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Post by cheeseandonion on Apr 4, 2017 14:17:38 GMT
I understand that they're big, strong and breed like pigs, which gives them an advantage in a ground war. But you'd think that in the Mass Effect universe war would be won by fleets in space, and seeing that the Krogan aren't exactly the brightest bunch you'd also expect the citadel races to have superior ship technology. Can't help but feel the Krogan Rebellions should have went down like Amoy.
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Post by sil on Apr 4, 2017 14:51:36 GMT
At the time the Krogan had an incredibly heavy military presence, they had fleets provided by the salarians and, likely, many that they had built for themselves as they very quickly spread across the galaxy. Not only that, but their ground forces can fight in many ecosystems without trouble (something other races aren't able to), they grow quickly, they breed incredibly quickly without old-age as a method of countering a population imbalance, let alone their incredible biology and ferocious nature. Fleets win wars, but if the Krogan attack colonies, you have to face them on the ground or destroy the colony from orbit, and most wouldn't want to let their colonies be wiped out.
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Post by fessels on Apr 4, 2017 15:25:50 GMT
This is but a part of the Wiki on Krogan ... masseffect.wikia.com/wiki/KroganStand against a group and you are in trouble ... stand against hundreds or thousands of Krogan ... well personally I would be like :gasp: and then run like hell if I could. ( Most likely not possible. )
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Post by MarilynRobert on Apr 5, 2017 6:12:33 GMT
I think the Krogan have shrunk in MEA.
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Post by fessels on Apr 5, 2017 9:46:56 GMT
I think the Krogan have shrunk in MEA. I would not know since I do not have the game, but I saw a video of MEA with a Krogan and he still looked pretty big to me. ( Do not know his name but he hat a yellow armour and bones on it. )
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Post by MarilynRobert on Apr 5, 2017 16:43:02 GMT
I think the Krogan have shrunk in MEA. I would not know since I do not have the game, but I saw a video of MEA with a Krogan and he still looked pretty big to me. ( Do not know his name but he hat a yellow armour and bones on it. ) That's Drack and he's a crew mate. Wiki says he's 196 centimeters tall which converts to 6.5 feet so getting close to 7 foot but I guess with his heavy armor, he seems like he'd be small, to me, without it. I need to see him in a T-shirt and shorts...don't want to see him nekked though.
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Post by fessels on Apr 5, 2017 21:36:08 GMT
I would not know since I do not have the game, but I saw a video of MEA with a Krogan and he still looked pretty big to me. ( Do not know his name but he hat a yellow armour and bones on it. ) That's Drack and he's a crew mate. Wiki says he's 196 centimeters tall which converts to 6.5 feet so getting close to 7 foot but I guess with his heavy armor, he seems like he'd be small, to me, without it. I need to see him in a T-shirt and shorts...don't want to see him nekked though. Thanks for the name. As for that last part, considering their anatomy ... yeah I can not blame you for not wanting that.
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Post by steppinrazor on Apr 10, 2017 3:15:12 GMT
No, they definitely are smaller in Andromeda. I thought it was funny, one time Jaal said to Drack "You are... much larger than the others" or something like that, when really Drack is like the same height as Ryder lol.
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Post by Deleted on Apr 10, 2017 12:53:51 GMT
I think that the Krogan in the ME Trilogy were intentionally misrepresented. The Council inflated their overall numbers and their breeding rates to justify using the genophage on them. The colonization and population statistics given out for the various planets throughout the Trilogy show that the Krogan population is far, far lower than any of the other Council species and many of the non-Council ones. I also think their warlike nature is somewhat intentionally overplayed... i.e. most Krogan are full of a lot of bluster. I don't think the deplyment of genophage was really warranted, but was rather that tyrannical move by the 3 council species to maintain their "control" over the galaxy.
I do feel that they are just not modeled very well in ME:A. In particular, the way ME:A has "smoothed" in the way the Krogan legs connect into their bodies just seems "wrong" I liked the way their armor in the old Trilogy made their leg connection look angular and boney... which just generally looks more "badass" to me. Drawn with smoother lines now, they just don't seem to look as "badass" as they did in the OT.
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Post by lastpawn on Apr 10, 2017 15:30:00 GMT
I understand that they're big, strong and breed like pigs, which gives them an advantage in a ground war. But you'd think that in the Mass Effect universe war would be won by fleets in space, and seeing that the Krogan aren't exactly the brightest bunch you'd also expect the citadel races to have superior ship technology. Can't help but feel the Krogan Rebellions should have went down like Amoy. Fight that Battlemaster on Therum in ME1 and you'll know.
