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Post by dazk on Mar 14, 2018 0:51:39 GMT
I never realized how much Cora snubs Ryder until my latest playthrough. She really does not seem to truly accept Ryder's authority until after her LM is completed. That first talk on the ship where she audibly questions what Alec was thinking clearly shows it, but then there are also some subtle hints here and there, like how she does not consult Ryder when she has doubts about her kett combat notes, and -- more than that -- how much she invests in finding the Leusinia (Sarissa, by extension) because THAT is the authority she really respects. Sarissa letting her down seems to be the moment she truly accepts that you're not as in-over-your-head as she may have felt, and even then it seems to be less out of respect for you and more out of disillusionment with her hero (saying the asari are "just as lost as we are"). This isn't an indictment on her character or writing, just an observation. It actually makes me find her a bit more interesting than I did before. Do you think she snubs Ryder, I am not sure I'd call it that. She is justifiably put out that she missed what she joined the AI for and trained extensively for, so I think its more that she is disappointed. Ryder I don't believe has the experience she does in combat or life I am guessing and so I think she is frustrated, disappointed and confused as to why Alec would choose Ryder. In regards to Sarissa she obviously hero worships her but as she mentions she needs someone with a plan to follow and Ryder isn't that person to start with. Once she goes through the Sarissa thing, she realises and admits Ryder was probably the right choice and that's when she gets over the disappointment and accepts the role she has is the right place for her.
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Post by HYR on Mar 14, 2018 2:52:32 GMT
I never realized how much Cora snubs Ryder until my latest playthrough. She really does not seem to truly accept Ryder's authority until after her LM is completed. That first talk on the ship where she audibly questions what Alec was thinking clearly shows it, but then there are also some subtle hints here and there, like how she does not consult Ryder when she has doubts about her kett combat notes, and -- more than that -- how much she invests in finding the Leusinia (Sarissa, by extension) because THAT is the authority she really respects. Sarissa letting her down seems to be the moment she truly accepts that you're not as in-over-your-head as she may have felt, and even then it seems to be less out of respect for you and more out of disillusionment with her hero (saying the asari are "just as lost as we are"). This isn't an indictment on her character or writing, just an observation. It actually makes me find her a bit more interesting than I did before. Do you think she snubs Ryder, I am not sure I'd call it that. She is justifiably put out that she missed what she joined the AI for and trained extensively for, so I think its more that she is disappointed. Ryder I don't believe has the experience she does in combat or life I am guessing and so I think she is frustrated, disappointed and confused as to why Alec would choose Ryder. In regards to Sarissa she obviously hero worships her but as she mentions she needs someone with a plan to follow and Ryder isn't that person to start with. Once she goes through the Sarissa thing, she realises and admits Ryder was probably the right choice and that's when she gets over the disappointment and accepts the role she has is the right place for her. I agree she clearly feels that way (the bolded), but I also think that she thinks Ryder is not up for the task until Sarissa disappoints her. ... which is understandable, considering how clueless (s)he acts in the team meetings and their lack of any real credentials for it.
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Post by dazk on Mar 14, 2018 3:03:17 GMT
Do you think she snubs Ryder, I am not sure I'd call it that. She is justifiably put out that she missed what she joined the AI for and trained extensively for, so I think its more that she is disappointed. Ryder I don't believe has the experience she does in combat or life I am guessing and so I think she is frustrated, disappointed and confused as to why Alec would choose Ryder. In regards to Sarissa she obviously hero worships her but as she mentions she needs someone with a plan to follow and Ryder isn't that person to start with. Once she goes through the Sarissa thing, she realises and admits Ryder was probably the right choice and that's when she gets over the disappointment and accepts the role she has is the right place for her. I agree she clearly feels that way (the bolded), but I also think that she thinks Ryder is not up for the task until Sarissa disappoints her. ... which is understandable, considering how clueless (s)he acts in the team meetings and their lack of any real credentials for it. Oh I hated those team meetings scenes they really did make Ryder look like an idiot!!!!!!
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Post by dmc1001 on Mar 14, 2018 3:19:01 GMT
I never realized how much Cora snubs Ryder until my latest playthrough. She really does not seem to truly accept Ryder's authority until after her LM is completed. I wouldn't say she snubs him but let's look at some facts. She's a powerful biotic who was trained by asari commandos (in case you missed that part...) and was later trained to BE a pathfinder should something happen to Alec. Either of the Ryder twins had, what, 3 or 4 years service in the Alliance? Scott guarded a mass relay and Sara went on archaeological digs. Not exactly highly dangerous missions that test their skills. Reality is that Cora was more prepared than the twins. That said, suck it up, girl! Alec didn't choose his child over her to snub her; he did it to keep them alive! Also, there were things he wanted his children to discover (about the origins of the AI and the Mysterious Benefactor) that required Pathfinder access. In theory, he would have tended to it himself but that option was removed.
