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A blade answers only to the hand that wields it
3406
0
44,705
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15,856
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Sept 20, 2017 6:01:12 GMT
Sara advanced all the way through the initial Eos visit. She then returned to the Nexus to see what these "extended Pathfinder duties" of which Addison speaks might be. A few minor tasks were knocked out on the way to Operations, and I saved while standing before Addison. My wife insisted we hang out, so what am I to do? As I mentioned elsewhere, I'm having a lot of fun with Vanguard [Charge/Annihilation/Energy Drain]. I expected it to be boring, but it's not at all. It is incredibly strong, but this game isn't hard, anyway. This Vanguard has so many ways to eliminate foes that I'm really impressed. Combats often have more variety now than with any other build I've ever used. I prime and detonate; charge; shoot; melee; dodge.... any or all of this can happen within 6 seconds or so. It's pretty damn fun. I intend to try out Sentinel and Explorer builds that employ Annihilation, as well. We'll see how those go. I used to mostly avoid shotguns; and I used melee attacks as a fallback option. Now, though, I've seen the light and use my Hesh-FASP and Metamaterial Blade (Asari Sword) with great joy. They are ridiculously effective and fun to use. I guess the theme of this post is that my current PT is already eye-opening, and I just established Prodromos. I hope to discover more new ways to have fun in Andromeda as the story and gameplay continues unfolding. I'm glad I decided to begin this "use only new builds" PT. I'm also particularly pleased with the face I've created for Sara. She's pretty, but not a beauty queen. I enjoy characters who aren't physically "perfect", or distractingly attractive (as in stretching verisimilitude). Characters that look like real, somewhat average people help me really settle into the story. I'm not sure that I'd ever consciously realized this before today. My latest Sara, I am of the same mind re the looks. I had to change a couple because they were too distracting.
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Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
4,960
Jun 29, 2017 12:57:11 GMT
June 2017
legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
LegendCNCD / AsariLoverFI
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Post by Unicephalon 40-D on Sept 20, 2017 6:26:19 GMT
Sara advanced all the way through the initial Eos visit. She then returned to the Nexus to see what these "extended Pathfinder duties" of which Addison speaks might be. A few minor tasks were knocked out on the way to Operations, and I saved while standing before Addison. My wife insisted we hang out, so what am I to do? As I mentioned elsewhere, I'm having a lot of fun with Vanguard [Charge/Annihilation/Energy Drain]. I expected it to be boring, but it's not at all. It is incredibly strong, but this game isn't hard, anyway. This Vanguard has so many ways to eliminate foes that I'm really impressed. Combats often have more variety now than with any other build I've ever used. I prime and detonate; charge; shoot; melee; dodge.... any or all of this can happen within 6 seconds or so. It's pretty damn fun. I intend to try out Sentinel and Explorer builds that employ Annihilation, as well. We'll see how those go. I used to mostly avoid shotguns; and I used melee attacks as a fallback option. Now, though, I've seen the light and use my Hesh-FASP and Metamaterial Blade (Asari Sword) with great joy. They are ridiculously effective and fun to use. I guess the theme of this post is that my current PT is already eye-opening, and I just established Prodromos. I hope to discover more new ways to have fun in Andromeda as the story and gameplay continues unfolding. I'm glad I decided to begin this "use only new builds" PT. I'm also particularly pleased with the face I've created for Sara. She's pretty, but not a beauty queen. I enjoy characters who aren't physically "perfect", or distractingly attractive (as in stretching verisimilitude). Characters that look like real, somewhat average people help me really settle into the story. I'm not sure that I'd ever consciously realized this before today. My latest Sara, I am of the same mind re the looks. I had to change a couple because they were too distracting. She's prettay!! Like a country girl
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A blade answers only to the hand that wields it
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dazk
15,856