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Post by Vortex13 on Apr 10, 2017 17:45:19 GMT
I think that the Krogan in the ME Trilogy were intentionally misrepresented. The Council inflated their overall numbers and their breeding rates to justify using the genophage on them. The colonization and population statistics given out for the various planets throughout the Trilogy show that the Krogan population is far, far lower than any of the other Council species and many of the non-Council ones. I also think their warlike nature is somewhat intentionally overplayed... i.e. most Krogan are full of a lot of bluster. I don't think the deplyment of genophage was really warranted, but was rather that tyrannical move by the 3 council species to maintain their "control" over the galaxy.I do feel that they are just not modeled very well in ME:A. In particular, the way ME:A has "smoothed" in the way the Krogan legs connect into their bodies just seems "wrong" I liked the way their armor in the old Trilogy made their leg connection look angular and boney... which just generally looks more "badass" to me. Drawn with smoother lines now, they just don't seem to look as "badass" as they did in the OT. At the time the Turians weren't even a part of the Council, and they had just had multiple colonies; dextro-based garden worlds; rendered uninhabitable via Krogan redirected asteroids. The deployment of the Genophage could be argued to have been a rash decision; one made when strong emotions were at the forefront of everyone's minds; but I would say that it's disingenuous to assume that the rest of the galaxy is essentially a bunch of anti-Krogan racists (speciests?) that apparently get off on seeing Krogan stillborn. If the Krogan were willing to go to war, and then resort to bio-sphere destroying tactics, with a species that wasn't even a part of the government that they had a grievance with, I would say that the amount of blame to go around leading up to the Genophage's deployment was far more on the Krogan's side of things rather than the Council's. As for the redesign in Andromeda, I agree. On a whole, it looks like all the Milky Way species were made to look more "subdued" maybe to play into that theme of 'peaceful explorers' perhaps? In either case, I'm not a fan of it.
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Post by Deleted on Apr 10, 2017 18:01:22 GMT
I think that the Krogan in the ME Trilogy were intentionally misrepresented. The Council inflated their overall numbers and their breeding rates to justify using the genophage on them. The colonization and population statistics given out for the various planets throughout the Trilogy show that the Krogan population is far, far lower than any of the other Council species and many of the non-Council ones. I also think their warlike nature is somewhat intentionally overplayed... i.e. most Krogan are full of a lot of bluster. I don't think the deplyment of genophage was really warranted, but was rather that tyrannical move by the 3 council species to maintain their "control" over the galaxy.I do feel that they are just not modeled very well in ME:A. In particular, the way ME:A has "smoothed" in the way the Krogan legs connect into their bodies just seems "wrong" I liked the way their armor in the old Trilogy made their leg connection look angular and boney... which just generally looks more "badass" to me. Drawn with smoother lines now, they just don't seem to look as "badass" as they did in the OT. At the time the Turians weren't even a part of the Council, and they had just had multiple colonies; dextro-based garden worlds; rendered uninhabitable via Krogan redirected asteroids. The deployment of the Genophage could be argued to have been a rash decision; one made when strong emotions were at the forefront of everyone's minds; but I would say that it's disingenuous to assume that the rest of the galaxy is essentially a bunch of anti-Krogan racists (speciests?) that apparently get off on seeing Krogan stillborn. If the Krogan were willing to go to war, and then resort to bio-sphere destroying tactics, with a species that wasn't even a part of the government that they had a grievance with, I would say that the amount of blame to go around leading up to the Genophage's deployment was far more on the Krogan's side of things rather than the Council's. As for the redesign in Andromeda, I agree. On a whole, it looks like all the Milky Way species were made to look more "subdued" maybe to play into that theme of 'peaceful explorers' perhaps? In either case, I'm not a fan of it. I'll reword - "a tyrannical move by the Turians to obtain a voice on the council and establish themselves as a controlling force in the galaxy" According to the Citadel DLC, the Turians deployed the genophage unilaterally when the Salarians began expressing second thoughts about it. You've overstated what I was implying... I never said that the "rest of the galaxy is essentially a bunch of anti-Krogan racists..." and your implying that I did IS disingenuous. The Council (including the future Turians) had motivations for making the Krogan seem worse than they were... on an ongoing basis AFTER the rebellions happened... maintaining a level of fear of the Krogan beyond the level of threat they actually represented. Part of those motivations were to ensure that the other species in the galaxy would remain favorable towards their decision to employ the genophage. It's one thing to put down a rebellion... and another to keep that group down (i.e. to avoid a rebound rise in sympathy for the group that has been defeated). The latter is usually accomplished through propaganda... and there is certainly avid "propaganda" presented on the Krogan (much of which causes the player to side emotionally against the Krogan... even though the population statistics support what Wrex claims. IF the Krogan population was ever remotely close to that of the other Council species, then their numbers had fallen significantly in the years after the genophage was implemented. Their population was NOT being maintained. They were indeed going extinct.