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Post by dmc1001 on Mar 14, 2018 3:20:41 GMT
I agree she clearly feels that way (the bolded), but I also think that she thinks Ryder is not up for the task until Sarissa disappoints her. ... which is understandable, considering how clueless (s)he acts in the team meetings and their lack of any real credentials for it. Oh I hated those team meetings scenes they really did make Ryder look like an idiot!!!!!! I actually didn't mind the team meetings because...Ryder proved them all wrong!
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Post by dazk on Mar 14, 2018 3:30:13 GMT
Oh I hated those team meetings scenes they really did make Ryder look like an idiot!!!!!! I actually didn't mind the team meetings because...Ryder proved them all wrong! Yeah in the end but the one where Ryder says: "Hey I didn't say dismissed or meeting adjourned", maybe it was the way it was delivered but I found it painful. Ryder seemed old enough and experienced enough to be able to run a meeting. I agree that by the end though where Ryder is defying the Nexus leadership, that one was good.
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Post by Hanako Ikezawa on Mar 14, 2018 17:21:11 GMT
I've started a new playthrough with a Scott Ryder. So far I have done the prologue and am now landing on Eos.
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Post by xassantex on Mar 15, 2018 17:48:13 GMT
installed a bunch of mods: -shut up sam -faster kadara doors -faster landing ( though i'm not sure it makes a big diff most of the time) -blue omnitools -black Ghost AR -power rebalance ( might take that one off, think it makes the game too easy-as it is already easy ) -no afro on liam
since this is a combat run, i try to stick to vetra, drack, liam but i do take Jaal along for the story.
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Post by Unicephalon 40-D on Mar 15, 2018 18:13:54 GMT
installed a bunch of mods: -shut up sam -faster kadara doors -faster landing ( though i'm not sure it makes a big diff most of the time) -blue omnitools -black Ghost AR -power rebalance ( might take that one off, think it makes the game too easy-as it is already easy ) -no afro on liam since this is a combat run, i try to stick to vetra, drack, liam but i do take Jaal along for the story. Blue omnitools? How fast is the faster Kadara doors? Have you tried installing the multiplayer powers? THERES WARP THERE
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Post by Hanako Ikezawa on Mar 15, 2018 19:55:03 GMT
Today I explored the first part of Eos, went into and activated the Vault, and established Prodromos as a scientific colony.
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Post by dazk on Mar 15, 2018 20:48:27 GMT
installed a bunch of mods: -shut up sam -faster kadara doors -faster landing ( though i'm not sure it makes a big diff most of the time) -blue omnitools -black Ghost AR -power rebalance ( might take that one off, think it makes the game too easy-as it is already easy ) -no afro on liam since this is a combat run, i try to stick to vetra, drack, liam but i do take Jaal along for the story. I like the Ghost, there is also a mod that fixes the lights on it. Kadara doors and landing I uninstalled as I thought it was causing a problem but I can't remember what that was. The "Better Squad" mod is good too but it does make combat a little easier.
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Post by xassantex on Mar 16, 2018 2:59:20 GMT
installed a bunch of mods: -shut up sam -faster kadara doors -faster landing ( though i'm not sure it makes a big diff most of the time) -blue omnitools -black Ghost AR -power rebalance ( might take that one off, think it makes the game too easy-as it is already easy ) -no afro on liam since this is a combat run, i try to stick to vetra, drack, liam but i do take Jaal along for the story. I like the Ghost, there is also a mod that fixes the lights on it. Kadara doors and landing I uninstalled as I thought it was causing a problem but I can't remember what that was. The "Better Squad" mod is good too but it does make combat a little easier. the power rebalance is a different mod from the Better squad one. So far i have no problems with the Kadara doors, it speeds up the little wheel somewhat, so it helps. I also installed the more subtle FTL mod. That one i really like. IT is visually far more attractive than the ghastly grey/white blob we see otherwise. i also use various skin mods: red armor for Drack, ryder's armor is all black with some blue and others i'm forgetting right now. I don't have the Deluxe Edition so i can't change extremely important game changing mods like a hoodie pattern or earphones begone.
