Upggrade
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Games: Mass Effect Trilogy
Origin: Upggradde
PSN: Upggrade
Posts: 200 Likes: 454
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Post by Upggrade on Apr 7, 2017 23:13:02 GMT
If it didn't end when your shields break it'd be perfect. But having it end when your shields break AND drain your shields is a stupid combo.
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Post by reyzaburrel on Apr 8, 2017 1:22:37 GMT
You actually do not lose much by doing this and you don't have worry, cowering in a corner, perpetually terrified that you will lose your "amazing" ascension mode. I believe that BW should do a work-around for ascension mode. Make it cost barrier, sure but make it permanent/toggleable. As it stands now it really is not worth investing in. With all honesty, I think her kit is pretty shiit. You would expect the character kits of an ultra rare to have more unique abilities, but all you get is pull, lance, and throw. How lame.
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Post by konfeta on Apr 8, 2017 1:56:10 GMT
You know, if Bioware ever makes biotic explosions do something, someone is just going to sit in a corner mashing Throw, detonating Throws with Throws until everything dies.
Can't wait.
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Post by killabkilledb on Apr 8, 2017 2:03:29 GMT
You actually do not lose much by doing this and you don't have worry, cowering in a corner, perpetually terrified that you will lose your "amazing" ascension mode. I believe that BW should do a work-around for ascension mode. Make it cost barrier, sure but make it permanent/toggleable. As it stands now it really is not worth investing in. With all honesty, I think her kit is pretty shiit. You would expect the character kits of an ultra rare to have more unique abilities, but all you get is pull, lance, and throw. How lame. Might be the funnest character in the game...
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Post by missileglitcher on Apr 8, 2017 2:44:12 GMT
I will keep this post in mind. I don`t play any character until they are ranked X though. Don`t wanna play gimped lvl 20 character. Wish me luck so I can play UR characters within 2017. Exactly the same here. I tried it once and it's just not worth it at all, it's a complete waste.
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Post by reyzaburrel on Apr 8, 2017 3:11:37 GMT
With all honesty, I think her kit is pretty shiit. You would expect the character kits of an ultra rare to have more unique abilities, but all you get is pull, lance, and throw. How lame. Might be the funnest character in the game... You can have fun, still doesnt change the fact that the kit is still shit. ALot of these kits need a rework.
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Post by killabkilledb on Apr 8, 2017 12:46:41 GMT
Might be the funnest character in the game... You can have fun, still doesnt change the fact that the kit is still shit. ALot of these kits need a rework. Have no problem extracting on gold with her. The game is actually really easy overall until wave 6 Kett on gold. Nothing else is really challenging. All these people saying powers and weapons are too weak, I don't get it. Things die fast but I have some level 3 amps and a big manifest. I think people are used to their manifests from ME3 and forgot what it's like to grind. Once you unlock some stuff the kits and powers don't seem underpowered with the exception of a few things that need tweaking...
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Post by misguidedworm7 on Apr 8, 2017 13:08:21 GMT
100 dr, reducing incoming damage by half, so double shields Instantly regenerate your shields to full pretty sure it has immune frames during the animation
The ability is really useful with just one point invested. Even if you don't actually use it for powers, and even if you only use half your shields you have the same durability as not using it at all, and when it breaks you have the free cooldown anyways.
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Post by Geitenneuker on Apr 8, 2017 14:01:54 GMT
You can have fun, still doesnt change the fact that the kit is still shit. ALot of these kits need a rework. Have no problem extracting on gold with her. The game is actually really easy overall until wave 6 Kett on gold. Nothing else is really challenging. All these people saying powers and weapons are too weak, I don't get it. Things die fast but I have some level 3 amps and a big manifest. I think people are used to their manifests from ME3 and forgot what it's like to grind. Once you unlock some stuff the kits and powers don't seem underpowered with the exception of a few things that need tweaking... Dude, I can extract and top the board on Gold with almost anything, yes because of a few weapons. SO what? There are still issues with this kit and the latest one.
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Post by killabkilledb on Apr 8, 2017 14:43:43 GMT
Have no problem extracting on gold with her. The game is actually really easy overall until wave 6 Kett on gold. Nothing else is really challenging. All these people saying powers and weapons are too weak, I don't get it. Things die fast but I have some level 3 amps and a big manifest. I think people are used to their manifests from ME3 and forgot what it's like to grind. Once you unlock some stuff the kits and powers don't seem underpowered with the exception of a few things that need tweaking... Dude, I can extract and top the board on Gold with almost anything, yes because of a few weapons. SO what? There are still issues with this kit and the latest one. Doesnt change the fact that the kineticist is awesome. You want to give up AM. L2P.
