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Post by crashsuit on Mar 31, 2017 10:44:39 GMT
Based on threads here: (Yellow = many agree they are good. Red = some say they are good.) My contributions: I'll agree with Falcon, Cyclone, Thokin, and Revenant for ARs. They all really need the mag extensions though. Cyclone and Revenant mostly because other ARs suck more, Falcon because decent damage plus reliable stagger. Scorpion and Talon do decent damage but have too-long refire times. Charger isn't great but it's easy to get to X and still does something even on Gold. Don't have Eagle or Hurricane to comment. Don't have Piranha, but while Scattershot does not that much damage, it still feels like it's doing more than most of the other shotguns, including the Disciple. People say the Raptor's good but I can't get shots to land center often enough, probably L2P. Everything you've heard about the Vanquisher is true. Unlocked the Shadow earlier tonight, took it into a Silver with my salami operator and some amps, couldn't take down a debuffed Observer with an entire clip, put it back on the shelf.
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Archaengel_X
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Games: Mass Effect Trilogy, Dragon Age Inquistion, KOTOR
XBL Gamertag: Archaengel X
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royalprincely
Mass Effect Trilogy, Dragon Age Inquistion, KOTOR
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Post by Archaengel_X on Mar 31, 2017 11:31:45 GMT
Anything that isn't named: Vanquisher, Falcon, Charger, Equalizer, Thokin, and Sidewinder
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Post by neocodex and 23 others on Mar 31, 2017 11:33:45 GMT
Tried Scattershot I and it seemed really weak for bronze. For a rare. It is rare, right? But that is I haven't tried other shotguns yet. They can't be worse. ...right?
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Transcended One
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TranscendedOne
PSN: Cornughon
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Transcended One on Mar 31, 2017 12:38:11 GMT
Tried Scattershot I and it seemed really weak for bronze. For a rare. It is rare, right? But that is I haven't tried other shotguns yet. They can't be worse. ...right? The Katana is still crap like in ME3. And the Ruzad is weak and slow, but really accurate for a Shotgun. Only 4 shots per clip, and slow reload. At least the lvl 1 version. The Venom is one of those projectile guns which are crap to handle with the slightest bit of lag (like in ME3). It's a cool gun though.
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Post by killabkilledb on Mar 31, 2017 12:41:11 GMT
Yesterday i tried the Zalkin. I've instantly quit the game to equip something else. I made a thread a while back calling this the worst gun in the game. Horrible charge burst AR that is just clunky and weak. I suffered through a game of silver with it. Never again!
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Post by neocodex and 23 others on Mar 31, 2017 12:44:38 GMT
Tried Scattershot I and it seemed really weak for bronze. For a rare. It is rare, right? But that is I haven't tried other shotguns yet. They can't be worse. ...right? The Katana is still crap like in ME3. And the Ruzad is weak and slow, but really accurate for a Shotgun. Only 4 shots per clip, and slow reload. At least the lvl 1 version. The Venom is one of those projectile guns which are crap to handle with the slightest bit of lag (like in ME3). It's a cool gun though. You can never go wrong with Venom.
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megabeast37215
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Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by megabeast37215 on Mar 31, 2017 12:50:04 GMT
Valiant should be added to the good ones. No way. I unlocked it yesterday and it's a turd. It has almost as much recoil as the Vanquisher/BW, half the damage, twice the ROF (which is dumb considering the recoil) and it just feels off. It's not smooth like the ME3 Valiant.. and with headshots bugged off host, it's even worse.
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dcal31
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
XBL Gamertag: Darth4me
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Post by dcal31 on Mar 31, 2017 12:56:52 GMT
The hesh does passable damage on gold, but a smartchoke is required to hit anything past point blank range. I use it mostly to take out observers that I can't melee or to fire over cover while my sheilds recharge. A good base for the melee mod, but I don't know if I'd want to run it on weapons class.
