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The end of the end of the end, is the end.
Posts: 218 Likes: 294
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Post by cardbutton on Sept 26, 2016 17:18:29 GMT
[...] "According to the legend of the Dread Wolf's betrayal of both camps of elven gods during the fall of Arlathan, the Forgotten Ones were easily swayed by his alleged plan to organize a truce by which the Creators would be defeated and, by consequence, the elves would be left alone and unaided. An alternate version of this tale has both camps of gods seeking out a weapon in their respective realms that Fen'Harel promised would bring their war to an end. Whatever the reason, the Forgotten Ones' hunger for destruction made them easy prey for his manipulation, but did not detract from their malice and their allure." "The Forgotten Ones had resided in a place known as the "Void," where no mortal nor god could have remained in. They may have greatly resented the Creator gods, and in fact asserted that there are no "gods" and that the right of dominance over others comes from deeds rather than nature."I could be absolutely wrong about this of course, but it sounds a lot like Solas doesn't it? A group of powerful beings battling against the "Creators" (the Evanuris) claiming there were no Gods ... I'm not saying they were necessarily good, or even Elves, but there is some resemblance. At very least it would explain why Solas hates the Wardens for killing them. That last bit just reminds me of the Dwarven Religion; there are no gods, only paragons who's deeds need be marked. The Titans could just as well have been the forgotten ones. It is possible of course, but there is no evidence that Solas utilized Dwarves in his rebellion against the Evanuris (yet) and at very least they would be present if the Titans were involved in such an event. Dwarves apparently originating as part of, or an extension of, the Titans themselves. Also it seems that the "Forgotten Ones" were worshiped or followed by some degree by the Ancient Elvhen population themselves. Elven Cults worshiping them still appear from time to time, and the few examples we have of them names specifically in text show they are capable of entering the Fade ... it still remains unclear as to whether the Titans themselves are capable of that, or are unable to "Dream" like their Dwarven offspring and thus unable to enter the Fade. My thoughts are considering the "Creators" were not as benevolent as they were assumed, the "Destroyers" were not as malevolent as they were portrayed. It is entirely possible that they like Solas also stood in opposition to the concept that the Evanuris were Gods and were punished for their "destruction of belief" that the Evanuris had for so long cultivated. It seems there is an abnormal amount of propaganda surrounding the entirety of the Elvhen Pantheon, both about the good half and the bad. Solas' behavior towards them would reinforce this sympathy if he considered them allies rather than enemies. Consider for the Moment the Domains the Old Gods encapsuled: Silence, Chaos, Fire, Slaves, Beauty, Mystery, Night ... add Solas' domain "Rebellion" on top of it and you have the makings of a perfect uprising of the Slaves against the "Gods".
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Post by phoray on Sept 26, 2016 17:30:14 GMT
That last bit just reminds me of the Dwarven Religion; there are no gods, only paragons who's deeds need be marked. The Titans could just as well have been the forgotten ones. It is possible of course, but there is no evidence that Solas utilized Dwarves in his rebellion against the Evanuris (yet) and at very least they would be present if the Titans were involved in such an event. Dwarves apparently originating as part of, or an extension of, the Titans themselves. Also it seems that the "Forgotten Ones" were worshiped or followed by some degree by the Ancient Elvhen population themselves. Elven Cults worshiping them still appear from time to time, and the few examples we have of them names specifically in text show they are capable of entering the Fade ... it still remains unclear as to whether the Titans themselves are capable of that, or are unable to "Dream" like their Dwarven offspring and thus unable to enter the Fade. My thoughts are considering the "Creators" were not as benevolent as they were assumed, the "Destroyers" were not as malevolent as they were portrayed. It is entirely possible that they like Solas also stood in opposition to the concept that the Evanuris were Gods and were punished for their "destruction of belief" that the Evanuris had for so long cultivated. It seems there is an abnormal amount of propaganda surrounding the entirety of the Elvhen Pantheon, both about the good half and the bad. Solas' behavior towards them would reinforce this sympathy if he considered them allies rather than enemies. Consider for the Moment the Domains the Old Gods encapsuled: Silence, Chaos, Fire, Slaves, Beauty, Mystery, Night ... add Solas' domain "Rebellion" on top of it and you have the makings of a perfect uprising of the Slaves against the "Gods". Back when BSN was kerploding, I was trying to save stuff from the dwarven thread specifically. And there were codex entries From Trespasser that were referred to by fans that implied that the Evanuris were involved in the downfall of the Titans. I think either Andruil or Mythall was implicated. And Andruil's codexes have stated she started a war with the forgotten ones? Her love for challenging hunts drove her to looking for prey among The Forgotten Ones in the Void. DA WikiBut, Just as possible they did war with both. Those Evanuris weren't exactly peace keeping.
