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Post by Ieldra on Sept 6, 2016 20:37:32 GMT
Roleplaying, mood and main story: ME1 Gameplay, characters and location design: ME3 Side stories: ME2 (ME3 was good on its own aswell, but with lost lore consistency) Which means ME1 is the overall winner, since (1) the things I care about most are done best by ME1, and (2) ME3 collects a lot of additional minuses for the things it does really badly in other areas I care about most (mainly, everything related to lore and thematic consistency). And this was just after I switched to the Steam version in 2011.
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Post by dmc1001 on Sept 7, 2016 3:19:46 GMT
ME3 -> ME2/ME1. I like 3 the best and the other two I have things about them I like/dislike. Prefer the weapons systems that came later. Hate that I can't climb or jump in ME1 (plus those damn long elevator rides) but I prefer the storyline over that of ME2. I hate putting Shepard in Cerberus clothes. I hate that the VS is unplayable. And since I like my s/s male Shepard, I hate that I can't get the romances I like in ME1 or ME2 without modding. ME3 brings that home. Sure, I don't love some of the ending choices but I've got headcanon that ties it up neatly.
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Post by Garo on Sept 7, 2016 16:34:08 GMT
Btw where is Mass Effect Galaxy option
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Post by TopTrog on Sept 8, 2016 13:39:35 GMT
ME2, by a fair magin.
ME3 was easily the best gameplay-wise, but the story of ME2 felt like the most personal one to me. The game had me literally on the edge of my seat during the final cutscene, not because that scene was particularly well done (it was), but because of all that went into it up to that point - quite an impressive achievement for a video game.
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Post by Sondergaard on Sept 8, 2016 21:48:32 GMT
ME1 Where it all started. Weakest gameplay but best story.
ME2 Where it lost its way. Great characters and gameplay but why aren't we recruiting our badass squad to hunt down Reaper artefacts and fight their indoctrinated pawns? Trying to save the galaxy by finding clues to beat the Reapers rather than save a few human colonies would fit better as a sequel. The actual game would hardly change, just the reasons we'd have for running around shooting stuff and making new friends. Maybe have finding the Crucible plans as the big pay off rather than blowing up a giant terminator.
ME3 Just a mess story wise. Cerberus are now an interstellar military force capable of taking on, well, anybody? When did that happen? The coup? We never got an answer as to what that was about as they couldn't possibly have taken control. Kai Leng. Thessia. The ending. Best gameplay though. And we got Tuchanka, Rannoch and the Citadel DLC, so not all bad.
And having said that, for all its faults, it's still my favourite gaming series ever. It just could have been so much better with a little more thought.
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Post by straykat on Sept 9, 2016 0:01:28 GMT
ME2 Where it lost its way. Great characters and gameplay but why aren't we recruiting our badass squad to hunt down Reaper artefacts and fight their indoctrinated pawns? Trying to save the galaxy by finding clues to beat the Reapers rather than save a few human colonies would fit better as a sequel. The actual game would hardly change, just the reasons we'd have for running around shooting stuff and making new friends. Maybe have finding the Crucible plans as the big pay off rather than blowing up a giant terminator. Those were supposed to be clues in 2. It's just that Drew K left, I think. The game touched a lot on "genetic destiny" for various races, but Harbinger had specific reasons for his focus on humans. The clues were in finding this out and what happened to the last guys (Protheans). It isn't that games' fault for changing things later. As much as they want to deny it, I think Dark Energy was what they were going for. Even though Drew now says it was only one option they might've headed.
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Post by SaikyoMcRyu on Sept 9, 2016 13:41:45 GMT
I'm happy to see all the love for ME2, despite the fact that it was far from perfect and did much to wreck the carefully built scifi universe that ME1 created. ME2 just had a ton of satisfying missions and a lot of great gameplay to go with its great characters. I like arriving on Illium knowing I have several great missions to execute and a bunch of Eclipse goons to beat up on. And I think the Archangel mission on Omega is brilliant on world building because you get to interact with the major merc factions before fighting them, and this little bit of character development for the mooks you spend much of the game fighting really rounds out the story.