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Sept 20, 2017 6:47:12 GMT
My latest Sara, I am of the same mind re the looks. I had to change a couple because they were too distracting. She's prettay!! Like a country girl tHANK YOU, THAT WAS MY AIM JUST A PLAIN jANE
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2,710
HYR
Join RadLounge!!! Go to: radlounge.boards.net
1,770
August 2016
hyr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
HYRforTheWIN
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Post by HYR on Sept 24, 2017 17:24:39 GMT
I posted this in the wrong place. I did not see this thread. My thanks to fraggle for pointing me to it. I'll repost, I just got Andrahmahdah and have started playing. Yeah I'd heard it was not very good, but... Some very early first-impressions as I've dived in... + Premise ... I had a "wait and see"-attitude towards the idea of Mass Effect moving into another galaxy. So far + Multiplayer combat/controls ... from playing the tutorial, this looks/feels *really* good! I had a lot of fun playing ME3MP so I have high hopes for MEAMP. I expect this will be where most of my enjoyment will come from (though I generally prefer a strong single-player campaign, realistically I think MP will be the strength of MEA). – Player Character ... a lot of autodialogue right off the bat. Too much. Thus far, the dialogue wheel/options/responses have been a lot like those in DA:I, and that is worrisome. I felt like the Inquisitor was a very lifeless character, and Ryder is giving me very much the same sorts of vibes right now. This may be an overreaction by me, though. We'll see. So yeah, I'll be chronicling my ME:A experience as I go through it. I've remained relatively unspoiled and will keep it that way.
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February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Sept 25, 2017 2:00:53 GMT
So I have been busy lately which has eaten in to my game playing time Over the past couple of days have been squeezing in small amounts of time including finishing up on Havarl and starting Voeld. So Voeld threw a new problem at me on arrival, for some reason the "Life Support" meter was decreasing far faster than usual meaning even getting from the Tempest to the base I almost died before getting to the first heater Didn't think too much about it, got in the Nomad to head down from the base and hit the encounter with Angara but I couldn't even kill half the Kett before I died as again my life support just dropped so quickly. 4 attempts and 4 deaths and I was about to rage quit and I thought I'll try one more time and "WHAT" nothing. Defeated the Kett without the Life Support meter even displaying!!!!! So I thought this is too good to be true but it wasn't and after 3 or 4 hrs on Voeld the last couple of days, no life support meter at all and I haven't even reset the vault yet???? Lets just say that it is a nice surprise to have a bug/glitch actually work out for you Off to Voeld again shortly and will see if my luck holds out after resetting the vault Back to Voeld shortly
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Aug 10, 2023 15:52:18 GMT
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cmoe
1,364
April 2017
cmoe
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by cmoe on Sept 25, 2017 2:19:31 GMT
So I have been busy lately which has eaten in to my game playing time Over the past couple of days have been squeezing in small amounts of time including finishing up on Havarl and starting Voeld. So Voeld threw a new problem at me on arrival, for some reason the "Life Support" meter was decreasing far faster than usual meaning even getting from the Tempest to the base I almost died before getting to the first heater Didn't think too much about it, got in the Nomad to head down from the base and hit the encounter with Angara but I couldn't even kill half the Kett before I died as again my life support just dropped so quickly. 4 attempts and 4 deaths and I was about to rage quit and I thought I'll try one more time and "WHAT" nothing. Defeated the Kett without the Life Support meter even displaying!!!!! So I thought this is too good to be true but it wasn't and after 3 or 4 hrs on Voeld the last couple of days, no life support meter at all and I haven't even reset the vault yet???? Lets just say that it is a nice surprise to have a bug/glitch actually work out for you Off to Voeld again shortly and will see if my luck holds out after resetting the vault Back to Voeld shortly Voeld is sneaky like that.. One minute it's just too cold to do a thing, next thing ya know the cold doesn't affect you anymore.. It's why I love that planet..