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The end of the end of the end, is the end.
Posts: 218 Likes: 294
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Post by cardbutton on Sept 26, 2016 17:43:50 GMT
It is possible of course, but there is no evidence that Solas utilized Dwarves in his rebellion against the Evanuris (yet) and at very least they would be present if the Titans were involved in such an event. Dwarves apparently originating as part of, or an extension of, the Titans themselves. Also it seems that the "Forgotten Ones" were worshiped or followed by some degree by the Ancient Elvhen population themselves. Elven Cults worshiping them still appear from time to time, and the few examples we have of them names specifically in text show they are capable of entering the Fade ... it still remains unclear as to whether the Titans themselves are capable of that, or are unable to "Dream" like their Dwarven offspring and thus unable to enter the Fade. My thoughts are considering the "Creators" were not as benevolent as they were assumed, the "Destroyers" were not as malevolent as they were portrayed. It is entirely possible that they like Solas also stood in opposition to the concept that the Evanuris were Gods and were punished for their "destruction of belief" that the Evanuris had for so long cultivated. It seems there is an abnormal amount of propaganda surrounding the entirety of the Elvhen Pantheon, both about the good half and the bad. Solas' behavior towards them would reinforce this sympathy if he considered them allies rather than enemies. Consider for the Moment the Domains the Old Gods encapsuled: Silence, Chaos, Fire, Slaves, Beauty, Mystery, Night ... add Solas' domain "Rebellion" on top of it and you have the makings of a perfect uprising of the Slaves against the "Gods". Back when BSN was kerploding, I was trying to save stuff from the dwarven thread specifically. And there were codex entries From Trespasser that were referred to by fans that implied that the Evanuris were involved in the downfall of the Titans. I think either Andruil or Mythall was implicated. And Andruil's codexes have stated she started a war with the forgotten ones? Her love for challenging hunts drove her to looking for prey among The Forgotten Ones in the Void. DA WikiBut, Just as possible they did war with both. Those Evanuris weren't exactly peace keeping. The issue of course is ... what is the "Void". But yeah it really boils down to us not having enough information about the Ancient world, except from heavily altered modern Thedas texts. I'm sure the Evanuris declared War or the Titans, as to whether they are the "Forgotten Ones" themselves it remains unclear. What the Void is, remains equally unclear ... but by the Elven interpretations I would guess its where "Souls, neither of God nor Mortal can reside for long". If the Titan's were far more active in the era before that Fade and Lyrium still effected Mages as it does now (or even more potently) I would guess its the physical world of Thedas itself that is considered thus from their perspective. Dreamers do not remain on Thedas when they sleep, they return to the Fade after all. Ever since we've learned the Fade was once one with Thedas and Solas told us that there were once "cities among-st the clouds" I've had this odd feeling that the Elves didn't build Cities upward towards the Fade, they built cities downward towards the Physical World ... just as Dwarves built their way up from the Titans when they gained independence. This would explain why they were the least successful of the Races in Modern Thedas. The Qunari and Humanity found their origins on the surface of Thedas ... the Elves and the Dwarves did not, but are now required to live there. If this is the case, to the Elves looking down ... the surface of Thedas and below would be the Void beneath the Fade. A place where souls do not reside (since the minds of dreamers go to the fade when they sleep).
