fdjw88
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Post by fdjw88 on Apr 4, 2017 17:31:16 GMT
So I beat the game once on hardcore difficulty, right now I'm playing the storyline again on insanity. Currently I have most of the armor sets unlocked, I have to say I'm very disappointed at the designs of those armor. Because most of them looks exactly the same.
Let's take the N7 armor for example, not only N7 armor level 1 to 10 looks exactly the same, even the advance N7 armor level 1 to 10 look exactly the same. I understand that the N7 armor is the most iconic armor in the ME series, but MEA is the perfect opportunity to add some extra touch to this iconic armor. Because all the milky way species are in a whole new galaxy. Don't you think from a scientific standpoint people would modify the N7 armor to better suits the local environment? I mean even on earth the same tank can look very different when they are used in different countries. the most iconic example is the T-72 main battle tank from Russia, it is the almost widely used main battle tank on this planet, but all the countries that use this modify it a little bit to better suits the local environment. N7 armor should be the same, since you are not even playing in the milky way any more, the more you progress on the N7 tech tree, the more different and alien the N7 armor should look, so that reflects the characteristics in the Andromeda galaxy.
Other armors also have the exact same problem, but not as bad as the N7. Take the Heleus defender armor for example. You would think that more effort will be put into an ultra rare armor bp, but you are wrong. this armor requires one of the rarest material to build, which is the ramnent core, this material is so rare that it makes Element zero looks plenty. so when you progress through the basic model of the armor, each tier looks slight different. but once you unlock the advance Heleus armor, the disappointment comes in, level 3 to level 10 look exactly the same. Really?! one of the rarest armor in the game, and Bioware cannot spare sometime to make it look better, more badass or more unique? the armor's name is called the Heleus defender armor for Christ sake, it should reflect the diversity and uniqueness of the Heleus cluster. I cannot believe how little effort was put into armor design, and how it was a step backward from ME3. Players spend so much time and effort gathering resources, and the reward is an ultra rare armor the looks the same from level 3 to 10, geezz....I hope in the future DLCs they can address this issue.
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Post by dark8sage on Apr 4, 2017 17:37:27 GMT
It was the same with Dragon Age: Inquisition. Armor barely changed between leveling and final stage. A few patches and elements were added onto the armor, but the armor count was very low.
This isn't even an excuse for ME:A, because at least for DAI, the armor had to work for all of your party members. In here, the armor only affects you.
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Post by BansheeOwnage on Apr 4, 2017 17:42:57 GMT
Other armors also have the exact same problem, but not as bad as the N7. Take the Heleus defender armor for example. You would think that more effort will be put into an ultra rare armor bp, but you are wrong. this armor requires one of the rarest material to build, which is the ramnent core, this material is so rare that it makes Element zero looks plenty. so when you progress through the basic model of the armor, each tier looks slight different. but once you unlock the advance Heleus armor, the disappointment comes in, level 3 to level 10 look exactly the same. Really?! one of the rarest armor in the game, and Bioware cannot spare sometime to make it look better, more badass or more unique?This is factually false. Level 1/2 are called Heleus Defender, and look the same. Levels 3/4 are called Heleus Champion, and look the same as each other but are more armoured than the Defender set. Level 5 (I haven't gotten past there, but presumably the rest as well) is called Heleus Icon, and is even more armoured/bulky, with additional features and pouches, etc. While I personally think most of the armour sets in the game are ugly (par for the course for Bioware games), I applaud their effort to make most sets actually evolve as they receive higher levels; it's an improvement over other games. I'm fine with the N7 armour not doing that, since it's iconic.
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Post by chawktrick on Apr 4, 2017 17:44:52 GMT
I, too, wish more attention had been paid to armor customization. The color system is nice, but it would have been neat to see them take an approach like The Witcher 3. Having tiered gear that looks slightly better with each modification is important to me in RPG's.
There is no physical difference between my level 14 Ryder and my level 32 Ryder except the level 32 N7 gear is just better, even though it looks the same. Bit of a disappointment. Maybe they'll add a (hopefully free, but unlikely) DLC that implements galaxy customization. Being in Andromeda should mean access to new craftsmen, ideas and elements, which in turn should allow you to have more diverse gear.
