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Post by Element Zero on May 6, 2021 18:28:31 GMT
I definitely lean more Templar than most, having a pessimistic view of the ability of "the people" to make educated decisions. The balancing factor is, "Who can be trusted to make better decisions for them?" There's never been a suitable answer, since the would-be rulers eventually prove to be assholes just like the ignorant masses. I do wish they'd show more nuance in the stories. The Colonial Rite were the only sympathetic Templars. The London Rite had logical goals, but psychopathic behaviors; and the street level Templars were literally cackling, mustache-twirling villains. 🙄 I have a more positive view of Bayek and Aya than the above. What started as revenge became something much different. I think that's the point of their story, and how the Hidden Ones were born. I also believe the "selfish, masked cowards making self-serving decisions" to whom Haytham was referring were the politicians/founders, not the Assassins. The Assassins were effectively extinct in the colonies, save for the one to whom he was speaking. I know he was referring to the Founders. I was just saying how fitting that description is for the Assassins as well. And yeah the only really nuanced Templars are the Colonial Rite in AC3 and Rogue, and I’d argue the West Indies Rite in Black Flag. Though playing it again the ones in AC1 were pretty nuanced as well. Besides them, the only nuanced ones we got were individuals such as Starrick, Aspasia, Aelfred, etc. Yeah, the initial Templars were pretty cool. Those guys were all doing what they thought would make a better world. The West Indies Rite were well done and believable. They were a mix of good ideas and intentions with some sketchy morals and tolerances. I really like Syndicate's Templars. Starrick and his subordinates had logical, believable goals. Other than the psychotic scene in which he shoots someone for disturbing him, I thought they were excellently portrayed. Sadly, the street goons were silly and I disliked nearly everything about the gameplay. I edited while you were posting. I was too slow! I really wish we could get a nuanced story in which we choose a side. I also forgot to mention how I liked Unity's portrayal of the two groups. They were so reluctant to work together that it nearly ruined both groups. If Elise and Arno don't take their own path, things probably go even more poorly for France. I wish we could've gotten a sequel to Unity. I think a game that followed Napoleon to Egypt clear through to Waterloo (or even his death) could've been fun. It seemed to me to be planned, but Unity's poor release cost us a lot more than a sequel.
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Post by Hanako Ikezawa on May 6, 2021 19:44:55 GMT
I know he was referring to the Founders. I was just saying how fitting that description is for the Assassins as well. And yeah the only really nuanced Templars are the Colonial Rite in AC3 and Rogue, and I’d argue the West Indies Rite in Black Flag. Though playing it again the ones in AC1 were pretty nuanced as well. Besides them, the only nuanced ones we got were individuals such as Starrick, Aspasia, Aelfred, etc. Yeah, the initial Templars were pretty cool. Those guys were all doing what they thought would make a better world. The West Indies Rite were well done and believable. They were a mix of good ideas and intentions with some sketchy morals and tolerances. I really like Syndicate's Templars. Starrick and his subordinates had logical, believable goals. Other than the psychotic scene in which he shoots someone for disturbing him, I thought they were excellently portrayed. Sadly, the street goons were silly and I disliked nearly everything about the gameplay. I edited while you were posting. I was too slow! I really wish we could get a nuanced story in which we choose a side. I also forgot to mention how I liked Unity's portrayal of the two groups. They were so reluctant to work together that it nearly ruined both groups. If Elise and Arno don't take their own path, things probably go even more poorly for France. I wish we could've gotten a sequel to Unity. I think a game that followed Napoleon to Egypt clear through to Waterloo (or even his death) could've been fun. It seemed to me to be planned, but Unity's poor release cost us a lot more than a sequel. Yeah. I love Robert's last words: "The only difference between your master and I, is that he did not want to share." since that really does show a difference between the two groups. While the Templars would use the Pieces of Eden to ensure their dominance, they are at least using them for noble goals to help humanity in their own ways meanwhile the Assassins keep that tech/info/etc hidden from everyone but themselves. A conversation we see happen a few times, mainly with the nuanced ones like the West Indies or British Rites. Yeah, I liked them more than the pirates and Assassins we had to support. Though I do like the respect that they get for Edward like Rogers saying he finally found a comrade in Edward at last once he knows Edward won't let Bart use the Observatory or Torres's last words commending Edward for his convictions and how they suit him. Syndicate's Templars were hit and miss. Some absolutely were, like Starrick (who was better for London than Jacob), Lucy, and to an extent some like Twopenny but others like Brudenell, Ferris, Pearl, were the kind of cartoon villains that were in 2 and Brotherhood (with exception of Lucrezia who made good points to Ezio). Lucy is another example of the conversation I mentioned earlier, with lines like "You are so shortsighted. You'd hoard power but never use it, when we would better the condition