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Post by cypherj on Apr 3, 2017 13:13:53 GMT
My biggest issues with the Nexus were:
- Why were there no Pathfinders on the Nexus. You would think they would want them to arrive and get to work first before the Arks arrived. - The Arks were supposed to help provide power to the Nexus upon arrival. The Nexus should have been set up to provide resources to the Arks upon arrival not the other way around. It should have been self sustaining in case no Arks ever made it.
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Post by Heimdall on Apr 3, 2017 13:15:29 GMT
The Nexus is meant to be a station but it's a starship. It's also only got room for 200,000 people. Not like the Citadel. That was only the crew in stasis, the max population is 1.2 mil (2.7 mil when the station is complete). ...and yes, it is missing engines, but since we never saw it actually arrive, maybe the engines got torn down already and used for building... or they used boosters they dropped off at some point? Dunno. The whole plan is so stupid on numerous levels, this detail is not really that important. In the Nexus Uprising book, I think the engines are mentioned as being destroyed or rendered non-functional on collision with the Scourge.
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Post by Vortex13 on Apr 3, 2017 13:16:57 GMT
It's definitely a plot contrivance. The current cycle just casually making a "Citadel 2.0" and then flying it the through dark space on an inter-galactic voyage like it's nothing?
Man, if a small, isolated group of scientists and engineers could do that on a whim, then the Reapers should have been no problem for the rest of the Milky Way.
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Post by warbaby2 on Apr 3, 2017 13:30:52 GMT
It's definitely a plot contrivance. The current cycle just casually making a "Citadel 2.0" and then flying it the through dark space on an inter-galactic voyage like it's nothing? Man, if a small, isolated group of scientists and engineers could do that on a whim, then the Reapers should have been no problem for the rest of the Milky Way. They wouldn't have needed all that, if you ask me... the only reason this whole, implausible setup was done like that is, that MEA is basically a soft reboot because they wrote the OT into a dead end. Take as much as you can of what worked in the original, and transport it into a new place/time/story line = Cheapest reboot formula ever. Funny thing is, even after game one of this new series - if it will become one, which I doubt - they already have started writing them self into similar corner yet again. If they really wanted to tell a deep space explorers story, they would have taken a hand full of multi racial ships and just sent them off into an actual NEW galaxy, not one already populated by everything the MW had to offer... or slight variations thereof.
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Post by cotheer on Apr 3, 2017 13:47:41 GMT
I'm more "concerned" about how there are 5 Arks (one will arrive later) and 4 docking stations for the Arks on the Nexus. Unless i'm missing something.
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Post by seelenjager on Apr 3, 2017 15:40:31 GMT
Yeah, the Nexus parts makes no sense. It also strips the concept of you being a "pioneer" from the game. Everywhere the game was sold with lines such as "You are the pathfinder! You are the first in Andromeda, a pioneer!"
Then when you get there, you find multiple (failed, but whatever) attempts to stablish, Milky Way tech and debris scattered all over space and planets. I even think Ryder doesn't take part in any actual First Contact.
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Post by cypherj on Apr 3, 2017 15:58:48 GMT
Yeah, the Nexus parts makes no sense. It also strips the concept of you being a "pioneer" from the game. Everywhere the game was sold with lines such as "You are the pathfinder! You are the first in Andromeda, a pioneer!" Then when you get there, you find multiple (failed, but whatever) attempts to stablish, Milky Way tech and debris scattered all over space and planets. I even think Ryder doesn't take part in any actual First Contact. He/she definitely didn't. If the Kett had overrun the settlements on Eos already, first contact had been made lol. The fact that there were no pathfinders on the Nexus is kind of ridiculous.
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Post by veky359 on Apr 3, 2017 18:53:47 GMT
The Nexus is supposed to be a massive star ship. That said, it is lore breaking. The entire expedition shouldn't have been possible at the time it was supposed to have set off. The technology required didn't exist going off the lore from trilogy. There are a couple of threads about problems with MEA you can read through for more in depth discussion. Do you maybe have saved in bookmark/favorites any of these threads?