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Post by spacev3gan on Apr 9, 2017 1:23:24 GMT
Pull + Throw + Lance is a very weak combination of powers that can't offer much by itself (unless you have some badass guns). Ascension mode is what sorta balances the kit and makes it remotely interesting (apart from those buttocks, of course)
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Post by mrfuddyduddy on Apr 9, 2017 4:19:53 GMT
You can control where they fly with Lift?? Sort of... if you hold pull, they will fly towards you. If you let go of pull before you hold them in place, they will keep their momentum. Plus you always have throw if you want to want to go for a 3-pointer instead of a layup Lmao I don't know why I found that analogy so damn funny.
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Post by gaidax on Apr 9, 2017 10:25:40 GMT
Pull Throw spam sorta works, it's one hit KO against stuff in most maps, problem is not everything is affected.
What I do is take Vanquisher (what else lulz?) and pew pew pew things with it while doing pull throw shenanigans when available.
Problem is that on later waves this really becomes fucked up, because you have a ton of enemies that can't be pulled and you feel kinda less useful.
It is fun when it works, but really when you are surrounded by shielded and armored crap you want to cry.
What's worse is when you do this pull throw thing you are exposed from cover and shenanigans mode ends when your shield is down which makes me "hurrrr".
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Post by killabkilledb on Apr 9, 2017 13:01:30 GMT
Pull Throw spam sorta works, it's one hit KO against stuff in most maps, problem is not everything is affected. What I do is take Vanquisher (what else lulz?) and pew pew pew things with it while doing pull throw shenanigans when available. Problem is that on later waves this really becomes fucked up, because you have a ton of enemies that can't be pulled and you feel kinda less useful. It is fun when it works, but really when you are surrounded by shielded and armored crap you want to cry. What's worse is when you do this pull throw thing you are exposed from cover and shenanigans mode ends when your shield is down which makes me "hurrrr". Thats where a fast firing weapon with disruptor ammo comes in. This isn't a sniper class. Play an infiltrator or a lower level if you need a vanquisher crutch to get through a match, don't blame a perfectly viable kit.
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Post by spoonman on Apr 9, 2017 14:49:06 GMT
They need to fix this kit, but with that being said, Im warming up to her.
I prime with hurricane and detonate with throw/lance. I dont run around as if Im using the asari adept, in an effort to lift everything off the ground and go prime crazy.
I have seen ppl use her, thinking shes a tank, they spam powers and go down real quick. When I finally unlocked her, I remembered those matches, as to not make the same mistakes.
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Sailears
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Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
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Post by Sailears on Apr 9, 2017 15:19:59 GMT
As this is relevant to this kit, I would rather they rebalance Armour to only decrease the effectiveness (power, force, duration) of biotics and not be flat out immune to biotic control effects.
It makes no sense that you can lift two human's with health but not a single salarian Agent with armour - yes even if they have damping upgrades in their armour to reduce the effectiveness of biotics. I always disliked this enemy hitpoint design decision since ME2 when the health/armour distinction was introduced.
Ideally armour should only add to the effective mass of an enemy which in turn determines how much of an effect any given biotic attack will do - ie how long will they be lifted for, how much force can they be pushed back by throw, etc. As a continuous mass system is likely impossible to implement in MEA (I seriously hope they consider it for MEA2 or whatever the next game is), it could work here by categorising all armoured enemies into "Small", "Medium" and "Large" for want of better words.
So Pariahs, Agents, Anarchists, Saboteurs are small; Nullifiers, Bersekrers and Kett Krogan are medium; Hydras, Fiends and Destroyers are large.
I would like to see direct biotic effects such as Pull, Throw, Shockwave, Singularity, Charge, Lance with the knockdown evolution and Seismic Nova given a small change to have control effects on smaller armoured targets. Not passive powers like Annihilation's Vortex evolution - that should be restricted to health only otherwise it could become much too powerful and make the asari adept even more godlike.
For Pull, Singularity and Shockwave lift evolution: - lift smaller armoured targets for ~40% of the normal duration. (Saboteurs, Agents, Pariahs, Anarchists) - lift medium armoured targets for ~20% duration. This includes Berserkers, the Kett Krogan Berserker and Nullifiers. These cannot be grabbed to you or held by pull but only briefly suspended before they shrug it off and continue as before. - Briefly stagger Destroyers, Hydras and Fiends for a second or two (maybe also priming them for BE) but have no other effect.
