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Post by Deleted on Apr 4, 2017 6:23:41 GMT
I must agree the "sandbox" feast we have nowadays is really tiresome.
Next Mass Effect (ME:A 2 probably) should have Mass Effect's 2 style of narrative. It should focus firmly on the characters, their backstories, dialogue, many choices which impact the plot on the way ect. It should also have a lot more linear form, because ME:A justtoo often becomes wide as an ocean, but shallow as a puddle - it stretches itself way too thin to deliver interesting pacing/player gets way too confused and unwillingly sidetracks too often. It's not a problem if the game will be 80% linear, as long as it have very detailed environments and have a very long singleplayer campaign.
I want them to greatly expand on characters we already know. I want a LOT more of Vetra and Drack. Hell, even less interesting characters like Liam and Cora can have a huge boost to their "PR" if more and more backstory is added to them.
Also, setting the game a few years forward would make all characters a lot more adult, as during ME:A 1 I got way too much of a feeling they are TOO YOUNG.
In 14 months since Nexus arrived, we see many "makeshift" settlements and hubs were build. Imagine, if ME:A 2 was set lets say ~5 years later - with all the boost to productivity gained at the end of ME:A singleplayer storyline. They would finally introduce first cities and outskirts in ME:A 2 filled with interesting locations and population. No longer we would be forced to drive through barren lands unless we go to Angara planets where they have been for centuries.
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Post by rapscallioness on Apr 4, 2017 6:56:36 GMT
BW may want to consider toning down some of the sandbox-y nature simply because things and appetites change. It's been alot of openworld-y games that's the hot thing right now. But what about in a few years time, if they make a sequel? There will always be and always have been open world games, but it's become extra hot lately, I wonder how long that's going to last? Good Lord, I hope it does not take another 5 friggin years for a possible sequel. Ieldra, I enjoyed the ending, too. It was alot of fun! Despite the corndog "Muahaha" villain of Archon. I think I will start asking BW for a worthy "Adversary" instead of Villain because as soon as you say "Villain", Muahaha just tramples all over the concept.
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Post by Deleted on Apr 4, 2017 7:03:34 GMT
BW may want to consider toning down some of the sandbox-y nature simply because things and appetites change. It's been alot of openworld-y games that's the hot thing right now. But what about in a few years time, if they make a sequel? There will always be and always have been open world games, but it's become extra hot lately, I wonder how long that's going to last? Good Lord, I hope it does not take another 5 friggin years for a possible sequel. Ieldra , I enjoyed the ending, too. It was alot of fun! Despite the corndog "Muahaha" villain of Archon. I think I will start asking BW for a worthy "Adversary" instead of Villain because as soon as you say "Villain", Muahaha just tramples all over the concept. That is what bugs me to be honest. If they release next ME game before 2020, it's going to be "OMG,. less than 3 years developement time, this is going to be garbage" If they release next ME after 2020, it's going to be "OMG, so much waiting, better move on, we will never play it, it will get scrapped on the way ect.)" Either way, we need to wait years for next game... damn.
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Post by rapscallioness on Apr 4, 2017 7:34:30 GMT
Well, I'm not one of those that thinks 5 years necessarily equates with a game being scrapped, or less than 3 years means rushed garbage.
Another 5 years is just too guddam long.
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Post by Ieldra on Apr 4, 2017 8:07:02 GMT
Next Mass Effect (ME:A 2 probably) should have Mass Effect's 2 style of narrative. It should focus firmly on the characters, their backstories, dialogue, many choices which impact the plot on the way ect. It should also have a lot more linear form, because ME:A justtoo often becomes wide as an ocean, but shallow as a puddle - it stretches itself way too thin to deliver interesting pacing/player gets way too confused and unwillingly sidetracks too often. It's not a problem if the game will be 80% linear, as long as it have very detailed environments and have a very long singleplayer campaign. I wouldn't mind more linearity, but I'd hate to see another ME2-like game with no main plot to speak of. If there's to be more linearity, they should use this to make a more complex main plot and give it more screen time. I hated that in ME2, so much time was spent dealing with characters' personal problems which were mostly irrelevant to the main plot, and I've grown thoroughly sick of family problems since then, it's as if half of the cast didn't have anything more interesting on their minds. Peebee grew on me exactly because she had a mission sequence about exploration and the Remnant, and the personality to match her preference. Character concerns don't need to be expanded in the next game, MEA had enough of that, and the character-related missions were mostly ok to good. The other storytelling aspects of the game, they need more attention, at the expense of filler content that feels like chores. If any game got the balance of main plot content and character-related stuff right, it's ME3. Also, most character concerns tied into the main plot at some point. In spite of a few setups that made no sense, this was overall very well done and one of ME3's most appealing features.