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Post by veky359 on Apr 3, 2017 18:57:24 GMT
aka putting all their eggs in one basket? No. They did exactly that in a way though. Each ark should have been carrying 5,000 of each race, not 20,000 of one. If something happened to one of the arks, which it did, you risked an entire race not making it to Andromeda, or not having enough people to populate it with their race. Yep this will be wise and logical way for that type of travel (that each ark is filled with mixed passengers)
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Post by SofNascimento on Apr 3, 2017 19:13:09 GMT
The more I play the game, the more I realize logic has no place in Andromeda.
I mean, think about the Tempest and the Nomad. The first wasn't in the Human ark, it was in the Nexus (with the other three, seemingly in the same place so all but one were lost when it hit the scourge. And the Nomad wasn't aboard the Tempest. So a ground vehicle is not part of the Tempest primary cargo.
Not to mention how many people didn't realize this was a one way trip, that 600 years is a long time, or that things might not go well. Or that only 1% of the Milk Way was explored.
Urgh, better not to think about it.
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Post by Iakus on Apr 3, 2017 19:13:14 GMT
I'm more "concerned" about how there are 5 Arks (one will arrive later) and 4 docking stations for the Arks on the Nexus. Unless i'm missing something. Quarians will still be pariahs even in Andromeda
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Post by shermos on Apr 13, 2017 19:49:52 GMT
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Post by projectpatdc on Apr 13, 2017 20:25:39 GMT
I find it more strange that we got to visit a very small portion of the Nexus when it's supposed to massive.
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Post by Fen'Harel Faceman on Apr 13, 2017 20:45:31 GMT
Story hole how that massive station Nexus reach Andromeda? Station don't have visible engines and build something massive like nexus and citadel will take lot of time which Milky way don't have (due Reaper threat). so works must be in hurry so more logical will be that Arks when it arrive to Andromeda become connected to each other and begin to form a new Milky way HQ station which player will expand via mining The whole Andromeda Initiative is a massive plot hole that can't be explained adequately through previous lore, so there's no reason to just pick on this one point.
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Post by Fen'Harel Faceman on Apr 13, 2017 20:46:38 GMT
I'm more "concerned" about how there are 5 Arks (one will arrive later) and 4 docking stations for the Arks on the Nexus. Unless i'm missing something. Quarians will still be pariahs even in Andromeda Not if they take off their stupid masks... damn them female quarians are cute.
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Post by Fen'Harel Faceman on Apr 13, 2017 20:48:03 GMT
The more I play the game, the more I realize logic has no place in Andromeda. I mean, think about the Tempest and the Nomad. The first wasn't in the Human ark, it was in the Nexus (with the other three, seemingly in the same place so all but one were lost when it hit the scourge. And the Nomad wasn't aboard the Tempest. So a ground vehicle is not part of the Tempest primary cargo. Not to mention how many people didn't realize this was a one way trip, that 600 years is a long time, or that things might not go well. Or that only 1% of the Milk Way was explored. Urgh, better not to think about it. Logic really has no place in any Bioware game, to be fair.
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Post by Sailears on Apr 13, 2017 21:25:14 GMT
It's no less believable than the Crucible or the Lazarus project.
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Post by Iakus on Apr 13, 2017 21:25:56 GMT
It's no less believable than the Crucible or the Lazarus project. That really doesn't help...
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Post by Sailears on Apr 13, 2017 21:30:52 GMT
It's no less believable than the Crucible or the Lazarus project. That really doesn't help... Why not? As the poster above me said - it's normal for bioware games. Sure there are several big things in MEA that don't follow logic, but the Nexus being there is one of those things I can accept.
