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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Anthem
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Post by derrame on Apr 7, 2017 1:54:00 GMT
it's a great chracter! i still can't unlock it
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Post by killabkilledb on Apr 7, 2017 1:56:52 GMT
Its slow. He shots an enemy then doesn't do anything for 3 seconds then shoots again...thats not melting but I think it is effective if played right... No it isn't slow and it does a reasonable amount of dps. Anyways, this is a support drone, not a "press 1 to win" drone. Yes i want the powers to do more damage in this MP, but not to the point where you one shot everything. By the look of some of these post about it, you people want it to do all the work for you. I like the class but the description is misleading..."trade in health for a deadly robot"...its not that deadly on bronze....but again, I think the character is solid....just don't expect to send out an observer and watch it melt stuff because that won't happen...
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Post by reyzaburrel on Apr 7, 2017 2:23:36 GMT
The remnant VI seems pretty useless. I'll have to try rockets out but I specced it for max health and the electric stun on rank 6 and it seemed really pointless overall. Died fairly fast to any sort of hard hitting enemy, does basiclly 0 damage. Occasionally was a decent distraction but the damage output was poor and it didn't stun very often, and the stun doesn't last long either. It's also pretty slow moving so if you sprint around it'll lag behind. I struggle to see why I'd pick this guy over the operator or insurgent, they seem way better. T he VI should have some way of occasionally shield boosting you or something if it's not gonna do any damage.... Or the stun perk needs to proc more often and last longer. The other rank 6 perk is rockets, 1 shot every 10 seconds that does 90 damage and can detonate combos. Well that seems pretty pathetic to me unless the rockets have a stun, but 90 damage every 10 seconds is garbage. Should be about every 5 seconds in that case or it should do a lot more damage. Ended up running a barricade spec instead and just camping behind that with 15% damage boost and stun and that worked better but if I'm gonna camp behind a barricade the human sentinel is better with energgy drain and tech armor. Feels like they didn't think this character through very well to me... All you have to do is tab the ability button towards an enemy and it will spawn there.
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Asker of Questions
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Aug 27, 2024 17:27:08 GMT
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JRandall0308
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Apr 7, 2017 2:29:21 GMT
For those who don't remember the Combat Drone in ME3 (on Human Engineer and Volus Sentinel) was BOSS. It could reliably shock and stun enemies and when it blew up it did solid damage.
The pets in MEA are f--king terrible by comparison..
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Can't beat em? Join em, Trash cans unite!
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Can't beat em? Join em, Trash cans unite!
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Post by nthjester on Apr 7, 2017 5:26:32 GMT
All you have to do is tab the ability button towards an enemy and it will spawn there. false. The damn thing is retarded and just floats around where ever it wants even when you tell it to attack a certain target.
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Post by reyzaburrel on Apr 7, 2017 5:55:53 GMT
All you have to do is tab the ability button towards an enemy and it will spawn there. false. The damn thing is retarded and just floats around where ever it wants even when you tell it to attack a certain target. No its not false. It is a little wonky sometimes, but 90% of the time when i target an enemy it spawn in that location and attacks that target.
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Durza
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
Origin: Durza113
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
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Post by Durza on Apr 7, 2017 7:43:08 GMT
He sounds almost as terrible as the Turian Engineer in ME3.
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KLGChaos
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
Origin: KLGChaos
XBL Gamertag: KLGChaos
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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Post by KLGChaos on Apr 7, 2017 7:51:02 GMT
I've found the rocketson the VI (at least from my SP experience) aren't that great. It fires once every 10 seconds, is slow as all Hell, and it's unreliable as a detonator because of it. The electric beam works pretty well as a Primer, though, and provides a constant boost to damage against synths and the stun can be handy.
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Post by kalil on Apr 7, 2017 8:08:44 GMT
Volus Mercenary was my favourite class in ME3MP. But where is my melee-cloak?
