quecojo
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Post by quecojo on Apr 3, 2017 19:11:05 GMT
As interesting as the Jaardan are, I am dying to know more about their enemies and how it/they created and unleashed the Scourge across the Sector, and why? Why not have a good old fashioned space war? Why unleash this 'scourge' across the sector and possibly deny yourself all those resources?
I mean really, as powerful as the Jaardan were/are, they are no match for the Scourge, which is actively attracted to anything made by the Jaardan, and is extremely effective at destroying it.
Frankly, I am terrified/super excited to learn more about the Jaardan and whatever or whoever is their nemesis!
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Post by Psychedelic on Apr 3, 2017 19:56:38 GMT
The game revealed very little about the nature of the Scourge (if so, I missed it). They did say it was artificial, and concluded it must have been some kind of weapon against the Jardaan, but there is no real proof of that or if this enemy even exists. For all I know the Jardaan could have created it themselves by accident, maybe through the extensive usage of their tech and that's why the Scourge is "drawn" to remnant tech.
I have read some speculations about a whole plotline revolving around the side effects of eezo and dark energy, that was cut in the original trilogy (Tali's research on Haestrom regarding the instable sun). If there ever was more to it, chances are they picked up that idea again and recycled it for the game.
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Post by Revan Reborn on Apr 3, 2017 22:02:45 GMT
I think Casey Hudson was much better at all this than the halo guy. It seems like all the similarities this game has to halo as the things that I don't like about it. Casey Hudson was the Creative Director on the original trilogy, not the Lead Writer. Drew Karpyshyn was the Lead Writer on ME1 and co-lead writer on ME2. Mac Walters was the other co-lead writer on ME2 and he was the Lead Writer on ME3. Mac Walters now is the Creative Director on MEA (he has Casey's job). Schlerf clearly used his Halo 4 background and adapted that for the Mass Effect universe. You have to blame Mac, who clearly thought going that direction was a good idea given he was the main guy in charge. I've not played Andromeda yet but I've a question about the Lore... are the Kett a species native of Andromeda galaxy (thier homeworld/empire is somewhere outside heleus cluster but inside andromeda) or they come from other galaxies/worlds/dimensions etc? The kett are from Andromeda. They just are not from the Heleus Cluster. The kett seem like Collectors 2.0 to me, honestly. The kett are more like the Covenant of Halo or the Borg of Star Trek. There really aren't any similarities with the Collectors, as they were merely slaves for the Reapers. The game revealed very little about the nature of the Scourge (if so, I missed it). They did say it was artificial, and concluded it must have been some kind of weapon against the Jardaan, but there is no real proof of that or if this enemy even exists. For all I know the Jardaan could have created it themselves by accident, maybe through the extensive usage of their tech and that's why the Scourge is "drawn" to remnant tech. I have read some speculations about a whole plotline revolving around the side effects of eezo and dark energy, that was cut in the original trilogy (Tali's research on Haestrom regarding the instable sun). If there ever was more to it, chances are they picked up that idea again and recycled it for the game. Honestly, I think the Jardaan probably did create the Scourge. At least, that was the implication in the game. It's possible there may have been some sort of splinter within the Jardaan and the Scourge was a result of that division. How many highly-advanced species that can create worlds as well as species really exist in Andromeda? I seriously doubt anyone, beside the Jardaan, could have largely destroyed their own creations. What you are referring to is Drew Karpyshyn's original idea for why the Reapers existed. Initially, the Reapers had to "reset" the Milky Way every 50,000 years in order to prevent highly-advanced civilizations from building up too much dark energy due to their sophisticated technology and use of eezo slowly destroying the galaxy. He was the lead writer for ME1 and the co-writer of ME2. He left Edmonton for Austin to work on SWTOR, so Mac Walters took over writing duties and changed ME3's ending to be about artificial intelligence and synthetics versus organics. I would be utterly shocked if the writing team were to try and bring the dark energy theory back to life, especially since Drew is still in Austin working on an unannounced BioWare game. I doubt the Scourge and the Jardaan will have anything to do with that.
