spacebeetle
N3
Games: Mass Effect Trilogy
Posts: 462 Likes: 711
inherit
2525
0
Apr 26, 2017 15:38:15 GMT
711
spacebeetle
462
January 2017
spacebeetle
Mass Effect Trilogy
|
Post by spacebeetle on Apr 16, 2017 17:53:17 GMT
Call me cynic, paranoid too, if that is the case, but personally I see very little “benevolent precursors” in the Jardaan: quite the opposite instead. I don’t know if the “Opposition” who deployed the Scourge was much better, but I’m persuaded the Jardaan almost earned it.
My point of view spawn mainly from the vaults themselves: great clusters of technology created with the single purpose of making planets habitable. Sadly, all of them were already habitable when the AI departed: so, what could be the purpose, or the need for vaults on already habitable planets? Let’s examine a plausible timeline:
600 BCE, AI departs, destination habitable planets in Andromeda 400 BCE, creation of vaults (more o less) 300 BCE, Scourge 75 BCE, Kett arrives in the cluster Current era…
I think the Jardaan, and not the Scourge, destroyed much of the ecosystems in Heleus: it would be strange after all to have a single phenomenon, the Scourge, able to cause such different situations as Eos (radioactive) and Voeld (ice cold). Wouldn’t be that much believable, if Eos was carpet-bombed from orbit with nukes, and the vault was installed to terraform again the planet, after the fact? And more: vaults being so good at making planets habitable (again), could imply that the Jardaan were a race of conquerors with a penchant for technology on par with the Protheans, at least. And that they wanted to make Heleus cluster (at least) their playground. Finding only the Angaran civilization in the cluster, could imply the Jardaan destroyed any previous inhabitants, using any mean necessary to annihilate the opposition. After a planet has been cleansed of those pesky lifeforms by remnants (Destroyers are made for war, not for building things), the Jardaan seeded vaults to repair the damage, using remnants to work in the most inhospitable conditions. The Angarans could have been used as “ecological machines”, or simply as a pet project to see if it was possible to substitute technological slaves with biological ones. It seems the experiment failed in its infancy for the Jardaan, because the Angaran were considered too much emotional for the purpose intended for them (or maybe they were grown as cattle). Never the less, they could have considered the Angaran useful, somehow: isn’t strange that the Angaran are such… “normal” lifeform? With the technology we see in Meridian, the Jardaan could have made them demigods. Instead, they only made them resilient to adverse ecological conditions, able to interface on the most basic level with remnant tech, and with a consciousness capable of being transferred in a new body. All of these traits for me are more useful for a subservient race of slaves, than a beloved creation. Let’s add that when a vault doesn’t acknowledge the user as remnant, the option deployed is cleansing of the entire vault, not the room: the entire vault. And presumably the planet too, if the vaults aren’t sealed: talk about charming cultural clues.
Understanding completely who the Kett are, where they came from, and what are their ties to the Jardaan (Are the Kett the Opposition? Are they what is left of the Jardaan after the Scourge?) are other interesting topics to speculate about, but they are outside the scope of the current topic. I suppose we will see in the future instalments of the Andromeda saga where the truth lies, for the moment though, I would treat the Jardaan as potential enemies, more than allies.
|
|
ApocAlypsE
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 858 Likes: 951
inherit
737
0
Nov 28, 2024 20:01:23 GMT
951
ApocAlypsE
858
August 2016
apocalypse
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by ApocAlypsE on Apr 16, 2017 18:40:44 GMT
Further strengthens my opinion that the game story could have been more interesting if we would have come during the war that the Jardaan fought.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
3344
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 16, 2017 19:01:40 GMT
It's starting to remind me a lot of DAI and the ancient elves and how it all went wrong. Even the Angara can't remember exactly who they once were, just like the elves.
|
|
inherit
♨ Retired
24
0
26,322
themikefest
15,643
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Apr 16, 2017 19:32:42 GMT
I like for the next game, or maybe dlc, go into detail about them.
At the beginning, Ryder mentions that the structures could be several centuries old, but they would have shown up on the scans that was used for the Initiative. When going in Eos vault, the sam voice says radiation readings, or whatever it said, indicate the vault has been inactive for about 500 hundred years. So did the Jardaan build everything within 100 years? Very impressive if that's the case. Someone will correct me if I'm wrong.