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Post by xassantex on Mar 16, 2018 3:04:45 GMT
installed a bunch of mods: -shut up sam -faster kadara doors -faster landing ( though i'm not sure it makes a big diff most of the time) -blue omnitools -black Ghost AR -power rebalance ( might take that one off, think it makes the game too easy-as it is already easy ) -no afro on liam since this is a combat run, i try to stick to vetra, drack, liam but i do take Jaal along for the story. Blue omnitools? How fast is the faster Kadara doors? Have you tried installing the multiplayer powers? THERES WARP THERE yeah the omni tools are all blue , and the scanning window also, which is less visually annoying. However found objects are still highlighted in red. I think you probably save like 2 seconds with the doors, or at least it feels so. I'm keeping it because it lowers the aggravating factor even if the gain is modest.
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Post by dazk on Mar 16, 2018 4:52:18 GMT
I like the Ghost, there is also a mod that fixes the lights on it. Kadara doors and landing I uninstalled as I thought it was causing a problem but I can't remember what that was. The "Better Squad" mod is good too but it does make combat a little easier. the power rebalance is a different mod from the Better squad one. So far i have no problems with the Kadara doors, it speeds up the little wheel somewhat, so it helps. I also installed the more subtle FTL mod. That one i really like. IT is visually far more attractive than the ghastly grey/white blob we see otherwise. i also use various skin mods: red armor for Drack, ryder's armor is all black with some blue and others i'm forgetting right now. I don't have the Deluxe Edition so i can't change extremely important game changing mods like a hoodie pattern or earphones begone. Oooh I like the sound of the FTL mod, when I start another game will have a look for that one. I have heaps of cosmetic mods for eyes etc. I use Commando Armor for Cora, Red and Black armor for Liam and I have mod that changes Lexi and Suvi's science uniforms slightly by adding hexagons to it. Surprisingly it looks much better. Eh easier to add a pic : This Gils modded outfit Cora's Armor Kerri modded Liam armor Modded Suvi's outfit modded
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Post by dmc1001 on Mar 16, 2018 4:59:21 GMT
dazkSAM didn't actually bother me last time I played. I see how I feel next time I play. If he's too bothersome I'll just add that Shut up SAM mod. A bit curious about things like Better Squad and Asari Tweaks. I'm assuming the second one does something about the clone issue.
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Post by dazk on Mar 16, 2018 5:09:15 GMT
dazk SAM didn't actually bother me last time I played. I see how I feel next time I play. If he's too bothersome I'll just add that Shut up SAM mod. A bit curious about things like Better Squad and Asari Tweaks. I'm assuming the second one does something about the clone issue. I only have the weather commentary turned off for SAM, that was the only thing that really annoyed me You can pick 3 or 4 things to turn SAM off for I think. Shut Up SAM - www.nexusmods.com/masseffectandromeda/mods/111Remove SAM comments about temperature, radiation, mining and life support being restored. Keeps his comments about life support being low/failing because they can be useful. Added an optional file to remove the team's comments about temperature and the worm on Elaaden, now Ryder will actually focus on people trying to kill them while taking the flophouse rather than whine about the heat. Added an optional file to remove SAM's comments about unspent AVP by request. Better Squad - www.nexusmods.com/masseffectandromeda/mods/359About this mod Increases all offensive and defensive passive powers and special skills of all squadmates to better fit each character. Now your teammates will actually do some damage and not die as much! Works with 1.10 Asari Tweaks - www.nexusmods.com/masseffectandromeda/mods/455About this mod Unique textures for Sarissa, Vederia, Atandra, Keri and Kalinda
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Post by Hanako Ikezawa on Mar 16, 2018 5:11:03 GMT
The modded versions look awful.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Mar 16, 2018 5:16:48 GMT
The modded versions look awful. Even if true, it might still be better than having some fairly major asari looking identical. Lexi, I guess, retrains the "true" look while the rest (all lesser characters in the sense that they aren't as important) are changed.
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Post by dazk on Mar 16, 2018 5:43:17 GMT
The modded versions look awful. I agree a couple looked terrible but it improved Kerri I thought.