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Post by cypherj on Apr 13, 2017 21:32:51 GMT
Better question is why were there no Pathfinders on the Nexus. Why have race specific arks. Wouldn't it be more logical to have every vessel have a mix of cryo pods and pathfinders, just in case it was the only one to reach Andromeda.
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Post by Iakus on Apr 13, 2017 21:35:38 GMT
That really doesn't help... Why not? As the poster above me said - it's normal for bioware games. Sure there are several big things in MEA that don't follow logic, but the Nexus being there is one of those things I can accept. The Crucible and the Lazarus Project are particularly egregious crimes against logic. So saying the Nexus is no worse than that...let's just say it doesn't help the Nexus' case, is all.
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Post by Sailears on Apr 13, 2017 21:52:33 GMT
Why not? As the poster above me said - it's normal for bioware games. Sure there are several big things in MEA that don't follow logic, but the Nexus being there is one of those things I can accept. The Crucible and the Lazarus Project are particularly egregious crimes against logic. So saying the Nexus is no worse than that...let's just say it doesn't help the Nexus' case, is all. True. And that means the entire foundation of ME2 and ME3 are also based on nonsensical concepts. Even the whole race to the conduit in ME1 is illogical given Saren could have just walked straight on to the citadel. My point is MEA is still a good and fun game just as all the above are fun games (even ME2 which I'm usually vocal about disliking) despite being based on an extremely shaky foundation. Yes its a contrived reboot to get around the conclusion of the OT, but somehow the game is still as solid, plausible and acceptable as any of the original trilogy.
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Post by shermos on Apr 13, 2017 23:15:06 GMT
The Crucible and the Lazarus Project are particularly egregious crimes against logic. So saying the Nexus is no worse than that...let's just say it doesn't help the Nexus' case, is all. True. And that means the entire foundation of ME2 and ME3 are also based on nonsensical concepts. Even the whole race to the conduit in ME1 is illogical given Saren could have just walked straight on to the citadel. My point is MEA is still a good and fun game just as all the above are fun games (even ME2 which I'm usually vocal about disliking) despite being based on an extremely shaky foundation. Yes its a contrived reboot to get around the conclusion of the OT, but somehow the game is still as solid, plausible and acceptable as any of the original trilogy. I'm pretty sure Saren needed to figure out how the Citadel relay had been sabotaged before he could undo it. As for Lazarus, I agree it was stupid and totally unnecessary, but most of the rest of the game was good enough for me to forgive that. The problem with MEA is that it has so many crimes against logic and basic science, while not being a very fun game, and also lacking compelling characters (aside from Drack maybe). Not to mention all the frustrating bugs on release. Previous Bioware games had problems for sure, but they really dropped the ball with this one.
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Post by kino on Apr 13, 2017 23:26:45 GMT
Story hole how that massive station Nexus reach Andromeda? Station don't have visible engines and build something massive like nexus and citadel will take lot of time which Milky way don't have (due Reaper threat). so works must be in hurry so more logical will be that Arks when it arrive to Andromeda become connected to each other and begin to form a new Milky way HQ station which player will expand via mining Between ME2 and ME3, which is when the Arks leave, there was no Reaper threat. No one believed Shepard that it was, in fact, a thing. And you should try watching the Andromeda Initiative videos at the AI website.
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Post by zipzap2000 on Apr 14, 2017 2:03:09 GMT
The more I play the game, the more I realize logic has no place in Andromeda. I mean, think about the Tempest and the Nomad. The first wasn't in the Human ark, it was in the Nexus (with the other three, seemingly in the same place so all but one were lost when it hit the scourge. And the Nomad wasn't aboard the Tempest. So a ground vehicle is not part of the Tempest primary cargo. Not to mention how many people didn't realize this was a one way trip, that 600 years is a long time, or that things might not go well. Or that only 1% of the Milk Way was explored. Urgh, better not to think about it. Logic really has no place in any Bioware game, to be fair. Immortal robot space squids with mind control powers that kill you to stop you making immortal robots that maybe might kill you if they ever tried.
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