Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2540
0
Nov 30, 2024 10:35:17 GMT
Deleted
0
Nov 30, 2024 10:35:17 GMT
January 1970
Deleted
|
Post by Deleted on Apr 9, 2017 13:34:01 GMT
Yeah, up until humanity, those species didn't even know Reapers existed until they came out of the Citadel killing galactic leadership immediately and deactivating the relay network, at least, as we're led to believe. ( Funny how they didn't do it in our cycle, though). Uh, replay ME1. That is explained. No, it's not what I meant. They weren't able to come to the galaxy through the Citadel, sure, it was the whole point of the plot of ME1, trying to prevent that. What I mean is, they never explained why the Reapers in ME3 didn't go immediately to the Citadel and took control of the mass relay network. There would be no galactic coalition to stop them. They literally spent the whole game attacking homeworlds and colonies but didn't went full strength to the Citadel, which was the obvious thing to do, killing the Council and deactivating the relays by taking control of the station again.
|
|
inherit
ღ Too witty for a title
6261
0
Aug 12, 2023 11:35:22 GMT
8,655
decafhigh
3,011
March 2017
decafhigh
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
|
Post by decafhigh on Apr 9, 2017 13:45:38 GMT
Uh, replay ME1. That is explained. No, it's not what I meant. They weren't able to come to the galaxy through the Citadel, sure, it was the whole point of the plot of ME1, trying to prevent that. What I mean is, they never explained why the Reapers in ME3 didn't go immediately to the Citadel and took control of the mass relay network. There would be no galactic coalition to stop them. They literally spent the whole game attacking homeworlds and colonies but didn't went full strength to the Citadel, which was the obvious thing to do, killing the Council and deactivating the relays by taking control of the station again. Ah okay, I get you now. But I guess what would have been the point? The galaxy already knew they were coming, element of surprise is lost, I guess they just said 'f it' and jumped straight into the reaping.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2540
0
Nov 30, 2024 10:35:17 GMT
Deleted
0
Nov 30, 2024 10:35:17 GMT
January 1970
Deleted
|
Post by Deleted on Apr 9, 2017 13:48:01 GMT
No, it's not what I meant. They weren't able to come to the galaxy through the Citadel, sure, it was the whole point of the plot of ME1, trying to prevent that. What I mean is, they never explained why the Reapers in ME3 didn't go immediately to the Citadel and took control of the mass relay network. There would be no galactic coalition to stop them. They literally spent the whole game attacking homeworlds and colonies but didn't went full strength to the Citadel, which was the obvious thing to do, killing the Council and deactivating the relays by taking control of the station again. Ah okay, I get you now. But I guess what would have been the point? The galaxy already knew they were coming, element of surprise is lost, I guess they just said 'f it' and jumped straight into the reaping. Yeah! They might have done it over arrogance, of not caring or thinking organics would never be able to pose a threat to them (and, of course, to give us a chance of defeating them). However, had they done business as usual, it was game over since Earth: Prologue.
|
|
inherit
♨ Retired
24
0
26,325
themikefest
15,643
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Apr 9, 2017 13:56:34 GMT
Your ships don't need guns when you've got Asari commandos. You just bounce those 20kg ferous slugs (feel the weight) right back at the enemy ships with pin point accuracy. *Sips Ryncol* Why couldn't that happen when first landing on Thessia when a missile is fired killing a number of asari? Or was that put in the game because it looked cool?
|
|
inherit
ღ Too witty for a title
6261
0
Aug 12, 2023 11:35:22 GMT
8,655
decafhigh
3,011
March 2017
decafhigh
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
|
Post by decafhigh on Apr 9, 2017 13:58:36 GMT
Ah okay, I get you now. But I guess what would have been the point? The galaxy already knew they were coming, element of surprise is lost, I guess they just said 'f it' and jumped straight into the reaping. Yeah! They might have done it over arrogance, of not caring or thinking organics would never be able to pose a threat to them (and, of course, to give us a chance of defeating them). However, had they done business as usual, it was game over since Earth: Prologue. Pretty much what I was thinking the whole "an ant has no quarrel with a boot" mindset.
|
|
Tonymac
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Neverwinter Nights, Jade Empire
Origin: Tonycmac
Posts: 431 Likes: 2,609
inherit
566
0
Oct 10, 2024 17:30:45 GMT
2,609
Tonymac
431
August 2016
tonymac
Mass Effect Trilogy, Dragon Age: Origins, Neverwinter Nights, Jade Empire
Tonycmac
|
Post by Tonymac on Apr 9, 2017 14:02:46 GMT
In fact, shutting down the relays was the Reapers "Trump Card". Why didn't the Reapers shut down the Relays in our cycle? Why didn't the Reaper IFF we got in ME2 have any use in ME3?