The other things that have me interested is Jien Garson's death, the benfactor, what the kett will do and who created the scourge to use against the Jardaan.
|
|
AnticsOfAnthony
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: SketchedPanic
XBL Gamertag: SketchPanic
PSN: SketchPanic
Posts: 48 Likes: 147
inherit
4475
0
Apr 18, 2017 12:08:25 GMT
147
AnticsOfAnthony
48
March 2017
anticsofanthony
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
SketchedPanic
SketchPanic
SketchPanic
|
Post by AnticsOfAnthony on Apr 17, 2017 12:48:56 GMT
Call me cynic, paranoid too, if that is the case, but personally I see very little “benevolent precursors” in the Jardaan: quite the opposite instead. I don’t know if the “Opposition” who deployed the Scourge was much better, but I’m persuaded the Jardaan almost earned it. My point of view spawn mainly from the vaults themselves: great clusters of technology created with the single purpose of making planets habitable. Sadly, all of them were already habitable when the AI departed: so, what could be the purpose, or the need for vaults on already habitable planets? Let’s examine a plausible timeline: 600 BCE, AI departs, destination habitable planets in Andromeda 400 BCE, creation of vaults (more o less) 300 BCE, Scourge 75 BCE, Kett arrives in the cluster Current era… I think the Jardaan, and not the Scourge, destroyed much of the ecosystems in Heleus: it would be strange after all to have a single phenomenon, the Scourge, able to cause such different situations as Eos (radioactive) and Voeld (ice cold). Wouldn’t be that much believable, if Eos was carpet-bombed from orbit with nukes, and the vault was installed to terraform again the planet, after the fact? And more: vaults being so good at making planets habitable (again), could imply that the Jardaan were a race of conquerors with a penchant for technology on par with the Protheans, at least. And that they wanted to make Heleus cluster (at least) their playground. Finding only the Angaran civilization in the cluster, could imply the Jardaan destroyed any previous inhabitants, using any mean necessary to annihilate the opposition. After a planet has been cleansed of those pesky lifeforms by remnants (Destroyers are made for war, not for building things), the Jardaan seeded vaults to repair the damage, using remnants to work in the most inhospitable conditions. The Angarans could have been used as “ecological machines”, or simply as a pet project to see if it was possible to substitute technological slaves with biological ones. It seems the experiment failed in its infancy for the Jardaan, because the Angaran were considered too much emotional for the purpose intended for them (or maybe they were grown as cattle). Never the less, they could have considered the Angaran useful, somehow: isn’t strange that the Angaran are such… “normal” lifeform? With the technology we see in Meridian, the Jardaan could have made them demigods. Instead, they only made them resilient to adverse ecological conditions, able to interface on the most basic level with remnant tech, and with a consciousness capable of being transferred in a new body. All of these traits for me are more useful for a subservient race of slaves, than a beloved creation. Let’s add that when a vault doesn’t acknowledge the user as remnant, the option deployed is cleansing of the entire vault, not the room: the entire vault. And presumably the planet too, if the vaults aren’t sealed: talk about charming cultural clues. Understanding completely who the Kett are, where they came from, and what are their ties to the Jardaan (Are the Kett the Opposition? Are they what is left of the Jardaan after the Scourge?) are other interesting topics to speculate about, but they are outside the scope of the current topic. I suppose we will see in the future instalments of the Andromeda saga where the truth lies, for the moment though, I would treat the Jardaan as potential enemies, more than allies. *Hands you a tinfoil hat* I'M KIDDING! Although it is unfortunate that all we know is the little bit of information we can pull from codex, cutscenes, and gameplay, but at the same time it's nice to have this mystery where we all have just enough to come up with different theories. Hopefully we'll see who hit the nail on the head within future DLC, but more likely (hopefully) within the next game. As for the vaults going haywire and messing with the planets, I thought it was mentioned early on that the Scourge messed with the vaults, which is why the vaults end up messing with the planets. Could be mistaken, and will have to revisit this and investigate during my NG+
|
|
AnticsOfAnthony
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: SketchedPanic
XBL Gamertag: SketchPanic
PSN: SketchPanic
Posts: 48 Likes: 147
inherit
4475
0
Apr 18, 2017 12:08:25 GMT
147
AnticsOfAnthony
48
March 2017
anticsofanthony
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
SketchedPanic
SketchPanic
SketchPanic
|
Post by AnticsOfAnthony on Apr 17, 2017 12:58:35 GMT
I like for the next game, or maybe dlc, go into detail about them. At the beginning, Ryder mentions that the structures could be several centuries old, but they would have shown up on the scans that was used for the Initiative. When going in Eos vault, the sam voice says radiation readings, or whatever it said, indicate the vault has been inactive for about 500 hundred years. So did the Jardaan build everything within 100 years? Very impressive if that's the case. Someone will correct me if I'm wrong. The other things that have me interested is Jien Garson's death, the benfactor, what the kett will do and who created the scourge to use against the Jardaan. Can't wait to see what future DLC will hold. Seems like we'll be getting one that revolves around the Quarian Ark, but I'm also hoping we get to learn more about the Scourge and Jardaan. I'd also completely be okay with a noir style investigation into Jien Garson's death and the Benefactor, for a whole DLC, similar to Lair of the Shadow Broker but with more scanning/investigating.