of humanity." Since I mentioned the Ezio games, I will say that Revelations did a better job than the earlier two with this, since both Manuel and Ahmed made good points and had noble ideas. The former especially hits when afterwards you see that the Assassins can be just as bad, with the city burning and lots of innocent people dying from a fire Ezio caused for his open selfish goals (kill Manuel and get the key). That scene made me go from disliking Ezio to hating him. I see you saw my post for your edit. I hope the same, and hopefully they can do it in a way that satisfies the "But what about canon?!" people. Unity did do a good job with the Templars as well, little their role was. Elise and her father are super obvious, but also Chrétien was a neat twist how he was trying to stop the Instruments of the First Will from their coup of the Templar Order, only to be killed by Arno. It was ironic when the Templars tried to do more to save France from the French Revolution than the Assassins. A sequel like that could have been interesting, especially since it would fit perfectly with their next game Origins. Then of course as I said barring a few exception, the Order of the Ancients were cartoon villains. To the point of ruining historical people, like Caesar being completely different from how records have him (he wasn't sexist, hated Ptolemy for killing Pompey (one reason he sided with Cleopatra, whom they also ruined in this game), and his policies would have had the Assassins support him not oppose him like bringing more power back to the people hence why the Senate killed him).
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Post by dragontartare on May 7, 2021 3:33:34 GMT
Addendum: I'm disappointed that we've yet to have a choice as to which side we favor in recent games. These games are supposedly RPGs, and we've played two consecutive protagonists who were neither Assassin nor Templar. (Bayek's path was defined of necessity.) Yet, the players of neither the Eagle Bearer nor Eivor are given a choice. We're just given a linear story with clear-cut foes for whom we need feel no guilt or doubt. It's okay, I guess; but how much better could a more nuanced story be? Yeah, the closest we get is Eagle Bearer choosing to kill Aspasia or let her rebuild following her philosophy. Hopefully in future games we (or maybe even Valhalla DLC though I doubt it) we can get to choose. Maybe with Layla and Desmond exploring time paths, that could be the explanation for why both choices would be canon. I would love a game like that. Think we'll ever get it? I agree with you on Aspasia and Aelfred having some nuance, but I don't see it with Starrick. Maybe it's just because Syndicate was my first AC game and Starrick was my first Templar, so I was expecting cartoonish evil? I don't know. ------------- I just played another mission with Haytham, in which he found out that Ziio died. His shock and dismay were pretty clear. I wonder if he will take any revenge on Lee. But DON'T tell me! After that mission, I might have otherwise believed that Haytham could remain alive or even stay allied with Connor, if not for the fact that I was spoiled...somewhere?...about needing to kill Haytham. I'm really not looking forward to that.
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Post by Element Zero on May 7, 2021 3:47:48 GMT
Yeah, the closest we get is Eagle Bearer choosing to kill Aspasia or let her rebuild following her philosophy. Hopefully in future games we (or maybe even Valhalla DLC though I doubt it) we can get to choose. Maybe with Layla and Desmond exploring time paths, that could be the explanation for why both choices would be canon. I would love a game like that. Think we'll ever get it? I agree with you on Aspasia and Aelfred having some nuance, but I don't see it with Starrick. Maybe it's just because Syndicate was my first AC game and Starrick was my first Templar, so I was expecting cartoonish evil? I don't know. ------------- I just played another mission with Haytham, in which he found out that Ziio died. His shock and dismay were pretty clear. I wonder if he will take any revenge on Lee. But DON'T tell me! After that mission, I might have otherwise believed that Haytham could remain alive or even stay allied with Connor, if not for the fact that I was spoiled...somewhere?...about needing to kill Haytham. I'm really not looking forward to that. We can hope. The games seem to be going in a mass market action-slash-kill sort of direction; but choice and nuance aren't necessarily incompatible with this. After all, how many AC "casuals" had any idea WTH was going on in Asgard and Jotunheim? That was clearly included for the more "devoted", lore hungry fan base. Starrick was hit and miss for me. His idea regarding the Shroud was exactly what any logical person, in the context of the game, would want. It was pleasing to hear someone finally address the obvious question, Why should you be in charge?" That said, he shot a dude dead for disturbing him in his study. I live with terrible headaches and body pain, and I'd never actually follow through on my threats and gripes. 😄 They successfully made him seem unhinged with that scene. Ultimately, while he had an answer for the "Why you?" question, he lacked the moral qualities to lead. He made a good villain, though; and at least the game addressed that issue of qualifications. It's the one big weakness in the Templar ideology. No one is good enough to decide for everyone. I wish I liked Syndicate more. The story and characters were really well done. They ruined parkour by jamming those wide roads into the game in order to accommodate all the street traffic. That ruined the game for me; especially coming from Unity's amazing parkour.