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Post by Vortex13 on Apr 10, 2017 18:45:37 GMT
At the time the Turians weren't even a part of the Council, and they had just had multiple colonies; dextro-based garden worlds; rendered uninhabitable via Krogan redirected asteroids. The deployment of the Genophage could be argued to have been a rash decision; one made when strong emotions were at the forefront of everyone's minds; but I would say that it's disingenuous to assume that the rest of the galaxy is essentially a bunch of anti-Krogan racists (speciests?) that apparently get off on seeing Krogan stillborn. If the Krogan were willing to go to war, and then resort to bio-sphere destroying tactics, with a species that wasn't even a part of the government that they had a grievance with, I would say that the amount of blame to go around leading up to the Genophage's deployment was far more on the Krogan's side of things rather than the Council's. As for the redesign in Andromeda, I agree. On a whole, it looks like all the Milky Way species were made to look more "subdued" maybe to play into that theme of 'peaceful explorers' perhaps? In either case, I'm not a fan of it. I'll reword - a tyrannical move by the Turians to obtain a voice on the council and establish themselves as a controlling force in the galaxy" According to the Citadel DLC, the Turians deployed the genophage unilaterally when the Salarians began expressing second thoughts about it. You've overstating what I was implying... I never said that the "rest of the galaxy is essentially a bunch of anti-Krogan racists..." and your implying that I did IS disingenuous. The Council (including the future Turians) had motivations for making the Krogan seem worse than they were... on an ongoing basis AFTER the rebellions happened... maintaining a level of fear of the Krogan beyond the level of threat they actually represented. Part of that motivations was to ensure that the other species in the galaxy would remain favorable towards their decision to employ the genophage. It's one thing to put down a rebellion... and another to keep that group down (i.e. to avoid a rebound rise in sympathy for the group that has been defeated). The latter is usually accomplished through propaganda... and there is certainly avid "propaganda" presented on the Krogan (much of which causes the player to side emotionally against the Krogan... even though the population statistics support what Wrex claims. IF the Krogan population was ever remotely close to that of the other Council species, then their numbers had fallen significantly in the years after the genophage was implemented. Their population was NOT being maintained. They were indeed going extinct. I've seen the hologram from the Citadel DLC, the call to deploy could be seen as a move made out of anger and a desire for revenge; arguably rather 'shallow' or 'petty' reasoning for the Turian commander to go through with it, but you would have to consider the context of the situation. The Turians had just had several colonies; as in more than one; reduced to a barren world incapable of supporting life (even into the current timeline of the trilogy) the use of the Genophage was more likely the result of an emotional desire for reprisal than some master scheme to elevate the Turian people into a place of permanent power. I'll take back my overstatement regarding the act of deploying the Genophage itself, but I still don't see how the Council was orchestrating some tyrannical control over the Krogan after the Rebellions. The disarmament and restriction to Tuchunka would have happened regardless of whether the Genophage was used or the Krogan lost conventionally; that's what you do to a people that just tried to violently seize control of the galaxy, and brutally treated prisoners of war (the eating alive of Salarian captives) to indiscriminately targeting noncombatants. Still, despite this the Turians supplied the Krogan with foodstuffs, and the Salarians ensured that the orbital section of the Shroud was maintained as to keep the Krogan home world even remotely livable. The fact the Krogan decided to collectively fall into a species-wide sense of fatalism and self violence lead to their decline in numbers more than the Genophage and/or harsh treatment. As for the propaganda placed on the post-Rebellion Krogans, sure there are members of the council species that held unfair stereotypes, but it's not like your average Krogan was doing anything to disprove that either; what with most of them joining violent gangs or becoming guns-for-hire. Honestly, how would the public react to a Krogan, who flat out says that he would gladly kill whole Turian or Salarian families; people who's great-great grand fathers weren't even alive at the time of the Geophage deployment; for something that happened over 2,000 years ago? I'm not saying that the Council is entirely blameless here, but I disagree that the general "bad image" the Krogan got stuck with was entirely on them and some Illuminati-esque plot to keep said Krogan underfoot.
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Post by deadlydwarf on Apr 10, 2017 18:47:55 GMT
Hi, doing my first ME 1 PT. I'm on the planet Virmire and faced with the Krogan question. On Noveria, my Paragon Fem Shep found that Benezia and Saren were trying to bring back the Rachni. The Queen Mother seemed rational and not belligerent and, therefore, my Shep let her go to restart a, hopefully, more peaceful rachni.
Now on Virmire, it seems we have the same situation with the Krogan. My immediate inclination would be to destroy the base and kill Saren's geth, but recover his research on the genophage to cure Wrex and "good" Krogan who, otherwise, are on the road to extinction. But that doesn't seem to be an option here. I had enough charm to talk Wrex into cooperating, but if I were Krogan, I can't see how Shep's argument made any sense. Why not take the cure for our own use?
Also, have I stumbled on to the end game? I still have loads of side missions left...