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Post by jackdaniel on Apr 3, 2017 22:09:26 GMT
Kett is a completely unnecessary element added so that we have humanoid enemy to shoot at. It's too hard/risky to have us come into a new galaxy and start shooting at the locals, that just remind everyone of historical imperialism. Wild life/ancient robot could be used as targets, but its kind of hard to move the plot along if we only shoot that those things, so they have to give us a genocidal enemy to build to combat around.
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Post by Deleted on Apr 4, 2017 0:05:55 GMT
Well then Casey was better than Mac and Drew was better than Halo
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Post by Deleted on Apr 4, 2017 0:13:34 GMT
I really feel the Kett are not going to play any true vital role in the plot. Whoever the Jaardan's enemy was, I doubt it's the Kett. They are just the extra baddies. The Cerberus of MEA.
We do know the Jaardan care not for single life, but life as a whole, they might actually looked like Angara and the Angara template is based on them (statue found in Voeld and Jaal and Avela's comments) and I theorize they might have been AI's.
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Post by Ianamus on Apr 4, 2017 0:19:42 GMT
As others have said, It's possible that the Jardaan created the scorge themselves. Or a splinter group.
What I find most interesting is how recently they were in Helius. If I remember right, It's implied / stated that they arrived, built their vaults, were hit by the scourge and left within the 600 years we were travelling to Andromeda.
I wonder why they built the vaults if the golden worlds were already golden when they arrived.
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Post by Deleted on Apr 4, 2017 0:22:06 GMT
It's entirely possible that the Jardaan created the scorge themselves. Or a splinter group. What I find most interesting is how recently they were in Helius. If I remember right, It's implied / stated that they arrived, built their vaults, were hit by the scourge and left with the 600 years we were travelling to Andromeda. I wonder why they built the vaults if the golden worlds were already golden when they arrived. I think they created the Scourge too, and it was used against them. Didn't Ryder say when they left 600 years ago nothing was there? I think it took place around 300 or 400 years before they woke up.
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Post by Revan Reborn on Apr 4, 2017 0:23:24 GMT
I really feel the Kett are not going to play any true vital role in the plot. Whoever the Jaardan's enemy was, I doubt it's the Kett. They are just the extra baddies. The Cerberus of MEA. We do know the Jaardan care not for single life, but life as a whole, they might actually looked like Angara and the Angara template is based on them (statue found in Voeld and Jaal and Avela's comments) and I theorize they might have been AI's. I'd be surprised if the kett are just relegated to "extra baddies." Not that the kett are the enemy that unleashed the Scourge (the kett don't seem to have an interest in remnant technology outside of the Archon), but I do think they are probably connected to the jardaan somehow. Heck, maybe the kett were another jardaan creation or they are the jardaan after something went horribly wrong. All we know is that the kett have an obsession with exaltation and constantly adapting traits of other species into their own makeup. If the Archon is to be believed, his creation was at the expense of thousands of different alien species. If that is to be true, it would be hard to believe the kett had not come into contact with the jardaan (both species are presumably from Andromeda), or maybe they actually are the jardaan. Knowing BioWare, there's a plot twist in there somewhere just like when we found out the Collectors were actually the remains of the Protheans.