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Element Zero
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elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Sept 25, 2017 4:26:25 GMT
dazk , aren't you playing Insanity this time? The hazards are far more deadly with Insanity. With Patch 1.06 all Level 1 Hazards were removed from Voeld. You'll still find Level 2s, but Level 1 is initially absent. Once you go into either of Voeld's vaults, the bug is fixed. I generally do all open content before entering either vault, now. I roll my eyes when I see what minor temperature extremes the suits can't handle. That being the case, I try to abuse this bug to the full. I didn't do anything in Andromeda today. I honestly hate Sara's VA so much that it's killing my desire to continue. It gets worse each PT with Sara. I don't want to lose all of my progress, but I'm not sure that I can finish another Sara PT. I will likely start a new Scott, or just take another break from the game. I just finished Voeld 100%, aside from the Moshae's rescue. The game really opens after that mission, so I may try to stick it out at least through that. I enjoy making custom Saras. It's fun to see them come to life. I don't like the overly aged custom Scotts nearly as much as Brewis-Ryder. The reverse is true for the VAs. I think Tom killed it, and Fryda whiffed badly. Sigh. I have discovered just how cool Annihilation is during this PT. It has great visuals and audio, in addition to great mechanics. I love destroying remnant, or tearing up a kett camp, and seeing a cloud of floating debris afterward. It's just badass to see the wreckage you've created. I'll certainly be building more characters with Annihilation on tap. The Vanguard [Charge/Annihilation/Energy Drain] build I've been using is starting to get just a bit boring. It's so powerful, and feels a bit repetitive. I use ED+Charge to immediately start off every encounter with tech-explosive aggression. Even those crazy deadly random encampments on Voeld are a breeze with this build. With anything else, I approach those with caution and careful positioning. With this build, though, I just charge into the fray. Even if I get caught in a kill-zone, Energy Drain sets the health and shields to regenerating. Charge provides a quick escape, shield boost and attack, all in one. I may soon try a close-quarters Sentinel build as an alternative to the Vanguard. Sentinel [Lance/Annihilation/Energy Drain] would be more risky and challenging to play, I think. Edit: I'm not sure why my iPad insists on adding "a" before both Voeld and Kadara.
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
Posts: 8,202 Likes: 25,380
inherit
214
0
25,380
melbella
Trouble-shooting Space Diva
8,202
August 2016
melbella
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Sept 25, 2017 4:46:57 GMT
Yeah, it's disappointing to not want to play more Sara due to the VA (oh, the irony, that she's the one nominated for whatever that award is). It's another reason I combined my Liam/Reyes romances to a single game for the most part.
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A blade answers only to the hand that wields it
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0
44,705
dazk
15,856
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Sept 25, 2017 6:37:19 GMT
dazk , aren't you playing Insanity this time? The hazards are far more deadly with Insanity. Element Zero Yeah playing on insanity, just fought the architect on Voeld - aaaaaaaagggggggggghhhhhhhhhhhh Only died once, didn't help that the game wasn't registering damage on a couple of occasions against the Architect The enviro thing was a definite glitch, after the 4 virtually instant deaths after getting out of the Nomad for the first mission on the 5th reload the Safety meter never even showed anywhere on Voeld until I reset the vault. Yeah I am the same I leave the vault as long as I can as well I am sorry you and melbella don't like Sara's VA, I don't mind it, I find Sara's animations more annoying than the voice. Element Zero So I have the Fusion Mod of Adrenaline and a bio-converter and have just gotten the extra augmentation slot, when does the game change the penalty for augmentations and does that include the FMOD penalties as well (I cannot remember)? When that happens I'll create the Valkyrie, just need a few more Kinetic Coils but am about to open Aya up so that'll help
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February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Sept 25, 2017 6:40:12 GMT
Hey Element Zero I want to try Tactical Cloak, I am using Concussive Shot/Turbocharge/Flak Cannon, will likely drop Concussive but wondered what are your tactics when using Tactical Cloak, that is how to do you approach combat with Tactical Cloak and how do you use it in combat?
