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Post by dazk on Apr 25, 2021 4:06:58 GMT
I think I replayed it 3 maybe 4 times. The only thing I never completed every time were the secret tunnels under NY and Boston, they were just a nightmare especially with some of the PC issues with controls and jumping angles. I'm in sequence 3 and I haven't discovered any tunnels. Am I not looking hard enough, or do they not become available until later? At some point you will get introduced to a guy who will show you one of the entrances and you can start exploring them to find more entrances. You can then also use them to move around underground without being seen and FT between them IIRC. Guides guides.gamepressure.com/assassinscreediii/guide.asp?ID=17392guides.gamepressure.com/assassinscreediii/guide.asp?ID=17393
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Post by dragontartare on Apr 26, 2021 14:23:33 GMT
I sailed the Aquila for the first time last night. To think, I used to think the Adrestia handled like a drunken dinosaur Those were more innocent times. Switching to Connor felt like being thrown back to the beginning of the game in tutorial mode. He's kind of lacking in personality right now, but he just grew up, so maybe that'll change.
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Post by dragontartare on Apr 30, 2021 3:10:01 GMT
Good news! I like Connor now.
But if Paul Revere says, "what are you doing??" one more goddamn time...
Edit: Now he said, "is everything alright my friend??" Twice. And I hate him even more.
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Post by dazk on Apr 30, 2021 4:20:32 GMT
Good news! I like Connor now. But if Paul Revere says, "what are you doing??" one more goddamn time... Edit: Now he said, "is everything alright my friend??" Twice. And I hate him even more. I think a lot of people probably quit the game too early and never really got to see Connor change. Sure he still isn't the personality Hatham is but he doe change throughout the whole game and get a lot more mature or wiser and less impulsive. I hated that damn Paul Revere quest, possibly the worst example of an NPC supposedly helping and not at all helping. How's the ship handling going? Did you get all the DLC, there are some good quests IIRC that you need The Aquila for.
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Post by dragontartare on May 1, 2021 3:58:23 GMT
How's the ship handling going? Did you get all the DLC, there are some good quests IIRC that you need The Aquila for. Weeeeeell...I haven't touched the ship since it was introduced I know I have the...Tyranny of King George, is what it's called? I'm not sure what other DLC was included with the remastered edition. It was all just bundled together with one of the ACO DLC I got.
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Post by dazk on May 1, 2021 4:29:03 GMT
How's the ship handling going? Did you get all the DLC, there are some good quests IIRC that you need The Aquila for. Weeeeeell...I haven't touched the ship since it was introduced I know I have the...Tyranny of King George, is what it's called? I'm not sure what other DLC was included with the remastered edition. It was all just bundled together with one of the ACO DLC I got. Go on be brave, it will stand you in good stead for Black Flag. I didn't like the madness of King George, didn't finish it. The DLC other than Madness are just extra missions so they are probably just extra quest markers of quests in the quest log.
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Post by dragontartare on May 1, 2021 20:22:45 GMT
Weeeeeell...I haven't touched the ship since it was introduced I know I have the...Tyranny of King George, is what it's called? I'm not sure what other DLC was included with the remastered edition. It was all just bundled together with one of the ACO DLC I got. Go on be brave, it will stand you in good stead for Black Flag. I tried one yesterday like 6+ times and kept dying. I'm going to try to earn enough money to upgrade the hull at least and try again later in the game. I haven't been doing anything special to earn money thus far, so I have a long way to go.
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Post by dazk on May 2, 2021 1:11:45 GMT
Go on be brave, it will stand you in good stead for Black Flag. I tried one yesterday like 6+ times and kept dying. I'm going to try to earn enough money to upgrade the hull at least and try again later in the game. I haven't been doing anything special to earn money thus far, so I have a long way to go. If you invest time into the trading system it can be really beneficial money wise, hunting bears is also lucrative but takes some time as well. Hull is the most important upgrade, Mortars are really effective for ranged damage if you have them in AC3 I can't remember and the Ram is also a useful investment for easy large damage.
