hulluliini
N3
Posts: 541 Likes: 1,007
Member is Online
inherit
9274
0
Member is Online
Sept 30, 2024 8:29:55 GMT
1,007
hulluliini
541
August 2017
hulluliini
|
Post by hulluliini on Dec 6, 2022 11:47:21 GMT
Oh yeah, the Voeld vault with level 2 cold hazard and constantly having to go back to the bubbles. Not much fun. But I dont think it's tied to the difficulty level.
Out of 6 playthroughs, I've had only one bug that necessitated exiting the game or reloading an earlier save. I've even done a lot of jumping around trying to reach places you're not supposed to, using that hypermobility mod. Still no consequences. Gaben, maybe you should offer your services as play tester because your PC configuration seems to coax out a lot of bugs?
Inability to pause in cutscenes reminds me of the flaws of the audio design: it really blows that you can miss unique dialogue if you accidentally run into a random enemy group or jog away just when some ambient dialogue triggers. Reloading won't help if it's squad banter. And also on the Nexus it's pretty much impossible to listen to all dialogue in one playthrough because they play out simultaneously. I suppose it was too difficult to solve and they decided to not even try.
|
|
Ravenfeeder
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 847 Likes: 2,984
inherit
613
0
Sept 29, 2024 23:26:24 GMT
2,984
Ravenfeeder
847
August 2016
ravenfeeder
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Ravenfeeder on Dec 6, 2022 20:48:33 GMT
Fun with mechs: Always a fun mission. I'm pretty sure I managed to kill two pirates with one shot from the Black Widow, through one head and on to another.
|
|
inherit
1319
0
Sept 29, 2024 23:56:23 GMT
7,352
RedCaesar97
1,949
Aug 28, 2016 19:33:39 GMT
August 2016
redcaesar97
Mass Effect Trilogy, Jade Empire
|
Post by RedCaesar97 on Dec 6, 2022 22:59:37 GMT
As for not understanding my complaint about profiles, let me try to explain further - There is no level cap. This is dumb. But, it gives you a place to spend XP. XP is progression. Progression is good. More progression. More good. More = better is not a design philosophy that I agree with. I agree with you that nobody is making me play the other profiles, and guess what? I don't lol. I play the game like it has classes, and completely ignore the profile system because it is not in my canon. I also disliked the profile system in MEA, but for different reasons. The profile system in Andromeda is supposedly more flexible than previous games, but somehow manages to be both too restricting and not restricting enough at the same time. Profiles provide unique passive stats and abilities to Ryder (this is good!) However, you are limited to only 3 powers at any time. I have no issues with this restriction, except... - The profiles available to you are dependent on the talent points spent into the various power categories (combat, tech, or biotic). So you cannot use certain profiles unless you spend enough points into the specified categories. - The profiles have ranks, which increase as you spend points into the specified categories. That means you will be spending points into powers you cannot (and will not) be using just for the passive increases. - Each category has at least several passive talent trees (about half of Combat category is just passive talent trees). Several upgrades in these talent trees will increase the more points you spend in that category. That also means you will be spending points into powers you cannot (and will not) be using, just for the passive stat increases. You can map up to 4 profiles, and can switch between them... but why? If you switch to a different profile, you will immediately go on a long cooldown, making switching a waste. (Exception, you switch to a Soldier profile that contains only powers that use power cells instead of cooldowns). So even if you switch from an Engineer profile to another Engineer profile, sorry but you got to wait. If you wanted to restrict players to only three powers at a time: - Lower the maximum amount of available talent points so players can only max 3 power trees, plus passive talents (see next bullet). No sense wasting talent points into powers the player is never going to use. - Either give enough talent points to max 1 to 3 passive talent trees, or remove passive talent trees altogether from the power categories (combat, tech, biotic). - Profiles (Soldier, Infiltrator, Vanguard, and so on): Let the player choose the profile type. - IMPORTANT: Allow the player to respec as many times as they want for a SET PRICE each time (not an increasing price each time they respec). On the other hand, if you wanted to give the player more creative freedom while giving them a lot of points to spend into a lot of powers, then you need to let them use more than 3 powers with a power wheel or tactical pause or something. Global cooldowns instead of individual cooldowns would work better for that. (Heck, global cooldowns would still let you have your multi-profile approach with 3-powers-only, without needing to go into instant-cooldown for switching profiles. Cooldown only happens after you use a power (since all powers go into cooldown).
