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Where is my Claymore Biowur?
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Post by Inglu on Mar 31, 2017 0:11:20 GMT
And here I am thinking it's actually refreshing the defensive passive trees aren't mostly garbage like in ME3.
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Post by Qui-Gon GlenN7 on Mar 31, 2017 0:39:18 GMT
Hmmm, reminds me of OG Hunter Mode... nerfed because GI, actually only affected GE.
This Saving Barrier scrubsauce sounds like something that, if nerfed, would hurt many kits just to balance the Vanguards.
Yes? No? FO QVG?
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Post by hobocommand3r on Mar 31, 2017 2:01:17 GMT
see one of those kett guys that uses the mist to go invisible start wailing on him in melee mode (cos hit box is garbage) while the 3 anointed you didn't see him cloak set you up in a cross fire and tell me its op'd ...... saving barrier might keep you alive when you should otherwise have died but unless you already capped out hp regen perk itrs not actually going to keep you alive for more than a second in a firefight / I just hope t he devs don't see your ridiculous op and decide to act on it like they did during the early days of me3 when the nerfers cried about everything that was semi useable until it was all gimped beyond use. and yes I used ot farm fbw from the room of shame because unlike some rich brats with dadies credit card I wanted to get the gear but didn't have the cash to just pay 2 win without spaming shockwave from behind the desk for 10 minutes to get a jumbo box and a spectre pack ......its easy to play stuff and look good doing it when you have the ability to through money at it but a lot more difficult if you have to farm your way through it / when bw "fixed" a none existent problem to please a vocal minority they largely killed the player base An infiltrator with widow 1, gps or claymore 1 could carry golds back in the early me3 days. Lol @ people that had to cheese fb white.
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Post by hobocommand3r on Mar 31, 2017 2:04:06 GMT
And here I am thinking it's actually refreshing the defensive passive trees aren't mostly garbage like in ME3. Gotta agree with this, it's nice that they are worth specing into now. The angaran passive tree is really good too. Rank 5 barrier drain + saving barrier is a bit silly though in my opinion, combined they are overpowered, maybe saving barrier should only be 50%, 100% free shields every 10 seconds is a lot especially if you compare it to rank 6 in the salarian tree for example, that perk really sucks in comparison to saving barrier.
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Post by Shodan/etm125 on Mar 31, 2017 2:47:44 GMT
And here I am thinking it's actually refreshing the defensive passive trees aren't mostly garbage like in ME3. Gotta agree with this, it's nice that they are worth specing into now. The angaran passive tree is really good too. Rank 5 barrier drain + saving barrier is a bit silly though in my opinion, combined they are overpowered, maybe saving barrier should only be 50%, 100% free shields every 10 seconds is a lot especially if you compare it to rank 6 in the salarian tree for example, that perk really sucks in comparison to saving barrier. Shocked evo 5 isn't pointed out more. That's your game breaker. Not evo 6.
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Post by hobocommand3r on Mar 31, 2017 3:09:07 GMT
Gotta agree with this, it's nice that they are worth specing into now. The angaran passive tree is really good too. Rank 5 barrier drain + saving barrier is a bit silly though in my opinion, combined they are overpowered, maybe saving barrier should only be 50%, 100% free shields every 10 seconds is a lot especially if you compare it to rank 6 in the salarian tree for example, that perk really sucks in comparison to saving barrier. Shocked evo 5 isn't pointed out more. That's your game breaker. Not evo 6. It's pretty hilarious that an asari with that perk can just punch a gold berserker to death in a 1v1 melee only battle with absolutely no fear of dying. If they are gonna have stuff like that in the game I don't see why they can't add playable geth again, it would be less lore breaking than that.