For Throw, Lance, Shockwave, Seismic Nova and Charge: - Deal ~40% normal force and damage to smaller armoured targets, ragdolling them for a short time. Again includes Saboteurs, Agents, Pariahs, Anarchists. - Deal ~20% force and damage to medium armoured targets such as Berserkers, Kett krogan and Nullifiers, knocking them back but not ragdolling them. - Briefly stagger Destroyers, Hydras and Fiends for a second or two but have no other effect.
Shields should still be impervious to ragdolling until destroyed which maintains an element of skill in having to remove shields first.
Also perhaps enemies with armour could build up a resistance to a biotic control effect when having taken repeated hits from a power - I'm thinking how Sabotage worked in ME3MP where subsequent use on Geth/Atlas/Turrets would make it less effective with a shorter duration. So say the first hit of a biotic control effect does those percentages indicated above, the second hit does half of that again (smaller targets for 20%, medium targets 10% and again only staggering large) and the third hit lifts small for 10%, only staggers medium and has no effect on large?
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Post by gaidax on Apr 9, 2017 15:21:53 GMT
Pull Throw spam sorta works, it's one hit KO against stuff in most maps, problem is not everything is affected. What I do is take Vanquisher (what else lulz?) and pew pew pew things with it while doing pull throw shenanigans when available. Problem is that on later waves this really becomes fucked up, because you have a ton of enemies that can't be pulled and you feel kinda less useful. It is fun when it works, but really when you are surrounded by shielded and armored crap you want to cry. What's worse is when you do this pull throw thing you are exposed from cover and shenanigans mode ends when your shield is down which makes me "hurrrr". Thats where a fast firing weapon with disruptor ammo comes in. This isn't a sniper class. Play an infiltrator or a lower level if you need a vanquisher crutch to get through a match, don't blame a perfectly viable kit. Yes because Hurrrrricane is not a crutch. That said you gave me an idea, I'll just use Vanquisher and Hurricane together with ammo and not give a damn about CD penalty because of that 0 cd mode.
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treoir
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by treoir on Apr 9, 2017 15:33:21 GMT
I think you should try teaming her with an adept who speced for shield restore on biotic kill in annihilation, maybe?
(I am going to regret mentioning this, because once people figure out how to do team play, the random groups I like to join will become woefully underpowered for where the game will go...)
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Post by Geitenneuker on Apr 9, 2017 15:59:14 GMT
They need to fix this kit, but with that being said, Im warming up to her. I prime with hurricane and detonate with throw/lance. I dont run around as if Im using the asari adept, in an effort to lift everything off the ground and go prime crazy. I have seen ppl use her, thinking shes a tank, they spam powers and go down real quick. When I finally unlocked her, I remembered those matches, as to not make the same mistakes. Yeah, you cannot tank with her, gotta play her cautiously.
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Post by killabkilledb on Apr 9, 2017 22:27:28 GMT
Try teaming her with an adept who speced for shield restore on biotic kill in annihilation, maybe? (I am going to regret mentioning this, because once people figure out how to do team play, the random groups I like to join will become woefully underpowered for where the game will go...) Can use equalizer.... doesn't have to be a hurricane but if you have t... was the carnifex a crutch in ME3 cause it headshotted things with great damage and accuracy too? You need priming ammo and weapons with this character on gold, end of discussion..
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Post by cdrshepard on Apr 10, 2017 0:59:05 GMT
Just got her up to 18, next spec will be for Ascension 6b (-1 kill to ascend, shield cost reduction). Wish they would count assists, since people are rushing to up their scores ("stealing" kills). Plus, I haven't seen (or can't see since it's too tiny) a counter for how many kills one has so I just hit-or-miss spam/hold the melee button every so often. No final judgement but certainly is fun chucking red bars off the map (two at a time if you spec pull for radius).
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#1 Most Toxic player NA
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: iSushi
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Post by isushi on Apr 10, 2017 1:35:52 GMT
Just got her up to 18, next spec will be for Ascension 6b (-1 kill to ascend, shield cost reduction). Wish they would count assists, since people are rushing to up their scores ("stealing" kills). Plus, I haven't seen (or can't see since it's too tiny) a counter for how many kills one has so I just hit-or-miss spam/hold the melee button every so often. No final judgement but certainly is fun chucking red bars off the map (two at a time if you spec pull for radius). You can ascend if you see lightning around you.
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