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Post by dragontartare on May 2, 2021 7:37:13 GMT
Getting money was easier than I expected. I did some hunting as suggested, but I didn't realize taking forts would be so profitable and so easy. I expected them to be time-consuming like in Odyssey, since there are several objectives (unlike for Ezio, where you really just needed to kill the one guy). I got three of them in just a few minutes, not including travel time. I have enough for both hull upgrades now
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Post by dazk on May 2, 2021 9:43:06 GMT
Getting money was easier than I expected. I did some hunting as suggested, but I didn't realize taking forts would be so profitable and so easy. I expected them to be time-consuming like in Odyssey, since there are several objectives (unlike for Ezio, where you really just needed to kill the one guy). I got three of them in just a few minutes, not including travel time. I have enough for both hull upgrades now I had forgotten about the forts being lucrative, well done you. Have you done any of the trading stuff at the Homestead? It's a bit painful but really worth doing if you want to rake in a decent amount of coin. Once you upgrade the ships hull and get a decent amount of extra guns and the ram etc. you'll be pretty hard to defeat and will be able to take out other ships pretty quickly. Basically you get to choose when and who to attack in most instances, if you can approach from a stern of the ship you want to attack, lob some mortars then ram them and they will either be dead or close to it. That'll help get resources and soon you'll be able to sell them as well to make more coin. Good hunting.
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Post by dragontartare on May 4, 2021 1:00:50 GMT
Ok, it was weird enough when Connor knew about Haytham. Now Haytham knows about Connor, too. I thought his mom kept his existence a secret? How does Haytham just know who he is? Aside from being in somewhat close proximity at the prison, they have never seen each other in person before. I feel like I've missed half the story somewhere
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Post by dazk on May 4, 2021 1:18:05 GMT
Ok, it was weird enough when Connor knew about Haytham. Now Haytham knows about Connor, too. I thought his mom kept his existence a secret? How does Haytham just know who he is? Aside from being in somewhat close proximity at the prison, they have never seen each other in person before. I feel like I've missed half the story somewhere I think it is implied that Connor's mum told him who his dad was, some speculation that a scene was cut where Achilles explains this to him early on and he knows what his dad looks like because of the picture of Haytham in Achilles basement. I think there is also a scene where young Connor is reading a journal (to learn English) that is either written by Connor's mum or Haytham where he probably also learned that Haytham was his dad.
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Post by dragontartare on May 4, 2021 1:37:11 GMT
Ok, it was weird enough when Connor knew about Haytham. Now Haytham knows about Connor, too. I thought his mom kept his existence a secret? How does Haytham just know who he is? Aside from being in somewhat close proximity at the prison, they have never seen each other in person before. I feel like I've missed half the story somewhere I think it is implied that Connor's mum told him who his dad was, some speculation that a scene was cut where Achilles explains this to him early on and he knows what his dad looks like because of the picture of Haytham in Achilles basement. I think there is also a scene where young Connor is reading a journal (to learn English) that is either written by Connor's mum or Haytham where he probably also learned that Haytham was his dad. That makes sense, but then who would have told Haytham? Lee has a bit of a history with Connor, so I'm not surprised that Haytham knew about the upstart young assassin (plus seeing him in prison, of course), but I clearly missed how Haytham would have learned that Connor was his son.
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Post by dazk on May 4, 2021 2:04:02 GMT
I think it is implied that Connor's mum told him who his dad was, some speculation that a scene was cut where Achilles explains this to him early on and he knows what his dad looks like because of the picture of Haytham in Achilles basement. I think there is also a scene where young Connor is reading a journal (to learn English) that is either written by Connor's mum or Haytham where he probably also learned that Haytham was his dad. That makes sense, but then who would have told Haytham? Lee has a bit of a history with Connor, so I'm not surprised that Haytham knew about the upstart young assassin (plus seeing him in prison, of course), but I clearly missed how Haytham would have learned that Connor was his son. I think Haytham hung around long enough to know Connor's mum was pregnant after there dalliance so he would have been aware that he had a child, as to the specific's of him knowing who he was I found this on the net: "He put together a lot of clues, basically. Charles Lee tells Haytham about what happened to Connor’s village, and about beating up a kid (young Connor). When Connor starts Assassin training he gets really touchy about Charles Lee. Upon seeing Benjamin Church in a bar at Martha’s Vineyard (the first naval mission, I think?) Connor walks up to him and demands to know where Charles Lee is. Charles Lee also sees young Connor at the Boston Massacre. Then William Johnson sees Connor at the Boston Tea Party. So we’ve got three different Templars in contact with each other who know that there’s this Native American kid in Assassin robes that’s been bothering them. The final straw is when Connor is framed and thrown in prison; there Haytham actually sees him face-to-face. In the game scene, we see Charles Lee confirm that his suspicions that Connor was the boy he bullied at the beginning. In the spin-off novel Forsaken this is where Haytham also realizes that Connor is his son, and he reprimands Lee for antagonizing him all those years ago."