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Post by Deleted on Apr 10, 2017 20:16:28 GMT
Hi, doing my first ME 1 PT. I'm on the planet Virmire and faced with the Krogan question. On Noveria, my Paragon Fem Shep found that Benezia and Saren were trying to bring back the Rachni. The Queen Mother seemed rational and not belligerent and, therefore, my Shep let her go to restart a, hopefully, more peaceful rachni. Now on Virmire, it seems we have the same situation with the Krogan. My immediate inclination would be to destroy the base and kill Saren's geth, but recover his research on the genophage to cure Wrex and "good" Krogan who, otherwise, are on the road to extinction. But that doesn't seem to be an option here. I had enough charm to talk Wrex into cooperating, but if I were Krogan, I can't see how Shep's argument made any sense. Why not take the cure for our own use? Also, have I stumbled on to the end game? I still have loads of side missions left... My assessment of the situation on Virmire was much the same as yours; and I was disappointed that there did seem to be no option to attempt to save the cure itself. However, my advice would be to just roll with it for now... stuff can happen in that later games (depending of course on what missions you do and the decisions you make when doing them). Where Shep's argument in ME1 comes in is that Wrex does want his people to be independent and not used by the other races continually to wage wars. Various facets of subservience and slavery are consistent underlying themes throughout the trilogy. It depends... There are 3 other "plot worlds" - Therum, Noveria, Feros, and then, of course, Virmire. If you've done all of the other three and Virmire is your 4th, you will be forced to go back to the Citadel the next time you access the galaxy and you will feel like you should rush to the next "plot world" of Ilos. The moment you do go to Ilos, you will be locked into the end game. Although it seems like you should go to Virmire, you are able to do all the other side quests first without effecting the outcome of the end game. If you have not done all 4 plot worlds yet, just be sure to hold off doing the last plot world until after you've done as many of the side quest as you can. If the 4th plot world that you haven't done yet is Feros or Noveria (and you've clearly done Noveria already), then there are likely a few side quests that won't unlock until after you've done Feros (and if you want to do them, you'll have to do them just before Ilos). If the last plot world waiting to be done is Therum, you will be able to do all the side quests prior to Therum since that plot mission does not unlock any of the side quests nor does it give you paragon or renegade points that go towards unlocking either morality quest.
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Post by Deleted on Apr 10, 2017 20:19:52 GMT
I'll reword - a tyrannical move by the Turians to obtain a voice on the council and establish themselves as a controlling force in the galaxy" According to the Citadel DLC, the Turians deployed the genophage unilaterally when the Salarians began expressing second thoughts about it. You've overstating what I was implying... I never said that the "rest of the galaxy is essentially a bunch of anti-Krogan racists..." and your implying that I did IS disingenuous. The Council (including the future Turians) had motivations for making the Krogan seem worse than they were... on an ongoing basis AFTER the rebellions happened... maintaining a level of fear of the Krogan beyond the level of threat they actually represented. Part of that motivations was to ensure that the other species in the galaxy would remain favorable towards their decision to employ the genophage. It's one thing to put down a rebellion... and another to keep that group down (i.e. to avoid a rebound rise in sympathy for the group that has been defeated). The latter is usually accomplished through propaganda... and there is certainly avid "propaganda" presented on the Krogan (much of which causes the player to side emotionally against the Krogan... even though the population statistics support what Wrex claims. IF the Krogan population was ever remotely close to that of the other Council species, then their numbers had fallen significantly in the years after the genophage was implemented. Their population was NOT being maintained. They were indeed going extinct. I've seen the hologram from the Citadel DLC, the call to deploy could be seen as a move made out of anger and a desire for revenge; arguably rather 'shallow' or 'petty' reasoning for the Turian commander to go through with it, but you would have to consider the context of the situation. The Turians had just had several colonies; as in more than one; reduced to a barren world incapable of supporting life (even into the current timeline of the trilogy) the use of the Genophage was more likely the result of an emotional desire for reprisal than some master scheme to elevate the Turian people into a place of permanent power. I'll take back my overstatement regarding the act of deploying the Genophage itself, but I still don't see how the Council was orchestrating some tyrannical control over the Krogan after the Rebellions. The disarmament and restriction to Tuchunka would have happened regardless of whether the Genophage was used or the Krogan lost conventionally; that's what you do to a people that just tried to violently seize control of the galaxy, and brutally treated prisoners of war (the eating alive of Salarian captives) to indiscriminately targeting noncombatants. Still, despite this the Turians supplied the