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Sept 25, 2018 6:32:30 GMT
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hlobik5992
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April 2017
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Post by hlobik5992 on Apr 2, 2017 21:01:10 GMT
Some classes in the mp that have munitions training as a passive. The rank 6 for that is sustained fire and was wondering if anyone has explored the limitations of it. It puts a debuff on a target when you shoot that puts their defense down 2% per shot up to 24%.How long does the debuff last for instance. How many targets can you debuff at once. Does switching targets take the debuff from the previous target. If anyone has done testing with this it'd be great to get some feedback.
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cato
N2
Games: Mass Effect Trilogy
PSN: cato_otac
Posts: 127 Likes: 422
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Nov 10, 2024 21:49:27 GMT
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cato
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August 2016
cato
Mass Effect Trilogy
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Post by cato on Apr 2, 2017 21:12:42 GMT
Some classes in the mp that have munitions training as a passive. The rank 6 for that is sustained fire and was wondering if anyone has explored the limitations of it. It puts a debuff on a target when you shoot that puts their defense down 2% per shot up to 24%.How long does the debuff last for instance. How many targets can you debuff at once. Does switching targets take the debuff from the previous target. If anyone has done testing with this it'd be great to get some feedback. I don't think anyone has delved into the game's code yet to work all these things out. But at this stage I wouldn't be surprised if that evolution does nothing at all.
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