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Post by armass81 on Mar 31, 2017 13:30:13 GMT
Yesterday i tried the Zalkin. I've instantly quit the game to equip something else. Yes Zalkin is baaad. jesus.
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Post by CHRrOME on Mar 31, 2017 13:38:52 GMT
High powered sniper rifles (Vanquisher, etc.) are so OP everything else seems weak sauce by comparison. Been using the new weapons mostly so couldn't say if Mattock, Widow, etc are any good. I like the Ruzad but hit detection in this game is so iffy only half of my shots are registering from point blank range off host same with venom but when it does hit it's alright for an uncommon but it's no claymore that's for sure. Disciple is the best non rare shotgun imo. The Vanquisher is not OP, is one of the few that are right. Problem is, pretty much every other gun sucks, so if you compare it to garbage weapons it kinda looks OP because it actually kills stuff.
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Post by hobocommand3r on Mar 31, 2017 13:39:13 GMT
I haven't tried many yet but starting a list would be helpful. What is really bad and should not be used atm? Eagle, Valkyire, Ushior. These are ultra rare but should be common at best. Naladen and soned should be avoided as well. Every assault rifle except falcon and maybe thoking should be avoided at all costs. Shotguns as a whole are really bad except talon and piranha. Dhan is useable but not good.
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Post by GI3007 on Mar 31, 2017 14:22:45 GMT
I can't believe how weak all the ARs are. I took the cyclone into a Silver game with turbocharge turian soldier and it took FOREVER to kill basic remnant. Two entire clips for observers, etc.
Maybe all this is on purpose: Bioware want the guns to be shit so we start eqipping level 4 boosters on level 20 characters.
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Post by gethadept on Mar 31, 2017 14:47:16 GMT
Only use Charge X on all my characters. I tried other weapons... but I am not hardcore player and many of my weapons are still low leveled. Charger X seems to give best mods to match each character and do decent DPS at the same time.
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rlro
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: rlro
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by rlro on Mar 31, 2017 14:57:45 GMT
Maybe just try to find some weapons that are *really* bad first, it's hard to say if something is "pretty good", it might be or not be, but as long as you're not taking absolute crap into a match "just to try it out". Would be helpful to have a list of "avoid". For example I hear Carnifex is absolute crap now, is that true? Nope. It is decent enough, even on gold. It is very easy to pull out headshots with it, also it has a decent RoF and good damage. It is not nearly as good as the initial Carniflex of ME3MP, but not so different from its nerfed (and current) version.
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Transcended One
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TranscendedOne
PSN: Cornughon
Posts: 1,557 Likes: 2,641
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Transcended One on Mar 31, 2017 15:30:13 GMT
Valiant should be added to the good ones. No way. I unlocked it yesterday and it's a turd. It has almost as much recoil as the Vanquisher/BW, half the damage, twice the ROF (which is dumb considering the recoil) and it just feels off. It's not smooth like the ME3 Valiant.. and with headshots bugged off host, it's even worse. Recoil? I must have missed something then. I took it out for a spin yesterday, off-host, and it was fine. Wasn't able to one-shot everything like all those Vanquisher-people (a weapon I don't have), but managed to kill plenty with it.
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Post by Deleted on Mar 31, 2017 17:11:26 GMT
Whoever made the claim the Scattershot shotgun = good, is simply trolling. I have that disgusting weapon at III and it is terrible.
Seriously fucking awful, if you have it do yourself a favor and never use it.
I stood beside a Silver mook and emptied that clip into them, landing almost every pellet and it didn't kill them.
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Post by lawmay on Mar 31, 2017 17:49:15 GMT
Damn, this kinda has me sad, just maxed out my commons and am now working on UC...so its going to be the charger as my only viable weapon until I max my uncommons.
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Post by Kazu on Mar 31, 2017 18:00:13 GMT
From my experience I would say avoid all Kett weapons, the Sandstorm and all burst fire sniper rifles.