|
|
spacebeetle
N3
Games: Mass Effect Trilogy
Posts: 462 Likes: 711
inherit
2525
0
Apr 26, 2017 15:38:15 GMT
711
spacebeetle
462
January 2017
spacebeetle
Mass Effect Trilogy
|
Post by spacebeetle on Apr 17, 2017 22:42:40 GMT
Call me cynic, paranoid too, if that is the case, but personally I see very little “benevolent precursors” in the Jardaan: quite the opposite instead. I don’t know if the “Opposition” who deployed the Scourge was much better, but I’m persuaded the Jardaan almost earned it. My point of view spawn mainly from the vaults themselves: great clusters of technology created with the single purpose of making planets habitable. Sadly, all of them were already habitable when the AI departed: so, what could be the purpose, or the need for vaults on already habitable planets? Let’s examine a plausible timeline: 600 BCE, AI departs, destination habitable planets in Andromeda 400 BCE, creation of vaults (more o less) 300 BCE, Scourge 75 BCE, Kett arrives in the cluster Current era… I think the Jardaan, and not the Scourge, destroyed much of the ecosystems in Heleus: it would be strange after all to have a single phenomenon, the Scourge, able to cause such different situations as Eos (radioactive) and Voeld (ice cold). Wouldn’t be that much believable, if Eos was carpet-bombed from orbit with nukes, and the vault was installed to terraform again the planet, after the fact? And more: vaults being so good at making planets habitable (again), could imply that the Jardaan were a race of conquerors with a penchant for technology on par with the Protheans, at least. And that they wanted to make Heleus cluster (at least) their playground. Finding only the Angaran civilization in the cluster, could imply the Jardaan destroyed any previous inhabitants, using any mean necessary to annihilate the opposition. After a planet has been cleansed of those pesky lifeforms by remnants (Destroyers are made for war, not for building things), the Jardaan seeded vaults to repair the damage, using remnants to work in the most inhospitable conditions. The Angarans could have been used as “ecological machines”, or simply as a pet project to see if it was possible to substitute technological slaves with biological ones. It seems the experiment failed in its infancy for the Jardaan, because the Angaran were considered too much emotional for the purpose intended for them (or maybe they were grown as cattle). Never the less, they could have considered the Angaran useful, somehow: isn’t strange that the Angaran are such… “normal” lifeform? With the technology we see in Meridian, the Jardaan could have made them demigods. Instead, they only made them resilient to adverse ecological conditions, able to interface on the most basic level with remnant tech, and with a consciousness capable of being transferred in a new body. All of these traits for me are more useful for a subservient race of slaves, than a beloved creation. Let’s add that when a vault doesn’t acknowledge the user as remnant, the option deployed is cleansing of the entire vault, not the room: the entire vault. And presumably the planet too, if the vaults aren’t sealed: talk about charming cultural clues. Understanding completely who the Kett are, where they came from, and what are their ties to the Jardaan (Are the Kett the Opposition? Are they what is left of the Jardaan after the Scourge?) are other interesting topics to speculate about, but they are outside the scope of the current topic. I suppose we will see in the future instalments of the Andromeda saga where the truth lies, for the moment though, I would treat the Jardaan as potential enemies, more than allies. *Hands you a tinfoil hat* I'M KIDDING! Although it is unfortunate that all we know is the little bit of information we can pull from codex, cutscenes, and gameplay, but at the same time it's nice to have this mystery where we all have just enough to come up with different theories. Hopefully we'll see who hit the nail on the head within future DLC, but more likely (hopefully) within the next game. As for the vaults going haywire and messing with the planets, I thought it was mentioned early on that the Scourge messed with the vaults, which is why the vaults end up messing with the planets. Could be mistaken, and will have to revisit this and investigate during my NG+ It's aluminum foil hat, made as the prophet wants it: In all seriousness, I think the explanation "The Scourge did it" is only a possible interpretation made at the beginning of the game. The more we explore, the more the Remnant and the Jardaan seem to be the Prothean of Andromeda, imo. And after arriving in the true Meridian, the notes we find scattered around don't project a reassuring landscape about the true capabilities of the installation...