|
|
inherit
A blade answers only to the hand that wields it
3406
0
Sept 30, 2024 7:12:55 GMT
44,646
dazk
15,835
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
|
Post by dazk on Dec 6, 2022 23:01:07 GMT
Oh yeah, the Voeld vault with level 2 cold hazard and constantly having to go back to the bubbles. Not much fun. But I dont think it's tied to the difficulty level. Out of 6 playthroughs, I've had only one bug that necessitated exiting the game or reloading an earlier save. I've even done a lot of jumping around trying to reach places you're not supposed to, using that hypermobility mod. Still no consequences. Gaben, maybe you should offer your services as play tester because your PC configuration seems to coax out a lot of bugs? Inability to pause in cutscenes reminds me of the flaws of the audio design: it really blows that you can miss unique dialogue if you accidentally run into a random enemy group or jog away just when some ambient dialogue triggers. Reloading won't help if it's squad banter. And also on the Nexus it's pretty much impossible to listen to all dialogue in one playthrough because they play out simultaneously. I suppose it was too difficult to solve and they decided to not even try. Yeah of all the things the audio is the worst thing I think for me. Even the music seems to rise and fade which I find annoying.
|
|
inherit
A blade answers only to the hand that wields it
3406
0
Sept 30, 2024 7:12:55 GMT
44,646
dazk
15,835
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
|
Post by dazk on Dec 6, 2022 23:04:59 GMT
As for not understanding my complaint about profiles, let me try to explain further - There is no level cap. This is dumb. But, it gives you a place to spend XP. XP is progression. Progression is good. More progression. More good. More = better is not a design philosophy that I agree with. I agree with you that nobody is making me play the other profiles, and guess what? I don't lol. I play the game like it has classes, and completely ignore the profile system because it is not in my canon. I also disliked the profile system in MEA, but for different reasons. The profile system in Andromeda is supposedly more flexible than previous games, but somehow manages to be both too restricting and not restricting enough at the same time. Profiles provide unique passive stats and abilities to Ryder (this is good!) However, you are limited to only 3 powers at any time. I have no issues with this restriction, except... - The profiles available to you are dependent on the talent points spent into the various power categories (combat, tech, or biotic). So you cannot use certain profiles unless you spend enough points into the specified categories. - The profiles have ranks, which increase as you spend points into the specified categories. That means you will be spending points into powers you cannot (and will not) be using just for the passive increases. - Each category has at least several passive talent trees (about half of Combat category is just passive talent trees). Several upgrades in these talent trees will increase the more points you spend in that category. That also means you will be spending points into powers you cannot (and will not) be using, just for the passive stat increases. You can map up to 4 profiles, and can switch between them... but why? If you switch to a different profile, you will immediately go on a long cooldown, making switching a waste. (Exception, you switch to a Soldier profile that contains only powers that use power cells instead of cooldowns). So even if you switch from an Engineer profile to another Engineer profile, sorry but you got to wait. If you wanted to restrict players to only three powers at a time: - Lower the maximum amount of available talent points so players can only max 3 power trees, plus passive talents (see next bullet). No sense wasting talent points into powers the player is never going to use. - Either give enough talent points to max 1 to 3 passive talent trees, or remove passive talent trees altogether from the power categories (combat, tech, biotic). - Profiles (Soldier, Infiltrator, Vanguard, and so on): Let the player choose the profile type. - IMPORTANT: Allow the player to respec as many times as they want for a SET PRICE each time (not an increasing price each time they respec). On the