tatann
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 765 Likes: 1,038
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by tatann on Apr 3, 2017 11:49:36 GMT
Apart from the technical issues and the lack of balance, yeah I've been enjoying it for about 4h per day since release, which is quite a lot (for me)
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kpeter
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Post by kpeter on Apr 3, 2017 12:09:11 GMT
This game could be ridiculously good. But:
horrible mouse acceleration iconic weapons missing (mantis,harrier,saber,wrait,graal,claymore,arc pistol) iconic powers missing(reave,adrenaline rush etc etc.) iconic guns that aren't missing are castrated combos are a joke power cooldowns are a joke 98% of the guns are a joke movement is terrible. more verticality is ok, but wtf about evade? Am i playing an ice skating game? lack of variety in powers. too many characters share same powers just in different combination.
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Pounce de León
Praise the Justicat!
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Post by Pounce de León on Apr 3, 2017 12:11:35 GMT
Punching stuff is fun. But I think it will get old at some point.
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triaxos
N2
Analprobing lots of Kett lately
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: Triaxos
Posts: 126 Likes: 169
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Analprobing lots of Kett lately
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triaxos
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by triaxos on Apr 3, 2017 12:18:57 GMT
Enjoying it, but preferring ME3MP atm... Most likely because MEA still lacks the coming balance changes and additional content it will get over the next months. But that jetpack sure is a nice addition.
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Post by Deleted on Apr 3, 2017 12:23:31 GMT
+ - feels both new and ME3MP like - good kits and power design (no fitness for all classes, every class has its own passives, that's better) - less OP stuff (except Vanquisher of course) - better enemies - verticality / mobility - strike teams to get MF (maybe to get guaranteed URs some days?)
- - small maps - a big list of bugs - no real beta - bad meshes for solid objects prevent some shots to score on some corners - UI is terrible - repetitive - it's Frostbite, look at what you can do with it with Battlefrond or Battlefield. It's like a 2010 multiplayer game with no real destructible elements - Skill points obtained with character cards - More UR characters than gold characters - no Brojo (minor dev communication) - SP is mediocre; if it stays that way, they will not support MEA as they support ME3
The three next patches will help me decide of what plan they have for the game and how they care.
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Wolfwhistler
N2
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 136 Likes: 255
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Post by Wolfwhistler on Apr 3, 2017 13:50:20 GMT
I already gave up between some issues with my computer and the issues with the game, I decided I'm just going to play other games until it gets fixed. If it doesn't get fixed at least I didn't get invested in it and disappointed more than I already have been.
Might just reinstall ME3MP.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Anthem
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Post by derrame on Apr 3, 2017 15:29:33 GMT
i think, MEAMP is less Cooperative than ME3MP, and that is why it does not feel as fun or addictive or satisfying in ME3MP, anything could happen, the game is totally unpredictable, and we can take cover and attack from cover, cover players from far away, send them a turrent togive cover fire or to recharge the shields
reveal enemies to everyone, use tech shield to pretect when somene is de/activating devices, put a wall to protect the group from incoming enemies, etc
and create lots of combinations, biotics explosions, tech explosions, all the time, i was easier to work together
use shield or turrets to voer th on who is reviving a fallen character, etc
now in MEAMP there is less cover, or cover is just useless, everyone is running around across the whole map, shooting
it seems that it harder to cooperate
everyone is concentrated in runnning and shootg, less power combos, etc
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Post by gethadept on Apr 3, 2017 15:37:51 GMT
i think, MEAMP is less Cooperative than ME3MP, and that is why it does not feel as fun or addictive or satisfying in ME3MP, anything could happen, the game is totally unpredictable, and we can take cover and attack from cover, cover players from far away, send them a turrent togive cover fire or to recharge the shields reveal enemies to everyone, use tech shield to pretect when somene is de/activating devices, put a wall to protect the group from incoming enemies, etc and create lots of combinations, biotics explosions, tech explosions, all the time, i was easier to work together use shield or turrets to voer th on who is reviving a fallen character, etc now in MEAMP there is less cover, or cover is just useless, everyone is running around across the whole map, shooting it seems that it harder to cooperate everyone is concentrated in runnning and shootg, less power combos, etc I feel same after playing this game a bit longer. At first, I thought MEAMP was more cooperative because so many characters had their skills removed and weakened... Very few characters can do self priming and detonation in MEAMP. but with Jump Jet + Individual Grenade refill + Melee oriented characters + Vanquisher... people seem to do just whatever they want. Cover is mostly useless. People survive by doing other thing than stay in cover in this game. I must say ME3MP was more fun in terms of cooperation. Especially saving each other from sync-kill.... lol not that I miss it much.
