Ghostknife72
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ME:A GREAT SUCCESS!!!!
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Post by Ghostknife72 on Mar 30, 2017 11:45:07 GMT
And it wasn't that bad.
I had good teammates, synergistic classes and a full extraction (that's what she said).
Overall, I'm beginning to wonder if there is a scalability issue with weapons and powers between the different difficulties.
Maybe they nerfed things so much in Bronze that's why everything seems so ineffective? Or the converse, they buffed things too much in Gold?
Just a theory for now. Need to play more Gold levels to really check this out.
I recommend BSN vets make the jump and try for themselves. I think you might be surprised.
EDIT: In other words, I'm thinking Bronze difficulties may be misleading...again just a theory.
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Post by sket74 on Mar 30, 2017 11:53:36 GMT
Agreed, all I've done is PUG, and it's been mostly cool as long as everyone helps on objectives. Normal waves are easy enough to clear and the kits feel a bit more effective somehow.
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Post by deadwooded on Mar 30, 2017 11:55:01 GMT
And it wasn't that bad. I had good teammates, synergistic classes and a full extraction (that's what she said). Overall, I'm beginning to wonder if there is a scalability issue with weapons and powers between the different difficulties. Maybe they nerfed things so much in Bronze that's why everything seems so ineffective? Or the converse, the buffed things too much in Gold? Just a theory for now. Need to play more Gold levels to really check this out. I recommend BSN vets make the jump and try for themselves. I think you might be surprised. EDIT: In other words, I'm thinking Bronze difficulties may be misleading...again just a theory. POWER CREEP. You start out in Bornze, just a murdering away at low levels. Everything feels like a chore...Your powers (especially your passives) beef you up so much, and you don't realize it, you just feel like you are getting "used" to that difficulty level...you are just getting more powerful... And PUGGING, especially this early in the game might yield some the best players....Maybe even some wide eyed unjaded BSN virgins that you could corrupt. This is a beautiful thing. Took me over a month of Silver's in ME3 to muster up the courage to try Gold. A week in with ME:A and I'd say youre doing pretty good.
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Ghostknife72
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ME:A GREAT SUCCESS!!!!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Ghostknife72 on Mar 30, 2017 11:56:13 GMT
Agreed, all I've done is PUG, and it's been mostly cool as long as everyone helps on objectives. Normal waves are easy enough to clear and the kits feel a bit more effective somehow. Exactly Sket. Things just seemed to work better. Maybe this is by design, who knows.
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Post by awanger on Mar 30, 2017 12:22:58 GMT
Overall, I'm beginning to wonder if there is a scalability issue with weapons and powers between the different difficulties. Maybe they nerfed things so much in Bronze that's why everything seems so ineffective? Or the converse, they buffed things too much in Gold? Just a theory for now. Need to play more Gold levels to really check this out. what do you mean by that? obviously enemies resist more and deal more damage on gold but do WE resist more and deal more damage on harder difficulties? is this known or your suspicion (aka the whole point of your post)? i've played gold pugs vs. outlaws, i agree not too bad. i've been a wimp and stuck to my AA though for relative comfort. the thought of gold observers is just...ugh. where's the acolyte pistol?!?
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Ghostknife72
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Post by Ghostknife72 on Mar 30, 2017 12:29:36 GMT
Overall, I'm beginning to wonder if there is a scalability issue with weapons and powers between the different difficulties. Maybe they nerfed things so much in Bronze that's why everything seems so ineffective? Or the converse, they buffed things too much in Gold? Just a theory for now. Need to play more Gold levels to really check this out. what do you mean by that? obviously enemies resist more and deal more damage on gold but do WE resist more and deal more damage on harder difficulties? is this known or your suspicion (aka the whole point of your post)? Suspicion only. Right now, I just had a sample size of one. But it went very well. Surprisingly so.
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Post by yakabucci on Mar 30, 2017 12:39:07 GMT
Enemies in gold difficulty don't seem to have more health, or if they do it's a rather slight increase. They obviously do more damage, however. Gold is only slightly harder than silver, which is only slightly harder than bronze, imho there's no chasm between any of the difficulties, you have to play a small bit more conservatively in gold. I don't think players have some hidden buff as you move up in the difficulty levels though, if that's what you're implying.
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rlro
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Post by rlro on Mar 30, 2017 13:39:48 GMT
Gold against Remmants and Outlaws are very easy with a half-decent team and I don't think it it much harder than silver. Againt Kett, however, gold is way more difficult and I find it hard to believe the average pug player can do it.
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Post by kalil on Mar 30, 2017 13:51:44 GMT
Difference between difficulties is barely noticable. If your team does say +20% more damage gold feels like bronze. The difference in difficulty between the factions is larger than the difficulty between the actual difficulties. Biowar pls...
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Beerfish
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Post by Beerfish on Mar 30, 2017 14:11:19 GMT
I have been leveling up my characters fairly evenly and got a bit of a late start in the game so I have stuck to bronze, played a silver last night and we wiped on last objective round (devices).