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Post by dragontartare on May 4, 2021 2:07:20 GMT
That makes sense, but then who would have told Haytham? Lee has a bit of a history with Connor, so I'm not surprised that Haytham knew about the upstart young assassin (plus seeing him in prison, of course), but I clearly missed how Haytham would have learned that Connor was his son. I think Haytham hung around long enough to know Connor's mum was pregnant after there dalliance so he would have been aware that he had a child, as to the specific's of him knowing who he was I found this on the net: "He put together a lot of clues, basically. Charles Lee tells Haytham about what happened to Connor’s village, and about beating up a kid (young Connor). When Connor starts Assassin training he gets really touchy about Charles Lee. Upon seeing Benjamin Church in a bar at Martha’s Vineyard (the first naval mission, I think?) Connor walks up to him and demands to know where Charles Lee is. Charles Lee also sees young Connor at the Boston Massacre. Then William Johnson sees Connor at the Boston Tea Party. So we’ve got three different Templars in contact with each other who know that there’s this Native American kid in Assassin robes that’s been bothering them. The final straw is when Connor is framed and thrown in prison; there Haytham actually sees him face-to-face. In the game scene, we see Charles Lee confirm that his suspicions that Connor was the boy he bullied at the beginning. In the spin-off novel Forsaken this is where Haytham also realizes that Connor is his son, and he reprimands Lee for antagonizing him all those years ago." Thanks I may need to read the spin-off novel at some point.
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Post by dazk on May 4, 2021 2:29:13 GMT
I think Haytham hung around long enough to know Connor's mum was pregnant after there dalliance so he would have been aware that he had a child, as to the specific's of him knowing who he was I found this on the net: "He put together a lot of clues, basically. Charles Lee tells Haytham about what happened to Connor’s village, and about beating up a kid (young Connor). When Connor starts Assassin training he gets really touchy about Charles Lee. Upon seeing Benjamin Church in a bar at Martha’s Vineyard (the first naval mission, I think?) Connor walks up to him and demands to know where Charles Lee is. Charles Lee also sees young Connor at the Boston Massacre. Then William Johnson sees Connor at the Boston Tea Party. So we’ve got three different Templars in contact with each other who know that there’s this Native American kid in Assassin robes that’s been bothering them. The final straw is when Connor is framed and thrown in prison; there Haytham actually sees him face-to-face. In the game scene, we see Charles Lee confirm that his suspicions that Connor was the boy he bullied at the beginning. In the spin-off novel Forsaken this is where Haytham also realizes that Connor is his son, and he reprimands Lee for antagonizing him all those years ago." Thanks I may need to read the spin-off novel at some point. I have never read any of the spin off novels or cartoons and it really annoys me that I have missed whole parts of a story that I paid for in a game. I don't mind if they are stand alone but when it contains information that is important to the games story it really makes me angry. FYI I think the whole Juno story is resolved in a damn comic series.
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Post by dragontartare on May 4, 2021 2:45:08 GMT
I have never read any of the spin off novels or cartoons and it really annoys me that I have missed whole parts of a story that I paid for in a game. I don't mind if they are stand alone but when it contains information that is important to the games story it really makes me angry. Yeah, I can see that. I read the Syndicate tie-in, and while there aren't really any major plot clarifications (a few small things here and there), it does change Ethan Frye from the cold man described in the codex to a flawed, but likeable and well-intentioned character that I think it's a shame we didn't get to know more. I wish all the character development were in the games. Not that I don't enjoy reading, but my attention tends to wander quite a bit when reading vs. the more active task of playing a game. FYI I think the whole Juno story is resolved in a damn comic series. I remember reading about that. I'll probably check out that comic at some point, too.