I'll tell you why - shitty writing. Apparently Vigil had Reaper code all along and never knew it.
The whole point in going to Andromeda is some made up BS to escape the galactic dogfart ending(s) of ME3, plain and simple. Resources that could have been used to fight the Reapers should not have been wasted on this retarded venture of unarmed idiots who are now galactic invaders.
Have fun paying AAA prices for a pre-beta game. Unless it lives up the the standards of ME1,2 I'm not getting it.
|
|
inherit
♨ Retired
24
0
26,325
themikefest
15,643
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Apr 9, 2017 14:07:15 GMT
They literally spent the whole game attacking homeworlds and colonies but didn't went full strength to the Citadel, which was the obvious thing to do, killing the Council and deactivating the relays by taking control of the station again. The reapers don't have to go to the Citadel first. The reapers win by numbers alone. Even if they get to the Citadel, its possible the arms might be closed. Ok. So the reapers post a bunch of them to surround the Citadel. Time is on their side. When they enter Sol, they leave a few reapers to guard the relay. The rest head to Earth. The reapers do the same for all systems. Reapers win. Bioware made the reapers stupid for the galaxy to have a chance to defeat them. Of course if Bioware didn't do that, the game would be about 20 minutes long with 10 of those minutes for credits
|
|
inherit
231
0
Jan 20, 2022 14:46:14 GMT
1,841
goishen
twitch.tv/goishen
2,360
August 2016
goishen
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
goishen
|
Post by goishen on Apr 9, 2017 14:09:54 GMT
Uh, replay ME1. That is explained. No, it's not what I meant. They weren't able to come to the galaxy through the Citadel, sure, it was the whole point of the plot of ME1, trying to prevent that. What I mean is, they never explained why the Reapers in ME3 didn't go immediately to the Citadel and took control of the mass relay network. There would be no galactic coalition to stop them. They literally spent the whole game attacking homeworlds and colonies but didn't went full strength to the Citadel, which was the obvious thing to do, killing the Council and deactivating the relays by taking control of the station again. Because the council already knew about Sovereign and ultimate destruction, that would simply embolden us if the reapers did attack and destroy the council first. The reapers knew this, and thereby left the Citadel to instead go ahead and start fighting ground wars instead. It seems obvious to me.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2540
0
Nov 30, 2024 10:35:17 GMT
Deleted
0
Nov 30, 2024 10:35:17 GMT
January 1970
Deleted
|
Post by Deleted on Apr 9, 2017 14:12:29 GMT
They literally spent the whole game attacking homeworlds and colonies but didn't went full strength to the Citadel, which was the obvious thing to do, killing the Council and deactivating the relays by taking control of the station again. The reapers don't have to go to the Citadel first. The reapers win by numbers alone. Even if they get to the Citadel, its possible the arms might be closed. Ok. So the reapers post a bunch of them to surround the Citadel. Time is on their side. When they enter Sol, they leave a few reapers to guard the relay. The rest head to Earth. The reapers do the same for all systems. Reapers win. Bioware made the reapers stupid for the galaxy to have a chance to defeat them. Of course if Bioware didn't do that, the game would be about 20 minutes long with 10 of those minutes for credits Agreed. Put a few reapers close to the relays in each vital system and the war is over. They could have won using so many different strategies that it's truly a wonder what we've done. Then again, that's what happens when you create such an overwhelmingly powerful enemy and don't plan enough to justify a chance at defeating them. The easiest solution is to always make them dumb.
|
|
inherit
ღ Grumpy Old Man
1046
0
Feb 12, 2024 15:48:21 GMT
15,499
Space Cowboy
They call me a Space Cowboy
4,937
Aug 17, 2016 20:09:17 GMT
August 2016
spacecowboy
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
|
Post by Space Cowboy on Apr 9, 2017 14:18:58 GMT
There's plenty in the entire series that doesn't make sense, if you think about it too hard.
|
|
inherit
209
0
3,640
zipzap2000
Zip has left the building.