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Fly In The Lotion
N3
It's not a lie if you believe it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
Origin: FlyInTheLotion
XBL Gamertag: N7 Swan Killer (retired)
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Fly In The Lotion
It's not a lie if you believe it.
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n7swankiller
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
FlyInTheLotion
N7 Swan Killer (retired)
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Post by Fly In The Lotion on Apr 3, 2017 18:03:24 GMT
For now the only faction I enjoy to play against is the Remnant. Yeah, it's a lot easier against the Outlaws, but fuck, they feel like plastic GI Joes. On the downside, I get wiped against the Remnant 90% of the time. Biotic Explosions need to be more powerful and bigger... They need to tear shit apart, like they did in ME3. Shotguns and ARs need to be buffed. Oh yeah, and the the taunts are awful. A korgan would never say shit like "awesome", or "thanks for saving my hump". Salarian Inf "Yeaaaah". Really? No.
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Post by someN7orother on Apr 3, 2017 18:14:38 GMT
I was pugging today's Gold APEX mission (kett) trying a new HEngineer debuffer build. It was intense and I was having fun. Wave 6 was targets so, fine. Then I crashed.
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spacev3gan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Dragon Age The Veilguard
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Post by spacev3gan on Apr 3, 2017 18:34:45 GMT
I have been enjoying a lot, more so than I enjoyed ME3 and DAI.
I just think MEA requires more balance, more variety and a fix for the netcoding issues.
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These pretzels are making me thirsty!!!
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Mass Effect Trilogy, Jade Empire
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Post by Kenny Bania on Apr 3, 2017 20:35:23 GMT
Meh. Most of the kit/power combinations are bland to me, and it's more about gunplay than anything. I'd rather play another shooter if that's what it's going to be about.
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jmac1424
N3
Games: Mass Effect Trilogy
PSN: jmac1424
Posts: 491 Likes: 1,568
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Post by jmac1424 on Apr 3, 2017 21:12:15 GMT
There's a lot of absolute bullshit in this game, but damnit, I'm enjoying it. Believe me, as any of my friends can attest to, I say "WTF," or "Fuck me running" multiple times per game. But, I really like it. Maybe I'm a masochist.
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Post by Deleted on Apr 3, 2017 21:14:12 GMT
Yes.
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TormDK
N3
"No Fear! No Pity! NO REMORSE!"
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TormDK
Posts: 880 Likes: 1,378
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"No Fear! No Pity! NO REMORSE!"
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Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by TormDK on Apr 3, 2017 21:28:39 GMT
It's fun enough when playing with friends.
Will look forward to more maps, characters, weapons and Plat difficulty.
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Vinland
N1
“You abandoned us long ago. What right do you have?”
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Vinland
“You abandoned us long ago. What right do you have?”
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Post by Vinland on Apr 3, 2017 22:54:46 GMT
Since I haven't played any other Mass Effect multiplayer except Andromeda's, I went to youtube to look up some Mass Effect 3 multiplayer gameplay. Everything looked so varied and unique, each character looks like they have unique skills so nothing appeared too samey unless they were playing the same character. (The geth juggernaut I saw was huge and a little menacing as a player-character; it looked pretty cool)
I definitely agree that a lot of the multiplayer feels bland at the moment, even with strong guns like the Vanquisher the characters feel extremely similar, and a few of them are just mash ups of the same skills. A bunch of different skins of the same general class kit alongside a strong gun isn't really that fun, just repetitive.
Hopefully they really look into adding some skill variety and unique animations/vocals/mannerisms associated to the race of the character (Like roaring Krogans)
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