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Post by Cyonan on Apr 4, 2017 17:50:56 GMT
While it would have been nice to see more variation as things level up, I wouldn't want the N7 armour to start looking alien. That's iconic Human armour, and should always remain reminiscent of Shep's armour.
What I would want the most with the armour system in the game is the ability to choose the look and stats of it separately. Playing as an Adept I was basically stuck wearing N7 armour the entire game because that was the biotic armour.
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Post by AnDromedary on Apr 4, 2017 18:06:06 GMT
The N7 suit you have is the adapted suit from your father (says so in the description). First of all, Ryder has no business wearing N7 armor in the first place. But ok, s/he inherited the suit, together with SAM I guess. But then, it makes sense that it doesn't change too much, I guess.
I though armor variety is about the same as it was in ME3, isn't it? It was never a big thing since back in ME1, really. It's a shame, I like diverse armor and in ME3 I use a lot of mods to increase it but I didn't really expect that much mroe from ME:A. Hope we'll see mods here as well.
One thing I'd really like to be able to do though is to adjust the colors for the lights on the armor. It was a already an option in EM3, wonder why they removed it, now that we can choose color so freely for everything else.
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Post by Link"Guess"ski on Apr 4, 2017 18:09:29 GMT
Before we talk about the designs, can we talk about how all armor Material, no matter how metallic it looks on the surface can bend like it's made of rubber? I swear the default Pathfinder scout gear looks like it's a space-pyjamas. Particularly the backpack thing bends as Ryder twists his back whilist running. It looks like the armors are not divided in joints to the extent it was in the trilogy at all.
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Post by warbaby2 on Apr 4, 2017 18:09:43 GMT
Pathfinder armor is emblazoned with the N7 tag too... just saying.
...OT: Yes, the armor variety is very limited, but it's in line with the everything else in the game there.
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Post by hiffwe on Apr 4, 2017 18:16:20 GMT
Pathfinder armor is emblazoned with the N7 tag too... just saying. ...OT: Yes, the armor variety is very limited, but it's in line with the everything else in the game there. I think that's just laziness though. The version you can craft with the N7 badge is the same one Alec wears, no? Seems to me that they just repurposed his without bothering to take off the N7 logo.
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Post by NUM13ER on Apr 4, 2017 18:16:27 GMT
To be honest the armours in ME3 had more variety and had more types of armour. Not to mention better customisation. I miss being to choose the tint, material or change the colour of lights. It always kind of annoys when the next iteration of a series takes any steps back. Customisation took a bit of a hit in most areas. But fear not, I'm sure armour and causal outfit DLC is on the way.
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n7vakarian
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Post by n7vakarian on Apr 4, 2017 18:21:49 GMT
The N7 armour is the iconic armour from Mass Effect, of course, they were not going to change it. It's only there so those of us who wanted to keep the look could.
Armour is limited sure but complaining about the iconic Shepard N7 armour from not changing is just daft
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Post by warbaby2 on Apr 4, 2017 18:22:00 GMT
Pathfinder armor is emblazoned with the N7 tag too... just saying. ...OT: Yes, the armor variety is very limited, but it's in line with the everything else in the game there. I think that's just laziness though. The version you can craft with the N7 badge is the same one Alec wears, no? Seems to me that they just repurposed his without bothering to take off the N7 logo. Just as the twins are wearing Ai uniforms in the flashbacks...