2,263
August 2016
zipzap2000
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by zipzap2000 on Apr 9, 2017 14:24:49 GMT
Your ships don't need guns when you've got Asari commandos. You just bounce those 20kg ferous slugs (feel the weight) right back at the enemy ships with pin point accuracy. *Sips Ryncol* Why couldn't that happen when first landing on Thessia when a missile is fired killing a number of asari? Or was that put in the game because it looked cool? It looked about as cool as Morda fighting with strux. Which was almost as bad as the protestor side quest in hydroponics. Which was only half as bad as movie night. I"m going with only Asari with that face know how to do it. *Sips Ryncol*
|
|
inherit
209
0
3,640
zipzap2000
Zip has left the building.
2,263
August 2016
zipzap2000
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by zipzap2000 on Apr 9, 2017 14:33:53 GMT
It looked about as cool as Morda fighting with strux. Which was almost as bad as the protestor side quest in hydroponics. Which was only half as bad as movie night. I"m going with only Asari with that face know how to do it. *Sips Ryncol* Maybe the Asaru sub-species are better biotics... This is why you can't trust Asaru. They're all hiding secrets and you can't tell one from the other anyway to call them out on it.
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Apr 9, 2017 14:38:48 GMT
No, it's not what I meant. They weren't able to come to the galaxy through the Citadel, sure, it was the whole point of the plot of ME1, trying to prevent that. What I mean is, they never explained why the Reapers in ME3 didn't go immediately to the Citadel and took control of the mass relay network. There would be no galactic coalition to stop them. They literally spent the whole game attacking homeworlds and colonies but didn't went full strength to the Citadel, which was the obvious thing to do, killing the Council and deactivating the relays by taking control of the station again. Because the council already knew about Sovereign and ultimate destruction, that would simply embolden us if the reapers did attack and destroy the council first. The reapers knew this, and thereby left the Citadel to instead go ahead and start fighting ground wars instead. It seems obvious to me. If the reapers attacked the Citadel first and wiped out the Council, it wouldn't matter how emboldened anyone is, because there still wouldn't be enough to beat them head-on.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2543
0
Nov 30, 2024 10:35:17 GMT
Deleted
0
Nov 30, 2024 10:35:17 GMT
January 1970
Deleted
|
Post by Deleted on Apr 9, 2017 14:55:46 GMT
Surely, you can't think that your comparison makes sense. The AI did not "know" they were going to encounter anyone in the Andromeda galaxy either. Only the "scale" of the project is changed, the reasoning remains the same. The AI had only so much time to prepare (and that time was drastically shortened by Castellus' revelation to Alec), they only had so much "room" in the craft, and they only had so many resources to rely on. As an entire galaxy gears up for war, weapons can become in short supply even... so, when headed into an unknown where only maybe you might encounter anyone or only maybe might encounter anyone hostile and you have no way of even knowing whether any of your weapons would be effective anyways... you're pretty sure at that point that 4 thanix cannon by themselves (ie not part of the fleet) won't do you much good against even a single reaper... so, do you leave 5,000 people behind to pack some guns that may be of no use to you? Do you leave tons of food and other supplies behind on the chance that you might need a big space gun? I'm sorry, but activating an ancient piece of tech in space that propels you thousands of light years away and provoking an alien species without knowing in the process, starting a war, having one of your colonies invaded by those same aliens isn't evidence enough to convince you that we need weapons in another freakin' galaxy? We find aliens in the first corner we come across, but 100.000 colonists didn't think they would find aliens in another galaxy... seems legit. I'm sorry, my friend, but comparing sending a few people today to explore the moon, or probes to another planet and not arming them, against 100.000 colonists whose survival is paramount for the continuing existence of their species (since the Andromeda Initiative was accelerated to accomodate the revelation of Castis, as you said) is beyond moronic. Do we still need to discuss this? You played the game, I assume, and you saw the shit they went through, no ark made to the Nexus by the time you arrived there (wonder why). Here, we are talking about a few science teams, you send 10 people to a place and they get attacked, it won't threaten the survival of your species as a whole, nor they are