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Post by straykat on Sept 9, 2016 13:44:41 GMT
I'm happy to see all the love for ME2, despite the fact that it was far from perfect and did much to wreck the carefully built scifi universe that ME1 created. ME2 just had a ton of satisfying missions and a lot of great gameplay to go with its great characters. I like arriving on Illium knowing I have several great missions to execute and a bunch of Eclipse goons to beat up on. And I think the Archangel mission on Omega is brilliant on world building because you get to interact with the major merc factions before fighting them, and this little bit of character development for the mooks you spend much of the game fighting really rounds out the story. Yeah that was a big reason I restarted my current playthrough.. At first I did Jack, but thought Archangel and all the Merc intros is a good opening. Mordin's OK too though. It's more of an intro to Vorcha imo.
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Post by Robo on Sept 9, 2016 13:50:03 GMT
I'm guessing this is an unpopular opinion, but 3 is easily my favorite.
ME2 is really great, and the first one I played. ME1 has it's moments but can feel like a chore to get through. ME3 is just the most impactful for me. It's the final game in the trilogy. The stakes are high, the reapers are invading, everything is coming to an end. Plus, I'm one of those people that played after the EC was released and didn't hate the ending.
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Post by Deleted on Sept 10, 2016 16:05:48 GMT
I'm guessing this is an unpopular opinion, but 3 is easily my favorite. ME2 is really great, and the first one I played. ME1 has it's moments but can feel like a chore to get through. ME3 is just the most impactful for me. It's the final game in the trilogy. The stakes are high, the reapers are invading, everything is coming to an end. Plus, I'm one of those people that played after the EC was released and didn't hate the ending. The machine and I came to the same conclusion, albiet for different reasons. ME3 has by far the best gameplay, including multiplayer, so it wins. However, it did ruin a few established arcs and characters (The Reaper motivations are nonsense, Rannoch is a symphony of stupid, Wrex developed backward, Legion turned into pinnochio, Tali's a bit of a wuss etc.), so if we were just judging on narrative and character stories alone, ME2 would win (the companion quests in particular were almost all excellent), but its clunkiness keeps it just behind. ME1 deserves credit for establishing the setting and some of the important players, but it's a chore to actually play and the plot is pretty stupid (even by ME plot standards), so it comes in last.
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Post by Nayawk on Sept 13, 2016 0:45:13 GMT
ME1 > ME3 >>>>>>>>> ME2 ME1 wins out just because it is a more self contained game/story, but it is a toss up between 1 and 3 to be honest. ME2 is a long way down the list just because I dislike so many of the characters. I recently did a complete run with everyone but Mordin/Garrus/Tali/the crew dying on the suicide mission, it was glorious.
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Post by Duke Cameron on Sept 13, 2016 1:30:00 GMT
I have the most fun playing 3, but story wise ME 2 is the best.
ME 2 ME 3 ME 1
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Post by gothpunkboy89 on Sept 14, 2016 17:46:07 GMT
ME 1 ME 3 ME 2
First game has the story and explorations but isn't that good on combat side. ME 3 has story and the refinement of combat to it's peak. ME 2 has some story and the combat is in the terrible middle between ME 1 and ME 3's.
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Post by aoibhealfae on Sept 15, 2016 18:38:17 GMT
I like the trilogy as a whole but ME3>ME1>ME2
Mass Effect 1; Babylon 5 + Starship Troopers + a dash of Farscape aliens without the animatronics. Not really that impressed until the end of the game where Shepard broke the damned elevator and she's weightless and then magboots activated *swoon*. Hate the heatsink system so much. Love Tresher Maws. The freedom to agree and disagree with everyone.