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Proto
N2
N5 In Spirit
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
Posts: 219 Likes: 554
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
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Post by Proto on Mar 31, 2017 18:05:32 GMT
Might be easier to list the good ones. Bahahaha
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treoir
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 528 Likes: 468
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by treoir on Mar 31, 2017 18:15:46 GMT
Hesh is actually a decent shotgun, in my opinion.
But weapons really have a variety of characteristics that can make them better for some than others.
Weight, for example - some of these good weapons will increase your cooldowns. And, depending on how you play, that can be a problem.
Rate of fire, for another example, makes a lot of difference with certain powers and/or boosters.
And then there's reload time (which you apparently are supposed to figure out for yourself). Some weapons seem great, but you spend so much time reloading them that they're really only good.
So let's take the Charger, for example - one of my favorites. It takes about five seconds to unload the clip and if you are close or maybe even medium range many targets will be off balance while you're shooting them. And of course five seconds dishes out a nice amount of damage. And, it reloads quickly. And, it's light weight - light enough that I can carry a backup weapon on even my weakest characters and not damage any cooldowns. Plus it's easy to get from basic packs which helps you get the X version. You do not get the burst damage of a sniper rifle, and it's not all that great at long range, but it's still nice.
But, I think it is not enough to say "Vanquisher is a great weapon". It is a great weapon, it has nice burst damage, a nice weak point multiplier and a useful clip size, and nice long range accuracy. But it's also slightly heavy, takes a while to reload and does not let you carry a lot of ammo. If you are hitting the ammo crates a lot anyways, for cells, probably none of these are serious problems for you. But if your pacing is different these might be serious problems for you.
Anyways, I think to be really useful a "great weapons" list should state the reasons the weapon is great, and also the disadvantages that might make you think twice about using that weapon...
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Post by xhal on Mar 31, 2017 18:53:17 GMT
The weapons of MEA are currently split in 2 categories.
1) Vanquisher
2) Others
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Post by norbac on Mar 31, 2017 19:12:56 GMT
Based on threads here: (Yellow = many agree they are good. Red = some say they are good.) Shadow is terrible, almost as bad as P.A.W. Scorpion is pretty good for melee builds. Its damage is decent and you can shot beetwen melee hits. Both thokin and revenant are not even worth using imo, but i'd say revenant is better than the thokin.
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Post by konfeta on Apr 1, 2017 2:47:28 GMT
I'm liking the Black Widow. Have top scored quite a bit with it in Gold. I don't have Vanquisher or Shadow to compare it with. It is weaker than the ME3 BW, and you get 4 shots out of it instead of 3. Great for fast Mook killing. Bit weak on the big enemies though. The Lanat is a confusing Sniper Rifle. It is quite strong when charged up, but there is a stupid delay on it and you spend more time thinking about what the gun is doing/not doing than shooting the enemy. I think the Widow is very powerful. Great for boss enemies. But a waste because you can't afford to miss with it, having only a one bullet mag. Teammates usually kill most targets by the time you line up the shot. I agree about the Lanat. You can't charge back to back shots off-host, there's a highly annoying delay. It needs to be changed to work like Widowmaker's rifle works in Overwatch with automatic charge up based on scoped in time. Oh, that explains so much. I am assuming the part where the charge indicator in scope not working is also a host/offhost bug?
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Post by SalMasRac on Apr 1, 2017 8:10:29 GMT
Even with Turbocharge, Thokin seems wildly innacurate for anything beyond close range. Midrange targets get shots scattered all around them, very few actually land, unless you're shooting at a Hydra.
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Post by SalMasRac on Apr 1, 2017 8:11:57 GMT
I can't believe how weak all the ARs are. I took the cyclone into a Silver game with turbocharge turian soldier and it took FOREVER to kill basic remnant. Two entire clips for observers, etc. Maybe all this is on purpose: Bioware want the guns to be shit so we start eqipping level 4 boosters on level 20 characters. I think it is all on purpose so they can spend the next 6-12 months adjusting one weapon at a time to the "real" stat values and pretend to be offering a "year of multiplayer support"
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