there to start a new life. You don't defend 100.000 people on a 2.5 million light years journey with no return, consider them extinct, even worse if you know what might've happened to those who stayed behind. People here keep conflating things not making any sense with things not making perfect sense and using that to wage this continued ridiculous protest about going to another galaxy that they started waging long before Andromeda came out. My comparison is a valid one because, under those circumstances, they make choices... leave many people behind to face the galaxy-wide threat of the Reapers that Castellus had made them aware of... or bring a bunch of weapons that that 1) they might not need because aliens in the other galaxies might not be hostile or 2) might not work against whatever technologies those aliens had. You are already bringing a pretty minimal population along and you are already being forced to leave trillions more behind to face the Reapers (a race of beings that have been successful at completely wiping out civilizations for millennia. Under the circumstances, the persons "in the know" (i.e. Alex and Garson and perhaps a few other key people in the AI) can't possibly have any hope that anyone they leave behind will survive... so, they choose to leave the guns behind and take more people and more supplies for those people. As for why the initiative starts... well, that is pure exploration. If we waited for a global threat each time we decided to make a leap in technology, we would have never gotten anywhere. What was the driving force of going into space in the first place? It certainly wasn't a fear that our planet was immimently in danger of being wiped out by an alien species (although there are those who have long imagined such a scenario even though there is no evidence of it). People also keep conflating the cost of this AI out of their heads. Our referencce point is a global economy, not a galactic one. In terms of a galaxy full of trllions of people operating within an economy larger than ours by trillions of resources, people, and credits... who is really to say that starting the "dream" of an AI is comparatively more expensive than starting the US space program was back when it began? No one knows for sure what sort of income in that galactic reality would constitute wealth and what sort of initiatives and investment would be too extreme to justify that sort of expenditure. Also, investments are not just made for immediate returns. The return envisioned by the AI is not to Jien Garson herself, but to her great-grandchildren. We also don't know much about her... maybe she has mated with an Asari and, conceivably, the return 600 years later would benefit her own children. Of course, I don't expect to stop the negative nancies from continuing to espouse their notions of impossibleness... the bottom line is that they are just too resistant to quit complaining about it and deriding the game even now that the game is released. They want to dis Bioware on many fronts and will likely continue to do so. However, I feel that, given the choice 4 years ago that we were going to Andromeda and that a retcon would be necessary... I don't think this one rates all that badly... It leaves much of the lore intact.
|
|
NUM13ER
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 257 Likes: 578
inherit
3543
0
Sept 17, 2024 16:44:47 GMT
578
NUM13ER
257
Feb 13, 2017 12:15:10 GMT
February 2017
num13er
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by NUM13ER on Apr 9, 2017 15:16:37 GMT
Find it hard to believe that out of all the races the reapers have destroyed over how many thousands upon thousands of years, none thought just to feckin well leg it to a different galaxy until now, or that the reapers didn't have any sort of plan to stop them. I think you could maybe argue that the Reapers usually step in before a race develops the tech for intergalactic travel. Both the Prothean sabotage of the Keeper signal and Shepard's destroying the Alpha relay stops them doing so. So basically the Reapers wanted to invade centuries before the Andromeda Initiative even existed but their plans suffered the first real set back in probably millions of years.
|
|
LilTIM
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 155 Likes: 247
inherit
4471
0
Mar 14, 2017 19:09:14 GMT
247
LilTIM
155
March 2017
liltim
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by LilTIM on Apr 9, 2017 15:23:49 GMT
A top secret reason doesn't explain why the common AI person would leave their galaxy. Specially when the milky way is mostly unexplored, and the ryder kids could find work on Synthetic Insights or other AI friendly company. It's not like having some bad rep cuts off opportunities everywhere on a whole galaxy. Ashley had some bias because of her grandfather, and yet she still was with the alliance.