other hand, if you wanted to give the player more creative freedom while giving them a lot of points to spend into a lot of powers, then you need to let them use more than 3 powers with a power wheel or tactical pause or something. Global cooldowns instead of individual cooldowns would work better for that. (Heck, global cooldowns would still let you have your multi-profile approach with 3-powers-only, without needing to go into instant-cooldown for switching profiles. Cooldown only happens after you use a power (since all powers go into cooldown). Having played so many times now and playing NG++++++ I have no problem with point allocation obviously so this was not something I have thought about for a long time. I feel however if the game had been supported longer this would have been something that would have been fixed but unfortunately it wasn't. There are probably MODS that fix this stuff though.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
12213
0
Sept 30, 2024 8:37:28 GMT
Deleted
0
Sept 30, 2024 8:37:28 GMT
January 1970
Deleted
|
Post by Deleted on Dec 7, 2022 1:51:15 GMT
Yes, I ignored the 3 power limit in my complaint, and that was a mistake on my part. Just silly... Ryder is underpowered and OP at the same time. Silly limitation, for no reason. ME1 was made for Xbox, had lots of powers. So many things in MEA are a downgrade instead of an upgrade, the decisions made are stunning... but it all goes to 18 months of actual dev time, which leads to ridiculously bad management at every level of the project. No one involved with making the game gets a pass.
Anyways, I finished the vault on Voeld with that mod. Ridiculous that I was literally a minute away from finishing the level, but was soft-locked because I was missing a console and couldn't find it without freezing to death. So much fun, exploring for 3 seconds before having to go back to the console to give yourself a warming bubble again, repeat ad nauseam. Bad design, really bad, but it's over.
So, now I get to go back to Aya and get my heart broken again by all the Angara that tease me but don't really want to bang. Sigh.
The Shut Up SAM mod was not perfect on Voeld, too many comments on weather changes. Then, SAM insisted on letting me know about Resistance caches I had already found. SAM is a really, really dumb AI.
|
|
hulluliini
N3
Posts: 541 Likes: 1,007
Member is Online
inherit
9274
0
Member is Online
Sept 30, 2024 8:29:55 GMT
1,007
hulluliini
541
August 2017
hulluliini
|
Post by hulluliini on Dec 7, 2022 8:11:33 GMT
So, now I get to go back to Aya and get my heart broken again by all the Angara that tease me but don't really want to bang. Sigh. You can bang the historian? And I believe Jaal is bi.
|
|
hulluliini
N3
Posts: 541 Likes: 1,007
Member is Online
inherit
9274
0
Member is Online
Sept 30, 2024 8:29:55 GMT
1,007
hulluliini
541
August 2017
hulluliini
|
Post by hulluliini on Dec 7, 2022 8:13:14 GMT
Oh yeah, the Voeld vault with level 2 cold hazard and constantly having to go back to the bubbles. Not much fun. But I dont think it's tied to the difficulty level. Out of 6 playthroughs, I've had only one bug that necessitated exiting the game or reloading an earlier save. I've even done a lot of jumping around trying to reach places you're not supposed to, using that hypermobility mod. Still no consequences. Gaben, maybe you should offer your services as play tester because your PC configuration seems to coax out a lot of bugs? Inability to pause in cutscenes reminds me of the flaws of the audio design: it really blows that you can miss unique dialogue if you accidentally run into a random enemy group or jog away just when some ambient dialogue triggers. Reloading won't help if it's squad banter. And also on the Nexus it's pretty much impossible to listen to all dialogue in one playthrough because they play out simultaneously. I suppose it was too difficult to solve and they decided to not even try. Yeah of all the things the audio is the worst thing I think for me. Even the music seems to rise and fade which I find annoying. I think I actually edited a game file to increase the volume for music so I could actually HEAR it. Then turned down the volume for dialog and effects. Music has always been a huge part of ME and this is one reason why I suspect nobody on the team was actually a fan of ME.