|
|
spacebeetle
N3
Games: Mass Effect Trilogy
Posts: 462 Likes: 711
inherit
2525
0
Apr 26, 2017 15:38:15 GMT
711
spacebeetle
462
January 2017
spacebeetle
Mass Effect Trilogy
|
Post by spacebeetle on Apr 23, 2017 10:34:44 GMT
So, I'm at my 3rd playthrough (testing everything before defining my own personal game review), and I’ve to say I don’t see many other possible explanations on the role of the Jaardan as technocratic conquerors… save one.
As theory crafting goes, it has some weak points but I believe some strong points too: sadly, I don’t think the writers at Bioware are… gutsy enough to try this till its logic conclusion.
*** What if we got the correlation between scourge, habitats and vaults the other way around? Since the start of ME:A, we’re assuming that the vaults are meant to make planets habitable… but habitable for who? What if the Jardaan, just like the Rachni, are a species of extremophiles? What if they can only inhabit planets with extreme conditions, because they evolved in what are for us inhospitable ecosystems? They could need radiations to properly thrive, or oxygen could be harmful for them, and so warm climate: hell, it’s another galaxy. They could be protein based lifeforms for what we know, instead of DNA! When the AI departed, the planets in the Heleus clusters were utterly viable… and in a sense, the vaults net worked out perfectly: the Jardaan, exactly like us, discovered a cluster of potentially habitable planets… which they had to terraform first though, in lieu of their different biology. And they did: what we perceive as the inhabitable conditions of Habitat 7, could have been perfectly fine for the Jardaan. When we interface with planetary vaults in Andromeda, we don’t power them on again: we reset the “tuning” of the terraforming process to the planetary default (cue purification field as a defence against ill handling of the jardaan tech): the rest is only biased interpretation, based on our own biology. And imo, it would have more sense than the Scourge able to produce such different outcomes on the various ecosystems… So, what we find in the Heleus cluster are perfectly viable planets… only for the Jardaan.
And what about the Scourge? Should you see a race of inexplicable organisms bent to transform an entire cluster of planets in hellish wastelands, wouldn’t you try to make them stop by force? “Hello, we’re the Jardaan, we like to make planets cold and/or radioactive…” “Kill them with fire.” The Scourge could be the results of a cultural misunderstanding, or the product of the struggle between very different biological imperatives. The Angaran, with their biology able to shoulder almost any conditions (bar space vacuum) could have been the first try of the Jardaan to solve the problems tied to their particular biology. The Angaran could have been meant to be both the “representative” of the Jardaan to other species, and their “pathfinder” in hostile ecosystems (for the Jardaan of course).
*** The weak point of all the above, is that we should at least find hostile conditions in all the vaults and Meridian too, to be believable as a whole (at least more or less). Voeld vault seems to endorse this, not so all the others… Even if the Vaults are high tech labs of the Jardaan, it seems strange to make them inhospitable to their own creators, after all. Still, we never explore one of them in its full extension, only parts of them: maybe there are “residential areas” for the Jardaan deployed there (assuming the vault were not meant to be self-sufficient from the start, with Meridian as the only supervising installation). Also, Eladeen doesn’t support the above theory… but we could assume the vault there was built by the remnants on board the ship after it crashed, following their instructions: they don’t care they are on the wrong targeted planet, only the purpose instilled in them by the Jardaan.