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Post by Deleted on Apr 4, 2017 0:25:38 GMT
I really feel the Kett are not going to play any true vital role in the plot. Whoever the Jaardan's enemy was, I doubt it's the Kett. They are just the extra baddies. The Cerberus of MEA. We do know the Jaardan care not for single life, but life as a whole, they might actually looked like Angara and the Angara template is based on them (statue found in Voeld and Jaal and Avela's comments) and I theorize they might have been AI's. I'd be surprised if the kett are just relegated to "extra baddies." Not that the kett are the enemy that unleashed the Scourge (the kett don't seem to have an interest in remnant technology outside of the Archon), but I do think they are probably connected to the jardaan somehow. Heck, maybe the kett were another jardaan creation or they are the jardaan after something went horribly wrong. All we know is that the kett have an obsession with exaltation and constantly adapting traits of other species into their own makeup. If the Archon is to be believed, his creation was at the expense of thousands of different alien species. If that is to be true, it would be hard to believe the kett had not come into contact with the jardaan (both species are presumably from Andromeda), or maybe they actually are the jardaan. Knowing BioWare, there's a plot twist in there somewhere just like when we found out the Collectors were actually the remains of the Protheans. Yeah chances are the Kett were part of their experiments since the Jaardan didn't care for single lives, but my guess is the really baddie will be either the Jaardan or their enemy.
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Post by Revan Reborn on Apr 4, 2017 0:43:41 GMT
I'd be surprised if the kett are just relegated to "extra baddies." Not that the kett are the enemy that unleashed the Scourge (the kett don't seem to have an interest in remnant technology outside of the Archon), but I do think they are probably connected to the jardaan somehow. Heck, maybe the kett were another jardaan creation or they are the jardaan after something went horribly wrong. All we know is that the kett have an obsession with exaltation and constantly adapting traits of other species into their own makeup. If the Archon is to be believed, his creation was at the expense of thousands of different alien species. If that is to be true, it would be hard to believe the kett had not come into contact with the jardaan (both species are presumably from Andromeda), or maybe they actually are the jardaan. Knowing BioWare, there's a plot twist in there somewhere just like when we found out the Collectors were actually the remains of the Protheans. Yeah chances are the Kett were part of their experiments since the Jaardan didn't care for single lives, but my guess is the really baddie will be either the Jaardan or their enemy. I have a feeling we may know the true enemy already but we don't know that we know. MEA is different from ME1 as it was revealed halfway through the game that Saren was actually a puppet and not running the show. Of course, we learn in ME3 that even the Reapers were ultimately puppets. I'd be shocked if there wasn't at least some hint or connection in MEA with regard to who the actual villain will be in the sequel game. It's a similar situation with Solas, who ended up being the main villain of DAI in Trespasser. I think it's also worth keeping in mind whoever "the Benefactor" happens to be, as he/she/they could end up being the main villain going forward. A lot of questions were posed, but we received very few answers throughout the course of the game. BioWare could really take it a variety of directions, and that's probably intentional as I doubt they have a concrete story for a sequel at this point. With Chris Schlerf having left BioWare Montreal before MEA even released, BioWare is going to have to make someone else the Lead Writer and move the story forward. When the lead writer changed from Drew Karpyshyn to Mac Walters, the dark energy theory was dropped and we ended up with the catalyst and the synthetics vs organics dilemma. There's no way of knowing what Schlerf's ideas going forward would have been versus whoever takes over his job.
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Post by Deleted on Apr 4, 2017 0:47:10 GMT
Yeah chances are the Kett were part of their experiments since the Jaardan didn't care for single lives, but my guess is the really baddie will be either the Jaardan or their enemy. I have a feeling we may know the true enemy already but we don't know that we know. MEA is different from ME1 as it was revealed halfway through the game that Saren was actually a puppet and not running the show. Of course, we learn in ME3 that even the Reapers were ultimately puppets. I'd be shocked if there wasn't at least some hint or connection in MEA with regard to who the actual villain will be in the sequel game. It's a similar situation with Solas, who ended up being the main villain of DAI in Trespasser. I think it's also worth keeping in mind whoever "the Benefactor" happens to be, as he/she/they could end up being the main villain going forward. A lot of questions were posed, but we received very few answers throughout the course of the game. BioWare could really take it a variety of directions, and that's probably intentional as I doubt they have a concrete story for a sequel at this point. With Chris Schlerf having left BioWare Montreal before MEA even released, BioWare is going to have to make someone else the Lead Writer and move the story forward. When the lead writer changed from Drew Karpyshyn to Mac Walters, the dark energy theory was dropped and we ended up with the catalyst and the synthetics vs organics dilemma. There's no way of knowing what Schlerf's ideas going forward would have been versus whoever takes over his job. So who do you think the real enemy is? The Angara or the Remnant or just the Benefactor? That must be explained. I am dying to know who this person is! They are mentioned enough to make you wonder.