|
|
inherit
A blade answers only to the hand that wields it
3406
0
Sept 30, 2024 7:12:55 GMT
44,646
dazk
15,835
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
|
Post by dazk on Dec 7, 2022 8:30:29 GMT
So, now I get to go back to Aya and get my heart broken again by all the Angara that tease me but don't really want to bang. Sigh. You can bang the historian? And I believe Jaal is bi. You only get a kiss from Avela the museum curator and a maybe later re the full romance option.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
12213
0
Sept 30, 2024 8:37:28 GMT
Deleted
0
Sept 30, 2024 8:37:28 GMT
January 1970
Deleted
|
Post by Deleted on Dec 7, 2022 15:44:59 GMT
You can bang the historian? And I believe Jaal is bi. You only get a kiss from Avela the museum curator and a maybe later re the full romance option. Yeah, it's mostly about Avela. She is the sweetest, cutest Angaran I know, and we should bang, ok? She stood out in the first PT, so seeing her again made me happy and sad. Jaal and Liam recently put on a Two Man Review for me, which was odd but whatever Sara is going to abuse the mods and bang everythang she cang. I did help Elain with his implants, and didn't kill his mom. They do give Ryder several opportunities to be a psycho in this game. I think choosing them is a little more than I want in most cases, but I did kill someone earlier given the chance. But not Elain's mom... they would have missed the mark, TIM is the guilty one. Always. I am at a point now where I need to choose what to do, the map is mostly unlocked now and I have lots of options. The game does a lot of things right, but is missing follow-thru too often. The could have cut the fetch quests in half or integrated some of them into a better larger quest - there appears to be so much to do, but a lot of it is simply "go back to this map you thought you were done with two visits ago, and fetch Adhi testicles". The sound design is indeed frustrating when the game or SAM drowns out the conversation you were actually trying to listen to. It's all about the time crunch... there is a good game here, it was not finished and it was not polished and that is the fault of upper management at BioWare and EA. The artists, actors, and coders did their best with the time allotted and it is better than it deserves to be while still leaving plenty to be desired.
|
|
Ravenfeeder
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 847 Likes: 2,984
inherit
613
0
Sept 29, 2024 23:26:24 GMT
2,984
Ravenfeeder
847
August 2016
ravenfeeder
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Ravenfeeder on Dec 7, 2022 20:18:28 GMT
Did Liam's PM. Didn't get any good images this time, I was always a second too late to hit the right buttons. It's a fun mission once you get the hang of it.
|
|
inherit
A blade answers only to the hand that wields it
3406
0
Sept 30, 2024 7:12:55 GMT
44,646
dazk
15,835
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
|
Post by dazk on Dec 7, 2022 22:25:36 GMT
You only get a kiss from Avela the museum curator and a maybe later re the full romance option. Yeah, it's mostly about Avela. She is the sweetest, cutest Angaran I know, and we should bang, ok? She stood out in the first PT, so seeing her again made me happy and sad. Jaal and Liam recently put on a Two Man Review for me, which was odd but whatever Sara is going to abuse the mods and bang everythang she cang. I did help Elain with his implants, and didn't kill his mom. They do give Ryder several opportunities to be a psycho in this game. I think choosing them is a little more than I want in most cases, but I did kill someone earlier given the chance. But not Elain's mom... they would have missed the mark, TIM is the guilty one. Always. I am at a point now where I need to choose what to do, the map is mostly unlocked now and I have lots of options. The game does a lot of things right, but is missing follow-thru too often. The could have cut the fetch quests in half or integrated some of them into a better larger quest - there appears to be so much to do, but a lot of it is simply "go back to this map you thought you were done with two visits ago, and fetch Adhi testicles". The sound design is indeed frustrating when the game or SAM drowns out the conversation you were actually trying to listen to. It's all about the time crunch... there is a good game here, it was not finished and it was not polished and that is the fault of upper management at BioWare and EA. The artists, actors, and coders did their best with the time allotted and it is better than it deserves to be while still leaving plenty to be desired. It's all about the banging, that mod rocks. The game unless you have played it multiple times so as to know what to leave till later to streamline doing them is great at overwhelming you with quests at times. I wonder if there is a game guide for MEA that tells you when to do what missions and when to hold off as you'll just have to repeat the trip at some time? Yeah it is very annoying when you are driving in the Nomad and hearing a conversation that you have not heard before (it happens even after 22 PT's) and you drive just too close to something and Sam or Sara yell something out and kill the piece of dialogue. It would be wonderful to have them do at least 5 more updates of the game, the first part would be easy just using MODS like MEA Fix Pack but yeah the audio, the menus and the pacing of the game could do with some help.
