nastrodamus
N2
Hates heals, you should try it sometime!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Nastrodamus
Posts: 203 Likes: 385
inherit
1389
0
385
nastrodamus
Hates heals, you should try it sometime!
203
Sept 1, 2016 22:22:12 GMT
September 2016
nastrodamus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Nastrodamus
|
Post by nastrodamus on Apr 18, 2017 7:02:32 GMT
Priming might matter more if combos did more then tickle. Would also matter if you had more kits that could self detonate or had better synergy.
|
|
TormDK
N3
"No Fear! No Pity! NO REMORSE!"
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TormDK
Posts: 880 Likes: 1,378
inherit
4219
0
Jun 13, 2018 21:48:51 GMT
1,378
TormDK
"No Fear! No Pity! NO REMORSE!"
880
March 2017
tormdk
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
TormDK
|
Post by TormDK on Apr 18, 2017 7:30:33 GMT
Thokin X does not require boosts to be viable on Gold, saying that it does is silly.
|
|
BadgerladDK
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda
Posts: 641 Likes: 1,340
inherit
380
0
Mar 12, 2018 19:45:19 GMT
1,340
BadgerladDK
641
August 2016
badgerlad
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda
|
Post by BadgerladDK on Apr 18, 2017 8:01:19 GMT
Piranha: (very high dps, smashes through things…..with accuracy boosts becomes a laser, if they fix smart choke this thing might become OP) nio sure about this one. i only have it at 2 so far but i can't seem to do proper damage with it on gold. Range issues? It seems its effective range is roughly two knuckles deep in the enemy's ass.
|
|
inherit
6586
0
238
reyzaburrel
161
March 2017
reyzaburrel
|
Post by reyzaburrel on Apr 18, 2017 8:34:44 GMT
Play lots of Pugs Gold, Squad Gold, have all Rares at X and everything unlocked but 65 URs… A couple of guns I haven’t tested much so I haven’t included them. I consider Tier 1 to mean the gun is solid to use on gold with a weapon consumable and ammo on. Any gun can extract on gold but if you have to shoot something for days to kill it the gun is not considered gold viable. Also note you aren’t supposed to melt things on gold until you have guns at X, mods and consumables on your weapons. The grind is the actual game here people. Deal with it! Tier 1
Inferno (better than the vanquisher if you can get it to a high level, super accurate and super fast fire rate. If you have it at level 1, get used to firing 4 shots and waiting a second or two as the fifth overheats you) or simply cast a power… but at level X apparently you get 7 super fast and super accurate shots…or 6 if you don’t want to overheat. The actual overheat is really not too much longer than a standard reload anyways… most people will have this at level 1 if they even have it so it might underperform a bit for you. I can score lots of points with this at level one on gold though….I love it! Easiest sniper to aim on console by far. And yes, I will hit something twice in the head in virtually the same amount of time it takes you to hit it once with the vanquisher, its that fast and accurate on console...where aiming with snipers is typically trash with insane dead zones.... Vanquisher (no comment needed) Black Widow (slower fire rate and one less bullet than the vanquisher but it hits harder at higher levels and the black widow can shoot things through cover with the receiver mod). Lots of things take cover in this game so this is very useful. My BW 6 does 838 damage and my vanquisher X does 810 With SR rail amp 3 (30%), an ammo consumable 3 (7.5%) a barrel x (21%) and 10% weopon damage passive thrown in that is 68.5% extra base damage on both weapons. The BW does 1412 and shoots through cover while the Vanquisher Does 1365 per bullet and doesn't but fires faster and has an extra bullet. Vanquisher nudges it as a better weapon but the BW is still outstanding gold. The BW at X must be even slightly stronger. Does anyone have the base damage for it? Piranha: (very high dps, smashes through things…..with accuracy boosts becomes a laser, if they fix smart choke this thing might become OP) Hurricane super high ROF, melts things at a decent clip and is amazing at priming enemies The five above are your for sure Top 5 weapons in the game! There is no disputing this. More tier ones below:
Falcon: grenade launcher packs a punch and does a decent job killing things on gold as long as you can hit them. Sidewinder X with barrel X and magazine mod X gets 10 rounds before reloading. This gun packs a solid punch and is just super fun to play. It handles amazingly well and reloads pretty well. If you double ammo glitch with this gun its like walking around shooting cobras at things….its perfectly viable on gold with a pistol mod. The new gear also gives you an extra 10%... I wish it had a 10 round clip because the scope makes it awesome for headshots but I’m partial to barrel X and magazine mod…on silver its scope headshot…on gold you can forego the mag mod and run pistol rail amp and targeting amps and a scope for headshot/weakpoint fun. The handling is just awesome! Thokin (small mag but at X with mag capacity increase X and barrel X you get 30 rounds per clip, it is accurate and packs a punch and good for priming with a high ROF, needs AR rail amp 3… Revenant (at X with barrel X and an AR mod it is good at gold. Characters with accuracy/stability would help it but it has a large ammo capacity and if you aren’t at long range, most of your shots will hit the mark. An argument can be made this is Tier 1.5. The recoil, poor range and missed shots do have a lot of people understandably put this at tier two. I find it melts things on gold from cover, as long as you aren't hitting the cover.. I wouldn't be mad if this was a Tier 1.5 gun... Tier 1-2ish arguable guns that may be tier 1 or 2...if these are tier two they are the best of Tier Two
Lanat: two hard hitting shots and when charged, hits harder than the Isharay for those that like single shotting enemies. A case can be made that this is a tier one gun but I’ll include it here because charging slows down DPS… Raptor: it can be argued this is a tier one gun as well but many console users at least struggle with its recoil. If you can get this thing to just headshot enemies consistently its definitely tier 1. Many consider it the best AR in the game… I find the recoil difficult on most classes so tier 2 for me. Talon: this pistol is the second best “shotgun” in the game behind the pirahna. This things fires 4 very hard hitting shots. With barrel X, pistol rail amp and ammo mod and pistol gear each bullet packs a serious punch… Valiant: outclassed by other snipers but it fires five fast rounds that pack a decent punch. Tier 2, Isharay, Widow (outclassed by Isharay), Sweeper is a solid castor weapon, needs all sorts of amps and mods to kill things though, Charger, Equalizer, Valkyrie is better after 1.05 patch but not what a UR should be, Hesh, Scattershot, Eagle (maybe tier 2.5), maybe the Soned but the time to fire just makes this weapon feel so bad…, the Dahn, Venom, Scorpion, Crusader (ultra rare, really? they really screwed this weapon over!)
Tier 3, Halberd (better after 1.05 pitch...maybe tier 2.5..., Avenger, Mattock, Ruzad, Paw (good for priming MAYBE tier 2 with 35 amps/mods and mag mod), Cyclone (decent for priming and high rate of fire....I actually need to test this more..., Carnifex, Sandstorm Tier 603: Zalkin ...wtf is this even in the game for? If you disagree with any of this you are obviously wrong and need to #l2p So, I;m trying to figure out if this is a weapons tier list or damage control of the shitty unbalances in this multiplayer disguised as a weapons teir list?
|
|
inherit
2167
0
331
operatorm1
231
November 2016
operatorm1
|
Post by operatorm1 on Apr 18, 2017 8:44:33 GMT
That piercing mod needs to be fucking fixed already. How many weeks has it been?
|
|
kpeter
N3
Posts: 478 Likes: 726
inherit
1569
0
726
kpeter
478
Sept 14, 2016 8:13:56 GMT
September 2016
kpeter
|
Post by kpeter on Apr 18, 2017 8:48:37 GMT
Talon is one of the most overrated guns for me. Maybe it has (does it?) nice damage but it's rate of fire is painfully slow. It was one of my favourite gun in me3, but i just cant make myself to like it in Andromeda.