Circumstantial evidences in favor of the above are that the Jardaan indeed used uranium and cancerous fungi to decorate the place on Meridian…
In the end, I don’t really know. Thoughts’ food, I suppose.
|
|
MegaIllusiveMan
N3
I've revived Shepard, but I'm sending him in a Suicide Mission.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: MegaIllusiveMan
PSN: MegaIllusiveMan
Posts: 807 Likes: 2,171
inherit
2919
0
Jun 22, 2023 16:44:00 GMT
2,171
MegaIllusiveMan
I've revived Shepard, but I'm sending him in a Suicide Mission.
807
Jan 20, 2017 21:51:15 GMT
January 2017
megaillusiveman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
MegaIllusiveMan
MegaIllusiveMan
|
Post by MegaIllusiveMan on Apr 23, 2017 14:16:47 GMT
We think they might have made the Angara in their image. If you find a statue in a cave in Voeld and show it to Avela, she says it looks like an Angara, but different and maybe that's what they once looked like. And Ryder will comment on Eos that the Vaults might have been made to create life for all the worlds, but something horrible went wrong when the Scourge was released. Hm... Could we be going the same route as Protheans/Asari? I mean, an advanced race that suddenly vanished, the Asari Goddess that were actually Protheans.... But yeah, they seem to be planning ahead of the next game this time. The Jaardan, Jien Garson's murder, the Benefactor and the new Kett threat indeed points to a sequel, not DLC.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
3344
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 23, 2017 14:19:00 GMT
We think they might have made the Angara in their image. If you find a statue in a cave in Voeld and show it to Avela, she says it looks like an Angara, but different and maybe that's what they once looked like. And Ryder will comment on Eos that the Vaults might have been made to create life for all the worlds, but something horrible went wrong when the Scourge was released. Hm... Could we be going the same route as Protheans/Asari? I mean, an advanced race that suddenly vanished, the Asari Goddess that were actually Protheans.... But yeah, they seem to be planning ahead of the next game this time. The Jaardan, Jien Garson's murder, the Benefactor and the new Kett threat indeed points to a sequel, not DLC. I think the Ark will be a DLC, but I agree, everything else is leading us to an actual sequel. I also sort of compare the Jardaan to the elves in DA. They lost who they once were and only ruins remain hinting at the past they don't remember when the Veil went up.
|
|
inherit
4249
0
Aug 29, 2017 19:48:01 GMT
32
Friera
21
March 2017
friera
|
Post by Friera on Apr 23, 2017 15:10:12 GMT
The Jardaan! The game teases us with knowing of their existence, informs us that they created the Remnant AND Angara , along with the vaults, and we discover that the Scourge is a weapon that was created and used against them, several hundred years ago, at Khi Tasira We're left with sooooo many questions, in regards to who and/or what they are, what and/or who caused them to flee the Heleus cluster, and what they might even look like. Hopefully we see them return in the next Mass Effect: Andromeda game, but until then, I've combed through tons of codex, cutscenes, and other little hints throughout the game that might give us a clearer idea of what to expect from the Jardaan! Would love to know all of your thoughts on the matter! Anything I miss? Have counter-points to anything mentioned? Let's hear it! Regarding the Angaran AI on Voeld that is similar to Angaran, but not really. I do believe they might have been the creator of Angara, which again explain the "Got creates in his own picture". It was not Angaran AI, but very similar. And the AI was so hostile, which might have been because the creators was driven away and it was left behind. And yes, PLEASE make Reyes a squadmate.
|
|
inherit
6868
0
Nov 26, 2018 12:44:17 GMT
57
klijpope
48
April 2017
klijpope
|
Post by klijpope on Apr 23, 2017 15:18:40 GMT
We still don't know for sure whether The Jardaan refers to an actual species or a faction within the "remnant creator species". The term <Opposition> is so generic as to mean anything, from <racial enemy> to "folk who disagree with me". The Jardaan could be the Remnant-equivalent of scientologists...
|
|
inherit
6868
0
Nov 26, 2018 12:44:17 GMT
57
klijpope
48
April 2017
klijpope
|
Post by klijpope on Apr 23, 2017 16:58:18 GMT
OK watched the video above, where he says that The Jardaan and Opposition are either:
1. Factions of the same super-advanced species, or 2. two different super-advanced species at war.
However, there is a third: native Heleus species oppose Jardaan project and in desperation develop apocalyptic sabotage method that results in the Scourge (which also kills them off)
What if the Heleus cluster already had an indigenous population, of say pre-angara (like the statue artefact you find), who weren't so happy with The Jardaan coming along and terraforming nearby planets. What if the Jardaan create the Angara to replace the natives.