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Post by Revan Reborn on Apr 4, 2017 1:10:43 GMT
I have a feeling we may know the true enemy already but we don't know that we know. MEA is different from ME1 as it was revealed halfway through the game that Saren was actually a puppet and not running the show. Of course, we learn in ME3 that even the Reapers were ultimately puppets. I'd be shocked if there wasn't at least some hint or connection in MEA with regard to who the actual villain will be in the sequel game. It's a similar situation with Solas, who ended up being the main villain of DAI in Trespasser. I think it's also worth keeping in mind whoever "the Benefactor" happens to be, as he/she/they could end up being the main villain going forward. A lot of questions were posed, but we received very few answers throughout the course of the game. BioWare could really take it a variety of directions, and that's probably intentional as I doubt they have a concrete story for a sequel at this point. With Chris Schlerf having left BioWare Montreal before MEA even released, BioWare is going to have to make someone else the Lead Writer and move the story forward. When the lead writer changed from Drew Karpyshyn to Mac Walters, the dark energy theory was dropped and we ended up with the catalyst and the synthetics vs organics dilemma. There's no way of knowing what Schlerf's ideas going forward would have been versus whoever takes over his job. So who do you think the real enemy is? The Angara or the Remnant or just the Benefactor? That must be explained. I am dying to know who this person is! They are mentioned enough to make you wonder. That's a really tough question. I'm not sure if we'll ever see the Jardaan, as they seem to have a lot in common with the Protheans. They have all of this highly-advanced technology that we are led to believe they created. Of course, we find out that none of that was ultimately true and it's quite possible remnant tech wasn't created by the Jardaan either. Remnant technology, itself, just seems to be a tool. I don't believe it's really an enemy or an ally. It's just programmed to serve a particular function and will do whatever the host controlling it says to do. The remnant, as far as I'm concerned, are just Andromeda's version of reapers at this point. The difference being the main function of the remnant seems to be to terraform planets rather than preservation of organic life. I think an interesting point to take note of is the importance of AI in Andromeda. Not only do the kett seem to despise any sort of artificial intelligence, but SAM, in particular, seems to be equipped for helping understand and unlocking remnant technology. I believe there's a greater reason for this and it may even play into the Jardaan, assuming they actually created the remnant. There was also the ancient Angara AI on Voeld which came across as if it was trying to hide something and was overtly hostile. It's quite possible your theory on the Angara resembling the Jardaan is accurate given the AI saw the Angara as imposters and was more than happy to kill them. I really don't know who the Benefactor could be at this point. The Illusive Man seems too obvious. I even heard one wild theory that it could be SAM. What I will say is I wouldn't be surprised if the Benefactor is posing as our friend in MEA. Whoever it is clearly doesn't want their identity to be discovered., much in the same way Reyes did not reveal he was the one running the Collective. Jien Garson did say something interesting with regard to the Benefactor and her speculation of what his/her/their motivation could be. I'd assume the Benefactor was likely on the Nexus all along, given Jien's assassination before the Hyperion ever arrived. The Angara are also interesting as they seem to have a lot of fragmented memories from the past, but they all seem to suffer "amnesia" of sorts. There's just a lot to digest and ponder about.
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Post by Zatche on Apr 4, 2017 2:09:05 GMT
As others have said, It's possible that the Jardaan created the scorge themselves. Or a splinter group. What I find most interesting is how recently they were in Helius. If I remember right, It's implied / stated that they arrived, built their vaults, were hit by the scourge and left with the 600 years we were travelling to Andromeda. I wonder why they built the vaults if the golden worlds were already golden when they arrived. I was guessing that the Vaults were there before we left, but were deactivated after we left, hence golden worlds no longer golden . But maybe I missed something in the codex or something... At any rate, the Kett and the Jaardan do seem intriguing to me. I hope they have an actual idea going forward and that it pays off, unlike the OT, where it seemed they made up the Reapers as they went along, and it, well, didn't.