|
|
luckystarr
N2
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: l-LuckyStarr-l
Posts: 217 Likes: 251
inherit
5213
0
Nov 20, 2023 21:40:45 GMT
251
luckystarr
217
Mar 20, 2017 14:48:48 GMT
March 2017
luckystarr
Mass Effect Trilogy, Mass Effect Andromeda
l-LuckyStarr-l
|
Post by luckystarr on Apr 18, 2017 9:22:35 GMT
Talon is one of the most overrated guns for me. Maybe it has (does it?) nice damage but it's rate of fire is painfully slow. It was one of my favourite gun in me3, but i just cant make myself to like it in Andromeda. Talon is not a bad choice for a power-based class. Cast-shoot-cast-shoot-repeat. Just another shotgun, so to speak. Of course, in ME3 pistols were different in that you could equip a power amp on them which is not the case in ME:A so there's little incentive for using it over a real shotgun. On the other hand, most shotguns don't hit much harder anyway. My personal favorite weapons so far are Soned and Charger SMG. Both pretty usable on a stability-enhanced class, which is more than can be said for most other weapons. Looking forward to Equalizer or Hurricane, it seems to me SMG are the real assault rifles in this game. As for Vanquisher, mine is only at lvl 1 but I'm not feeling it. Had more fun with lvl 1 Widow (not Black Widow). Also, I'm not sure what Falcon is doing so high on the list. It doesn't even apply primers instantly like it did in ME3.
|
|
kpeter
N3
Posts: 478 Likes: 726
inherit
1569
0
726
kpeter
478
Sept 14, 2016 8:13:56 GMT
September 2016
kpeter
|
Post by kpeter on Apr 18, 2017 9:48:19 GMT
Yeah but if i'm using it with a weapon based class its underwhelming. When i start to shoot enemies and it starts to dodge and dance left and right its really hard to hit with the talon, i must almost be in point blank range. Someone wrote talon infiltrator is good. I tried it out because in ME3 i loved shotgun infiltrators. I couldn't be more disappointed...
|
|
inherit
4757
0
Apr 16, 2017 17:12:20 GMT
1,826
killabkilledb
1,526
March 2017
killabkilledb
|
Post by killabkilledb on Apr 18, 2017 12:20:58 GMT
Yeah but if i'm using it with a weapon based class its underwhelming. When i start to shoot enemies and it starts to dodge and dance left and right its really hard to hit with the talon, i must almost be in point blank range. Someone wrote talon infiltrator is good. I tried it out because in ME3 i loved shotgun infiltrators. I couldn't be more disappointed... I swear the enemies know when you are aiming at them. The code just has them auto-move when you try to shoot them...
|
|
inherit
4757
0
Apr 16, 2017 17:12:20 GMT
1,826
killabkilledb
1,526
March 2017
killabkilledb
|
Post by killabkilledb on Apr 18, 2017 12:23:46 GMT
Thokin X does not require boosts to be viable on Gold, saying that it does is silly. AR III and Barrel X really help in the melting department. Its probably the best AR in the game. Rev is gold worthy but things have to be really close for you to land enough shots which kind of defeats the purpose of an AR to begin with, they should be giving you range....so while they and the revenant are definitely balanced in the wrong direction in some respects, its still decent on gold.
|
|
inherit
950
0
128
anddill
90
August 2016
anddill
|
Post by anddill on Apr 18, 2017 13:16:07 GMT
Boosters and ammo would by a good idea, but the droprate isn´t that great, especially for ammo. And after loosing the 10th set of boosters because of CTD (mostly in wave 6 after the objective or 1 minute into the extraction wave), host migration into nirvana or disconnects I´m back to grinding silver until I get some weapons that are usable in gold, by buff or by grinding. Some of the APEX-Missions have a modifier that buffs pistols by 50% (while nerving the remaining arsenal by 50%). In these "Pistol Skirmish" missions the charger feels about right. On Bronze.
