outlaworacle
N2
If it's alive, don't lick it
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
Origin: outlaworacle
XBL Gamertag: Blade McDeath
PSN: Bullets_McDeath
Posts: 64 Likes: 87
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outlaworacle
If it's alive, don't lick it
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outlaworacle
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
outlaworacle
Blade McDeath
Bullets_McDeath
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Post by outlaworacle on Aug 29, 2016 17:34:15 GMT
As some may remember from my Andromeda canon thread, I'm currently replaying the ME trilogy one last time (I swear, I'm done after this playthrough! I can quit any time!) and since I've already got several "correct/happy ending" Shepards I've been a little more open minded to choices in this playthrough that I wouldn't have been before. I'm currently about halfway through ME2 and I've started thinking about the Collector Base. I've always destroyed it before, because: - While not exactly Reaper tech, it's pretty damn close and we all know that if you get indoctrinated, you're gonna have a bad time
- Fuck TIM, just in general
But now I'm thinking it might make more sense within the limits of the story the trilogy actually tells to let TIM keep the base. After all, if you're worried that letting him salvage all that tech would end up with him indoctrinated and wildly misappropriating all those discoveries... well, that happens anyway. There's no longer an option to be a reluctant partner to Cerberus in ME3 as TIM has gone completely off the reseveration and is straight up militarily opposing the Alliance. Now, I like destroying the base as I mentioned before and an added bonus for me is that I'm usually romancing Miranda and I love the scene where she also tells TIM where to stick it and quits Cerberus then you ride off in the nuclear sunset together. I also feel like it's a shame to miss that altercation because I like to see Shepard actually say "Fuck Cerberus, I quit" rather than just having it implied by him turning himself over to the Alliance after Arrival. It's also, obviously, the smart move as all your crewmates comment on the fact that TIM is a few batteries short of a working dildo and letting him have all that advanced technology can only lead to bad shit. But again, that bad shit happens anyway. Is there any mechanical consequence (like War Assets or something) to the Collector Base decision? What are your thoughts about the story making a bit more sense if TIM is corrupted and seduced by the Collector's technology? Let the discussion... be discussed! via Imgflip Meme Generator
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Upright Slug
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Darth Dennis
On holiday on Dantooine. This whole "vengeance on the Jedi" thing gets very tiring after a while.
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im3gtr
Mass Effect Trilogy
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Post by Darth Dennis on Aug 29, 2016 18:25:19 GMT
Keeping it would be useful for research, and to help prove the existence of the reapers to the council, especially considering the reapers are coming soon. The argument that 'this place is an abomination' is a weak one, as if the reapers come and there are no gains in tech, more people will die.
Also, it's not as if Cerberus could get there without the IFF to use the technology for evil (or at least until that retcon in ME3, but Shepard wouldn't know that).
Though indoctrination may be a problem, but then again, there were no live (or dormant) reapers there so maybe there woyld be no indoctrination.
Though it's a shame nobody ever supports keeping it if you do, even people who aren't exactly nice people. I would've thought at least Garrus would see that it was kind of bad but 'for the greater good' (insert Hot Fuzz reference here).
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Mad Hermit
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Aug 11, 2016 16:33:09 GMT
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straykat
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Post by straykat on Aug 29, 2016 20:15:01 GMT
I destroy it. For all the hokey reasons you suspect. It's the more dignified thing to me. The place is an abomination. I'm also trying to get away from Reapers. Not use them. That's always been the difference with me and Saren or TIM. It's a little ironic to follow the main theme of the game.. "Fight for the Lost" and just end up taking the mad scientist route. edit: On a sidenote, I think it's a little strange that this is the only "Paragon" act Shep seems to make, in the Failshep defaults, if you don't import. I wonder why they did that.
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