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Post by formerfiend on Apr 4, 2017 7:38:58 GMT
My thoughts on the kett were rather in-house, as it were. Instead of comparing them to alien races in other franchises, they reminded me of Javik's description of the Protheans in ME3. Where as the Protheans would culturally assimilate species until they came to think of themselves as "Prothean" in a social manner, the kett physically assimilate races, biologically making them into kett. The Protheans did this out of a dogmatic but, in their minds, pragmatic measure of uniting organics against synthetics, while the kett do it for idelogical reasons, genuinely believing that they are uplifting people too ignorant to appreciate their gift.
The jaardan likewise come off as something of an anti-reaper, creating species and terraforming worlds for them to propigate on while the Reapers harvested species and burned worlds to do it.
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Post by Kaibe on Apr 4, 2017 7:39:47 GMT
So MEA is basically an introduction to another arc of stories.
I think that we'll find out what happened to the Jardaan but most of them will probably be dead. I'd imagine that they either created or are using the scourge to combat something. Maybe a civil war or some other enemy we don't know about yet. The Kett seem more like darkspawn than Collectors in my opinion. It kind of did remind me about things I've read about Halo. I hope we learn more about their empire. I imagine that when we do it's more likely to be in sequels rather than the DLCs.
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Post by Yaslana on Apr 4, 2017 9:50:10 GMT
I've been thinking a bit about the origin of the kett, how they came to be? They can't reproduce, so who, why, where, what and when? Are kett a species that turned to enhancing themselves with traits from other species, and eventually forced it on others. Or is it a group of people who started it and then became known as Kett? Was it necessary? Or curiosity? An accident? Where did it start? Does that place still exist? Are there species that have survived them? I do hope their lore gets filled out, and we get to see some of their worlds, and other worlds impacted by their trickery. Maybe it was a Children of Men thing? They became, for some reason, infertile, and tried to keep on by maybe cloning at first. But I doubt you could go on like this forever b/c the species doesn't evolve anymore. So they started to put in genes from other races, and one day, maybe by accident, they discovered exaltation and started doing that to keep their species alive. And then over time, it became this weird religious thing?
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Post by Ahriman on Apr 4, 2017 10:00:25 GMT
The game revealed very little about the nature of the Scourge (if so, I missed it). They did say it was artificial, and concluded it must have been some kind of weapon against the Jardaan, but there is no real proof of that or if this enemy even exists. For all I know the Jardaan could have created it themselves by accident, maybe through the extensive usage of their tech and that's why the Scourge is "drawn" to remnant tech. I have read some speculations about a whole plotline revolving around the side effects of eezo and dark energy, that was cut in the original trilogy (Tali's research on Haestrom regarding the instable sun). If there ever was more to it, chances are they picked up that idea again and recycled it for the game. Did you finish the game? Some of your questions are answered late in the story. Specifically you come across Jardaan log, which states that "Enemy" deployed his weapon on Meridian. Scourge is designed to grow on Remnant technology and hunt it further.
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Post by Psychedelic on Apr 4, 2017 16:23:35 GMT
The game revealed very little about the nature of the Scourge (if so, I missed it). They did say it was artificial, and concluded it must have been some kind of weapon against the Jardaan, but there is no real proof of that or if this enemy even exists. For all I know the Jardaan could have created it themselves by accident, maybe through the extensive usage of their tech and that's why the Scourge is "drawn" to remnant tech. I have read some speculations about a whole plotline revolving around the side effects of eezo and dark energy, that was cut in the original trilogy (Tali's research on Haestrom regarding the instable sun). If there ever was more to it, chances are they picked up that idea again and recycled it for the game. Did you finish the game? Some of your questions are answered late in the story. Specifically you come across Jardaan log, which states that "Enemy" deployed his weapon on Meridian. Scourge is designed to grow on Remnant technology and hunt it further. I did finish the game, but it was rather late in the evening/ early in the morning, depends on your perspective, which doesn't exactly improve my memory. Now that you mention it, I remember that log, but wasn't it the term "enemy" one of those that SAM couldn't translate with certainty (some terms had several meanings)? I tried to look it up, but thanks to this great save system I would have to go through all of Khi Tasira again, or at least I think that log was somewhere close to the end.
