CTPhipps
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by CTPhipps on Apr 6, 2017 8:47:40 GMT
Divorced from knowing the consequences:
What's the right decision?
And why?
There's a very clear "right" choice but has the Overlord earned the trust it requires?
Is there a reason to trust her with it?
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formerfiend
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Post by formerfiend on Apr 6, 2017 8:51:06 GMT
Drack trusts her well enough, and that's enough for me.
The alternative to giving them the drive core is creating a sovereign, rogue krogan state with every reason to be bitter and resentful towards the Nexus. Giving them the drive core carries some risks, but not doing so creates a much bigger potential threat, and also denies the Nexus a needed outpost.
Also, and granted this is meta knowledge, but given the ending and all the Remnant ships that Ryder brings to bear against the kett fleet, it's not like we can't get another one.
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Post by Element Zero on Apr 6, 2017 11:34:21 GMT
I had read the "Nexus Uprising" novel, so I trusted Morda immediately. She came to Heleus for a fresh start for her species. She'd not waste such a prize on pettiness. Even had I not read the novel, I suspect I'd have arrived at the same conclusion, after a moment's thought.
It's not like we can't do some study of the drive core after giving it to the krogan. They're going to use it, not destroy it. This was almost a non-choice. Reuniting the entire Initiative-- krogan and exiles with those on the Nexus and Arks-- should be a high priority. It was clear that this served that purpose in an immediate, clear-cut fashion.
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Post by zipzap2000 on Apr 6, 2017 13:46:12 GMT
The last thing you want is an insulted and independent Krogan nation.
They arent very smart or known for for innovation but when it comes to finding new ways to blow things up they're right up there with Turians and the Salarians.
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Post by themikefest on Apr 6, 2017 13:50:45 GMT
My first 2 playthroughs I gave it to the Nexus. My third playthrough, I gave it to the Krogan. For any future playthrough, I will give it to the Krogan. Why? I get to fight the architect and I can put an outpost on the planet. Get more AVP and the Nakmor clan helps Ryder on Meridian. That was cool hearing them over the comms
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Post by Fogg on Apr 6, 2017 14:15:59 GMT
This is a choice that can't have any big bad consequences in a future episode. It's not like they'll blow up the Nexus and halve of us will still be able to go there.
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Post by Element Zero on Apr 6, 2017 14:35:25 GMT
The last thing you want is an insulted and independent Krogan nation. They arent very smart or known for for innovation but when it comes to finding new ways to blow things up they're right up there with Turians and the Salarians. I like that we are starting to meet krogan who defy the "krogan aren't that smart" stereotype. These guys had a civilization that was at least on par with 20C Earth. You don't split the atom with a bunch of dullards. Sadly, they nuked that culture. (A real fear, for many, throughout the nuclear age of humanity.) Now, we have met a krogan starship engineer and a geneticist who are at the forefront of their fields. I like this a lot. Finally, the curtains part on the krogan reality, instead of just meeting pissed off krogan mercs at every turn.
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CTPhipps
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Post by CTPhipps on Apr 6, 2017 15:18:36 GMT
The last thing you want is an insulted and independent Krogan nation. They arent very smart or known for for innovation but when it comes to finding new ways to blow things up they're right up there with Turians and the Salarians. I like that we are starting to meet krogan who defy the "krogan aren't that smart" stereotype. These guys had a civilization that was at least on par with 20C Earth. You don't split the atom with a bunch of dullards. Sadly, they nuked that culture. (A real fear, for many, throughout the nuclear age of humanity.) Now, we have met a krogan starship engineer and a geneticist who are at the forefront of their fields. I like this a lot. Finally, the curtains part on the krogan reality, instead of just meeting pissed off krogan mercs at every turn. I think the Krogan have never been stupid at all. They live for a 1000 years after all. They're just violent and confrontational with no patience for subtlety, which people assume means they're stupid. Warlord Okeer is a master geneticist and scientist, he just happens to also be a warlord.
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Post by Raga on Apr 6, 2017 16:30:28 GMT
Points in Morda's favor:
1. Abrasive as Morda is, she is clearly keeping even nuttier elements in check (Gatatogs).
2. Her abrasiveness is understandable given the krogan were actually screwed over by the Nexus leadership. As an agent of Nexus leadership, she has 0 reason to trust you.
3. She is pro sustainability and and non military science in ways I've not seen from any other krogan leader, including Wrex. This is evidenced by the status of krogan like Vorn and Kesh, and her desire to use the drive core for non military purposes.
4. She does not force you to give her the drive core when she could have just ordered the literally dozens of krogan surrounding you to swarm you and take it.