|
|
inherit
4757
0
Apr 16, 2017 17:12:20 GMT
1,826
killabkilledb
1,526
March 2017
killabkilledb
|
Post by killabkilledb on Apr 18, 2017 14:11:59 GMT
Boosters and ammo would by a good idea, but the droprate isn´t that great, especially for ammo. And after loosing the 10th set of boosters because of CTD (mostly in wave 6 after the objective or 1 minute into the extraction wave), host migration into nirvana or disconnects I´m back to grinding silver until I get some weapons that are usable in gold, by buff or by grinding. Some of the APEX-Missions have a modifier that buffs pistols by 50% (while nerving the remaining arsenal by 50%). In these "Pistol Skirmish" missions the charger feels about right. On Bronze. CTD losing stuff is my biggest complaint about it the game. That should have been fixed. Once you extract and get your credits your consummately should be used. The game should know when you CTD and get an error. Once you max rares you get lots of consumables... The grind is a bit excessive and it sucks but its nickel and dime micro transaction era. Also, if $50 in andromeda points gets to a ton of packs and makes the game more enjoyable, why not do it? Where else are you going to get 200 hours of entertainment by out of $110 in life? People are so opposed to money but I can drop $100 easily in one night out... this game giv s me hundreds of hours of entertainment...dropping a few bucks to get ahead of the curve is perfectly fine....Inspent way too much but nothing wrong fast forwarding through the worst part of the grind for a few extra $$$.
|
|
inherit
950
0
128
anddill
90
August 2016
anddill
|
Post by anddill on Apr 18, 2017 15:06:09 GMT
I had around 2500hr fun with ME3MP, and did put some money into it. After every paid DLC was some money left, which I put into the MP. Around 20€ -30€ I think. But at the momentary state of MEAMP I don´t think I will get the same amount of fun out of my money.
|
|
inherit
2166
0
598
s0ulbearer
475
Nov 22, 2016 23:21:46 GMT
November 2016
s0ulbearer
|
Post by s0ulbearer on Apr 18, 2017 15:21:01 GMT
The equalizer isn't bad I just found it really inconsistent at long ranges with the shots not landing...might have been lag.
|
|
treoir
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 528 Likes: 468
inherit
6494
0
468
treoir
528
March 2017
treoir
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by treoir on Apr 18, 2017 15:47:07 GMT
The equalizer isn't bad I just found it really inconsistent at long ranges with the shots not landing...might have been lag. Equalizer is range limited - beyond a certain range it will do no damage.
|
|
inherit
2166
0
598
s0ulbearer
475
Nov 22, 2016 23:21:46 GMT
November 2016
s0ulbearer
|
Post by s0ulbearer on Apr 18, 2017 15:50:23 GMT
The equalizer isn't bad I just found it really inconsistent at long ranges with the shots not landing...might have been lag. Equalizer is range limited - beyond a certain range it will do no damage. Well that's rather obnoxious for such an accurate weapon. Thanks for letting me know.
|
|
inherit
950
0
128
anddill
90
August 2016
anddill
|
Post by anddill on Apr 18, 2017 16:28:18 GMT
The equalizer isn't bad I just found it really inconsistent at long ranges with the shots not landing...might have been lag. Equalizer is range limited - beyond a certain range it will do no damage. Just read the in game description.
|
|
inherit
5229
0
Jun 28, 2017 20:42:00 GMT
48
godlike13
91
Mar 20, 2017 17:25:57 GMT
March 2017
godlike13
|
Post by godlike13 on Apr 18, 2017 17:14:04 GMT
Talon is one of the most overrated guns for me. Maybe it has (does it?) nice damage but it's rate of fire is painfully slow. It was one of my favourite gun in me3, but i just cant make myself to like it in Andromeda. Per shot the Talon out damages every shot gun but the Dhan, and Dhan per shot damage doesn't out damage it by much.
|
|
inherit
6827
0
483
mrfuddyduddy
437
April 2017
mrfuddyduddy
|
Post by mrfuddyduddy on Apr 18, 2017 18:14:50 GMT
Here is my problem with your list. You shouldn't need to use the boosters in order to do good damage. That is shitty balancing. The boosters should just be added damage and not required. ↑↑↑ 100% This Boosters are the icing on the cake when you just want to steam roll everything and be completely OP, not something you absolutely need just to make the weapon feel somewhat viable on Gold. If Bioware/EA want people to buy more packs so there forced to use more boosters then they can go f*** themselves, we'll either stop playing or keep using the Vanquisher or playing Vanguards/Asari Adept.
