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Post by FireAndBlood on Mar 27, 2017 19:08:24 GMT
No, those endings would be even worse than what we got. Ha, if that's even possible. "We have tried a form of synthesis in the past, but it has always failed." "Why?" "Because organics were not ready. It's not something that can be forced. You are ready, and you may choose it." WTF I never saw how that version was any better than what we got. Well, it was never implemented. Unknown reasons for doing what they do, as Sovereign stated (Dark energy, which we still don't really understand) - Trying to stop synthetics from killing organics (which we can understand very well) I won't derail the thread any further. Let's stay on topic. How are these endings any better. A) Allow Humanity to be turned into Reapers in order to solve the dark energy crisis, which leads to the extinction of mankind but saving the Milky Way. B ) Defeat the Reapers (somehow) and dooming the Milky Way and all sentient life to be destroyed by dark energy.
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Post by alanc9 on Mar 27, 2017 19:13:35 GMT
No, those endings would be even worse than what we got. Ha, if that's even possible. "We have tried a form of synthesis in the past, but it has always failed." "Why?" "Because organics were not ready. It's not something that can be forced. You are ready, and you may choose it." WTF I never saw how that version was any better than what we got. Well, it was never implemented. Unknown reasons for doing what they do, as Sovereign stated (Dark energy, which we still don't really understand, and could lead to the end of the universe, by Karpyshyn version) - Trying to stop synthetics from killing organics (which we can understand very well). Immortal and eternal beings trying to stop the universe from ending - A simply very advanced AI that was programmed to do something, and killed their creators to accomplish such a goal. I can see very clearly which is better. I won't derail the thread any further. Let's stay on topic. The problem I was referring to is that the Reapers' means for coping with the problem were not rational, even though stopping the end of the universe is a sensible goal. But this isn't totally a problem with the proposed ending; it's a problem with ME1's setup. Drew also planned a final choice which was even harsher than what we got, but I doubt that would have ever made it out of development.
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Post by Deleted on Mar 27, 2017 19:21:38 GMT
Ha, if that's even possible. "We have tried a form of synthesis in the past, but it has always failed." "Why?" "Because organics were not ready. It's not something that can be forced. You are ready, and you may choose it." WTF Well, it was never implemented. Unknown reasons for doing what they do, as Sovereign stated (Dark energy, which we still don't really understand) - Trying to stop synthetics from killing organics (which we can understand very well) I won't derail the thread any further. Let's stay on topic. How are these endings any better. A) Allow Humanity to be turned into Reapers in order to solve the dark energy crisis, which leads to the extinction of mankind but saving the Milky Way. B ) Defeat the Reapers (somehow) and dooming the Milky Way and all sentient life to be destroyed by dark energy. My friend, there are so many solutions. It doesn't mean that those specific endings would play out, it wasn't fleshed out yet, but the purpose of the Reapers was a lot better than the synthetics vs organics debate. That's what I'm arguing. We don't care too much about what will happen in billions of years because we will all be dead. The universe in real life, has anything in its favor to end someday. The Reapers simply think differently because they do live forever and they will suffer the consequences of our actions. On the other hand, Karpyshyn himself stated that they were trying to use biotics for the same purpose of saving it. Well, that's one solution that could've worked out. Humanity saves everyone's asses again by harnessing biotic potential, maybe at the cost of a lot of species. Maybe some players want to sacrifice humanity to save everyone else, maybe they do it. It would still make more sense for an organic to figure out a way to solve the Reapers's problem, saving the universe, rather than the bullshit the Catalyst give us, because from now on, to wherever Bioware goes with this series they are gonna have to answer: well, why synthethics haven't wiped out organics yet? How come Andromeda still supports life? So, that billion years old super advanced star brat made a lot of calculations and got a wrong conclusion? Really? It just pisses on everything the Reapers used to mean, back when Sovereign in ME1 put fear in your heart. Enough with the derailing, I won't argue or reply about this in this thread again.
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Post by Deleted on Mar 27, 2017 19:27:44 GMT
People said DA:I flopped to. Some of them still say it, like maybe this game will under perform sales wise but there is no indication of that for anyone being honest with themselves. Bioware is likely telling the truth about DA:I being a hit. It looked great in all the advertising and there was a lot of hype surrounding the game before it launched. It probably did really well with pre-orders. You didn't really start to hear a lot of negative things being said about the game until after it released, and people who had already purchased it started to get bored after a couple hours in the Hinterlands. In contrast there was a lot of signs that ME:A was having a troubled development including the game not being shown until very close to release, and some of what was shown was lacking polish. While nearly everyone was excited for DA:I before it released, there was a cloud of negativity hanging over ME:A for months before it shipped. To gamers who haven't played a ME game before and might have otherwise considered buying ME:A, the thing they probably most associated with this game pre-release was bad animation memes. That probably translates into lower preorder numbers. I like ME:A despite its many flaws, and am having more fun with it than I did DA:I, but I wouldn't be surprised if it has much weaker sales numbers than DA:I did. This may very well end up being Mass Effect's DA2.
