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Post by pyramidhack on Mar 31, 2017 7:23:52 GMT
Ideas? Thanks
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Post by cryosferon on Mar 31, 2017 8:24:44 GMT
yes - but just roughly or preliminary - because my Huntress is level 8.
when I first saw her powers I was like: shit, 2 detonators and no primers!
But the cloak sounded interesting. Because though I usually like being independent from grenades, it's exactly what makes this more interesting here: being independent from cooldowns. Having a reliable emergency button that even cloaks teammates.
As to building her: 2 detonators and no primers..... this means: ELEMENTAL AMMO (especially when playing with PUGs)
If you are playing with friends who understand that you are a walking detonator, elemental ammo might not be necessary.
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penguinfetish
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Post by penguinfetish on Mar 31, 2017 8:36:24 GMT
Throw can be specced to prime, only red bar enemies though.
Melee is the way to go i think. Asari have weirdly good passives for them and skill grid and rank 6 barrier are incredible at gtfoing when things get dicey
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Post by kalil on Mar 31, 2017 8:53:31 GMT
Anyone tried a more weapon centric build on her (basically cloak+passiva and possibly throw to detonate elemental ammo)? I think the detonation path is probably not worth it, and I am getting bored of melee builds. Could she be a decent platform for falcon for instance?
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Post by cryosferon on Apr 2, 2017 7:01:57 GMT
ok despite what people here said about her cloak working off-host (while not showing visibly): this is wrong. At least for me. I made some more tests and the enemies attack me normally. the cloak does NOT work offhost. I am on PC
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Post by Tsukizero on Apr 2, 2017 8:26:01 GMT
Currently more or less treat it like the old Drell Assassin. Saving Barrier, Vanquisher, cloak to get away/revive do objectives solo. Shield Regen, might switch extra damage to Movement speed.
[X1] Offhost cloak seems to be a cosmetic thing, however there are numerous enemies that can see cloaked people regardless. Wraiths, Observers, and at times the jerks with miniguns and grabby pricks in remnants whos' names escape me. However I still have not figured out if dodging actually draws attention or not.
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Post by peekaboo35 on Apr 2, 2017 10:50:42 GMT
I'm playing Asari Huntress, currently at lvl 14.
I'm pretty sure I'm doing most of the things wrong, but atm I'm just sniping things with Vanquisher, and using throw/lance to get some space when surrounded. Also, that dodgy thing of her is snuggly as well. Using that stealth grid to help allies when uploading etc...
Now, I'm a good shooter, but I'm sure I'm not good ME player yet hehe. Saying that, I usually end with most points and doing silvers 20k+ and rarely die (maybe once or twice per 10 runs). Vanq is at lvl 2 only tho.
So, I'm jumping on the wagon as well and... asking for advice how can I improve game play and... what are good classes/combos to play with?
Also, what is the idea behind the kit, I cant but notice that compared to me3, andromeda kits are kinda... not that special? All feel the same, only major difference in gameplay for me so far would be when I change the weapon :/
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Post by hobocommand3r on Apr 2, 2017 13:08:50 GMT
it's a pointless class. At least if you have the angaran avenger. Or the asari adept. Or the basic human infiltrator.
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Post by 13igtyme on Apr 2, 2017 13:16:27 GMT
In my opinion she is the weakest Asari. Adept and duelist are both very good at melee with differing skills to make each unique. Sentinel can be range or do decent melee. Huntress can, can be average at best.
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Post by Malaclypse on Apr 2, 2017 14:58:02 GMT
In my opinion she is the weakest Asari. Adept and duelist are both very good at melee with differing skills to make each unique. Sentinel can be range or do decent melee. Huntress can, can be average at best. This is, for me, the saddest devolution of all the many to be found in Andromeda. The ME3 Huntress was nothing less than the finest, most sophisticated and still ultimately most brutal biotic death machine ever formed in Mother Eezo's magical space-womb. ...and you know it's true because why else would anyone type out a sentence as retardedly idiotic as the one I just typed.
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book
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Post by book on Apr 2, 2017 20:32:14 GMT
She is very strong. She can cheese any objective out there if your team mates know their shit.
Cloak just has a bugged visual, the effect is still there.
When I play her, I just run around the map cloaking, killing, recloaking from ammo box to ammo box. You pretty much cant be killed and its a very fun character if you are bored of the "sit in one spot with vangquisher". Just watch out for dogs.
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Post by asherax on Apr 3, 2017 1:10:27 GMT
If you follow someone who constantly primes stuff, like an Asari Adept with Annihilation field, then you can do some decent damage with the Huntress. But if you have to prime the targets yourself using elemental ammo, then detonations become very gimmicky, as the targets will be almost dead anyway by the time they get primed, and since the enemies tend to stand a bit more spreadout than they used to in ME3, you won't cause much damage to other targets.
The cloak can be a lifesaver during the last seconds of extraction. Enemies may momentarily lose sight of your squad, and stop firing, so cloak can be used as a soft interrupt.
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Post by operatorm1 on Apr 3, 2017 1:49:59 GMT
The stealth grid is amazing cheesing objectives, no recharge time outside of your power cell supply, and getting max damage evolutions without losing anything major (you have to pick between max damage, or 4-5 sec off recharge time with cloak, and I pick recharge speed every time).
The rest of the kit synergy... isn't anything special that the asari adept or duelist can't already do better.
As a sniper, human, and even salarian infiltrator are better because of their passive, and far more practical skill synergy. For a max damage shot from huntress, you'd have to use a biotic power, stealth grid, then shoot. To consistently use a biotic power, you'd have to get the shield-burning evolution for lance.
It feels... forced, and weird compared to human, and salarian which reward you for doing normal things like shooting someone in the face, or using cloak/energy drain before taking a shot.
A shame. I like asari, the VA, and stealth grid. Maybe if they replace lance with annihilation, and probably even replace the offensive biotics line with munitions training, that would make an interesting mix.
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