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Post by Ieldra on Apr 4, 2017 8:37:28 GMT
BW may want to consider toning down some of the sandbox-y nature simply because things and appetites change. It's been alot of openworld-y games that's the hot thing right now. But what about in a few years time, if they make a sequel? There will always be and always have been open world games, but it's become extra hot lately, I wonder how long that's going to last? I think a good balance is hard to find, and it depends on the quality and the connectedness of the open-world content. If I think about what really bugged me about MEA's open-world aspect, it wasn't the collection quests, of which there were fewer than in DAI, or the isolated and mostly utterly irrelevant side quests, but planet-scanning and planet-hopping, with the video sequences that became old and tedious fast since you couldn't skip them. Planet exploration and doing quests on planets was mostly quite enjoyable, but I'd groan whenever I had to travel between systems, and even more so when new un-scanned systems appeared on the map. For a game so much about exploration, they made star system exploration surprisingly non-fun. I found it surprising it took that long, but part of it was probably because the new team was unfamiliar with many things. There were about 2 years between ME2 and ME3, and the aspects of ME3 that made it divisive mostly weren't of a kind that could be changed with more delevopment time. DA2 to DAI: 3.5 years and that including a switch to a new engine. If they decide(d) to make another game, it shouldn't take as long this time. Yeah, I'd prefer a different kind of antagonist, too. Of Bioware's antagonists since 2007, I probably liked DA2's Arishok best. It was always clear you could come to blows with him, but within the constraints of his ideology, he was reasonable and you could actually have somewhat interesting debates with him. A much more interesting antagonist than megalomaniacs like Corypheus or the Archon. Oh, and Loghain in DAO was good as well. You could actually understand his viewpoint at times.
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Post by fraggle on Apr 4, 2017 9:05:41 GMT
It ended like I expected it. Bioware played it safe. Which is fine if they want to set up another trilogy. I will not compare the ending to ME3, but rather to ME1 because they are both in the exact same position. They started the buildup and we hopefully see some action and more choices in the 2nd installment. I was a little surprised that it ended with a huge tease instead of wrapping up things more. The way Mac said they'd left the game more open in case they want to make another game hinted at not killing off any main characters for me, but I hadn't expected that nothing really was resolved. If they make a new game, fine. If they don't or can't it's one of the shittiest endings ever. I would say I enjoyed it more than ME1's ending because of how everyone worked together and it felt really good to fight alongside them. The end fight itself was okay but nothing special. The epilogue was pretty nice, liked it a lot. I guess we'll see where it leads, but I definitely would want to see where the story and characters go from here, even if I wasn't entirely invested in this game.
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Post by rapscallioness on Apr 4, 2017 9:10:04 GMT
Ieldra Yes, the Arishok and Loghain were great adversaries. I loved talking to the Arishok. I thought we were building a rapport. The planet hopping was a tedious affair. It's a shame, too, because it was so glorious at first. The first person view, it was glorious. It still is, but overdone. I would like to see that as we enter a system, and land on a planet, but not planet to planet within one system. It was too much. I saw one review that put forth the idea that it was an effort o kind of throttle the player to keep them from too quickly scanning and gathering from all the systems. Could be, or BW just loved it so much themselves, and did not realize how much players would be using it. Sometimes, I think, they underestimate how...thorough we can be.
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Post by Rhidor on Apr 4, 2017 11:20:31 GMT
I didn't really like the Archon as a villain, but at least his boss fight wasn't tedious like Corypheus's.
The whole Meridian battle started out great; one of my favorite moments must've been when the Nomad gets dropped down exactly like the Mako used to!
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Post by FemShepard'sPie on Apr 4, 2017 14:48:58 GMT
They have said in the making of MEA docu-series that this is the start of a new trilogy. Do you by any chance have a link for this? I'd like to watch that!
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Post by Nightman on Apr 4, 2017 18:45:22 GMT
They have said in the making of MEA docu-series that this is the start of a new trilogy. Do you by any chance have a link for this? I'd like to watch that! Yep, here is part 1: Part 2:
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Post by FemShepard'sPie on Apr 4, 2017 19:14:46 GMT
Thank ya kindly!
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