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ღ Voice of Reason
169
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17,031
Element Zero
7,271
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Sept 25, 2017 6:51:29 GMT
dazk , aren't you playing Insanity this time? The hazards are far more deadly with Insanity. Element Zero Yeah playing on insanity, just fought the architect on Voeld - aaaaaaaagggggggggghhhhhhhhhhhh Only died once, didn't help that the game wasn't registering damage on a couple of occasions against the Architect The enviro thing was a definite glitch, after the 4 virtually instant deaths after getting out of the Nomad for the first mission on the 5th reload the Safety meter never even showed anywhere on Voeld until I reset the vault. Yeah I am the same I leave the vault as long as I can as well I am sorry you and melbella don't like Sara's VA, I don't mind it, I find Sara's animations more annoying than the voice. Element Zero So I have the Fusion Mod of Adrenaline and a bio-converter and have just gotten the extra augmentation slot, when does the game change the penalty for augmentations and does that include the FMOD penalties as well (I cannot remember)? When that happens I'll create the Valkyrie, just need a few more Kinetic Coils but am about to open Aya up so that'll help You'll need to purchase the Cryopod perk that halves the penalties. It's in Commerce, requires Grey Market Connections I, Market Dominance, and Kadara 90% Viability. It will halve the cooldown penalty, though you'll rarely notice, most likely. You should be killing things so quickly that you rarely have to endure cooldowns. If you're going to use a Bioconverter, you should probably max Team Support, choosing the "Life Support" evo at Tier 6. Assuming that you're still using Incinerate, Assault Turret, Energy Drain, Tactical Cloak or another tech power, it will regenerate health faster than the Bioconverter consumes it. It's what makes pretty much any tech-skill user invincible. Any time you use a tech skill, you regenerate. This includes merely telling the Turret or Zap to target an enemy. I'm pretty sure it only activates once every 12 seconds, but that's more than enough to become immortal.
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August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Sept 25, 2017 6:56:20 GMT
Hey Element Zero I want to try Tactical Cloak, I am using Concussive Shot/Turbocharge/Flak Cannon, will likely drop Concussive but wondered what are your tactics when using Tactical Cloak, that is how to do you approach combat with Tactical Cloak and how do you use it in combat? The FMoA is huge for this. When leveling, always choose the evolution that grants damage. Choose the tier 6 evo that gives you 2 seconds after attacking before the cloak drops. You cloak, shoot with your +90% damage boost, and likely kill at least one thing. If not, finish it off with standard fire or with Turbocharge. Killing the target will reset your cooldown for Tactical Cloak. You can spend nearly the entirety of combat cloaked, with that huge damage boost almost always active. Even against Architects, using Tac Cloak and Turbocharge in tandem will shred your target in seconds.
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A blade answers only to the hand that wields it
3406
0
44,705
dazk
15,856
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Sept 25, 2017 7:13:30 GMT
Hey Element Zero I want to try Tactical Cloak, I am using Concussive Shot/Turbocharge/Flak Cannon, will likely drop Concussive but wondered what are your tactics when using Tactical Cloak, that is how to do you approach combat with Tactical Cloak and how do you use it in combat? The FMoA I said huge for this. When leveling, always choose the evolution that grants damage. Choose the tier 6 evo that gives you 2 seconds after attacking before the cloak drops. You cloak, shoot with your +90% damage boost, and likely kill at least one thing. If not, finish it off with standard fire or with Turbocharge. Killing the target will reset your cooldown for Tactical Cloak. You can spend nearly the entirety of combat cloaked, with that huge damage boost almost always active. Even against Architects, using Tac Cloak and Turbocharge in tandem will shred your target in seconds. Great thanks
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inherit
A blade answers only to the hand that wields it
3406
0
44,705
dazk
15,856
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Sept 25, 2017 7:14:00 GMT