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Post by commandcodes on Apr 7, 2017 8:36:14 GMT
I got him already by a stroke of luck (?) and I love the frosty drone. It's not that it's particularly effective it's just cute. I find it a repulsive creature
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Post by commandcodes on Apr 7, 2017 8:39:26 GMT
I found it very fun. Like I posted in another thread: I run in, put down my barricade in front of a group of mobs, they all get primed for tech. I incinerate to detonate tech and prime for fire. I summon my remnant VI and it detonate the fire. The remnant will also draw most of the enemy fire at this point, giving me a chance to reposition and put another baricade down to prime another group. Rinse, repeat. It's a pretty sight that's for sure, and it's something of a change from vanquisher spam. I used tech consumables as well. I had fun. Thought of this. The clue is in his passive Is this for Gold though Seems like will need the VI out to draw fire while closing, in which case it's already wasted its 10 second rocket. May have to Incinerate first, charge then Barricade + drone
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optics cuck
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Top
Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
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Post by Pearl on Apr 7, 2017 8:51:39 GMT
I think someone needs to explain the concept of power synergy to the people working at Bioware.
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Post by missileglitcher on Apr 7, 2017 9:45:15 GMT
He sounds almost as terrible as the Turian Engineer in ME3. He's much worse. The turian saboteur is better than any character in this game because he doesn't have powers that take 24 damn seconds to recharge!
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P51Mus7ang
N2
XBox P51MUS7ANG
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
XBL Gamertag: P51MUS7ANG
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XBox P51MUS7ANG
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by P51Mus7ang on Apr 7, 2017 9:53:05 GMT
I think someone needs to explain the concept of power synergy to the people working at Bioware. I have seen a comment here the dev are balancing our forces on bronze, maybe silver and I am really leaning towards that thought. I unlocked this kit and have it at level 10, good in bronze and silver but it needs some serious love for gold +
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book
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Origin: Book
Posts: 124 Likes: 297
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by book on Apr 7, 2017 9:56:22 GMT
I found it very fun. Like I posted in another thread: I run in, put down my barricade in front of a group of mobs, they all get primed for tech. I incinerate to detonate tech and prime for fire. I summon my remnant VI and it detonate the fire. The remnant will also draw most of the enemy fire at this point, giving me a chance to reposition and put another baricade down to prime another group. Rinse, repeat. It's a pretty sight that's for sure, and it's something of a change from vanquisher spam. I used tech consumables as well. I had fun. Thought of this. The clue is in his passive Is this for Gold though Seems like will need the VI out to draw fire while closing, in which case it's already wasted its 10 second rocket. May have to Incinerate first, charge then Barricade + drone It was gold yes. Our group was set up as a "death squad". So we had: Asari adept Asari huntress Salarien Architect Human sentinel It was very effective and fast, but i reckon you need a good group for it.
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Post by missileglitcher on Apr 7, 2017 10:28:56 GMT
I think someone needs to explain the concept of power synergy to the people working at Bioware. I have seen a comment here the dev are balancing our forces on bronze, maybe silver and I am really leaning towards that thought. I unlocked this kit and have it at level 10, good in bronze and silver but it needs some serious love for gold + Imagine how powerful and fun this character would be if incinerate had the same damage and recharge speed as in me3, and if the remnant drone had a 5 to 10 second cooldown, and if we had access to weapons like the acolyte, reegar, cerberus harrier, arc pistol, claymore, wraith, mass effect 3's venom shotgun...just imagine if all of that potential had been realised. We would be completely gushing over this character and endlessly going on about how much fun he is to play.
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Post by Geitenneuker on Apr 7, 2017 11:16:48 GMT
I have seen a comment here the dev are balancing our forces on bronze, maybe silver and I am really leaning towards that thought. I unlocked this kit and have it at level 10, good in bronze and silver but it needs some serious love for gold + Imagine how powerful and fun this character would be if incinerate had the same damage and recharge speed as in me3, and if the remnant drone had a 5 to 10 second cooldown, and if we had access to weapons like the acolyte, reegar, cerberus harrier, arc pistol, claymore, wraith, mass effect 3's venom shotgun...just imagine if all of that potential had been realised. We would be completely gushing over this character and endlessly going on about how much fun he is to play. Actually it would be best if the VI were useful, actually did damage, did CC. Gods forbid if they actually address this.