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Post by Hanako Ikezawa on May 7, 2021 4:41:42 GMT
Yeah, the closest we get is Eagle Bearer choosing to kill Aspasia or let her rebuild following her philosophy. Hopefully in future games we (or maybe even Valhalla DLC though I doubt it) we can get to choose. Maybe with Layla and Desmond exploring time paths, that could be the explanation for why both choices would be canon. I would love a game like that. Think we'll ever get it? I agree with you on Aspasia and Aelfred having some nuance, but I don't see it with Starrick. Maybe it's just because Syndicate was my first AC game and Starrick was my first Templar, so I was expecting cartoonish evil? I don't know. I would love to, but I doubt it. If Valhalla is any indication, we're never going to have another game with as much RP possibilities as Odyssey let alone far more like that would require. With Starrick, for me the nuance was mainly how he was better for London than Jacob. Jacob causes the market to crash by killing Twopenny, and Starrick's response is to use his own wealth to keep supporting all his workers and would support all of London if he could. I did love that part of Evie's quests, where you see the negative repercussions from Jacob eliminating the Templars on the people. Before we never really saw that , instead either things becoming better or cutting away immediately (Ezio games) or being told our actions made things worse (AC3).
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Post by dragontartare on May 9, 2021 7:25:24 GMT
I've got the Aquila almost fully upgraded, just need the heatshot, so I guess tomorrow I'll be looking for any remaining forts (meaning looking for them online and traveling straight to them ) and maybe doing more hunting so I can afford the last upgrade. Yesterday with some of the upgrades in place, I retried the Dartmoor mission, which I'd failed over and over again earlier in the week, and it was SO much easier. Today I had a fun bug at a Mayan temple where Connor fell through the ground and got stuck there
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Post by dragontartare on May 12, 2021 2:30:45 GMT
I just killed Haytham. I expected to be a lot sadder about that, but I think he was too far gone if he was protecting Charles Lee so fiercely. He was so shocked when Connor told him what happened to Ziio that I thought Haytham would change his mind about Lee at least, and help Connor track him down, but instead he became more fanatical in his support of Lee. Maybe that wouldn't have happened if Connor hadn't forced Haytham to part ways, though I don't really blame Connor for that either. I'm glad I'll have the main story finished before MELE releases. I was a little worried about that. I may go ahead and start the Washington DLC, or I may just finish the Pegleg missions or something until then. Is the DLC very long? Edit: Well, Lee's eulogy for Haytham just made me sadder. And there is Haytham's coffin, just...sitting there, partially buried. Lee is still a madman, though.
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Post by dazk on May 12, 2021 4:24:20 GMT
I just killed Haytham. I expected to be a lot sadder about that, but I think he was too far gone if he was protecting Charles Lee so fiercely. He was so shocked when Connor told him what happened to Ziio that I thought Haytham would change his mind about Lee at least, and help Connor track him down, but instead he became more fanatical in his support of Lee. Maybe that wouldn't have happened if Connor hadn't forced Haytham to part ways, though I don't really blame Connor for that either. I'm glad I'll have the main story finished before MELE releases. I was a little worried about that. I may go ahead and start the Washington DLC, or I may just finish the Pegleg missions or something until then. Is the DLC very long? Edit: Well, Lee's eulogy for Haytham just made me sadder. And there is Haytham's coffin, just...sitting there, partially buried. Lee is still a madman, though. I loathed Lee from the very beginning. The Pegleg missions are just all small trips to find trinkets they are of varying length and difficulty, I found most them fun but IIRC there was a really difficult puzzle one that involved wolves you had to kill in a very short time. May be confusing that with something in Black Flag. Here's a video if you want to have a look
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Post by Hanako Ikezawa on May 12, 2021 4:27:28 GMT
I just killed Haytham. I expected to be a lot sadder about that, but I think he was too far gone if he was protecting Charles Lee so fiercely. He was so shocked when Connor told him what happened to Ziio that I thought Haytham would change his mind about Lee at least, and help Connor track him down, but instead he became more fanatical in his support of Lee. Why would Haytham hate Lee for Ziio’s death? Lee and the Templars didn’t burn her village, George Washington did. That’s what he is referring to when he says it isn’t the first time Washington did this right before Connor goes to save his village.