|
|
Proto
N2
N5 In Spirit
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
Posts: 219 Likes: 554
inherit
N5 In Spirit
1202
0
554
Proto
219
Aug 25, 2016 13:02:39 GMT
August 2016
proto
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
|
Post by Proto on Apr 18, 2017 19:39:21 GMT
Dig it Op.
|
|
inherit
4656
0
399
konfeta
314
Mar 16, 2017 15:08:16 GMT
March 2017
konfeta
|
Post by konfeta on Apr 18, 2017 22:21:56 GMT
I feel like I am missing something about the Falcon. Takes 3 hits to kill a mook, no headshot damage, tiny explosion AoE, inaccurate enough to miss center-body shots on still targets at medium range, and the bounce is a drawback when there are no walls behind the target.
Or do people like it because they are submitting to Stockholm syndrome? A semi-automatic rifle that actually moves enemy healthbars per hit?
|
|
inherit
115
0
Sept 28, 2024 19:08:45 GMT
2,714
capn233
1,708
August 2016
capn233
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by capn233 on Apr 18, 2017 22:56:42 GMT
Yeah but if i'm using it with a weapon based class its underwhelming. When i start to shoot enemies and it starts to dodge and dance left and right its really hard to hit with the talon, i must almost be in point blank range. Someone wrote talon infiltrator is good. I tried it out because in ME3 i loved shotgun infiltrators. I couldn't be more disappointed... I swear the enemies know when you are aiming at them. The code just has them auto-move when you try to shoot them... It looks that way to me. I was messing around in a Bronze solo and on a wave there was one Sharpshooter left. Seemed like I could make him pop up and down repeatedly based on where I was aiming... wasn't even firing. Also think enemy psychic tendencies should be toned down. Guy running at teammate with back turned towards me shouldn't magically dodge my powers without looking or turning around at all.
|
|
akots
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: akots
Posts: 758 Likes: 2,304
inherit
559
0
Sept 28, 2024 19:25:41 GMT
2,304
akots
758
August 2016
akots
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
akots
|
Post by akots on Apr 19, 2017 0:15:09 GMT
... Also think enemy psychic tendencies should be toned down. Guy running at teammate with back turned towards me shouldn't magically dodge my powers without looking or turning around at all. it is probably some copy paste from DAI code when venatori and templars magically blocked everything with just a barely noticeable movement of their sword without cool down. At least here, they bothered to move their arse and don't reflect your bullets back to you. Some cool down on these super special abilities should fix it.
|
|
inherit
115
0
Sept 28, 2024 19:08:45 GMT
2,714
capn233
1,708
August 2016
capn233
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by capn233 on Apr 19, 2017 4:12:41 GMT
... Also think enemy psychic tendencies should be toned down. Guy running at teammate with back turned towards me shouldn't magically dodge my powers without looking or turning around at all. it is probably some copy paste from DAI code when venatori and templars magically blocked everything with just a barely noticeable movement of their sword without cool down. At least here, they bothered to move their arse and don't reflect your bullets back to you. Some cool down on these super special abilities should fix it. Now I want to see an Outlaw or Kett deflect my power by swinging his rifle like a baseball bat.
|
|
inherit
70
0
Apr 10, 2019 19:40:34 GMT
984
neocodex and 23 others
522
August 2016
neocodex
|
Post by neocodex and 23 others on Apr 19, 2017 8:02:03 GMT
Talon is tier 1.5, what are you smoking? It's a Tier S pistol for sure.
And Revenant is not good enough to be even close to T1. Sure, it might be the least sucky AR with turbocharge speced for stability but it's still very subpar for all this investment. Guns should be measured without boosters. Did you try Talon with a booster? I didn't, because it doesn't even need one, and you rate it below Revenant that needs T3 boosters to be somewhat decent.
You are right about the snipers, except for Raptor. On PC it's an absolute beast. Better than Indra, because recoil is much lower and it's not hard to control it. Works amazing with turbocharge for me, didn't even try it on infiltrators, tough it could probably be even better. And I'm being completely serious here - last time I used it on my soldier it killed Observers faster than my infiltrator+vanquisher does.
|
|