|
|
inherit
A blade answers only to the hand that wields it
3406
0
Sept 30, 2024 7:12:55 GMT
44,646
dazk
15,835
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
|
Post by dazk on Dec 7, 2022 22:27:00 GMT
Did Liam's PM. Didn't get any good images this time, I was always a second too late to hit the right buttons. It's a fun mission once you get the hang of it. Yeah it is good, some good laughs but a bit too much jump jetting. "Hold me Liam".
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
12213
0
Sept 30, 2024 8:37:28 GMT
Deleted
0
Sept 30, 2024 8:37:28 GMT
January 1970
Deleted
|
Post by Deleted on Dec 8, 2022 0:27:40 GMT
Drifting the Nomad on Elaaden is pretty fun. Fully upgraded, the thing really does haul ass!
All it needs is a cannon, and it would be Mako 2.0. Still, fast wheels go vrrrm.
I still have no idea what people are talking about when they say the gameplay is smoother, more fluid, etc... Ryder is a clutz and often doesn't go just where you want to go. This often means falling to your death. Sure, some of this is just git gud, but some of it is also not amazing controls.
Combat is such a cluster... enemy spawns from everywhere even though they all get off the ship together. As a Vanguard, the gameplay is so automatic, just Charge and Melee and Charge and Melee... sometimes takes a second to find the scaredy cat idiot shooting at me, but it's not like they hurt me, mostly just a nuisance. It is fun, it is Mass Effect, but to me it is not better than previous games, just different.
That last paragraph is completely subjective, so feel free to ignore it.
|
|
inherit
401
0
1
Sept 30, 2024 8:16:47 GMT
43,443
DragonKingReborn
21,195
August 2016
dragonkingreborn
http://bsn.boards.net/threads/recent/143
https://i.imgur.com/1myVt9D.jpg
DragonKingReborn
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
887
590
|
Post by DragonKingReborn on Dec 8, 2022 5:28:03 GMT
It was always a bit bemusing for me, watching ME players 'discuss' the relative merits of the Trilogy vs Andromeda. I hadn't played the Trilogy and had play MEA only once some months after the patching was complete and the din had died down. I thought MEA was fine. I recently played the Trilogy for the first time with MELE and really enjoyed it. It wasn't perfect, though, and I feel I benefited re: 'the Ending' with not having to wait years in between games. And I have also been playing MEA for a second time on and off. And to see if I can make everyone made at me...I think the Trilogy is better than MEA, comfortably. I think MEA is better than any one Trilogy title, comfortably. Edit: ...and all of them combined are still below DA2...