Krogan with foodstuffs, and the Salarians ensured that the orbital section of the Shroud was maintained as to keep the Krogan home world even remotely livable. The fact the Krogan decided to collectively fall into a species-wide sense of fatalism and self violence lead to their decline in numbers more than the Genophage and/or harsh treatment. As for the propaganda placed on the post-Rebellion Krogans, sure there are members of the council species that held unfair stereotypes, but it's not like your average Krogan was doing anything to disprove that either; what with most of them joining violent gangs or becoming guns-for-hire. Honestly, how would the public react to a Krogan, who flat out says that he would gladly kill whole Turian or Salarian families; people who's great-great grand fathers weren't even alive at the time of the Geophage deployment; for something that happened over 2,000 years ago? I'm not saying that the Council is entirely blameless here, but I disagree that the general "bad image" the Krogan got stuck with was entirely on them and some Illuminati-esque plot to keep said Krogan underfoot. Forced population control is "tyrannical control." The "fear" the Council was instilling in people about the Krogan rather instantly becoming "resurgent" if the genophage were cured was clearly disproportionate to the threat. Krogan numbers were waaay, waaay below the populations of the other species by even ME1 and, although the krogan breeding levels would climb, they still predominantly lived on Tuchanka... an environment made harsh again by the Krogans themselves who found that their lives had gotten too easy (so they nuked the place). Also, how long does it take for Krogan children to grow up to become a threat. Since krogan live centuries, I would expect they don't mature naturally in a very short time. Given the amount of population decline evident (such that the Krogan went from numbers that could overtake all the other 3 principle species combined to numbers less than 1/2 of any one of those species), the drop cannot be accounted for just by the Krogan mercs dying. Mordin made a mistake... the birth rate he sought to maintain would not maintain the species over the long term. Also, he claimed to have consider all the environment impacts... well, the tendency for the other species to hire krogan mercenaries to fight their battles for them IS an environmental impact that Mordin should have considered. The population should have been stable from the time period of the end of the Rebellions... and it clearly wasn't. A stable birth rate (or perhaps one that allows for a population increase on par with the other species) in Andromeda is probably around the 4% mark that Bioware have now stated exists for those krogan.
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Post by formerfiend on Apr 11, 2017 23:32:00 GMT
It's important to remember that during the Krogan Rebellions, the krogan actually had a very impressive fleet and a considerable amount of territory. The Rachni Wars lasted for centuries, even after the Krogan were uplifted. They had time to build up a considerable power base to the point that the Asari and Salarians couldn't defeat them on their own. Even with the full might of the Turian Empire working against them, the krogan pushed the line all the way back to Palavan's moons. The use of the genophage wasn't a punitive measure, it wasn't a preventative measure - it was a desperation measure; the krogan were winning.
Cut to the time of the trilogy, well over a thousand years later, and the krogan have no fleet, they've become disinfranchised and face considerable discrimination throughout the galaxy. Their own mindset and sense of defeatism creates an air of anti-intellectualism preventing them from pursuing scientific careers. For all the talk about how curing the genophage would be disastrous, Mordin actually points out that it would be disastrous for the krogan most of all if they decided to try to wage galactic war again - because they no longer have a fleet to speak of, the turians and the humans would bomb them to hell and back. The krogan aren't a threat on a galactic scale anymore, though in theory they could be again if allowed to re-militarize.
Then we move to the Andromeda galaxy where we've got only a few hundred krogan - it's mentioned there are less than two hundred of them in New Tuchanka - but the genophage is weakened significantly from one in a thousand viable births to four in a hundred. And while Elaaden isn't the most hospitable world, it isn't anywhere near as dangerous as Tuchanka is. The krogan in Heleus are about to undergo a major population boom and they don't have thousands of years of infrastructure to contend with as opposition. Everyone's on a pretty level playing field.
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Post by cheeseandonion on Apr 12, 2017 11:00:25 GMT
What's stopping them from building a new fleet a century or two down the line?
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Apr 13, 2017 1:18:37 GMT
What's stopping them from building a new fleet a century or two down the line? So far, themselves. They haven't been able to get their shit together enough to even bother to clear out the wreckage on Tuchanka. You have seen it in ME2 and ME3, yes? They literally live in ruins. They've never bothered to rebuild in over 2000 years (rebellion was in 700 CE, so that's 2100 years prior to the trilogy). No one has any reason to think that they're capable. Remember the laughter at krogan scientists? Sure, we know there are smart krogan but they are a deep minority and don't generally seem to have much influence.