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Post by Rochrok on Apr 6, 2017 16:50:40 GMT
My only problem with Morda is that the game itself gives you no reason at all to trust her. She expresses that she will uplift her people and go after Nexus. So it seems really stupid to give her the very thing that could advance her people decades ahead over your own colonies. I gave her the core so I can get the outpost and fight the architect there but the game never convinced me it was a bright idea.
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Post by commandcodes on Apr 6, 2017 19:39:40 GMT
The krogan have the drivecore to speed development & exploitation of Elaadan and to befriend them and integrate them into Nexus military forces. Should one day we call Elaadan krogan enemy, the genophage hasn't been cured. Perhaps the drive core can be sabotaged. Orbital bombardment.
Right now in my playthrough krogan are friends of the humans, Nexus is fast developing Elaadan to feed our war machine, and together we will conquer the galaxy
The alternative would be to have yet another enemy, if underdeveloped; the loss of Elaadan's resources, a big deal since we only have a handful of outposts; few krogan amongst our forces, and easier abduction of krogan by the kett
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Post by dmc1001 on Apr 6, 2017 19:56:19 GMT
I had read the "Nexus Uprising" novel, so I trusted Morda immediately. She came to Heleus for a fresh start for her species. She'd not waste such a prize on pettiness. Even had I not read the novel, I suspect I'd have arrived at the same conclusion, after a moment's thought. It's not like we can't do some study of the drive core after giving it to the krogan. They're going to use it, not destroy it. This was almost a non-choice. Reuniting the entire Initiative-- krogan and exiles with those on the Nexus and Arks-- should be a high priority. It was clear that this served that purpose in an immediate, clear-cut fashion. My first PT has issues that prevented me from even making the choice. Downloading update now so we'll see if that's fixed. That said, yes, reuniting the exiles with the AI is very important as I see it. I did so on Eos, on Kadara (sort of) and it sounds like a good choice here. Honestly, I hope that plays into future MEA games; reuniting the exiles or leaving them as outcasts making a difference against some future enemy.
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Post by Element Zero on Apr 6, 2017 20:39:01 GMT
My only problem with Morda is that the game itself gives you no reason at all to trust her. She expresses that she will uplift her people and go after Nexus. So it seems really stupid to give her the very thing that could advance her people decades ahead over your own colonies. I gave her the core so I can get the outpost and fight the architect there but the game never convinced me it was a bright idea. Yeah, she gets little positive development in-game. She slings some threats, and then reverses her stance when there's the drive core to be gained. I only took the early threats as frustrated bravado and resentment boiling over because I'd read the novel. I'd have been less likely to trust her, otherwise.
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Post by anddill on Apr 6, 2017 20:41:21 GMT
Btw, am I the only one who was really disappointed by the lazy way the core was thrown together from a piece of barrier and 2 vanilla datacores? I didn't even realized standing directly in front of this thing I already found it.
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Post by luke on Apr 9, 2017 12:33:52 GMT
Despite Morda's portrayal in-game, I opted to give her the drive core. I believe it's the best option.
My Ryder was very close to Drack, and so trusted his judgement. Giving Morda the drive core also gained an outpost for the initiative, and is the beginning of healing the rift between the Krogan and Nexus. A sovereign Krogan nation is just a second Krogan rebellions waiting to happen, especially with successful birthrates increasing. The Krogan were treated poorly in the Milky Way. If they travelled to a different galaxy for a new start only to encounter the same prejudice and mistreatment, there would be no hope for peace between the Nexus and Krogan.
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CTPhipps
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Post by CTPhipps on Apr 9, 2017 13:48:39 GMT
I was uncomfortable with Morda because I visited the asteroid you have Vetra's Loyalty Mission on. There's a mining operation there where Morda is gathering Helium-3 to build bombs for use against the Nexus.
I was like...what the hell?
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timebean
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It's just a game, folks...
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Post by timebean on Apr 9, 2017 14:40:47 GMT
I chose Krogan because they a) protected the Nexus folks during the uprising, got totally screwed over and thus left on their own, c) created a viable place to live and build their own colony, d) didn't kill me the second I walked in the door. They did the same thing in the Milky Way (ie, used, thrown away, and left to rebuild on their own). Considering all they have done for all the other species in BOTH galaxies, they deserve a little damned respect. They deserve their chance. I would feel like a complete underhanded jerk to come to the place they are trying to build and steal their chance for success from under them. They, like the rest of the Initiative, came for a new start. Screwing them over is just repeating the same old crap from the Milky Way.
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Post by Deleted on Apr 9, 2017 15:56:46 GMT
I gave them the Drive Core, honestly every choice that I was given that let me help the Krogan I took. They always get the short end of the stick and my Ryder wanted to change that.
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Post by duskwanderer on Apr 9, 2017 16:46:39 GMT
I think there was no reason to trust the krogan, and the devs knew that. Which is why they gave us more reward than if we gave it to her.