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Post by pantherdane on Apr 4, 2017 18:40:44 GMT
So I beat the game once on hardcore difficulty, right now I'm playing the storyline again on insanity. Currently I have most of the armor sets unlocked, I have to say I'm very disappointed at the designs of those armor. Because most of them looks exactly the same. Let's take the N7 armor for example, not only N7 armor level 1 to 10 looks exactly the same, even the advance N7 armor level 1 to 10 look exactly the same. I understand that the N7 armor is the most iconic armor in the ME series, but MEA is the perfect opportunity to add some extra touch to this iconic armor. Because all the milky way species are in a whole new galaxy. Don't you think from a scientific standpoint people would modify the N7 armor to better suits the local environment? I mean even on earth the same tank can look very different when they are used in different countries. the most iconic example is the T-72 main battle tank from Russia, it is the almost widely used main battle tank on this planet, but all the countries that use this modify it a little bit to better suits the local environment. N7 armor should be the same, since you are not even playing in the milky way any more, the more you progress on the N7 tech tree, the more different and alien the N7 armor should look, so that reflects the characteristics in the Andromeda galaxy. Other armors also have the exact same problem, but not as bad as the N7. Take the Heleus defender armor for example. You would think that more effort will be put into an ultra rare armor bp, but you are wrong. this armor requires one of the rarest material to build, which is the ramnent core, this material is so rare that it makes Element zero looks plenty. so when you progress through the basic model of the armor, each tier looks slight different. but once you unlock the advance Heleus armor, the disappointment comes in, level 3 to level 10 look exactly the same. Really?! one of the rarest armor in the game, and Bioware cannot spare sometime to make it look better, more badass or more unique? the armor's name is called the Heleus defender armor for Christ sake, it should reflect the diversity and uniqueness of the Heleus cluster. I cannot believe how little effort was put into armor design, and how it was a step backward from ME3. Players spend so much time and effort gathering resources, and the reward is an ultra rare armor the looks the same from level 3 to 10, geezz....I hope in the future DLCs they can address this issue. Lol and the "Bioware RUINED the N7 armor" threads would never end.
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Post by KaiserShep on Apr 4, 2017 18:45:40 GMT
Man I ain't even mad tho. I love the way the higher tier Pathfinder armor looks.
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Post by kotoreffect3 on Apr 4, 2017 18:51:41 GMT
Don't know why they slapped the N7 logo on the first couple of tiers of the pathfinder armor. Sure I get that it was the same type of armor Alec wore but he was an N7. Should have had the AI logo for the pathfinder set. The iconic Shepard N7 armor is one thing but the pathfinder set should have not had the N7 logo.
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Post by Deleted on Apr 4, 2017 18:53:06 GMT
Pathfinder armor is emblazoned with the N7 tag too... just saying. ...OT: Yes, the armor variety is very limited, but it's in line with the everything else in the game there. No it doesn't. I used that armour all the way until i got the Maverick one. I can't remember it ever having an N7 logo. Or maybe its the later versions that are without the logo as the armour becomes a bit bigger for each rank.
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Post by Doctor Fumbles on Apr 4, 2017 18:54:58 GMT
The armor does change. The Maverick set keeps on changing each variation of it.
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Post by ShadowAngel on Apr 4, 2017 18:55:02 GMT
Don't know why they slapped the N7 logo on the first couple of tiers of the pathfinder armor. Sure I get that it was the same type of armor Alec wore but he was an N7. Should have had the AI logo for the pathfinder set. The iconic Shepard N7 armor is one thing but the pathfinder set should have not had the N7 logo. Far as I'm aware Alec lost his N7 before he left for the initiative. personally I don't see the issue. Wearing your fathers armor is more or less just a remembrance kind of ordeal, remove the N7 and it's not his armor. At the same time though I think they maybe could've done it where we can modify it's looks just to be cool cuz I have no feeling towards Alec since he's gone in the first 30 minutes anyways.
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Post by KaiserShep on Apr 4, 2017 18:59:31 GMT
Pathfinder armor is emblazoned with the N7 tag too... just saying. ...OT: Yes, the armor variety is very limited, but it's in line with the everything else in the game there. No it doesn't. I used that armour all the way until i got the Maverick one. I can't remember it ever having an N7 logo. Or maybe its the later versions that are without the logo as the armour becomes a bit bigger for each rank. Actually, lower level versions do. When you get to III or IV the logo disappears. I avoided the N7 thing entirely by using the DS explorer set.
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Post by warbaby2 on Apr 4, 2017 19:00:28 GMT
Pathfinder armor is emblazoned with the N7 tag too... just saying. ...OT: Yes, the armor variety is very limited, but it's in line with the everything else in the game there. No it doesn't. I used that armour all the way until i got the Maverick one. I can't remember it ever having an N7 logo. Or maybe its the later versions that are without the logo as the armour becomes a bit bigger for each rank. It does until you get the breatplate at lvl IV or so...