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Post by canuckgamer on Mar 27, 2017 19:33:48 GMT
The original game is still riddled with glitches and graphics issues.
What made the MET series great was the totality of the story told over 3 games. This first game had some challenges and mechanics people didn't like. Bioware refined and retooled.
We will see the same thing with Andromeda, that parts that worked will continue, the parts that didn't will be reimagined. The key part which keeps getting skipped over is that Andromeda has created a LOT of fantastic new potential stories to play out. We made a lot of big decisions in this game and we haven't seen how they play out. It was actually Mass Effect 2 that made me fall totally in love with Mass Effect 1. Seeing how my decisions impacted made me go back and play EVERYTHING in ME1.
Sales of this game are fine.
EA will make money.
Bioware will improve on the glitches and graphics issues.
They will produce some great DLC and they will take the good the bad and the ugly from this game and start working on a sequel that will be awesome, exploring new stories and new characters and a new galaxy.
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FireAndBlood
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Post by FireAndBlood on Mar 27, 2017 19:34:51 GMT
People said DA:I flopped to. Some of them still say it, like maybe this game will under perform sales wise but there is no indication of that for anyone being honest with themselves. Bioware is likely telling the truth about DA:I being a hit. It looked great in all the advertising and there was a lot of hype surrounding the game before it launched. It probably did really well with pre-orders. You didn't really start to hear a lot of negative things being said about the game until after it released, and people who had already purchased it started to get bored after a couple hours in the Hinterlands. In contrast there was a lot of signs that ME:A was having a troubled development including the game not being shown until very close to release, and some of what was shown was lacking polish. While nearly everyone was excited for DA:I before it released, there was a cloud of negativity hanging over ME:A for months before it shipped. To gamers who haven't played a ME game before and might have otherwise considered buying ME:A, the thing they probably most associated with this game pre-release was bad animation memes. That probably translates into lower preorder numbers. I like ME:A despite its many flaws, and am having more fun with it than I did DA:I, but I wouldn't be surprised if it has much weaker sales numbers than DA:I did. This may very well end up being Mass Effect's DA2. MEA is topping the UK sales charts, I don't know if DAI did that as well but either way I think the game will sell enough for EA to be happy with it.
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Post by Deleted on Mar 27, 2017 19:36:07 GMT
Bioware is likely telling the truth about DA:I being a hit. It looked great in all the advertising and there was a lot of hype surrounding the game before it launched. It probably did really well with pre-orders. You didn't really start to hear a lot of negative things being said about the game until after it released, and people who had already purchased it started to get bored after a couple hours in the Hinterlands. In contrast there was a lot of signs that ME:A was having a troubled development including the game not being shown until very close to release, and some of what was shown was lacking polish. While nearly everyone was excited for DA:I before it released, there was a cloud of negativity hanging over ME:A for months before it shipped. To gamers who haven't played a ME game before and might have otherwise considered buying ME:A, the thing they probably most associated with this game pre-release was bad animation memes. That probably translates into lower preorder numbers. I like ME:A despite its many flaws, and am having more fun with it than I did DA:I, but I wouldn't be surprised if it has much weaker sales numbers than DA:I did. This may very well end up being Mass Effect's DA2. MEA is topping the UK sales charts, I don't know if DAI did that as well but either way I think the game will sell enough for EA to be happy with it. I hope so. I'd hate to the series share Deus Ex's fate.
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Post by fchopin on Mar 27, 2017 19:37:05 GMT
So Andromeda became a joke, isn't selling well and its lasting lagacy will be of a broken game. Not much you can do about that now, but the good news is there is hope for Mass Effect, EA. Hope inthe form of glorious remaster. How do you know that it is not selling well?
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Post by vonuber on Mar 27, 2017 19:41:35 GMT
The best part of an ME3 remaster will be when Anderson tells you he was born in London; then the second best part will be when Anderson tells you he was born in London.
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Post by shechinah on Mar 27, 2017 19:44:56 GMT
I didn't see any evidence presented in regards to Mass Effect: Andromeda's sales.
That aside, I honestly don't think I'd buy a remaster of the OT this soon. I loathe the endings but that dosen't mean that I can be tempted to buy three games remastered just because the endings might be different and there'll be some additional content here and there. This soon, it would just feel like buying second copies of the trilogy.
Most importantly, I want to experience new stories like Andromeda, not rethread old ground with the old ones. I also don't want to wait several years for the remasters to all have been released. That'd feel like filler arcs and filler arcs can be the worst. So bad even that filler arcs have been known to kill shows because the filler bled interest.
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Post by Kabraxal on Mar 27, 2017 19:47:09 GMT
It needs saving? I just beat one of the best games I have played this generation and probably ever... it doesn't need a rescue team, just a party.
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Post by arreyanne on Mar 27, 2017 19:47:52 GMT
While the first couple of hours drove me insane with the slow speed of the game. Now more than 50 hours plated between 2 characters I kind of like it. Not ME2 or ME3 like but its a good game, nor great not outstanding . Part of that is the DAI engine and limits on modding the game. But thats so you'll have to buy their weapons and armor DLC that surely is already complete just waiting for 30-60 days for release.