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Post by Revan Reborn on Apr 4, 2017 16:25:20 GMT
The game revealed very little about the nature of the Scourge (if so, I missed it). They did say it was artificial, and concluded it must have been some kind of weapon against the Jardaan, but there is no real proof of that or if this enemy even exists. For all I know the Jardaan could have created it themselves by accident, maybe through the extensive usage of their tech and that's why the Scourge is "drawn" to remnant tech. I have read some speculations about a whole plotline revolving around the side effects of eezo and dark energy, that was cut in the original trilogy (Tali's research on Haestrom regarding the instable sun). If there ever was more to it, chances are they picked up that idea again and recycled it for the game. Did you finish the game? Some of your questions are answered late in the story. Specifically you come across Jardaan log, which states that "Enemy" deployed his weapon on Meridian. Scourge is designed to grow on Remnant technology and hunt it further. We do know that the Scourge is a weapon that was built to harm remnant technology. We just don't know who the "enemy" is that built the Scourge. We also don't know their motivations for using such a destructive weapon that is essentially the equivalent of a futuristic nuclear bomb. It leaves behind a trail of dark energy that makes the environment uninhabitable for hundreds of years, if not more.
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Post by Ahriman on Apr 4, 2017 19:35:59 GMT
Did you finish the game? Some of your questions are answered late in the story. Specifically you come across Jardaan log, which states that "Enemy" deployed his weapon on Meridian. Scourge is designed to grow on Remnant technology and hunt it further. I did finish the game, but it was rather late in the evening/ early in the morning, depends on your perspective, which doesn't exactly improve my memory. Now that you mention it, I remember that log, but wasn't it the term "enemy" one of those that SAM couldn't translate with certainty (some terms had several meanings)? I tried to look it up, but thanks to this great save system I would have to go through all of Khi Tasira again, or at least I think that log was somewhere close to the end. "Opposition"/"Defilers"/"Party Poopers"/whatever, it still was an inentional strike. Did you finish the game? Some of your questions are answered late in the story. Specifically you come across Jardaan log, which states that "Enemy" deployed his weapon on Meridian. Scourge is designed to grow on Remnant technology and hunt it further. We do know that the Scourge is a weapon that was built to harm remnant technology. We just don't know who the "enemy" is that built the Scourge. We also don't know their motivations for using such a destructive weapon that is essentially the equivalent of a futuristic nuclear bomb. It leaves behind a trail of dark energy that makes the environment uninhabitable for hundreds of years, if not more. Regardless of their identity they sure knew their stuff, a weapon which feeds on enemy's strength and can hunt him indefinitely is a serious business. They probably know how to clear the consequences of it. Or not. Enviromental issues were clearly the last of their concerns. What BW tried to hint there is that Jaardan/"Enemy" is not exactly Good/Evil, Jaardan's goals could not be on the brightest side. I just hope it won't turn some space religion, "creating artificial life is bad" or something like that.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Revan Reborn on Apr 4, 2017 20:19:14 GMT
Regardless of their identity they sure knew their stuff, a weapon which feeds on enemy's strength and can hunt him indefinitely is a serious business. They probably know how to clear the consequences of it. Or not. Enviromental issues were clearly the last of their concerns. What BW tried to hint there is that Jaardan/"Enemy" is not exactly Good/Evil, Jaardan's goals could not be on the brightest side. I just hope it won't turn some space religion, "creating artificial life is bad" or something like that. I'd say the Jardaan, or whoever created the Scourge, is no different from how "evil" the Reapers were. What started out as a "good" idea was warped and twisted into something horrific due to personal interpretation and a lack of understanding. BioWare is rather predictable when it comes to their moral dilemmas and how they try to blur the lines. Again, we know so little and it's unlikely even BioWare actually has a complete story at this point. As was the case with ME1, Drew just threw something together and then when it was a hit he expanded on it in ME2. It's probably even worse with MEA, considering the lead writer left before the game even released. Who knows what direction he would have taken the story beyond the first game and who knows what direction it will go with the new lead writer.