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Post by reyzaburrel on Mar 31, 2017 3:16:43 GMT
This has got to be the most broken and overpowered perk in multiplayer right now. I'm not sure whether other people have noticed just how utterly broken this thing is or if it has gone unnoticed, but regardless, I am absolutely loving it. On the vanguard, it saves me from guaranteed death at least a few times on every single gold game. It scares me just how reliable, effective and predictable this is. It's a total game-changer and has definitely changed the way I play the vanguard. I can be much more aggressive and still hardly go down. It's not as effective as a stim pack from mass effect 3 of course, but in my experience it is superior to ops packs because it's automatic and regular and activates itself in the most desperate moments of need, making it indispensable for aggressive players like me. This little beauty has enabled me to complete hacking devices I otherwise would not have been able to complete. It allows you to eat bullets like a boss! I hope they don't touch it but if they do, I'd completely understand. Of course this will never make up for the pathetic power combos and terrible weapons, but still...I'll take whatever victory comes my way, no matter how small or in what form. This thing is pretty amazing! If you haven't played human vanguard yet - go and play it, make sure to spec into saving barrier and witness its beauty for yourself. WHATS TO NOTICE, WHEN EVERYTHING ELSE IS WEAK! Also, it's not broken. Like I don't know who would think that. smh
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Post by drstevebrule on Mar 31, 2017 3:50:20 GMT
Please don't make a big deal about it, it's gonna get nerfed if this continues. Are we really asking for nerfs when everything else needs buffs?
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Post by bolobob on Mar 31, 2017 3:52:32 GMT
A skill that works as intended for a melee tank and you guys want to Nerf it lmao.
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neightrix
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Post by neightrix on Mar 31, 2017 5:04:09 GMT
Why do we insist on using the term overpowered?
You can still die if you mess up. It's not overpowered - it's called good.
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Post by nanotm on Mar 31, 2017 8:50:43 GMT
see one of those kett guys that uses the mist to go invisible start wailing on him in melee mode (cos hit box is garbage) while the 3 anointed you didn't see him cloak set you up in a cross fire and tell me its op'd ...... saving barrier might keep you alive when you should otherwise have died but unless you already capped out hp regen perk itrs not actually going to keep you alive for more than a second in a firefight / I just hope t he devs don't see your ridiculous op and decide to act on it like they did during the early days of me3 when the nerfers cried about everything that was semi useable until it was all gimped beyond use. and yes I used ot farm fbw from the room of shame because unlike some rich brats with dadies credit card I wanted to get the gear but didn't have the cash to just pay 2 win without spaming shockwave from behind the desk for 10 minutes to get a jumbo box and a spectre pack ......its easy to play stuff and look good doing it when you have the ability to through money at it but a lot more difficult if you have to farm your way through it / when bw "fixed" a none existent problem to please a vocal minority they largely killed the player base An infiltrator with widow 1, gps or claymore 1 could carry golds back in the early me3 days. Lol @ people that had to cheese fb white. I specifically said platinum games....... gold was easy enough but in the early days you also didn't have the shadow to spam shockwave either ..... 3 plat matches promote 3 plat matches promote.... from day one it was common knowledge that you could lock your frame rate at 15 and gold was super easy
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Post by drekor on Apr 1, 2017 22:14:35 GMT
Saving Barrier has literally nothing to do w/ your health, if that's what you mean. It's exactly as I wrote it: If your shields drop to 0% and it has been longer than 10 seconds since the last time Saving Barrier proc'd (or if it hasn't proc'd at all yet, of course), then you will get 100% shields (and it makes a sound like shattering glass). If it has been LESS than 10 seconds since the last time Saving Barrier proc'd, then you don't get full shields and your health will get eaten up as normal. Yeah, except you're completely wrong and it has everything to do with health. Just go read it again. 6 Automatically restores shields to full strength while at low HEALTH, once every 10 sec Shields Restored at Low HEALTH: 100% Low HEALTH Threshold: 25% It has nothing to do with where your SHIELDS are. If you're below 25% health and they aren't full and it's been ten seconds since they were last filled with a Saving Barrier proc, they will be filled again by another. You're correct with one important caveat... your health regen cap is 30% so you'll typically regen health back above the threshold.
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vanguard4
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Post by vanguard4 on Apr 6, 2017 15:40:20 GMT
Bumping for great effect. Haven´t had a closer look what to spec Vanguards for, but after reading this thread, I specced a human Vanguard for Saving Barrier. It is ridiculously good, allowing for some nice revive actions or simply keeping on pummeling against overwhelming odds. Clubbing a Seal of Approval for Saving Barriers.
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Post by gethadept on Apr 6, 2017 15:44:55 GMT
I don`t think it`s broken because 10 seconds delay is good wait time and health regeneration can be tricky.
It does help people play easy Vanguard though.
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