OdanUrr
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,160 Likes: 1,848
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Nov 12, 2024 20:50:30 GMT
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OdanUrr
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Nov 12, 2016 22:23:51 GMT
November 2016
odanurr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by OdanUrr on Apr 10, 2017 4:01:04 GMT
Depends on the choice Look at the choice to save krogan or the salarian pathfinder. Before entering Archie the Archon's room, the sam thing doesn't mention anything about krogan on the ship. The only thing mention is the one in the tank that has krogan dna. When leaving Archie's room, the sam thing says there's krogan onboard. Really? So now Rookie Ryder has to choose between saving krogan or salarian pathfinder. What about the other squadmates? They're sitting on the tempest with their paw/claw/tentacle/hand/whatever up their fifth point of contact doing nothing. Why can't they get the krogan or pathfinder while Rookie Ryder gets the other? What's the point of having squadmates if they're just going to sit around doing nothing? That is the mission I would have included the other squadmates. EXACTLY!!! That was the most annoying choice in the game to me, because it felt so stupid. Especially since Drack was in my party and they were his squad! It would have been so much more dramatic if he went charging off to do his own thing. Then, my CHOICE could have been to follow him to back him up, or go get the pathfinder and hope he is OK. Then, say if you choose the pathfinder, Drack gets really messed up and both Lexi and Kesh are pissed. And then you lose Kesh's support, or something, later on. That choice could have had real weight instead of being so 1 versus 2. BioWare loves its binary code. Common sense? What is that?
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