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indrexu
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Post by indrexu on Apr 9, 2017 17:53:34 GMT
I was uncomfortable with Morda because I visited the asteroid you have Vetra's Loyalty Mission on. There's a mining operation there where Morda is gathering Helium-3 to build bombs for use against the Nexus. I was like...what the hell? Elora was in charge of that, not Morda. Krex, the krogan scientist in charge of the He-3 mining for Elora, was a friend of Vorn's, but is clearly indicated in emails found on H-047c to be working for Elora in spite of the wishes of his friends at the colony, not because of them. Interesting side note: you can meet Elora on Kadara at the wind farm before going to H-047c; she mentions her big plans and acts very confrontational toward you. This changes dialogue when Ryder completes the outlaw section of the H-047c quest. If you go back to Elora after killing Krex and fixing the Remnant Tiller (not sure which of those two is the trigger), she's gone, and her associate Yuri informs you that the powers that be on Kadara made her disappear because of her recklessness.
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SwobyJ
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Post by SwobyJ on Apr 23, 2017 8:02:29 GMT
I'm finishing this mission (and nearly finished the game) and I just wanted to express something I've been sensing for a while.
I think that even though Andromeda is a 'fresh start' for everyone, including the krogan, this doesn't mean that old habits die. If anything, this allows Bioware writers to 'contain' them narratively in a place that can be manipulated easier (than Milky Way's place of history, up to and including Crucible decision).
I think a krogan conflict is inevitable. I think krogan conflict itself is inevitable, it just already played out 'before our time' in the other galaxy.
But in this time, it'll play as part of the larger series plot, and if we pick to give the drive core, something of them will be more powerful but more sympathetic to us, and if we keep the drive core, something of them will be less powerful but less sympathetic to us*. Where MET had Wrex or Wreav, MEA may have great krogan pushed into war, or poor krogan pushing themselves into war. In either case there will be room for something hopeful, but in either case the krogan keep something of themselves going - what, you think we can always just point their aggression at the super bad guys all the time?
However, I do think that the MEA arc may also be about having room to really break out of old cycles, so I don't expect something so, uh, drastic as the Rebellions. Dramatic? Maybe? But not gigantic and centuries long. Enough to remind us how dangerous the krogan are/can be, like every ME game does in their own ways (and especially with certain chosen present decisions or past decisions carrying over). Right now though, like all the other Milky Way Nexus species, the message is that there's more important people trying to make something good of this journey, then people figuring its safe enough to start ruining everything.
*This also makes me imagine a scenario where Ryder (or whoever), not being a Shepard and all, comes to some sort of 'peace' with the krogan regardless, instead of the most sucky barren Tuchanka result. If we give drive core, it may help us on a path of reconciling better (weak 'cure' ending), and if we keep drive core, it may just show them more pitifully after being stopped and we'll be kinda forced by the narrative to not wipe them out (weak 'genophage' ending). In either case, krogan continue to exist, but never get their total empire (again unlike certain MET results) and we get to RP something relatively less about drastic personal decisions and something more about guiding political ones.
Anyway, just lore wondering.
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Post by kenshen19 on Apr 23, 2017 20:11:07 GMT
I find it sad but very believable that the old prejudices would follow the Krogan to a new galaxy. I find it somewhat funny that Clan Nakmor was considered the weakest back in the MW. After meeting them and seeing the colony they had already set up I get the feeling they were only considered weak because they were engineers and scientist instead of soldiers. One thing that seems to always get overlooked when dealing with Krogan is the fact that if treated with respect they are very loyal. I have no problem treating them as equals although I am not to the point that I will make Morda the ambassador or whatever that role we decide on at the end.
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Post by Duke Cameron on Apr 24, 2017 4:29:38 GMT
I kept it simply because I wanted the Remnant research data points that came with keeping it so I could craft my complete Remant X armor quicker.
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RakiaTime
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MAGA
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by RakiaTime on Apr 24, 2017 6:32:26 GMT
I kept it because fuck the krogan
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gplayer
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Post by gplayer on Apr 24, 2017 12:00:34 GMT
Drack's opinion did not matter to me, nor would I consider him to be impartial on the matter. I gave them the core because when I left the Nexus the first time I felt they were mistreated, and it was a chance to bring them back into the fold. I never considered them to be an actual threat beyond Elaadan.
There is also the issue of the order in which I do things. When I explore a new world I first roam the map to spawn all forward stations, fix all monoliths and fix the vault, and pass by all existing mission markers and points of interest. Then I look to the main storyline missione. Also if I need to come back having all the forward stations there makes it easy. Anyways by the time I am making the drive core I have already reset the vault. No way I am letting them have the fixed planet to themselves. If I am not giving them the drive core then I will leave them with the largest number of problems to occupy their time and resources.
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