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Post by Vortex13 on Apr 13, 2017 15:36:42 GMT
Hi, doing my first ME 1 PT. I'm on the planet Virmire and faced with the Krogan question. On Noveria, my Paragon Fem Shep found that Benezia and Saren were trying to bring back the Rachni. The Queen Mother seemed rational and not belligerent and, therefore, my Shep let her go to restart a, hopefully, more peaceful rachni. Now on Virmire, it seems we have the same situation with the Krogan. My immediate inclination would be to destroy the base and kill Saren's geth, but recover his research on the genophage to cure Wrex and "good" Krogan who, otherwise, are on the road to extinction. But that doesn't seem to be an option here. I had enough charm to talk Wrex into cooperating, but if I were Krogan, I can't see how Shep's argument made any sense. Why not take the cure for our own use? Also, have I stumbled on to the end game? I still have loads of side missions left... As an aside, I always found Wrex's opinion of the Rachni and his reaction to Shepard; should he/she free the Queen; to be rather hypocritical. Especially when he turns right around on Virmire and argues for a cure based on the same lines of reasoning the queen gave. As the defacto speaker for the Krogan people, I find it rather telling that Wrex doesn't even try to empathize with the Rachni queen's call for a second chance given the revelations on Noveria. Essentially the queen is asking for Shepard to consider the Rachni now, and her promise of peace and support in the future, despite previous atrocities committed by their species; the same exact line of debate given for the Genophage cure. And yet, Wrex remains belligerent in his beliefs that all Rachni are monsters, and should be wiped out for the actions they committed thousands of years ago. How can he expect me to view the symbolic redemption of his species as something worthwhile, if he can't even do the same thing for another species? All things being equal (and trying to avoid my obvious biases), I find the Rachni have shown to be far more reasonable in their request for a second chance, and how they go about reacting to the players' decisions. Despite being denied her request the Rachni queen doesn't try to attack Shepard if he/she chooses to kill her on Noveria; all she tries to do is escape the containment unit. Wrex on the other hand will pull a gun on Shepard, and would have killed him/her over the potential cure if not for appropriate Paragon/Renegade score or Ashely covering you. Spoilers for later titles in the series In ME 3, if the player spared the queen in the first game, and then chooses to leave her to die in the caves, the Rachni queen will accept her fate, recognizing the potential danger that her species could have for the rest of the galaxy. Wrex on the other hand will literally try and kill Shepard; as well as lead the Krogan into hostilities against the Alliance in the middle of a Reaper invasion no less; should he/she choose to sabotage the cure.
The Rachni, despite being the more 'alien' of the two are far more amiable to cohabitation with the rest of the galaxy and more willing to work together to achieve compromise. Wrex and the Krogan (by and large) on the other hand, operate more on the: "Do what I want or I'll kill you" mentality. Which of those two would you be more willing to give a second chance to?
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Post by deadlydwarf on Apr 13, 2017 16:50:09 GMT
Hi, doing my first ME 1 PT. I'm on the planet Virmire and faced with the Krogan question. On Noveria, my Paragon Fem Shep found that Benezia and Saren were trying to bring back the Rachni. The Queen Mother seemed rational and not belligerent and, therefore, my Shep let her go to restart a, hopefully, more peaceful rachni. Now on Virmire, it seems we have the same situation with the Krogan. My immediate inclination would be to destroy the base and kill Saren's geth, but recover his research on the genophage to cure Wrex and "good" Krogan who, otherwise, are on the road to extinction. But that doesn't seem to be an option here. I had enough charm to talk Wrex into cooperating, but if I were Krogan, I can't see how Shep's argument made any sense. Why not take the cure for our own use? Also, have I stumbled on to the end game? I still have loads of side missions left... As an aside, I always found Wrex's opinion of the Rachni and his reaction to Shepard; should he/she free the Queen; to be rather hypocritical. Especially when he turn's right around on Virmire and argues for a cure based on the same lines of reasoning the queen gave. As the defacto speaker for the Krogan people, I find it rather telling that Wrex doesn't even try to empathize with the Rachni queen's call for a second chance given the revelations on Noveria. Essentially the queen is asking for Shepard to consider the Rachni now, and her promise of peace and support in the future, despite previous atrocities committed by their species; the same exact line of debate given for the Genophage cure. And yet, Wrex remains belligerent in his beliefs that all Rachni are monsters, and should be wiped out for the actions they committed thousands of years ago. How can he expect me to view the symbolic redemption of his species as something worthwhile, if he can't even do the same thing for another species? All things being equal (and trying to avoid my obvious biases), I find the Rachni have shown to be far more reasonable in their request for a second chance, and how they go about reacting to the players' decisions. Despite being denied her request the Rachni queen doesn't try to attack Shepard if he/she chooses to kill her on Noveria; all she tries to do is escape the containment unit. Wrex on the other hand will pull a gun on Shepard, and would have killed him/her over the potential cure if not for appropriate Paragon/Renegade score or Ashely covering you. Spoilers for later titles in the series In ME 3, if the player spared the queen in the first game, and then chooses to leave her to die in the caves, the Rachni queen will accept her fate, recognizing the potential danger that her species could have for the rest of the galaxy. Wrex on the other hand will literally try and kill Shepard; as well as lead the Krogan into hostilities against the Alliance in the middle of a Reaper invasion no less; should he/she choose to sabotage the cure.
The Rachni, despite being the more 'alien' of the two are far more amiable to cohabitation with the rest of the galaxy and more willing to work together to achieve compromise. Wrex and the Krogan (by and large) on the other hand, operate more on the: "Do what I want or I'll kill you" mentality. Which of those two would you be more willing to give a second chance to? Interesting. This being my first PT, I had no idea that the Rachni would be involved and didn't have Wrex on my team. (I would've included him if I had some hint Rachni would be showing up.) I suppose that turned out to be a good thing because what would Shep be able to say to Wrex at that point? I give the Rachni a second chance but not the Krogan? Fortunately, my Paragon Fem-Shep had enough charm to calm Wrex down. It would've been a double whammy to lose both Wrex and Kaiden. (My Fem-Shep is a Sentinel, so I chose to save Ashley.) Just curious; are the two situations dealt with in any ME books? (Are there any?) I wonder how having more background on the various conflicts impacts the two decisions? I'm still surprised they didn't give Shep the option to save the research on the cure for the genophage while denying it to Saren and destroying the Krogan cloning facility. (I'm surprised that wasn't shown in greater detail.)