Element Zero Yeah playing on insanity, just fought the architect on Voeld - aaaaaaaagggggggggghhhhhhhhhhhh Only died once, didn't help that the game wasn't registering damage on a couple of occasions against the Architect The enviro thing was a definite glitch, after the 4 virtually instant deaths after getting out of the Nomad for the first mission on the 5th reload the Safety meter never even showed anywhere on Voeld until I reset the vault. Yeah I am the same I leave the vault as long as I can as well I am sorry you and melbella don't like Sara's VA, I don't mind it, I find Sara's animations more annoying than the voice. Element Zero So I have the Fusion Mod of Adrenaline and a bio-converter and have just gotten the extra augmentation slot, when does the game change the penalty for augmentations and does that include the FMOD penalties as well (I cannot remember)? When that happens I'll create the Valkyrie, just need a few more Kinetic Coils but am about to open Aya up so that'll help You'll need to purchase the Cryopod perk that halves the penalties. It's in Commerce, requires Grey Market Connections I, Market Dominance, and Kadara 90% Viability. It will halve the cooldown penalty, though you'll rarely notice, most likely. You should be killing things so quickly that you rarely have to endure cooldowns. If you're going to use a Bioconverter, you should probably max Team Support, choosing the "Life Support" evo at Tier 6. Assuming that you're still using Incinerate, Assault Turret, Energy Drain, Tactical Cloak or another tech power, it will regenerate health faster than the Bioconverter consumes it. It's what makes pretty much any tech-skill user invincible. Any time you use a tech skill, you regenerate. This includes merely telling the Turret or Zap to target an enemy. I'm pretty sure it only activates once every 12 seconds, but that's more than enough to become immortal. Thanks will review my passives
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Tiberius
N2
EA Motive
Posts: 74 Likes: 1,890
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EA Motive
211
0
1,890
Tiberius
74
August 2016
tiberius
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Post by Tiberius on Sept 25, 2017 21:19:45 GMT
Edit: On the off chance that Ian still visits this forum-- I'm still loving this game, Tiberius , as my recent posts in this thread show! You built some of the finest gameplay ever made into this game. I'm completed 7 full SP PTs, and more partials. The mechanics lend themselves to endless permutations, both with the characters and gear. Thanks so much for creating such a great game! I hope to see these characters again, someday. Either way, this game will bring me pleasure for years to come. Thanks! Glad to hear you’re having such a great time, and trying so many permutations!
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SofaJockey
Not a jockey. Has a sofa.
13,368
August 2016
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SofaJockey
6000
7164
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Post by SofaJockey on Sept 26, 2017 0:11:36 GMT
Edit: On the off chance that Ian still visits this forum-- I'm still loving this game, Tiberius , as my recent posts in this thread show! You built some of the finest gameplay ever made into this game. I'm completed 7 full SP PTs, and more partials. The mechanics lend themselves to endless permutations, both with the characters and gear. Thanks so much for creating such a great game! I hope to see these characters again, someday. Either way, this game will bring me pleasure for years to come. Didn't do as many PT's as you, but was pleased to max out my Ryder.
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♨ Retired
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0
Member is Online
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August 2016
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Post by themikefest on Sept 26, 2017 0:54:26 GMT
I'm completed 7 full SP PTs, and more partials. Not bad. Have you completed a speedrun?
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ღ Voice of Reason
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Sept 26, 2017 4:24:06 GMT
I've completed 7 full SP PTs, and more partials. Not bad. Have you completed a speedrun? Not yet. I'll have to overcome my gaming OCD and do one. I did some with ME1. Maybe I'll use my Level-132 character to do the speedrun. The completely leveled, totally overpowered character might make me feel more free to skip parts of the story. All of my PTs have been completionist. I'm about 2/3 through #8, at present. I may take a break after this one. I have been thinking of visiting HZD, again. I haven't played it since NG+ and two additional trophies were added. I'm still experiencing new part banter after so many PTs. I've been making myself mixup the party a bit more, and have been rewarded for it. I pushed through my fatigue with Sara/Fryda fatigue, and completed Liam's LM and most of Kadara, today. Since I don't feel invested in this particular character/PT, I might make myself side with the Collective. I'll be fighting every inclination in doing so, but at least I'll see the result at least once.