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Post by KaiserShep on Apr 4, 2017 19:04:24 GMT
Don't know why they slapped the N7 logo on the first couple of tiers of the pathfinder armor. Sure I get that it was the same type of armor Alec wore but he was an N7. Should have had the AI logo for the pathfinder set. The iconic Shepard N7 armor is one thing but the pathfinder set should have not had the N7 logo. I agree with this. I wanted to have our own thing. I really like the Ai logo and wish they used that. So now I just go "brandless" with the high end Pathfinder gear with a white and blue color scheme.
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Post by Nightfury on Apr 4, 2017 19:16:09 GMT
My only gripe with the armors is the Pathfinder Arms armor. All the other parts look heavy and bulky, but the arms look very thin. I would have added more armor to the wrist and forearm area(Other armors doesn't fit with the Pathfinder armor, so you are screwed if you want something else). And maybe added some stomach armor to the chest plate, but other than that, it is pretty much the same as Inquisition. So I am "used" to this. Not saying it is a good thing though. Not saying it is bad either.
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Post by BansheeOwnage on Apr 5, 2017 0:58:51 GMT
One thing I'd really like to be able to do though is to adjust the colors for the lights on the armor. It was a already an option in EM3, wonder why they removed it, now that we can choose color so freely for everything else. That makes me sad, too. I really hate it when features are removed in subsequent games, for no reason. It's one step forward, one step back. Add a colour-wheel for colours, yay, but remove highlight colour, light colour, and material Bugs me especially on the Heleus set, since it has really cool pulsating lights, but only in purple. I like purple, but it wouldn't go with every colour set. Before we talk about the designs, can we talk about how all armor Material, no matter how metallic it looks on the surface can bend like it's made of rubber? As mentioned above, it sucks that we have no control over than since we can't change material or highlight colour. In ME3, if you set your primary to black and highlight to literally anything else, it would have a metallic, almost sports car look to it. It wasn't just a blob of colour like in ME:A, and any colour looked combat-worthy because it wasn't overly bright. I miss that a lot. I think that's just laziness though. The version you can craft with the N7 badge is the same one Alec wears, no? Seems to me that they just repurposed his without bothering to take off the N7 logo. Just as the twins are wearing Ai uniforms in the flashbacks... In mine, only Scott was wearing it, but yeah, not sure why they didn't just have him wear something else there. Don't know why they slapped the N7 logo on the first couple of tiers of the pathfinder armor. Sure I get that it was the same type of armor Alec wore but he was an N7. Should have had the AI logo for the pathfinder set. The iconic Shepard N7 armor is one thing but the pathfinder set should have not had the N7 logo. To this day I don't understand both putting the N7 logo on (some levels of) the Pathfinder set nor why it was used in so much promotional material for the twins, despite wanting to distance them from Shepard... My only gripe with the armors is the Pathfinder Arms armor. All the other parts look heavy and bulky, but the arms look very thin. I would have added more armor to the wrist and forearm area(Other armors doesn't fit with the Pathfinder armor, so you are screwed if you want something else). And maybe added some stomach armor to the chest plate, but other than that, it is pretty much the same as Inquisition. So I am "used" to this. Not saying it is a good thing though. Not saying it is bad either. Lack of abdominal plating (on account of most chest pieces literally being chest pieces) bugs me, too. The N7 armour is almost the only one with proper armour there, and the undersuit abdomen looks like ski-coat material rather than anything durable.
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Post by parnashwind on Apr 5, 2017 1:05:18 GMT
While it would have been nice to see more variation as things level up, I wouldn't want the N7 armour to start looking alien. That's iconic Human armour, and should always remain reminiscent of Shep's armour. What I would want the most with the armour system in the game is the ability to choose the look and stats of it separately. Playing as an Adept I was basically stuck wearing N7 armour the entire game because that was the biotic armour. ^This Dont mess with my N7 Shepard Armor!!
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Post by tanaka808 on Apr 5, 2017 1:17:44 GMT
It would have been a nice touch if we could maybe swap around some logos for fun (AI, N7, Alliance, Cerberus, etc.) kind of like how you could in MGSV. I mostly wore the Initiative set in my playthrough but I hated how bulky it got at rank V. It even interfered with some cutscenes. So I actually just wore a rank IV chest piece for the rest of the game .
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