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Post by dragontartare on May 12, 2021 4:53:18 GMT
I just killed Haytham. I expected to be a lot sadder about that, but I think he was too far gone if he was protecting Charles Lee so fiercely. He was so shocked when Connor told him what happened to Ziio that I thought Haytham would change his mind about Lee at least, and help Connor track him down, but instead he became more fanatical in his support of Lee. Maybe that wouldn't have happened if Connor hadn't forced Haytham to part ways, though I don't really blame Connor for that either. I'm glad I'll have the main story finished before MELE releases. I was a little worried about that. I may go ahead and start the Washington DLC, or I may just finish the Pegleg missions or something until then. Is the DLC very long? Edit: Well, Lee's eulogy for Haytham just made me sadder. And there is Haytham's coffin, just...sitting there, partially buried. Lee is still a madman, though. I loathed Lee from the very beginning. The Pegleg missions are just all small trips to find trinkets they are of varying length and difficulty, I found most them fun but IIRC there was a really difficult puzzle one that involved wolves you had to kill in a very short time. May be confusing that with something in Black Flag. Here's a video if you want to have a look I've done a few of the Pegleg missions already. I was wondering how long it takes to do the Tyranny of Washington DLC. I can't imagine it's very long though, given how short the game is. I just killed Haytham. I expected to be a lot sadder about that, but I think he was too far gone if he was protecting Charles Lee so fiercely. He was so shocked when Connor told him what happened to Ziio that I thought Haytham would change his mind about Lee at least, and help Connor track him down, but instead he became more fanatical in his support of Lee. Why would Haytham hate Lee for Ziio’s death? Lee and the Templars didn’t burn her village, George Washington did. That’s what he is referring to when he says it isn’t the first time Washington did this right before Connor goes to save his village. So Lee was just there by unfortunate coincidence? Lee beating up and threatening a child while said child's village was burned by a completely different villain who just happened to be in the area? I assumed there was a lie in there somewhere.
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Post by Hanako Ikezawa on May 12, 2021 5:04:55 GMT
Why would Haytham hate Lee for Ziio’s death? Lee and the Templars didn’t burn her village, George Washington did. That’s what he is referring to when he says it isn’t the first time Washington did this right before Connor goes to save his village. So Lee was just there by unfortunate coincidence? Lee beating up and threatening a child while said child's village was burned by a completely different villain who just happened to be in the area? I assumed there was a lie in there somewhere. Nope. It was truly just a coincidence. Lee and the other Templars there actually searching for Connor’s village to meet the elders as they searched for the Isu site. But they didn’t know where it was, hence wanting Connor to tell them, and since he didn’t eventually they gave up their search. Meanwhile the Seven Years War was happening, and the British attacked Connor’s village since they were mistakenly believed to be aiding the French. The Templars wouldn’t want the village destroyed since they knew where the Isu sites were, even being a part of why Johnson was buying native land to protect it and them. That was one of the big twists in the game: the group Connor hated and blamed for his loss, thus setting him on this path, in reality had nothing to do with it.
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Post by dragontartare on May 12, 2021 16:24:44 GMT
So Lee was just there by unfortunate coincidence? Lee beating up and threatening a child while said child's village was burned by a completely different villain who just happened to be in the area? I assumed there was a lie in there somewhere. Nope. It was truly just a coincidence. Lee and the other Templars there actually searching for Connor’s village to meet the elders as they searched for the Isu site. But they didn’t know where it was, hence wanting Connor to tell them, and since he didn’t eventually they gave up their search. Meanwhile the Seven Years War was happening, and the British attacked Connor’s village since they were mistakenly believed to be aiding the French. The Templars wouldn’t want the village destroyed since they knew where the Isu sites were, even being a part of why Johnson was buying native land to protect it and them. That was one of the big twists in the game: the group Connor hated and blamed for his loss, thus setting him on this path, in reality had nothing to do with it. Well, alright then Still, I don't understand Haytham's fanatical support of Lee. Lee is one of those Templars who is willing to hurt innocent civilians to achieve his goals, and Haytham isn't. He even seemed to disapprove of Lee's methods sometimes, and yet still put him on a pedestal. Lee is an outlier among the colonial Templars. If Haytham was sincere in hoping to unite the assassins and Templars, or at least work together with them, having Lee around seems like a hindrance at best. Loved the game, though. This might be my favorite AC game so far.