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Aug 10, 2023 15:52:18 GMT
4,826
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1,364
April 2017
cmoe
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by cmoe on Sept 26, 2017 15:01:48 GMT
Not bad. Have you completed a speedrun? Not yet. I'll have to overcome my gaming OCD and do one. I did some with ME1. Maybe I'll use my Level-132 character to do the speedrun. The completely leveled, totally overpowered character might make me feel more free to skip parts of the story. All of my PTs have been completionist. I'm about 2/3 through #8, at present. I may take a break after this one. I have been thinking of visiting HZD, again. I haven't played it since NG+ and two additional trophies were added. I have the same problem. My OCD hates skipping anything. It took me doing 7 PTs of DAI before I started doing something resembling a speedrun (my version still takes close to 20+ hours). I have done 4 MEA PTs and all are in the 90% completion range. I've been holding off on a second HZD run, waiting for the DLC. I am looking forward to it.
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elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Sept 26, 2017 20:32:08 GMT
I've done a lot, today, but the most noteworthy thing is that I finally let Reyes have Kadara Port. I regretted it nearly immediately, but let it ride. When I was finally overcome completely by disgust and dread after speaking with Keema, it was too late to reload a save. (That's good, since I want to see it through.)
I'm not sure how anyone can think this is the better option. There are clear signals everywhere that this will go badly. I think most everyone knows how I felt about this choice beforehand. It was interesting having NPCs warn me of Reyes' untrustworthiness and inevitable betrayal. They sounded a lot like my own arguments on the BSN. Keema's inner darkness seemed to rise to the surface. She didn't even try to disguise her avarice and hunger for power. Reyes said nothing to put my mind at ease. Dr. Nakamoto pointed out that things would be very bloody, very soon, as the Exiles still heavily outnumber the Collective. As I feared, the Exiles also blame Ryder and the Initiative for Sloane's shady death. (Reyes likely leaked the story.) Exiles who might've come around, in time, have now had their distrust and bitterness toward the Ai reaffirmed.
Having finally seen both sides now, I feel like Reyes was a trap laid by BioWare. I'm confident that siding with the Collective would've proven to be the "wrong" choice (as in more difficult, trap choice) in a sequel. Logic told me as much from the start, and the clear affirmation from in-game sources makes me even more sure. I doubt we will ever learn, sadly, since a sequel seems unlikely.
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February 2017
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Sept 28, 2017 0:00:04 GMT
I've done a lot, today, but the most noteworthy thing is that I finally let Reyes have Kadara Port. I regretted it nearly immediately, but let it ride. When I was finally overcome completely by disgust and dread after speaking with Keema, it was too late to reload a save. (That's good, since I want to see it through.) I'm not sure how anyone can think this is the better option. There are clear signals everywhere that this will go badly. I think most everyone knows how I felt about this choice beforehand. It was interesting having NPCs warn me of Reyes' untrustworthiness and inevitable betrayal. They sounded a lot like my own arguments on the BSN. Keema's inner darkness seemed to rise to the surface. She didn't even try to disguise her avarice and hunger for power. Reyes said nothing to put my mind at ease. Dr. Nakamoto pointed out that things would be very bloody, very soon, as the Exiles still heavily outnumber the Collective. As I feared, the Exiles also blame Ryder and the Initiative for Sloane's shady death. (Reyes likely leaked the story.) Exiles who might've come around, in time, have now had their distrust and bitterness toward the Ai reaffirmed. Having finally seen both sides now, I feel like Reyes was a trap laid by BioWare. I'm confident that siding with the Collective would've proven to be the "wrong" choice (as in more difficult, trap choice) in a sequel. Logic told me as much from the start, and the clear affirmation from in-game sources makes me even more sure. I doubt we will ever learn, sadly, since a sequel seems unlikely. Its weird but I don't get that feeling at all, I think he is devious and a liar but I just think that he really does want to do the right thing by the Initiative and that the means he has at his disposal are all he has to use. Yes he may want to play it to his benefit but what does he get out of helping the AI set up an outpost and protecting it other than stability for his smuggling? Re Keema, wow strong emotions all I got from it was a certain smugness and that she was glad that the Angara had a better say in Kadara now. The whole cigar thing was way over the top but I thought that was just a bad design choice. Element Zero you may well be right and I may have been baited by Bioware but it just doesn't feel that way to me. I think we have all been conned, Umi is the Benefactor and Reyes is her lapdog
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Post by HYR on Sept 28, 2017 0:52:48 GMT
So I pushed ahead on Habitat 7 (I think that's what it was called, ... so much stuff goes over my head in playthrough #1).