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Post by Ahriman on Apr 4, 2017 20:25:47 GMT
Regardless of their identity they sure knew their stuff, a weapon which feeds on enemy's strength and can hunt him indefinitely is a serious business. They probably know how to clear the consequences of it. Or not. Enviromental issues were clearly the last of their concerns. What BW tried to hint there is that Jaardan/"Enemy" is not exactly Good/Evil, Jaardan's goals could not be on the brightest side. I just hope it won't turn some space religion, "creating artificial life is bad" or something like that. Again, we know so little and it's unlikely even BioWare actually has a complete story at this point. As was the case with ME1, Drew just threw something together and then when it was a hit he expanded on it in ME2. It's probably even worse with MEA, considering the lead writer left before the game even released. Who knows what direction he would have taken the story beyond the first game and who knows what direction it will go with the new lead writer. After ME trilogy I could only hope they'd learn from that. Maybe new lead writer will stay for a couple of games. That would be something at least.
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Post by Revan Reborn on Apr 4, 2017 20:37:52 GMT
Again, we know so little and it's unlikely even BioWare actually has a complete story at this point. As was the case with ME1, Drew just threw something together and then when it was a hit he expanded on it in ME2. It's probably even worse with MEA, considering the lead writer left before the game even released. Who knows what direction he would have taken the story beyond the first game and who knows what direction it will go with the new lead writer. After ME trilogy I could only hope they'd learn from that. Maybe new lead writer will stay for a couple of games. That would be something at least. ME3, without a doubt, was hurt by Drew's departure. Mac taking over and completely shifting the focus of the entire trilogy to be about synthetics and organics was a hard pill to swallow. We can only hope that whatever ideas that were planted in MEA aren't completely abandoned just because another lead writer is taking over and wants to make their own story. The reason the original trilogy stumbled is because BioWare didn't plan ahead and had no clear middle or end to the story in advance. Hopefully, they aren't repeating that mistake by just gunning it and seeing how it ends up at the conclusion of the story. I'm somewhat concerned that they are, at least with MEA, as they weren't sure whether this game would be a success or not. Obviously, there are a lot of subplots left unresolved that will at least have to be addressed in the future.
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Post by spacebeetle on Apr 5, 2017 12:17:19 GMT
I think it’s interesting that up until now, the general consensus seems to be that the Jardaan are on the good side of thing. Personally, I would not be so quick to jump on that train. What we can understand from their vault, is that they have the technology to terraform efficiently, and apparently quickly too, entire ecosystems. Which begs the question: why should they have had the need to terraform planets that 600 hundred years ago were already labelled as golden worlds? And from what need, or ideal, or modus operandi, this technology came from? And more: the Jardaan had (have?) the ability to create life, an entire species of it, but they preferred mechanical constructs as servants, instead of biological one. Strangely enough, it is the Kett instead who take inspiration (apparently), from living matter for their ship and technological design... Mmhh… My current theory is that the Jardaan were worse imperialist than the Kett are today: a xenophobic race of technocrats, who built wonders for themselves and their glory. The vaults they built on many planets could have used to repair the ecosystems the Jardaan destroyed in the first place with their Remnant, or with orbital bombardment (Habitat 7). Eos in particular seems to have been subjected to nuclear carpetbombing to eradicate any form of life on its surface, maybe even the prior civilization inhabiting it. Done that, after the military offensive has been carried over by remnant forces (consider for example the Destroyers: their only purpose seems to be for war), the vault and each collateral structures are seeded to repair the planet and making it hospitable again for the Jardaan. So, the remnant vaults could be the answer to collateral damage: something that the Jardaan developed to better their