There's more than a hint of the Genesis Device in Remnant Tech. Such terraforming could easily be used for destruction, just as the Archon attempts.
I'm also reminded of the Star Trek Vanguard series of novels, which was one of many inspirations for the original Mass Effect. MEA seems to draw even more inspiration from them. If the Jardaan are anything like the Sheddai, then their return could be quite nasty for the Initiative, the angara, and even the Kett.
|
|
danaxe
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Mass Effect Andromeda
Posts: 154 Likes: 391
inherit
1489
0
Nov 22, 2024 22:29:35 GMT
391
danaxe
154
Sept 8, 2016 11:05:57 GMT
September 2016
danaxe
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Mass Effect Andromeda
|
Post by danaxe on Apr 23, 2017 20:10:31 GMT
There's that quest for the curator of Aya, to get the angaran relics. When you return the helmet to the curator you go into a very interesting conversation. So, you found an angaran helmet on an angaran ship. And the scourge hit the ship and also the pilot that was wearing the helmet, reaching the conclusion, the pilot was remnant but it was also angara (or at least wearing angaran gear). So maybe the remnant are the ancient angara, and the bodies they found on that city are just "spare parts" for them? Like jumping through bodies for longer longevity, or because of injuries sustained? Also the whole incarnation thing they talk so much about, its probably directly related with this body swapping thing.
|
|
inherit
3354
0
Nov 24, 2024 20:09:40 GMT
3,055
Little Bengel
Partying like it's 1999
1,077
February 2017
geminifreak
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Little Bengel on Apr 24, 2017 7:27:39 GMT
Data Pattern: Saving Meridian See, one thing I want to know is: WHO OR WHAT THE HELL IS A "JHELN"? Seriously. That's the one thing I want to know.
|
|
inherit
209
0
3,640
zipzap2000
Zip has left the building.
2,263
August 2016
zipzap2000
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by zipzap2000 on Apr 24, 2017 7:41:06 GMT
It's starting to remind me a lot of DAI and the ancient elves and how it all went wrong. Even the Angara can't remember exactly who they once were, just like the elves. I think I said a week or so again. Angara = Elves. Scourge = Red lyrium.
|
|
qwib
N3
I am Pathfinder rah bah bah
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 322 Likes: 418
inherit
3959
0
418
qwib
I am Pathfinder rah bah bah
322
Feb 27, 2017 16:07:42 GMT
February 2017
qwib
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by qwib on Apr 24, 2017 18:34:59 GMT
There's that quest for the curator of Aya, to get the angaran relics. When you return the helmet to the curator you go into a very interesting conversation. So, you found an angaran helmet on an angaran ship. And the scourge hit the ship and also the pilot that was wearing the helmet, reaching the conclusion, the pilot was remnant but it was also angara (or at least wearing angaran gear). So maybe the remnant are the ancient angara, and the bodies they found on that city are just "spare parts" for them? Like jumping through bodies for longer longevity, or because of injuries sustained? Also the whole incarnation thing they talk so much about, its probably directly related with this body swapping thing. I thought the whole reincarnation thing was cheesy and stupid, until I discovered their secret. But, if they are just spare body parts for the "real Angara", why would they go through all this trouble and make Planets habitable? I mean they could just have stored those bodies anywhere and used them when needed. Also didn't the one Angara on Harval talk about "I'm watching the watchers." That is how she learned how to open those Vaults. So we can assume that they knew at some points who the Jardaan were, so we have to assume that they might not look like Angara at all, maybe.