|
|
inherit
A blade answers only to the hand that wields it
3406
0
Sept 30, 2024 7:12:55 GMT
44,646
dazk
15,835
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
|
Post by dazk on Dec 8, 2022 5:36:16 GMT
It was always a bit bemusing for me, watching ME players 'discuss' the relative merits of the Trilogy vs Andromeda. I hadn't played the Trilogy and had play MEA only once some months after the patching was complete and the din had died down. I thought MEA was fine. I recently played the Trilogy for the first time with MELE and really enjoyed it. It wasn't perfect, though, and I feel I benefited re: 'the Ending' with not having to wait years in between games. And I have also been playing MEA for a second time on and off. And to see if I can make everyone made at me...I think the Trilogy is better than MEA, comfortably. I think MEA is better than any one Trilogy title, comfortably. That GIF is madness. I think what you are saying re the totality of MET being better than MEA is quite right BUT purely in terms of characters and story I think all the MET titles individually are better written than MEA. I however really enjoy MEA form a gameplay perspective and some of the characters are great and the story is good but they left so many open ended plot points which hurts it. I really hope if MEA is not properly integrated into ME4 then that at least some of those plot lines are resolves, namely who are the Jardaan, who is the mysterious benefactor and did Jaal and Sara have a baby ( ) and what was its name?
|
|
hulluliini
N3
Posts: 541 Likes: 1,007
Member is Online
inherit
9274
0
Member is Online
Sept 30, 2024 8:29:55 GMT
1,007
hulluliini
541
August 2017
hulluliini
|
Post by hulluliini on Dec 8, 2022 9:27:31 GMT
It was always a bit bemusing for me, watching ME players 'discuss' the relative merits of the Trilogy vs Andromeda. I hadn't played the Trilogy and had play MEA only once some months after the patching was complete and the din had died down. I thought MEA was fine. I recently played the Trilogy for the first time with MELE and really enjoyed it. It wasn't perfect, though, and I feel I benefited re: 'the Ending' with not having to wait years in between games. And I have also been playing MEA for a second time on and off. And to see if I can make everyone made at me...I think the Trilogy is better than MEA, comfortably. I think MEA is better than any one Trilogy title, comfortably. That GIF is madness. I think what you are saying re the totality of MET being better than MEA is quite right BUT purely in terms of characters and story I think all the MET titles individually are better written than MEA. I however really enjoy MEA form a gameplay perspective and some of the characters are great and the story is good but they left so many open ended plot points which hurts it. I really hope if MEA is not properly integrated into ME4 then that at least some of those plot lines are resolves, namely who are the Jardaan, who is the mysterious benefactor and did Jaal and Sara have a baby ( ) and what was its name? The right question is, did Sara, Vetra and Suvi adopt a baby together and what was its name?
|
|
inherit
The homeostatic problem-solving structure
8860
0
Apr 26, 2022 11:22:31 GMT
8,881
Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
4,957
Jun 29, 2017 12:57:11 GMT
June 2017
legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
LegendCNCD / AsariLoverFI
|
Post by Unicephalon 40-D on Dec 8, 2022 9:57:43 GMT
I personally think MEA characters > MET characters - played both a lot of times through. MEA characters feel MUCH more alive and real. When I'm in MET I already know the characters are mostly just information poles standing there, but in MEA they just feel so much more alive in every way. I'd rate any of them over MET characters, even with them having 3 games under, they still are mostly info poles... Citadel DLC changed this a bit, but unfortunately its the only place there and the game the DLC is in, is not made to support it. MEA gives them time to evolve in the banters, ME2 is just awful how the characters are (edit: returning characters are mostly ok). My biggest gripe is Jack whom I just forget down there if I ever play ME2 again. Nobody has been so childish acting in the game than her and maybe Zaeed for me. Its supposed to be darker grittier but these days I'm just shaking my head and going yeah no. Anyway, there are technology limits etc. which were back then even larger.. The story might be better in MET but I'm not feeling it anymore except in ME1, but especially ME3 (was partially ruined by the awfully clunky (and dead) multiplayer part) is a slog of depressing war I dont think I'm gonna go through anymore. ... I've been thinking of starting ME1 but I guess it'll go to next year, as I dont like using gamepad as much as KB&M (I have MELE on PS5 - not installed right now).