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Post by dazk on May 4, 2021 3:24:30 GMT
I have never read any of the spin off novels or cartoons and it really annoys me that I have missed whole parts of a story that I paid for in a game. I don't mind if they are stand alone but when it contains information that is important to the games story it really makes me angry. Yeah, I can see that. I read the Syndicate tie-in, and while there aren't really any major plot clarifications (a few small things here and there), it does change Ethan Frye from the cold man described in the codex to a flawed, but likeable and well-intentioned character that I think it's a shame we didn't get to know more. I wish all the character development were in the games. Not that I don't enjoy reading, but my attention tends to wander quite a bit when reading vs. the more active task of playing a game. FYI I think the whole Juno story is resolved in a damn comic series. I remember reading about that. I'll probably check out that comic at some point, too. I have read all the MET/MEA and DA books but with the AC stuff there is just so much of it and I didn't want to get hooked into it. I also already spend too much on games and books. The comic stuff re Juno doesn't kick in till after Syndicate IIRC, you can read them online for free I think or just read the Wiki regarding Juno which is what I did. Syndicate was one of the only AC games I only played once, I liked Edie but not Jacob so much and the story never really grabbed. I really liked the WW1 side mission with Lydia.
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Post by dragontartare on May 6, 2021 3:58:36 GMT
Syndicate was one of the only AC games I only played once, I liked Edie but not Jacob so much and the story never really grabbed. I really liked the WW1 side mission with Lydia. I still like Evie and Jacob quite a bit. I think they have more personality than Ezio. I like Ezio too, but that comes more from his badassery rather than from any personality, of which he has very little (Cue the mob coming after me?) I still like Syndicate too, but there are aspects of the earlier games that their absence in Syndicate kind of baffles me. There are also things I like about Syndicate that aren't in the earlier games (or aren't as of AC3, anyway). As I work my way through the series, I plan to replay Syndicate after Unity, and I guess we'll see if my opinion changes. Connor and Haytham are working together at the moment. I hope I get to enjoy Haytham for a while longer before I have to kill him.
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Post by dazk on May 6, 2021 4:14:28 GMT
Syndicate was one of the only AC games I only played once, I liked Edie but not Jacob so much and the story never really grabbed. I really liked the WW1 side mission with Lydia. I still like Evie and Jacob quite a bit. I think they have more personality than Ezio. I like Ezio too, but that comes more from his badassery rather than from any personality, of which he has very little (Cue the mob coming after me?) I still like Syndicate too, but there are aspects of the earlier games that their absence in Syndicate kind of baffles me. There are also things I like about Syndicate that aren't in the earlier games (or aren't as of AC3, anyway). As I work my way through the series, I plan to replay Syndicate after Unity, and I guess we'll see if my opinion changes. Connor and Haytham are working together at the moment. I hope I get to enjoy Haytham for a while longer before I have to kill him. I really should play Sydnicate again, I just have trouble going back to older games of any kind. I think the combat threw me at first and then there was just too much repetition in each area re rescuing the kids etc and the photo copied gang members everywhere just became annoying. Oh and I hated the damn carriages. I am also not an Ezio fan, I much prefer Kassandra and Edward Kenway over him personality wise. I like the chat between Haytham and Connor on those missions.
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Post by dragontartare on May 6, 2021 4:45:44 GMT
I still like Evie and Jacob quite a bit. I think they have more personality than Ezio. I like Ezio too, but that comes more from his badassery rather than from any personality, of which he has very little (Cue the mob coming after me?) I still like Syndicate too, but there are aspects of the earlier games that their absence in Syndicate kind of baffles me. There are also things I like about Syndicate that aren't in the earlier games (or aren't as of AC3, anyway). As I work my way through the series, I plan to replay Syndicate after Unity, and I guess we'll see if my opinion changes. Connor and Haytham are working together at the moment. I hope I get to enjoy Haytham for a while longer before I have to kill him. I really should play Sydnicate again, I just have trouble going back to older games of any kind. I think the combat threw me at first and then there was just too much repetition in each area re rescuing the kids etc and the photo copied gang members everywhere just became annoying. Oh and I hated the damn carriages. I am also not an Ezio fan, I much prefer Kassandra and Edward Kenway over him personality wise. I like the chat between Haytham and Connor on those missions. I hate the carriages, but also find them (and my incompetence with them) hilarious. I can drive them just fine between missions, but put me on a timer or make me catch someone? Forget it. I laughed so hard on the first carriage mission that I had to pause the game because I couldn't see what I was doing anymore
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Post by Hanako Ikezawa on May 6, 2021 5:21:48 GMT
I like the chat between Haytham and Connor on those missions. Yeah. Especially this one: This scene made me favor the Templars over the Assassins. The part at 1:09 on hits extra hard after playing Origins and seeing how the Hidden Ones/Assassins formed: a group of people who grouped together in hiding not to benefit Egypt but themselves (such as Aya and Bayek getting revenge on the men who killed Khemu) while dressing it up with pretty words about caring for people's freedoms, yet in reality enforcing their will just as much as the Templars do. Edit: That said, overall I mostly agree with Minerva later in the game: both Assassins and Templars were idiots, using their tools to fight each other for millennia instead of helping each other and humanity. They wanted the same thing, that being peace, but instead of seeing you need both mindsets in harmony they squandered it.