--> 1st-contact: as much as I hate being the stereotypical xenophobic human, if both alien parties are armed at first contact, there is no way it's going to end well. I told Liam to take it easy but quickly drew my gun anyway and did not wait too long to fire. Warning shot did not work. Had to kill them. I expressed regret but did what I had to do. Kett seem like this game's Collectors but I'll try to be open-minded nonetheless.
--> Greer: I was finding it impossible to get to where he was marked on my map and did not want to be lame and Google it either, so I did not pursue it. I figured he got got, anyway.
--> Pathfinder/Male Ryder (I named him Felix, picked one of the presets that I found good-looking) does feel a lot more like BioWare's character than one who I'm creating in realtime. Logical, casual, emotional, professional ... they all end up sounding pretty much the same, and large amounts of auto-dialogue blot these out anyway -- just like ole 'Quizzy. Worse yet, he's just very bland. If they are not going to let me shape this character much, then they at least ought to make the character interesting. At this point I'm just hoping he will get more likable, because clearly I am not going to have much influence.
--> First-impression of Liam: he's a blowhard.
--> I try not to get too interested in a LI this early into the game, but man, Cora Harper is a babe. And I like her style in combat. Time will tell if she is someone I legitimately enjoy as a person, too.
--> What I'd heard was correct. Alec Ryder was BAMF. 'Shame what happened to him. Anyway, Felix is taking over now.
--> I got to the Citadel-- sorry, Nexus thingy. 'Looks like my work is cut out for me. I accepted a few sidequests (prisoner, sabotage) but have only half-done them. I went back to get SAM going. Interesting sub-story, makes me think a little...
I didn't like exploration in DA:I and am not really fond of those kinds of games, but I always felt like it might work okay in a space game like ME:A, and so far I do not hate it, so that's good.
Now time for some MP, ... with my boring, level-1 human characters (I played a little Bronze two nights ago, and it worked me pretty good).
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Post by dazk on Sept 30, 2017 1:23:47 GMT
Okay so finally managed to get some decent play time the last couple of days. Sara completed Voeld, the architect battle was difficult on Insanity but it is always difficult and unfortunately Sara didn't pay enough attention to the environmental hazard and froze to death but only once, thank the gods (or Jardaan) for reincarnation and resurrection Retruned to EOS and finished all the missions there, it was weird fighting the EOS architect after the Voeld one, told Advent "No Deal" and then did Liam's loyalty mission. Again it felt weird as I don't normally do Liam's mission till later but Sara is romancing him this game so she was keen to push that agenda. Then headed to Kadara, Completed all the missions there including the vault and now just the politics to focus on Pics of the Day: Shared a laugh with Liam: Met the queen: Met the Doctor: Met the Spy Master And killed stuff (loving Turbocharge ATM thanks Element Zero ):
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Post by cmoe on Sept 30, 2017 1:55:55 GMT
dazk Awww, love the screenshots! I haven't tried turbocharge. I will have to give it a go when I pick my insanity PT back up again.
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Post by dazk on Sept 30, 2017 3:29:02 GMT
dazk Awww, love the screenshots! I haven't tried turbocharge. I will have to give it a go when I pick my insanity PT back up again. It's very effective at dropping enemies quickly which is great!!!! Even took down a destroyer easily yesterday At Element Zero suggestion I am coupling that with Tactical Cloak which increases damage while you are cloaked and has been useful in getting out of a couple of tricky situations and for getting to and reviving downed squad mates as well
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