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Post by Vortex13 on Apr 13, 2017 17:08:36 GMT
As an aside, I always found Wrex's opinion of the Rachni and his reaction to Shepard; should he/she free the Queen; to be rather hypocritical. Especially when he turn's right around on Virmire and argues for a cure based on the same lines of reasoning the queen gave. As the defacto speaker for the Krogan people, I find it rather telling that Wrex doesn't even try to empathize with the Rachni queen's call for a second chance given the revelations on Noveria. Essentially the queen is asking for Shepard to consider the Rachni now, and her promise of peace and support in the future, despite previous atrocities committed by their species; the same exact line of debate given for the Genophage cure. And yet, Wrex remains belligerent in his beliefs that all Rachni are monsters, and should be wiped out for the actions they committed thousands of years ago. How can he expect me to view the symbolic redemption of his species as something worthwhile, if he can't even do the same thing for another species? All things being equal (and trying to avoid my obvious biases), I find the Rachni have shown to be far more reasonable in their request for a second chance, and how they go about reacting to the players' decisions. Despite being denied her request the Rachni queen doesn't try to attack Shepard if he/she chooses to kill her on Noveria; all she tries to do is escape the containment unit. Wrex on the other hand will pull a gun on Shepard, and would have killed him/her over the potential cure if not for appropriate Paragon/Renegade score or Ashely covering you. Spoilers for later titles in the series In ME 3, if the player spared the queen in the first game, and then chooses to leave her to die in the caves, the Rachni queen will accept her fate, recognizing the potential danger that her species could have for the rest of the galaxy. Wrex on the other hand will literally try and kill Shepard; as well as lead the Krogan into hostilities against the Alliance in the middle of a Reaper invasion no less; should he/she choose to sabotage the cure.
The Rachni, despite being the more 'alien' of the two are far more amiable to cohabitation with the rest of the galaxy and more willing to work together to achieve compromise. Wrex and the Krogan (by and large) on the other hand, operate more on the: "Do what I want or I'll kill you" mentality. Which of those two would you be more willing to give a second chance to? Interesting. This being my first PT, I had no idea that the Rachni would be involved and didn't have Wrex on my team. (I would've included him if I had some hint Rachni would be showing up.) I suppose that turned out to be a good thing because what would Shep be able to say to Wrex at that point? I give the Rachni a second chance but not the Krogan? Fortunately, my Paragon Fem-Shep had enough charm to calm Wrex down. It would've been a double whammy to lose both Wrex and Kaiden. (My Fem-Shep is a Sentinel, so I chose to save Ashley.) Just curious; are the two situations dealt with in any ME books? (Are there any?) I wonder how having more background on the various conflicts impacts the two decisions? I'm still surprised they didn't give Shep the option to save the research on the cure for the genophage while denying it to Saren and destroying the Krogan cloning facility. (I'm surprised that wasn't shown in greater detail.) Oh there's nothing in-game that you can choose to say on the matter; whether you bring Wrex with you to Noveria or not; he'll give his viewpoint on the decision to free the queen regardless of player input. I was just giving my opinion on the matter. The queen attempts to convince Shepard of her species' worth through conversation and appeal to reason, Wrex does it down the barrel of a gun. Out of the two of them, I feel the Rachni are far more worth logical discourse surrounding their species' "worth" as it were. As for the tie-in novels, no, there's nothing said about the Genophage or the Rachni Wars that isn't covered in far more depth in the trilogy of games.
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Bergmaniac
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Post by Bergmaniac on Apr 13, 2017 23:40:16 GMT
This has bugged me for a long time. There is no reason for the other races to fear the Krogan. How tough they are in ground combat is completely irrelevant when it comes to threatening the rest of the galaxy. When their ships are blown off the sky they will die as any other species. The other races are way more advanced in terms of technology, battleships and economic resources. The Krogan are hopelessly behind scientifically and economically.