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Post by dazk on May 13, 2021 2:06:53 GMT
Nope. It was truly just a coincidence. Lee and the other Templars there actually searching for Connor’s village to meet the elders as they searched for the Isu site. But they didn’t know where it was, hence wanting Connor to tell them, and since he didn’t eventually they gave up their search. Meanwhile the Seven Years War was happening, and the British attacked Connor’s village since they were mistakenly believed to be aiding the French. The Templars wouldn’t want the village destroyed since they knew where the Isu sites were, even being a part of why Johnson was buying native land to protect it and them. That was one of the big twists in the game: the group Connor hated and blamed for his loss, thus setting him on this path, in reality had nothing to do with it. Well, alright then Still, I don't understand Haytham's fanatical support of Lee. Lee is one of those Templars who is willing to hurt innocent civilians to achieve his goals, and Haytham isn't. He even seemed to disapprove of Lee's methods sometimes, and yet still put him on a pedestal. Lee is an outlier among the colonial Templars. If Haytham was sincere in hoping to unite the assassins and Templars, or at least work together with them, having Lee around seems like a hindrance at best. Loved the game, though. This might be my favorite AC game so far. Yay someone else who really likes AC3!!!!! Hey Kaidan Fan we aren't alone. dragontartare re the Washington DLC I don't think it's overly long about 6 hours but I didn't finish it.
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Post by dragontartare on May 13, 2021 2:20:44 GMT
Well, alright then Still, I don't understand Haytham's fanatical support of Lee. Lee is one of those Templars who is willing to hurt innocent civilians to achieve his goals, and Haytham isn't. He even seemed to disapprove of Lee's methods sometimes, and yet still put him on a pedestal. Lee is an outlier among the colonial Templars. If Haytham was sincere in hoping to unite the assassins and Templars, or at least work together with them, having Lee around seems like a hindrance at best. Loved the game, though. This might be my favorite AC game so far. Yay someone else who really likes AC3!!!!! Hey Kaidan Fan we aren't alone. dragontartare re the Washington DLC I don't think it's overly long about 6 hours but I didn't finish it. I always seem to prefer games that people don't like as much in a series Yay to not being alone! I waffled between starting this DLC and the Druids one for Valhalla, but I'm not ready to leave Connor yet. Valhalla will need to wait until I'm done with MELE or a good bit of the way through, probably.
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Post by Element Zero on May 13, 2021 3:28:31 GMT
I never understand the Charles Lee hatred; but I think Hanako Ikezawa already addressed it. Lee was too brutish with the child, but would that make him a rarity? His goals were mostly good. I'm more offended by his slovenly habits, apparently a historical reality, than any of his actions. As Hanako Ikezawa said, Connor picked the wrong side. The people who were close to achieving peace and saving his people he killed because of a misplaced, lifelong grudge. (I'm hearing an enraged Zaeed Massani, "A GRUDGE?!?!?") I enjoyed AC3. It was something fresh, after many European cityscapes. Connor was a likeable, if naive, protagonist. The Templars were awesome, and the good guys who lost thanks to the player/protagonist. The ending was melancholy, as Connor realized he had lost, too. He ensured the very thing he'd tried to prevent. Well, nothing to do but rebuild the merry cult of murderers, I guess. 😆
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Post by Obsidian Gryphon on May 13, 2021 10:19:20 GMT
Well Unisoft is jumping on the F2P wagon with the recent news release that they'll be focusing more on it. That means they're likely to scale back dev teams on SP games like AC.
We'll likely see more news on F2P than SP game titles in the years to come.