So no this doesn't explain at all why your average joe would accept going to cryo and leave a whole galaxy behind. Instead of you know, moving to another cluster and explore/find a new job.
|
|
inherit
ღ Too witty for a title
6261
0
Aug 12, 2023 11:35:22 GMT
8,655
decafhigh
3,011
March 2017
decafhigh
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
|
Post by decafhigh on Apr 9, 2017 15:28:00 GMT
I agree that if you look at it too hard leaving the Milky Way doesn't make a lot of sense. Considering how badly ME3 ended though it was more or less a necessity. The whole trip to Andromeda is simply a plot device to allow them to make another ME game that isn't a prequel to the OT. The MW galaxy is too screwed up post ME3 to really do anything with.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2543
0
Nov 30, 2024 10:35:17 GMT
Deleted
0
Nov 30, 2024 10:35:17 GMT
January 1970
Deleted
|
Post by Deleted on Apr 9, 2017 15:53:35 GMT
A top secret reason doesn't explain why the common AI person would leave their galaxy. Specially when the milky way is mostly unexplored, and the ryder kids could find work on Synthetic Insights or other AI friendly company. It's not like having some bad rep cuts off opportunities everywhere on a whole galaxy. Ashley had some bias because of her grandfather, and yet she still was with the alliance. So no this doesn't explain at all why your average joe would accept going to cryo and leave a whole galaxy behind. Instead of you know, moving to another cluster and explore/find a new job. Don't tell me that you believe there has to be a singular reason for 100,000 out of Trillions to make an unusual decision. The game clearly states that the individuals who did come along did so for a variety of personal reasons. Even though our own population is less than 10 billion, one could probably find more than, say, 10,000 individual people here on earth quite capable of being "crazy enough" to leave earth if they were given the opportunity despite their never having personally explored even 1% of the earth itself.
|
|
joglee
N3
Games: Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
XBL Gamertag: Jberry0410
Posts: 318 Likes: 359
inherit
5370
0
Mar 27, 2019 17:14:59 GMT
359
joglee
318
Mar 21, 2017 16:37:15 GMT
March 2017
joglee
Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Jberry0410
|
Post by joglee on Apr 9, 2017 15:57:13 GMT
A top secret reason doesn't explain why the common AI person would leave their galaxy. Specially when the milky way is mostly unexplored, and the ryder kids could find work on Synthetic Insights or other AI friendly company. It's not like having some bad rep cuts off opportunities everywhere on a whole galaxy. Ashley had some bias because of her grandfather, and yet she still was with the alliance. So no this doesn't explain at all why your average joe would accept going to cryo and leave a whole galaxy behind. Instead of you know, moving to another cluster and explore/find a new job. Same reason people used to cross oceans back when they didn't know if land even existed. They were explorers.
|
|
pantherdane
N3
Guilty until proven innocent.
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Mass Effect Andromeda
Posts: 437 Likes: 585
inherit
3891
0
Aug 20, 2017 22:14:05 GMT
585
pantherdane
Guilty until proven innocent.
437
Feb 25, 2017 16:48:08 GMT
February 2017
pantherdane
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Mass Effect Andromeda
|
Post by pantherdane on Apr 9, 2017 17:06:56 GMT
all I can say is these drama queens should do the family secrets quest (or at least watch it on Youtube). I know they still wont be satisfied (because they never will be satisfied a single day of their lives), but MEA explains and has set up a lot more than they currently understand.