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Post by lordofwar on Apr 14, 2017 2:43:33 GMT
This has bugged me for a long time. There is no reason for the other races to fear the Krogan. How tough they are in ground combat is completely irrelevant when it comes to threatening the rest of the galaxy. When their ships are blown off the sky they will die as any other species. The other races are way more advanced in terms of technology, battleships and economic resources. The Krogan are hopelessly behind scientifically and economically. They fear the potential of the krogan, not as they are, but as they could be. The Rebellions were a disaster for the galaxy, and they happened because the krogan could not stop breeding. Give them an inch, they'll take a mile at everyone else's expense: the krogan's predicament is unfortunate, but not unearned, and is in the long run in the best interest of every other species.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Apr 14, 2017 3:14:13 GMT
Hi, doing my first ME 1 PT. I'm on the planet Virmire and faced with the Krogan question. On Noveria, my Paragon Fem Shep found that Benezia and Saren were trying to bring back the Rachni. The Queen Mother seemed rational and not belligerent and, therefore, my Shep let her go to restart a, hopefully, more peaceful rachni. Now on Virmire, it seems we have the same situation with the Krogan. My immediate inclination would be to destroy the base and kill Saren's geth, but recover his research on the genophage to cure Wrex and "good" Krogan who, otherwise, are on the road to extinction. But that doesn't seem to be an option here. I had enough charm to talk Wrex into cooperating, but if I were Krogan, I can't see how Shep's argument made any sense. Why not take the cure for our own use? Also, have I stumbled on to the end game? I still have loads of side missions left... As an aside, I always found Wrex's opinion of the Rachni and his reaction to Shepard; should he/she free the Queen; to be rather hypocritical. Especially when he turns right around on Virmire and argues for a cure based on the same lines of reasoning the queen gave. As the defacto speaker for the Krogan people, I find it rather telling that Wrex doesn't even try to empathize with the Rachni queen's call for a second chance given the revelations on Noveria. Essentially the queen is asking for Shepard to consider the Rachni now, and her promise of peace and support in the future, despite previous atrocities committed by their species; the same exact line of debate given for the Genophage cure. And yet, Wrex remains belligerent in his beliefs that all Rachni are monsters, and should be wiped out for the actions they committed thousands of years ago. How can he expect me to view the symbolic redemption of his species as something worthwhile, if he can't even do the same thing for another species? All things being equal (and trying to avoid my obvious biases), I find the Rachni have shown to be far more reasonable in their request for a second chance, and how they go about reacting to the players' decisions. Despite being denied her request the Rachni queen doesn't try to attack Shepard if he/she chooses to kill her on Noveria; all she tries to do is escape the containment unit. Wrex on the other hand will pull a gun on Shepard, and would have killed him/her over the potential cure if not for appropriate Paragon/Renegade score or Ashely covering you. Spoilers for later titles in the series In ME 3, if the player spared the queen in the first game, and then chooses to leave her to die in the caves, the Rachni queen will accept her fate, recognizing the potential danger that her species could have for the rest of the galaxy. Wrex on the other hand will literally try and kill Shepard; as well as lead the Krogan into hostilities against the Alliance in the middle of a Reaper invasion no less; should he/she choose to sabotage the cure.
The Rachni, despite being the more 'alien' of the two are far more amiable to cohabitation with the rest of the galaxy and more willing to work together to achieve compromise. Wrex and the Krogan (by and large) on the other hand, operate more on the: "Do what I want or I'll kill you" mentality. Which of those two would you be more willing to give a second chance to? As someone who never kills Wrex, always cures the genophage and always spares the queen, I still don't necessarily agree with everything you say. For one, the very fact that Rachni who are separated from their queens will go insane and attack is reason enough to be distrustful. Even if you believe the queen you might still think they're too easily weaponized. Just thinking of the sheer volume of rachni in the Noveria facility is enough to give a person nightmares. Second, Wrex and the Rachni Queen weren't exactly coming from the same place. The queen couldn't have killed Shepard if she had wanted to regardless of Shepard's decision. She probably understood that. Hence, her only choice was to reason with Shepard and hope for the best. Failing that, try to escape. Wrex, on the other hand, is out, free and weaponized. Had the Rachni Queen been similarly out and free she might have done the same thing. From the in-game perspective, we just don't know. What we do know is that Rachni threatened to destroy all beings in Council space. Whether or not the krogan might have done the same, they didn't and proved incapable of doing so (since they failed). Now, from playing ME3, I have learned that the Protheans were at fault for any kind of aggressive Rachni. That doesn't necessarily help their case (because that means they're violent and aggressive) but does allow for a greater level of compassion. Here's Wrex's viewpoint: he's watched the krogan continuously decline, watched all the in-fighting that has occurred as a result of hopeless krogan making terrible decisions, he's seen his own father turn on him...he attributes all of this behavior to the genophage. As we learn in ME2 and ME3, Wrex knows what the krogan have been and believes they can be better. That's why he gets so aggressive about it. He'll also put his money where he mouth is in ME2 and ME3. He takes over his clan, puts it in the forefront, and works hard to change krogan behavior. With Eve in the mix in ME3, there's a bright future for the krogan. Had Wrex really intended to shoot Shepard in ME1 he would simply have done it. Instead, he reacted poorly but backed down if reasoned with because he understood that a cure in the hands of Saren would just lead to the enslavement and eventual death of the krogan.
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