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Post by missileglitcher on Apr 7, 2017 11:44:27 GMT
Imagine how powerful and fun this character would be if incinerate had the same damage and recharge speed as in me3, and if the remnant drone had a 5 to 10 second cooldown, and if we had access to weapons like the acolyte, reegar, cerberus harrier, arc pistol, claymore, wraith, mass effect 3's venom shotgun...just imagine if all of that potential had been realised. We would be completely gushing over this character and endlessly going on about how much fun he is to play. Actually it would be best if the VI were useful, actually did damage, did CC. Gods forbid if they actually address this. I wouldn't want to ask for too much. We all know that pets in me3mp were completely useless at dealing damage but were very effective as distractions and tools to stagger/stun enemies. I don't have much of an issue with the fact that the pets in andromeda do no damage. But a pet needs to excel at certain duties. And that's where the recharge speed comes in: it doesn't need to have a lot of health or deal noticeable damage, but it absolutely must be able to serve as a distraction to take the aggro off you and serve a role in trolling the enemies (or priming them with fire/ice/electricity, for instance) whenever you need it to, not once every 24 seconds. The reasons that people liked the turret in me3 is because it was a decent distraction, capable of priming enemies (albeit infrequently) and perhaps most importantly, the fact that you can spam it on demand rather than have to wait half a minute! Logic should dictate that if something dies in 10 seconds, you should be able to summon it again in under 10 seconds.
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hobocommand3r
N3
XBL Gamertag: hobocommand3r
Posts: 662 Likes: 1,511
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Post by hobocommand3r on Apr 7, 2017 12:37:55 GMT
Imagine how powerful and fun this character would be if incinerate had the same damage and recharge speed as in me3, and if the remnant drone had a 5 to 10 second cooldown, and if we had access to weapons like the acolyte, reegar, cerberus harrier, arc pistol, claymore, wraith, mass effect 3's venom shotgun...just imagine if all of that potential had been realised. We would be completely gushing over this character and endlessly going on about how much fun he is to play. Actually it would be best if the VI were useful, actually did damage, did CC. Gods forbid if they actually address this. I just don't understand why the VI gets a 1 second stun that doesn't proc often. Meanwhile insurgent gets a 2 second massive aoe stun that does great damage and it's on power cells. Avenger has a 5 second stun ability that also does great initial damage and debuffs enemy damage around her. Flak cannon can also aoe stun for 2 seconds. But the via gets a single target 1 second stun.... What's the point? If it was 5 seconds maybe it would be useful. Or even 3 seconds. Just enough for the enemy to not instantly get back up. And the rocket is a joke, 90 damage is nothing, especially not once every 10 seconds. Should be every 2 seconds if that's the damage it's gonna do.. Or they could buff the damage up to something like 1000. That still would not be op as it wouldn't even one shot bronze mooks. honestly don't see why not when other classes have grenades that do 1500+ damage and they can be spammed pretty hard. Would it be bad for the VI to actually have a good rank 6 evo option? And if the VI is gonna be as squishy as it is then the cooldown needs to be a lot shorter. If not then it needs to have more health. And tthe base beam damage needs a bit of a buff.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
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Post by Vortex13 on Apr 7, 2017 13:18:30 GMT
I unlocked this kit last night, interesting power selection but I'm at a loss for any good builds I should use for him.
As an aside; and for any BioWare devs who may be reading this; seeing the Remnant VI floating around and having the animations for the observers and breachers on file, I don't see any reason why we can't have a playable Hanar kit. Don't just keep giving us variations on the same 5 models, I want to see some crazy, off the wall characters added!
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