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
12213
0
Sept 30, 2024 8:37:28 GMT
Deleted
0
Sept 30, 2024 8:37:28 GMT
January 1970
Deleted
|
Post by Deleted on Dec 8, 2022 17:54:56 GMT
Ban DKR, for the gif alone. Madness Eta - to stay on topic, I happily killed Aroane today. Just walked thru Sloane Kelly's door... I am much more sympathetic to her this PT, I have seen through Tann's BS, so this will be an interesting confrontation as I remember nothing about it other than last time she ded. E2 - Oh... this is one of those quests that gates a bunch of content due to player agency. May back burner, oh well E3 - Let me put on my monacle, ascot and top hat before I say this.... I am such an example of the Mustard Race, that I had completed all of those quests already. Charlatan's Charlatan, Mixed Messages... there were like 5 or 6, mostly fluff quests. Did em anyway, for the nookie. Because I get a lot, because in space fantasy land the STDs don't stick to me. E4 - I did not see any of this coming. How very interesting! E5 - I have to admit this game is growing on me. Growing on me like the searing pain of an infected flesh wound. (Thanks Jaal lol)
|
|
inherit
401
0
1
Sept 30, 2024 8:16:47 GMT
43,443
DragonKingReborn
21,195
August 2016
dragonkingreborn
http://bsn.boards.net/threads/recent/143
https://i.imgur.com/1myVt9D.jpg
DragonKingReborn
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
887
590
|
Post by DragonKingReborn on Dec 8, 2022 19:13:45 GMT
You should watch the movie it is from. Ban DKR, for the gif alone. I approve this message.
|
|
inherit
A blade answers only to the hand that wields it
3406
0
Sept 30, 2024 7:12:55 GMT
44,646
dazk
15,835
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
|
Post by dazk on Dec 8, 2022 23:38:06 GMT
Ban DKR, for the gif alone. Madness Eta - to stay on topic, I happily killed Aroane today. Just walked thru Sloane Kelly's door... I am much more sympathetic to her this PT, I have seen through Tann's BS, so this will be an interesting confrontation as I remember nothing about it other than last time she ded. E2 - Oh... this is one of those quests that gates a bunch of content due to player agency. May back burner, oh well E3 - Let me put on my monacle, ascot and top hat before I say this.... I am such an example of the Mustard Race, that I had completed all of those quests already. Charlatan's Charlatan, Mixed Messages... there were like 5 or 6, mostly fluff quests. Did em anyway, for the nookie. Because I get a lot, because in space fantasy land the STDs don't stick to me. E4 - I did not see any of this coming. How very interesting! E5 - I have to admit this game is growing on me. Growing on me like the searing pain of an infected flesh wound. (Thanks Jaal lol) The game does not go into a lot of depth re Sloane Kelly but the book Nexus Uprising gives you a lot more info about that whole event and Tann, The Krogan and Kelly. It isn't a masterpiece of writing but it does make you a bit more sympathetic towards Sloane. However I nearly always let her eat lead, as Drack says if you ask him in Krallas Song "I am no fan of Tann but Loyalty Counts" or something like that.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
12213
0
Sept 30, 2024 8:37:28 GMT
Deleted
0
Sept 30, 2024 8:37:28 GMT
January 1970
Deleted
|
Post by Deleted on Dec 9, 2022 3:46:21 GMT
Well, I killed her last time. This time, Reyes took a bullet to the back. I may be that "cool chic" but dammit don't lie to me it's real simple. Sloane will survive, under a watchful eye. This Ryder is pragmatic and a little mean-spirited, but wants a fair shake for all races, more peaceful/less murderous ways of dealing with local fauna, and lots of no-strings sexytime. Peebee double-checking with me during teh sex - haha, I'm way ahead of you sister, you were just ok for me dawg
|
|
hulluliini
N3
Posts: 541 Likes: 1,007
Member is Online
inherit
9274
0
Member is Online
Sept 30, 2024 8:29:55 GMT
1,007
hulluliini
541
August 2017
hulluliini
|
Post by hulluliini on Dec 9, 2022 8:30:53 GMT