Mass Effect 2; Shepard got spaced, as if that wasn't enough, she broke her suit easily and she was choking to death and she hit atmosphere. A few seconds later, there's a series of montage of a very masculine skeleton and there's super tiny tiny needles puncturing tiny tiny shriveled microcapillaries suspended in some fluid to revive the circulation because gamers don't know their Biology. As if its not enough, she walk like she's been possessed or having a year long constipation. Also how does an Akuze veteran could stay quiet and be happy working for Cerberus in this entire game? Really Miranda? That's how you summarize her life of hell? She grew up in a prefab colony but you're never be as good as her despite having daddy Frankenstein's genes? And why must she solve everyone's personal issues just so they could get it together to survive the endgame mission? As if she doesn't have her own personal issues, she died for two years!! Why is everyone being so selfish to demand her to fix them that nobody ask if she's having trouble coping? For god's sakes, some of you lived for centuries! Also Tela Vasir, "don't listen to me, I'm trying to sound like a headless badass, of course Akuze matters. They sic multiple Tresher Maws on me and I haven't forgiven what they did to Toombs. And they also effed my career, reputation and relationship, of course, it bloody matters! Except I bought this DLC so I could give this creepy Asari all the tools to creep on me and my friends and all the children I'm going have with Alenko for the rest of our lives. Peachy?"
Its a chore trying to play this thing over and over without feeling like Shepard becoming nothing but a self-sabotaging robot who get emotionally manipulated by everyone she met. Sure, there's more quirky people, a baby Krogan to love and explosions, throwing people off the building because it look so cool. Even the Reapers and Collectors get less scenes than all the time you spend until the 389# merc you kill. The only replayable part was not the differing ways Shepard could say the same thing in the game, no... just all the variation for the crew and squad to die and how many missions you could do without Illusive Man trying to get you killed again.. its already a bloody suicide squad!
Mass Effect 3; Considering most of the interesting things in the game depended on your import from the first two games; who lived, who died, and whether you've wiped someone's emotional diarrhea; so you do have the luxury to sit back and enjoy its consequences or the lack of it. Everything you do in the gameplay is ridiculously OP. The ability to unequip weapons so you're no longer stuck playing several useless weapons after your main gun is out of heatsink. Heatsink drop everywhere. Extra squad power. Can vault without breaking your spacebar since console players need the same button to do everything and apparently PC players is fine about not being able to keybind some stuff separately. The ability to find proper cover without high probability of still being shot at because you're stuck exposed at the corner of the thing you're using as cover. For once you can spam NovaCharge without stupid crates error. Squad no longer stupidly walk in front of you and for once they learn the meaning of self-preservation. No dumb ground vehicle sequences. No dumb minigames. No dumb resource scanning (also the buggy 10 war asset for mineral resources import if you ever use gibbed in ME2). No more noir-ish red/yellow/orange filters to fake how badly pixelated the game is. FemShep for once look and walk like a woman again.. most of the time. Squadmates that talk to each other. Environmental changes as you proceed on with the story ; ambient and people in Citadel changes position before and after the coup, certain missions and parts of the galaxy couldn't be accessed at some point and some have consequences. Less repetitive animations.
The story isn't perfect, neither does the ending, and there's occasional bugs and some favoritism being forced on without any consideration of an alternative. But even after all these years, I still enjoy replaying this more than the other two.
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Post by straykat on Sept 16, 2016 5:23:29 GMT
ME2 still on top.
I find that people who like it the least are usually VS fans (there's nothing wrong with that btw). That was the case when it was released too.
But if you guys tell me it's about the plot, I'm gonna call shenanigans. I'm not an ME3 hater, but come on. The best thing to ever happen to this series was postponing the Reaper shit (or when any of the 3 given games postpones it). And when it did come, people hurled tomatoes. The setting was always more interesting than the monsters that destroyed the setting.
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Post by dmc1001 on Sept 17, 2016 17:38:21 GMT
ME2 still on top. I find that people who like it the least are usually VS fans (there's nothing wrong with that btw). That was the case when it was released too. Dead accurate where I'm concerned. Also, I hate Cerberus and felt like Shepard was surrounded by enemies.
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Post by gothpunkboy89 on Sept 17, 2016 18:00:57 GMT
ME2 still on top. I find that people who like it the least are usually VS fans (there's nothing wrong with that btw). That was the case when it was released too. But if you guys tell me it's about the plot, I'm gonna call shenanigans. I'm not an ME3 hater, but come on. The best thing to ever happen to this series was postponing the Reaper shit (or when any of the 3 given games postpones it). And when it did come, people hurled tomatoes. The setting was always more interesting than the monsters that destroyed the setting. I've always found the Reapers fascinating. The only problem with them is they can't face them to often or else they lose their threat credibility.
