drop that into the mod manager, or - if it is an old mod that still has the .archive file with it- point frosty to the .fbmod so it can import both necessary files.
Some mods have a warning, that they were made for a different game version - but those warnings can be ignored. (Well, unless those mods also edit files in the 'exceldataimport' folder, especially weapons or mods. But i don't think there are any mods that still do that without being based on at least patch 9, so there shouldn't be a problem anyway ) I have always just saved the mods using 7z to the Mods folder location after downloading and extracting them there manually and then adding via FMM using the "Add Mod" button - is that what you are suggesting to do as I think that is what I wrote above? I never use the drag and drop scenario with FMM I am not even sure I knew you could.
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Post by dazk on Sept 17, 2022 23:12:54 GMT
Finally got to the Meridian Space Station. And now the real fun begins!!!
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Cyberstrike
N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Cyberstrike on Sept 18, 2022 0:16:04 GMT
Finally got to the Meridian Space Station. And now the real fun begins!!!
Oh yeah!
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