|
|
spacebeetle
N3
Games: Mass Effect Trilogy
Posts: 462 Likes: 711
inherit
2525
0
Apr 26, 2017 15:38:15 GMT
711
spacebeetle
462
January 2017
spacebeetle
Mass Effect Trilogy
|
Post by spacebeetle on Apr 25, 2017 15:40:06 GMT
It's starting to remind me a lot of DAI and the ancient elves and how it all went wrong. Even the Angara can't remember exactly who they once were, just like the elves. I think I said a week or so again. Angara = Elves. Scourge = Red lyrium. And Kett = Qunari
|
|
Sparkz
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: sparkz699
Posts: 94 Likes: 286
inherit
4211
0
286
Sparkz
94
March 2017
sparkz
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
sparkz699
|
Post by Sparkz on Apr 25, 2017 22:02:04 GMT
|
|
danaxe
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Mass Effect Andromeda
Posts: 154 Likes: 391
inherit
1489
0
Nov 22, 2024 22:29:35 GMT
391
danaxe
154
Sept 8, 2016 11:05:57 GMT
September 2016
danaxe
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Mass Effect Andromeda
|
Post by danaxe on Apr 26, 2017 11:36:44 GMT
There's that quest for the curator of Aya, to get the angaran relics. When you return the helmet to the curator you go into a very interesting conversation. So, you found an angaran helmet on an angaran ship. And the scourge hit the ship and also the pilot that was wearing the helmet, reaching the conclusion, the pilot was remnant but it was also angara (or at least wearing angaran gear). So maybe the remnant are the ancient angara, and the bodies they found on that city are just "spare parts" for them? Like jumping through bodies for longer longevity, or because of injuries sustained? Also the whole incarnation thing they talk so much about, its probably directly related with this body swapping thing. I thought the whole reincarnation thing was cheesy and stupid, until I discovered their secret. But, if they are just spare body parts for the "real Angara", why would they go through all this trouble and make Planets habitable? I mean they could just have stored those bodies anywhere and used them when needed. Also didn't the one Angara on Harval talk about "I'm watching the watchers." That is how she learned how to open those Vaults. So we can assume that they knew at some points who the Jardaan were, so we have to assume that they might not look like Angara at all, maybe. Yes I believe you are right. I just finished the Angaran AI quest on Voeld on my 2nd playthrough, and the AI kinda implies that the Angara of today are descendants from the original Angara, but so far off that she doesnt accept them as her masters. And if she is indeed an Original Angaran Creation, then they have nothing to do with the remnant, there are no remnant tech to be seen on that whole cave, and all her tech is very distinct from remnant tech. So, ye Jardaan might be a completely different race from the original Angara, and the current Angaran are quite different from their predecessors. Still doesnt explain the Angaran bodies on the city. Maybe the Jardaan didnt create the Angara at all? Or maybe, to save the Angaran from extinction they made "copies" of them to ensure the species survived? Meh, still too many questions to know anything for sure But so far its been interesting to speculate, I just hope they can resolve all this misteries in a fulfilling way.
|
|
qwib
N3
I am Pathfinder rah bah bah
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 322 Likes: 418
inherit
3959
0
418
qwib
I am Pathfinder rah bah bah
322
Feb 27, 2017 16:07:42 GMT
February 2017
qwib
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by qwib on Apr 26, 2017 16:16:02 GMT
I thought the whole reincarnation thing was cheesy and stupid, until I discovered their secret. But, if they are just spare body parts for the "real Angara", why would they go through all this trouble and make Planets habitable? I mean they could just have stored those bodies anywhere and used them when needed. Also didn't the one Angara on Harval talk about "I'm watching the watchers." That is how she learned how to open those Vaults. So we can assume that they knew at some points who the Jardaan were, so we have to assume that they might not look like Angara at all, maybe. Yes I believe you are right. I just finished the Angaran AI quest on Voeld on my 2nd playthrough, and the AI kinda implies that the Angara of today are descendants from the original Angara, but so far off that she doesnt accept them as her masters. And if she is indeed an Original Angaran Creation, then they have nothing to do with the remnant, there are no remnant tech to be seen on that whole cave, and all her tech is very distinct from remnant tech. So, ye Jardaan might be a completely different race from the original Angara, and the current Angaran are quite different from their predecessors. Still doesnt explain the Angaran bodies on the city. Maybe the Jardaan didnt create the Angara at all? Or maybe, to save the Angaran from extinction they made "copies" of them to ensure the species survived? Meh, still too many questions to know anything for sure But so far its been interesting to speculate, I just hope they can resolve all this misteries in a fulfilling way. Maybe the Jardaan whiped out the original Angaran by accident and tried to create a new world for them. The possibilities are endless with this SL. I hope a new DLC will maybe give us more hints to speculate about. I'm going to look for more clues in my third playthrough. I'm kind of rushing to finish Insanity this weekend.
|
|
inherit
5160
0
493
dreman999
979
March 2017
dreman999
|
Post by dreman999 on Apr 27, 2017 4:00:03 GMT
I have an unsolved mystery to add. how did this happen? Why did this happen? Why is it.
|
|