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Post by oyabun on Sept 17, 2016 23:21:00 GMT
Mass effect II
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Post by Ravenfeeder on Sept 18, 2016 8:32:55 GMT
ME1>ME3>ME2
Yes I know that's an unpopular view, but ME2 loses because of poor main plot and the worst mechanics. ME1 wins by getting the background right, having abilities as well as combat powers and being as much about character skill as player skill. It's also the best story. ME3 had a poor main plot and an appalling ending, but its mechanics were a lot better than ME2, it had superb stories like Tuchanka and Rannoch and it had the best DLC.
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Post by our_lady_of_darkness on Sept 18, 2016 9:06:09 GMT
I'm torn between ME1 and ME2 - ME1 has a huge sentimental value for me as the introduction to the series and the general "first-everything" flavor.
ME2 has great characters, gameplay and loyalty missions. Also, Lair of the Shadow Broker.
ME3, while still a good games, comes third, not really because of the endings. I just don't care about Javik and Vega. Still, it has Omega DLC and there's no such thing as too much Aria for me.
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Post by q5tyhj on Sept 19, 2016 18:37:24 GMT
Sort of a tough one, the story and SP-mode in general is way better in ME2... but the gameplay improvements and the multiplayer make it hard for me to pick against ME3. I haven't played the original.
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Post by Hunter on Sept 19, 2016 19:48:42 GMT
I love all of them for different reasons:
ME1 - Awesome Story
ME2 - Awesome Characters
ME3 - Awesome Gameplay
Instead of remastering the whole trilogy they should combine all three somehow. Imagine how good a game it'd be if we had ME1's story with ME2's characters combined with ME3's gameplay. Maybe throw in a a great ending and BAM!! The best video game of all time.
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Post by Deleted on Sept 19, 2016 20:46:52 GMT
I voted the second one, but to be honest, to me the first and the second game made sort one complete narrative that I really liked. The third game feels like an odd one out. The writing is different, and the quest design is very frustrating. It also have different strategic element to it with the alliances. It has a different mood too. Overall, I went through the first and second one in one breath screaming Gimmie MOAR, while in the third, I keep tripping and grinding my teeth, and having to kind of remind myself that I want to see how the story ends. In the third one, the fatigue of losing, losing and losing really hit home, and the timeline feels very improbable to the scale of the reaper's superiority shown in the cutscenes. I know, the timing of the end of the world is always negotiable, but the sheer scale of ME3, and all those efforts to build the Death Star of our very own, just feel outright pointless. I guess, ME3 just falls short of creating the illulusion of the suspence of disbelief for me? I just don't see how that fabulous small elite group (yeah, yeah) is remotely realistic in this warfare.
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Post by grallon on Sept 20, 2016 16:10:32 GMT
I really started the series with 2 - then played 1 - replayed 2 and completed with 3. So... ME1 - clunk-fest dot com - I've since bought the Genesis DLC for ME2 and set the premise before launching the 'real game'. As a matter of fact, I find 2 and 3 are more akin in tone; it's the first chapter that's the oddball. ME2 - I find the second chapter is the most coherent in terms of narrative, regardless of whether or not one enjoys the actual main story. I enjoyed the balance between the main/side and loyalty missions, the variety of locales and the large choice of companions. The suicide mission was perfectly executed. After the first run I now use Gibbed to avoid all the mining and no matter how many times I play it I still dislike Miranda a great deal. And Kaidan was there for a whole 2 minutes ME3 - So much was mishandled with that game... Take the opening scene for instance, it's very dramatic and successfully creates an 'end of the world' atmosphere but it feels rushed; we are thrown into the action without exposition or context. A gradual 'gathering storm', with that scene to conclude ACT1, would have worked better IMO. And then there's Cerberus, the omni-tool of plot contrivances, the Deus-Ex boogeyman, the Federal Reserve of villainous clichés, with it's demented leader, circus space ninja & cohorts of cannon fodder... The individual missions are mostly interesting, it's the overall narrative structure that's - *breathes deeply* - problematic. Still despite all that it's fun to play, especially with all the DLCs. So 2-3-1
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