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Post by Hanako Ikezawa on Mar 16, 2018 5:53:24 GMT
The modded versions look awful. Even if true, it might still be better than having some fairly major asari looking identical. Lexi, I guess, retrains the "true" look while the rest (all lesser characters in the sense that they aren't as important) are changed. I'd rather have the army of clones(never bothered me actually and in a way makes sense considering how asari reproduce) than have different faces like the ones in this mod. Though yeah, if in the sequel they use different facial structures I imagine Lexi would keep hers since she is a major character. Characters like Keri and the Asari Pathfinders might too since they are bigger characters. After all in the Shepard Trilogy there was only a few different facial structures for Asari anyway so many still were "clones" of each other. The modded versions look awful. I agree a couple looked terrible but it improved Kerri I thought. Keri looks way better in the actual game.
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Post by Element Zero on Mar 16, 2018 6:29:59 GMT
I never realized how much Cora snubs Ryder until my latest playthrough. She really does not seem to truly accept Ryder's authority until after her LM is completed. I wouldn't say she snubs him but let's look at some facts. She's a powerful biotic who was trained by asari commandos (in case you missed that part...) and was later trained to BE a pathfinder should something happen to Alec. Either of the Ryder twins had, what, 3 or 4 years service in the Alliance? Scott guarded a mass relay and Sara went on archaeological digs. Not exactly highly dangerous missions that test their skills. Reality is that Cora was more prepared than the twins. That said, suck it up, girl! Alec didn't choose his child over her to snub her; he did it to keep them alive! Also, there were things he wanted his children to discover (about the origins of the AI and the Mysterious Benefactor) that required Pathfinder access. In theory, he would have tended to it himself but that option was removed. There is also a reason for Cora’s bring passed over that developed even earlier than these that were presented in game. This is a book spoiler, so don’t click if you don’t want to read it: Cora was physiologically incompatible with SAM’s most advanced iteration. A SAM could’ve been developed for her; but she never could’ve been Pathfinder like Alec with the SAM. SAM had become so adapted to Alec that only a close relative would work. No detailed explanation of this is provided.
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Post by Element Zero on Mar 16, 2018 6:39:27 GMT
dazk , the mods look good. I like Suvi’s hex pattern and Kerri’s much needed makeover. I wish a Kerri mod could’ve been patched into the game. Damn clones. If we had to have clones, I’d have preferred someone less oddly distinctive.
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Post by xassantex on Mar 16, 2018 15:12:38 GMT
spoiler: ah, that is enlightening . One wonders why SAM doesn't comment on this at some point. It is one of those little details that go a long way in making the game and interactions more coherent instead of living with a bunch of "hmmm???" .
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Post by xassantex on Mar 16, 2018 15:21:07 GMT
the power rebalance is a different mod from the Better squad one. So far i have no problems with the Kadara doors, it speeds up the little wheel somewhat, so it helps. I also installed the more subtle FTL mod. That one i really like. IT is visually far more attractive than the ghastly grey/white blob we see otherwise. i also use various skin mods: red armor for Drack, ryder's armor is all black with some blue and others i'm forgetting right now. I don't have the Deluxe Edition so i can't change extremely important game changing mods like a hoodie pattern or earphones begone. Oooh I like the sound of the FTL mod, when I start another game will have a look for that one. I have heaps of cosmetic mods for eyes etc. I use Commando Armor for Cora, Red and Black armor for Liam and I have mod that changes Lexi and Suvi's science uniforms slightly by adding hexagons to it. Surprisingly it looks much better. Eh easier to add a pic : ... haha, yes, a picture is usually worth a thousand words. (although in RL i prefer reading a thousand well structured, well written words than watching a snapshot of an event).
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Post by dazk on Mar 16, 2018 21:04:58 GMT
I wouldn't say she snubs him but let's look at some facts. She's a powerful biotic who was trained by asari commandos (in case you missed that part...) and was later trained to BE a pathfinder should something happen to Alec. Either of the Ryder twins had, what, 3 or 4 years service in the Alliance? Scott guarded a mass relay and Sara went on archaeological digs. Not exactly highly dangerous missions that test their skills. Reality is that Cora was more prepared than the twins. That said, suck it up, girl! Alec didn't choose his child over her to snub her; he did it to keep them alive! Also, there were things he wanted his children to discover (about the origins of the AI and the Mysterious Benefactor) that required Pathfinder access. In theory, he would have tended to it himself but that option was removed. There is also a reason for Cora’s bring passwd over that developed even earlier than these that were presented in game. This is a book spoiler, so don’t click if you don’t want to read it: Cora was physiologically incompatible with SAM’s most advanced iteration. A SAM could’ve been developed for her; but she never could’ve been Pathfinder like Alec with the SAM. SAM had become so adapted to Alec that only a close relative would work. No detailed explanation of this is provided. Aaaah yes I remember that from the book.
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