conquest after having waged war. With the technology to repair the consequences of potentially any tactic, anything become feasible for war: bioweapons, nukes, grey goo attacks (weaponized Nano machine). And especially the latter, or something very similar, is what the Jardaan use to defend their vaults from intruders: when the system doesn’t acknowledge the user as Jardaan, the failsafe of those xenophobes proceed with the purge of the entire vault. Not the room: the vault as a whole, and potentially the planet, if you don’t seal the doors. Talk about charming cultural clues… The Angara being a pet project of the Jardaan would have served the purpose and the need for lifeforms adapted specifically to refine the process of terraforming and conquest. Isn’t strange that the only peculiar traits the Jardaan wanted the Angaran to possess were a rudimentary ability to connect to the remnants, a remarkable resistance to both toxins and illness, and the ability to retain memories from a previous… version of themselves? The Jardaan could have made them demigod with their technology: instead, they made them as potentially perfect slaves powered with solar light, to be used in tasks outside their vaults and to be quickly discarded after their use ended. Should one have died by accident, it would have been enough to upload the consciousness in a new body, with no need to instruct it again. Simple, efficient and easy to get rid of it: emotionally flawed maybe, but within acceptable parameters. Of course, this kind of douchebaggery couldn’t fly forever and an alliance of specie rose up to stop the Jardaan (btw, is it just me, or does the name mime the word “garden”? Gardening and gardener? Considering the low Bioware imagination for names, I think we could be on the right track here). But because the Jardaan have the upper hands in term of technology and troops, this to be named covenant of curb stomped species deployed in their desperation the Scourge as a final doomsday weapon. Even then, it is plausible they lost the war in the end, at least in the Heleus cluster: proof is we don’t find archeological remnants of any other species but the Jardaan. Never the less, the Jardaan too were repelled, while the Scourge scoured the stars actively searching for them, spanning the entire cluster and creating pockets of scorched earth on every planet the Jardaan settled. Correct me if I’m wrong, but the Scourge is only 300 years old: the Angaran don’t remember clearly the time before nor the Jardaan because, among other things, they hadn’t a role to play in their society. They could be slaves left behind and forgotten during a century long war: for what do we know, the Angaran couldn’t have ever actually met a Jardaan, who were satisfied with giving remote instructions via remnant.
And what happened to the Jardaan after the Scourge? Well, it is believable they too fall back (and down) on their home systems, but without the means to stop the Scourge anymore (it seems the Scourge filled the cluster pretty damn fast, even before the Jardaan had time to properly study it), they were forced to abandon much, if not all, of their tech to survive, up to actively discouraging the study of it, while branching out and trying new unexplored roads… Becoming in the end the Kett we know today. And they are coming back to retake what they consider theirs. All that arrogance, fed with the conviction of being superior from the start, but with new tech to serve their purpose. Assimilation instead of annihilation: they learnt something from their fall. Still, in the centuries past much has been lost with the fall of their civilization: the Kett don’t clearly remember their past, only the legends of it. They only know that Remnant tech must be avoided, because it begets their fall, even if they don’t remember anymore the full story. I’m basing much of the above on the following elements: 1) the Kett armors and especially their helmets strike me as a powered down, watered away, version of the Remnant ones. A more simplistic design of a more ancient model. 2) The exaltation liquid is very similar to the multipurpose black “thing” we find in every remnant vault, repurposed of course from creating robots to reshape living flesh. Conceptually though, its purpose is not that different: creating manpower quickly and cheaply. 3) It explains more o less why the golden worlds are not so when we arrive, and fits why the vaults are 600/400 hundred years old more o less, while the Scourge is only 300 years old.
Anyway, don’t take the above too seriously: it’s pure speculation.
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