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Post by Nether on Mar 30, 2017 14:24:35 GMT
And it wasn't that bad. I had good teammates, synergistic classes and a full extraction (that's what she said). Overall, I'm beginning to wonder if there is a scalability issue with weapons and powers between the different difficulties. Maybe they nerfed things so much in Bronze that's why everything seems so ineffective? Or the converse, they buffed things too much in Gold? Just a theory for now. Need to play more Gold levels to really check this out. I recommend BSN vets make the jump and try for themselves. I think you might be surprised. EDIT: In other words, I'm thinking Bronze difficulties may be misleading...again just a theory. I actually played a few of those games with you last night. I've been pugging Gold a lot lately and find that with lobbies of low Apex and charachter/wep levels, it's just best to get out and look for a better group. It so far doesn't take to long at all to find em, it just takes longer for them to all ready up.
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Heroicmass
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Post by Heroicmass on Mar 30, 2017 14:29:44 GMT
I've pugged a couple of gold matches given my limited time with games right now and it definitely wasn't too bad. The kett game was pretty rough, but I can confirm that outlaw gold felt as easy at kett silver.
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TormDK
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"No Fear! No Pity! NO REMORSE!"
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Post by TormDK on Mar 30, 2017 14:30:47 GMT
I'm an elitist bastard, so I have no problems kicking pubs who's playing classes I know can't handle the heat at that level, or are bringing crap weapons to the table.
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Post by misguidedworm7 on Mar 30, 2017 14:44:43 GMT
enemies don't scale hard in this game, but their composition does.
Gold just has a lot more of the powerful enemies, you can almost consider the difficulties waves of progress, bronze is 1-7, silver is 8-14, and gold is wave 15-21. Although the first waves overlap somewhat.
This is what makes kett so much harder, anointed are everywhere on gold. The ascendant is also on every wave, and he pushes you right into these kill zones where the heavies just tear you a new one.
Raiders, on the other hand have mediocre special units, with the hydra easily dealt with, and no other real damage dealer makes them a lot less lethal when you get pushed around by the beserkers. If you added a couple anointed to their waves they would absolutely wreck you. They have a lot of space denial, but don't have anything to punish you for moving around.
Remnant has the destroyer, which absolutely forces you to move, and observers do an adequate job of catching you out, but they do not kill nearly as fast as anointed, which lets you get away more easily to recuperate.
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Ghostknife72
N3
ME:A GREAT SUCCESS!!!!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Ghostknife72 on Mar 30, 2017 14:45:55 GMT
And it wasn't that bad. I had good teammates, synergistic classes and a full extraction (that's what she said). Overall, I'm beginning to wonder if there is a scalability issue with weapons and powers between the different difficulties. Maybe they nerfed things so much in Bronze that's why everything seems so ineffective? Or the converse, they buffed things too much in Gold? Just a theory for now. Need to play more Gold levels to really check this out. I recommend BSN vets make the jump and try for themselves. I think you might be surprised. EDIT: In other words, I'm thinking Bronze difficulties may be misleading...again just a theory. I actually played a few of those games with you last night. I've been pugging Gold a lot lately and find that with lobbies of low Apex and charachter/wep levels, it's just best to get out and look for a better group. It so far doesn't take to long at all to find em, it just takes longer for them to all ready up. Oh, hey man. Yea, those were some good games. Very smooth. Objectives went quick and everyone helped out. Fun time. EDIT: And this is absolutely true. It is what I did. You can usually tell by looking at the team if you stand a chance of an extraction.
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Post by Serza on Mar 30, 2017 14:57:22 GMT
As a sniper, I gotta say ok, whatever, as long as it's not Remnant. I can't reliably score weakpoints on those bastards.
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Ares
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Post by Ares on Mar 30, 2017 15:48:35 GMT
Mostly pugged gold myself. For level 1 characters I've played couple silvers before changing to gold (my lvl 5 huntress wasnt kicked from the lobby yesterday and the game wasn't too hard for me, was able to do my part). At first I was picky with lobbies but now just go with the flow. Against outlaw and remnants its usually extraction but kett can screw you up. I've made every kit a melee build because melee just works better than guns atm.
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Post by Nether on Mar 30, 2017 15:57:33 GMT
I actually played a few of those games with you last night. I've been pugging Gold a lot lately and find that with lobbies of low Apex and charachter/wep levels, it's just best to get out and look for a better group. It so far doesn't take to long at all to find em, it just takes longer for them to all ready up. Oh, hey man. Yea, those were some good games. Very smooth. Objectives went quick and everyone helped out. Fun time. EDIT: And this is absolutely true. It is what I did. You can usually tell by looking at the team if you stand a chance of an extraction. Feel free to add my to friends, my ingame name is Desoule
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Post by iTz JoNeSy on Mar 30, 2017 17:30:03 GMT
I do nothing but gold runs and have effective builds. I was weak at first, but now gold is too easy zzzz. I'm ready for platinum. 🤗
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guanxi
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Post by guanxi on Mar 30, 2017 18:08:38 GMT
Just been doing the same. What an absolute ball ache the Remnant are on gold. Fukin' staggering lazer beams from all angles... I don't know how non-vanguards or non-infiltrators can stand it. Outside of Apex missions for special loot i'm going to be giving Remnant a wide birth for a few months until I have some decent ultras.
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hardcoresalmon
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Post by hardcoresalmon on Mar 30, 2017 18:10:11 GMT
Against Outlaw - Gold is a joke Against Remnant - Gold is very difficult Against Kett - Gold is crazy difficult
The main difficulty you will face is the upload objectives. If you get that against Kett on gold then you have no chance.
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