|
|
LilTIM
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 155 Likes: 247
inherit
4471
0
Mar 14, 2017 19:09:14 GMT
247
LilTIM
155
March 2017
liltim
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by LilTIM on Apr 9, 2017 20:44:55 GMT
A top secret reason doesn't explain why the common AI person would leave their galaxy. Specially when the milky way is mostly unexplored, and the ryder kids could find work on Synthetic Insights or other AI friendly company. It's not like having some bad rep cuts off opportunities everywhere on a whole galaxy. Ashley had some bias because of her grandfather, and yet she still was with the alliance. So no this doesn't explain at all why your average joe would accept going to cryo and leave a whole galaxy behind. Instead of you know, moving to another cluster and explore/find a new job. Same reason people used to cross oceans back when they didn't know if land even existed. They were explorers. These explorers were charting maps to bring back to their country, mostly in order to open up new routes for trade, and thus were motivated by profit. Americo Vespucio, Columbus, Marco Polo, etc. they all had the same motivation. Even the vikings who jumped east from greenland did so seeking trade with the skraelings. It isn't comparable to the puritans or disposessed who left for the Americas to start a new life, because that continent had already been explored - they weren't jumping into the unknown, they were just migrating. A good reason would have been to have a substance that is very abundant on Andromeda but scarce on the milky way, and which happens to be kickstarting a technological revoltuion, like say making FTL much better, so relays would be unnecessary. So the initiative would be a group of pioneers who go to andromeda to mine this substance, bring it back and get rich. Leaving your galaxy behind only for the sake of exploring makes no sense, there has to be a strong incentive (ex. criminals getting pardoned, enough profit to set you up for life, fleeing from oppresion or danger, etc.) in order to get people to give up their life and jump into the unknown in the hopes of a better future. I think the krogans are one of the few groups that makes some sense, their situation on the milky way is pretty screwed, so i can understand why clan nakmor would choose to join the AI and start over somewhere else.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,299 Likes: 50,677
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,677
Iakus
21,299
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Apr 9, 2017 21:00:45 GMT
all I can say is these drama queens ... Stopped reading
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2543
0
Nov 30, 2024 10:35:17 GMT
Deleted
0
Nov 30, 2024 10:35:17 GMT
January 1970
Deleted
|
Post by Deleted on Apr 9, 2017 22:07:56 GMT
Same reason people used to cross oceans back when they didn't know if land even existed. They were explorers. These explorers were charting maps to bring back to their country, mostly in order to open up new routes for trade, and thus were motivated by profit. Americo Vespucio, Columbus, Marco Polo, etc. they all had the same motivation. Even the vikings who jumped east from greenland did so seeking trade with the skraelings. It isn't comparable to the puritans or disposessed who left for the Americas to start a new life, because that continent had already been explored - they weren't jumping into the unknown, they were just migrating. A good reason would have been to have a substance that is very abundant on Andromeda but scarce on the milky way, and which happens to be kickstarting a technological revoltuion, like say making FTL much better, so relays would be unnecessary. So the initiative would be a group of pioneers who go to andromeda to mine this substance, bring it back and get rich. Leaving your galaxy behind only for the sake of exploring makes no sense, there has to be a strong incentive (ex. criminals getting pardoned, enough profit to set you up for life, fleeing from oppresion or danger, etc.) in order to get people to give up their life and jump into the unknown in the hopes of a better future. I think the krogans are one of the few groups that makes some sense, their situation on the milky way is pretty screwed, so i can understand why clan nakmor would choose to join the AI and start over somewhere else. There was map making involved, but not everyone aboard those expeditions was motivated by that. Not everyone aboard was even intending to return to whatever their old life was before they left. Some people are driven to just explore the unknown. Some people are just that "crazy." I would like to know what immediate "profit" motivation there was for starting up the Nasa space program in 1958. Or, if one prefers, what was the "profit" motivation behind the Russian space program that launched Sputnik in 1957 and prompted the US to respond by creating Nasa? Here's an excerpt from as Nasa publication from 1958: So, active research into spaceflight "hardware" must have begun at least 10 years prior to the organization of Nasa. What hope, within their own lifetimes, did these research (ETA - sorry very sudden interruption) ... researchers have of realizing an actual business profit from their work? Answer: Most likely - none.
|
|
pantherdane
N3
Guilty until proven innocent.
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Mass Effect Andromeda
Posts: 437 Likes: 585
inherit
3891
0
Aug 20, 2017 22:14:05 GMT
585
pantherdane
Guilty until proven innocent.
437
Feb 25, 2017 16:48:08 GMT
February 2017
pantherdane
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Mass Effect Andromeda
|
Post by pantherdane on Apr 9, 2017 22:36:59 GMT
all I can say is these drama queens ... Stopped reading must have felt it was directed at you. again, if people would just complete the family secrets quest or watch a vid on Youtube, they will see the story is mucho grande. small minds cant see past their own noses. can you read it now, or do you still feel I was pointing at you?
|
|
inherit
The Pathfinder
638
0
Sept 22, 2017 23:01:09 GMT
9,422
Serza
Rendering planets viable since 2017
6,301
August 2016
serza
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
13152
|
Post by Serza on Apr 11, 2017 8:31:55 GMT
Anyway, as I said, had scientific outpost, woke up SpecOps, and if anyone says Prodromos has no militia, then alright, sure, they were blackopsing all that time.
|
|