And yes ME:A has problems but unlike the videos Ive seen I havent fallen through the world been hung on NPC's had weird body's show up in my game.
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Post by Lady Artifice on Mar 27, 2017 19:51:03 GMT
The game is actually pretty good. I was a little surprised.
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Post by Lady Artifice on Mar 27, 2017 19:53:59 GMT
I think people are being too hard on the OP, though. A remaster wouldn't be so bad. Except for the part where one portion of the fanbase will be mad they they didn't change the endings, or because they did.
But then, one portion of this fanbase is always mad.
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Post by Cannibal on Mar 27, 2017 19:57:51 GMT
This thread is how you kill the franchise. Not save.
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Post by derrame on Mar 27, 2017 20:00:17 GMT
the trilogy is fine, there is already a collection edition that includes all three games,
they must fix Andromeda, its bugs and animations,
in my honest opinion, the biggest problem in MEA is the boring fetch quests and exploration, gigantic maps are not necessary at all.
ME is not about exploring, it's about the story, characters and if we explore something is the space, and we explore it from inside the ship, not gigantic boring maps, and repetitive tasks
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Post by Deleted on Mar 27, 2017 20:03:41 GMT
The only thing we know about sales is that it sold fewer physical copies in the first week than its predecessor (And that its number one on the sales charts in the UK). And considering how much more prevalent downloads are versus physical purchases five years later, that isn't really surprising nor does it tell us very much about how the game is selling. I also see that amazon currently has it listed as #1 on Xbone, #7 on PS4, and #3 on PC. The sales look to be fairly brisk.
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Post by colfoley on Mar 27, 2017 20:07:09 GMT
Anyone notice that those who seem to hate MEA the most are those that want to 'fix' the trilogy or seem to have an unhealthy obsession with Shepard?
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Post by ticktak77 on Mar 27, 2017 20:09:28 GMT
Anyone notice that those who seem to hate MEA the most are those that want to 'fix' the trilogy or seem to have an unhealthy obsession with Shepard? Think you are generalizing a bit too much. I think everyone here loved the original trilogy and the Shepard saga, and had differing opinions on the ending. Those who choose to be critical of the game, are all therefore going to fall into the same category regardless of how level headed or over the top their criticism is going to be.
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Post by degs29 on Mar 27, 2017 20:12:29 GMT
So Andromeda became a joke, isn't selling well.... Even just going by physical sales, it's selling well. For some dumb reason, reports only record physical copies. So while ME3's physical copy sales in week one outpaced ME:A's by 33%, we have little idea what the overall picture is. But, it's a reasonable assumption that digital sales are way up over the 5 years since ME3. I wouldn't be surprised if overall sales are near par.
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Post by Madflavor on Mar 27, 2017 20:16:31 GMT
There's no way this would happen. A ME Trilogy Remaster? Sure that's within the realm of possibility. Completely changing the ending of ME3's final mission and ending? No way in hell. They're not going to want to open that can of worms again. Realistically speaking if they did announce this, it would catch A LOT of attention, and would probably sell well, but there's also potential for backfire. Not to mention this would be a lot more work than you think. For example they'd have to hire back a lot of the voice actors, which won't be cheap, and seeing how this is 5 years later, they might not be able to get most of them back.
The time to change the ending was 5 years ago. That ship has sailed. Also Casey Hudson would probably decline to change the ending. He's moved on, and while we may not like the ending, it is his baby.
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Post by Madflavor on Mar 27, 2017 20:18:17 GMT
So Andromeda became a joke, isn't selling well and its lasting
Yes. That's the only way ME can come back from the grave. Yes, EA. Listen to someone who thinks:
a) Andromeda isn't selling well
and ME is someone in it's grave Because he/she clearly has a good understanding of how reality works.. SofNascimento Andromeda's first week sales in the UK, were worse than ME2 and ME3. It also didn't beat Horizon: Zero Dawn, an exclusive new IP, whereas Andromeda is an established IP across multiple platforms. This doesn't paint a good picture for how Andromeda is doing commercially. Regardless of how much you, or anyone else on here likes ME:A, EA/Bioware are going to have to do some course correcting, if they want to save the franchise.
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Post by fatherjerusalem on Mar 27, 2017 20:23:50 GMT
I honestly don't give a shit one way or the other about a MET remaster, but if you actually think they'd change the endings to give you that happy wuvy duvy fee fee moment that y'all have been crying about for the past five years... you're just setting yourselves up to be disappointed by your own deluded wishing.
The Extended Cut was the fix for the endings. If you still don't like it... it's been five years. Move the fuck on already.
OPs ideas are bad and they should feel bad. Minus five stars. Do not want.
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Post by ticktak77 on Mar 27, 2017 20:26:14 GMT
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Post by shechinah on Mar 27, 2017 20:26:59 GMT
Andromeda's first week sales in the UK, were worse than ME2 and ME3. It also didn't beat Horizon: Zero Dawn, an exclusive new IP, whereas Andromeda is an established IP across multiple platforms. This doesn't paint a good picture for how Andromeda is doing commercially. Can you provide sales to support this claim? From credible sources that include digital sales?
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