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Post by Element Zero on May 6, 2021 18:04:03 GMT
I definitely lean more Templar than most, having a pessimistic view of the ability of "the people" to make educated decisions. The balancing factor is, "Who can be trusted to make better decisions for them?" There's never been a suitable answer, since the would-be rulers eventually prove to be assholes just like the ignorant masses.
I do wish they'd show more nuance in the stories. The Colonial Rite were the only sympathetic Templars. The London Rite had logical goals, but psychopathic behaviors; and the street level Templars were literally cackling, mustache-twirling villains. 🙄
I have a more positive view of Bayek and Aya than the above. What started as revenge became something much different. I think that's the point of their story, and how the Hidden Ones were born. I also believe the "selfish, masked cowards making self-serving decisions" to whom Haytham was referring were the politicians/founders, not the Assassins. The Assassins were effectively extinct in the colonies, save for the one to whom he was speaking.
Addendum: I'm disappointed that we've yet to have a choice as to which side we favor in recent games.
These games are supposedly RPGs, and we've played two consecutive protagonists who were neither Assassin nor Templar. (Bayek's path was defined of necessity.) Yet, the players of neither the Eagle Bearer nor Eivor are given a choice. We're just given a linear story with clear-cut foes for whom we need feel no guilt or doubt. It's okay, I guess; but how much better could a more nuanced story be?
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Post by Hanako Ikezawa on May 6, 2021 18:17:59 GMT
I definitely lean more Templar than most, having a pessimistic view of the ability of "the people" to make educated decisions. The balancing factor is, "Who can be trusted to make better decisions for them?" There's never been a suitable answer, since the would-be rulers eventually prove to be assholes just like the ignorant masses. I do wish they'd show more nuance in the stories. The Colonial Rite were the only sympathetic Templars. The London Rite had logical goals, but psychopathic behaviors; and the street level Templars were literally cackling, mustache-twirling villains. 🙄 I have a more positive view of Bayek and Aya than the above. What started as revenge became something much different. I think that's the point of their story, and how the Hidden Ones were born. I also believe the "selfish, masked cowards making self-serving decisions" to whom Haytham was referring were the politicians/founders, not the Assassins. The Assassins were effectively extinct in the colonies, save for the one to whom he was speaking. I know he was referring to the Founders. I was just saying how fitting that description is for the Assassins as well. And yeah the only really nuanced Templars are the Colonial Rite in AC3 and Rogue, and I’d argue the West Indies Rite in Black Flag. Though playing it again the ones in AC1 were pretty nuanced as well. Besides them, the only nuanced ones we got were individuals such as Starrick, Aspasia, Aelfred, etc.
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Post by Hanako Ikezawa on May 6, 2021 18:20:12 GMT
Addendum: I'm disappointed that we've yet to have a choice as to which side we favor in recent games. These games are supposedly RPGs, and we've played two consecutive protagonists who were neither Assassin nor Templar. (Bayek's path was defined of necessity.) Yet, the players of neither the Eagle Bearer nor Eivor are given a choice. We're just given a linear story with clear-cut foes for whom we need feel no guilt or doubt. It's okay, I guess; but how much better could a more nuanced story be? Yeah, the closest we get is Eagle Bearer choosing to kill Aspasia or let her rebuild following her philosophy. Hopefully in future games we (or maybe even Valhalla DLC though I doubt it) we can get to choose. Maybe with Layla and Desmond exploring time paths, that could be the explanation for why both choices would be canon.
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