I personally think MEA characters > MET characters - played both a lot of times through. MEA characters feel MUCH more alive and real. When I'm in MET I already know the characters are mostly just information poles standing there, but in MEA they just feel so much more alive in every way. I'd rate any of them over MET characters, even with them having 3 games under, they still are mostly info poles... Citadel DLC changed this a bit, but unfortunately its the only place there and the game the DLC is in, is not made to support it. MEA gives them time to evolve in the banters, ME2 is just awful how the characters are (edit: returning characters are mostly ok). My biggest gripe is Jack whom I just forget down there if I ever play ME2 again. Nobody has been so childish acting in the game than her and maybe Zaeed for me. Its supposed to be darker grittier but these days I'm just shaking my head and going yeah no. Anyway, there are technology limits etc. which were back then even larger.. The story might be better in MET but I'm not feeling it anymore except in ME1, but especially ME3 (was partially ruined by the awfully clunky (and dead) multiplayer part) is a slog of depressing war I dont think I'm gonna go through anymore. ... I've been thinking of starting ME1 but I guess it'll go to next year, as I dont like using gamepad as much as KB&M (I have MELE on PS5 - not installed right now). MEA is definitely an improvement in this regard. Bioware listened to the fans and made sure there was a lot of squad banter, not just with the player character but between squad members. Also, Andromeda is a loooong game so there is more time to develop the characters and it's continuous - if you compare to eg Kaidan/Ashley who are basically absent in the middle of the trilogy so there is no development, and of course Miranda is a new character in ME2, James is new in ME3, they just don't get the same amount of screen time. On the other hand, I think the characters don't really fit the world. Why was hothead Liam assigned to the Tempest? Why can't Ryder refuse to take him? Or Vetra, who is a complete unknown? Why can't we dump PeeBee after she nearly killed Ryder? Why can't we replace Addison who doesn't want the job, since clearly you don't need to have any job-specific knowledge or skills in order to be assigned any role in the Initiative?
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
12213
0
Sept 30, 2024 8:37:28 GMT
Deleted
0
Sept 30, 2024 8:37:28 GMT
January 1970
Deleted
|
Post by Deleted on Dec 9, 2022 15:02:56 GMT
I would like to know what the hell any of my squad is saying, but the instant some random waypoint that is not visible is crossed, that banter gets cut off by SAM, another squadmate with a warning (thanks) or the idiot squadmate that was bantering, cuts themself off mid-sentence to warn me about a pothole, then proceeds to forget about what they were saying and go silent.
The amount of VO that I was interested in and cared about, that was cut off mid-sentence, is enormous. Really sad. Disappointing. Unacceptable.
This goes to testing/complete lack thereof, which we already knew about and have complained about fully. Still.... God dammit. This was going to be a good game. It is barely passable for me as it stands, and only a fan of the franchise would keep playing. Which I am. I understand people loving the game and characters, but their patience for bullshit that I have described is far greater than mine. Rather than pass any more judgement, I will end this rant here.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
12213
0
Sept 30, 2024 8:37:28 GMT
Deleted
0
Sept 30, 2024 8:37:28 GMT
January 1970
Deleted
|
Post by Deleted on Dec 9, 2022 21:31:44 GMT
I shot Peebee's ex and let her fall to her death. If I could have saved her and killed Peebee right then, would have been glad to. She is a dangerous person, and not being able to exile her is awful. She actively fucks over Ryder and crew multiple times and could have got them killed. I know that what comes next will be disappointing as hell because this game tells us that nothing matters and everything is forgiveable, but I just needed to say - I hate Peebee. Edit - lol, everything's cool we all love each other here, loyalty achieved. Situation normal.... How are you?
|
|