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Post by Sanunes on May 13, 2021 14:33:30 GMT
Well, alright then Still, I don't understand Haytham's fanatical support of Lee. Lee is one of those Templars who is willing to hurt innocent civilians to achieve his goals, and Haytham isn't. He even seemed to disapprove of Lee's methods sometimes, and yet still put him on a pedestal. Lee is an outlier among the colonial Templars. If Haytham was sincere in hoping to unite the assassins and Templars, or at least work together with them, having Lee around seems like a hindrance at best. Loved the game, though. This might be my favorite AC game so far. Yay someone else who really likes AC3!!!!! Hey Kaidan Fan we aren't alone. dragontartare re the Washington DLC I don't think it's overly long about 6 hours but I didn't finish it. I don't think its a bad game, I rather play it again then Odyssey. I had two real issues with the game, the first is Connor and the second is the common complaint I have with the modern day content. The rest of the game is fine for me and enjoyable I just skip through the cutscenes with Connor and its a lot more enjoyable. I think the problem I have with Connor is the voice acting for it feels like someone is reading the phone book to me.
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Post by dragontartare on May 13, 2021 14:55:30 GMT
Yay someone else who really likes AC3!!!!! Hey Kaidan Fan we aren't alone. dragontartare re the Washington DLC I don't think it's overly long about 6 hours but I didn't finish it. I don't think its a bad game, I rather play it again then Odyssey. I had two real issues with the game, the first is Connor and the second is the common complaint I have with the modern day content. The rest of the game is fine for me and enjoyable I just skip through the cutscenes with Connor and its a lot more enjoyable. I think the problem I have with Connor is the voice acting for it feels like someone is reading the phone book to me. I had the phone book problem early on with Connor too, but I feel like he warmed up a sequence or so into his section of the game, once he aged up.
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Post by Hrungr on Jun 10, 2021 14:55:23 GMT
CODEX @thecodexnetwork Journalist Jason Schrier recently shared that there’s is a "really big" #AssassinsCreed in development, seemingly bigger than Valhalla. No official statement from Ubisoft has been made so far.
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Post by Sanunes on Jun 10, 2021 16:28:22 GMT
CODEX @thecodexnetwork Journalist Jason Schrier recently shared that there’s is a "really big" #AssassinsCreed in development, seemingly bigger than Valhalla. No official statement from Ubisoft has been made so far. I will have to see what they mean by "really big" if it means an even more empty game it might become the first PC AC release that I skip.
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Post by SofaJockey on Jun 17, 2021 16:54:41 GMT
Started again from 'Assassin's Creed' (2007) I remember enjoying the game the first time (long ago), but it's tough to revisit. The subsidiary objectives are extremely repetitive and I'm fighting the controls as much as the enemies. But it is at least short.
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Post by Sanunes on Jun 17, 2021 16:58:12 GMT
Started again from 'Assassin's Creed' (2007) I remember enjoying the game the first time (long ago), but it's tough to revisit. The subsidiary objectives are extremely repetitive and I'm fighting the controls as much as the enemies. But it is at least short. As hard as it is to revisit its is probably still one of my favorites. One thing that always gets me about games especially sequels is when they just keep adding more and more on top of what was there before. Even the current AC games just feels like they keep piling on more things instead of keeping to basics. Its also why I don't want a remake of AC1 for I think they would miss the point of what made that game great. I could live with not being insta-death if you fall into the water, but I would hate to have the sync meter replaced with a health meter.
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Post by dazk on Jun 17, 2021 22:40:35 GMT
Started again from 'Assassin's Creed' (2007) I remember enjoying the game the first time (long ago), but it's tough to revisit. The subsidiary objectives are extremely repetitive and I'm fighting the controls as much as the enemies. But it is at least short. I tried a few years ago to go back to the early games but on KB&M the controls for me are a nightmare and I stopped pretty quickly. Even AC3 I tried to play the Re-Mastered version and even the controls in that put me off, never got out of Boston the first time there. That first stealth mission near the ship after failing it numerous times i just gave up, which was a shame as AC3 is one of my favourites but will eventually play it again.
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Post by dragontartare on Jun 19, 2021 0:17:18 GMT
This is technically off topic, but in my goofy brain, it makes sense to post here. Have any of you played Middle Earth: Shadow of Mordor?
I saw some gameplay and, even down to the animations, it seems to basically be Assassin's Creed Middle Earth. And yet it is not a Ubisoft game.
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Post by dazk on Jun 19, 2021 1:28:16 GMT
This is technically off topic, but in my goofy brain, it makes sense to post here. Have any of you played Middle Earth: Shadow of Mordor? I saw some gameplay and, even down to the animations, it seems to basically be Assassin's Creed Middle Earth. And yet it is not a Ubisoft game. No haven't played or even seen any footage. Did it look good?
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