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Post by phoray on Sept 26, 2016 18:08:25 GMT
Back when BSN was kerploding, I was trying to save stuff from the dwarven thread specifically. And there were codex entries From Trespasser that were referred to by fans that implied that the Evanuris were involved in the downfall of the Titans. I think either Andruil or Mythall was implicated. And Andruil's codexes have stated she started a war with the forgotten ones? Her love for challenging hunts drove her to looking for prey among The Forgotten Ones in the Void. DA WikiBut, Just as possible they did war with both. Those Evanuris weren't exactly peace keeping. The issue of course is ... what is the "Void". But yeah it really boils down to us not having enough information about the Ancient world, except from heavily altered modern Thedas texts. I'm sure the Evanuris declared War or the Titans, as to whether they are the "Forgotten Ones" themselves it remains unclear. What the Void is, remains equally unclear ... but by the Elven interpretations I would guess its where "Souls, neither of God nor Mortal" can reside for long. If the Titan's were far more active in the era before that Fade and Lyrium still effected Mages as it does now (or even more potently) I would guess its the physical world of Thedas itself that is considered thus from their perspective. Dreamers do not remain on Thedas when they sleep, they return to the Fade after all. Ever since we've learned the Fade was once one with Thedas and Solas told us that there were once "cities among-st the clouds" I've had this odd feeling that the Elves didn't build Cities upward towards the Fade, they built cities downward towards the Physical World ... just as Dwarves built their way up from the Titans when they gained independence. This would explain why they were the least successful of the Races in Modern Thedas. The Qunari and Humanity found their origins on the surface of Thedas ... the Elves and the Dwarves did not, but are now required to live there. If this is the case, to the Elves looking down ... the surface of Thedas and below would be the Void beneath the Fade. A place where souls do not reside (since the minds of dreamers go to the fade when they sleep). I like this line of thinking. I've pondered, sometimes. (ponder typing follows) If elves are spirits that were then trapped in flesh when the Veil went up, and dwarves are a mix of Titan magic and stone made flesh, then where do the rest of it come from? Humans are just themselves, but can also have access to magic. Qunari are related to dragons in some way, so not too surprising they have access to magic. But then, the Old Gods are Dragons, so I feel like they must have come from somewhere. Maybe the dragons on Thedas are either progeny that lost it's intelligence or... Maybe the Old Gods were Dragons posessed by Powerful spirits back when the veil was down. Which is why they can body hop, like Justice. And why Dragons are more animal than masterminds now. And maybe the Qunari are actually humans who did blood magic to makes themselves more like dragons. Which, all of that would explain the races and where they came from. Humans and their mutations of Qunari and Darkspawn via blood magic. Elves of the Fade, Dwarves of the Stone. Dragons were just another animal. we honestly don't know how old Thedas, a continent on a planet, is. There has been plenty of time, I'm sure, considering Earth's time line, for a lot of things to happen, but generally, there is a reason why humans are the only Organized Culture/species on Earth. Geography thoughts: Annoyingly, Thedas is a continent on a planet with no name. There are some islands off the coast, but no exploration past those islands seems to have been done. Understandable when the Qun is to the north, but Thedas has sea on 3 sides And the constellations were touched upon by the Astrariums (sp) but isn't mapping of the stars usually tied to travel by sea? Not that I want Dragon Age to go to a new continent, not when they haven't fleshed out Tevinter, Starkhaven, Nevarra, Rivain, Antiva, Seheron, Par Vollen and the Anderfells. The Donarks seems a bit too much off the map, and Orlais just kind of gets cut off. Which implies more continent, with no explanation for why nothing comes from that direction. Which isn't related at all to this discussion, but now I've typed it after perusing maps for a few minutes and so I leave it here.
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Post by Absafraginlootly on Sept 28, 2016 0:02:33 GMT
Issues with this DLC:
*snip*As for returning characters ... since returning Wardens are so heavily defined by each player's save state then the amount of characters included should be reduced to merely the most essential. Warden Alistair, Warden Loghain, Warden Stroud and Warden Hawke (Bethany or Carver) are the requirements and will need to be interchangeable dependent on player save states; with Stroud, Alistair & Loghaine existing for those that saved the Warden Commander from the Fade and Bethany/Carver for those that saved Hawke. Since 5 unique voice actors will be necessary to pull this off each of these characters should only take up a moderate part of the main story and should function as more of a secondary objective of the political element of the Warden Conflict and a transitional tool into the Warden Cure story arc for the finale. As for "secondary" potential Warden characters like Ogrhen, Sigrun and Tom Rainier, they should be either handled through minor cameo appearances, side quests, or mentioned in the dialogue of the others. *snip* And what about when you save Hawke but their sibling is dead or in the Circle/Templars? We affect individual wardens so much that we don't really have any that can be brought back as a cameo who will exist in every playthrough. So you'd need to add a new warden npc to fullfill the role when the cameos don't exist.
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N2
The end of the end of the end, is the end.
Posts: 218 Likes: 294
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The end of the end of the end, is the end.
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August 2016
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Post by cardbutton on Sept 28, 2016 4:07:36 GMT
Issues with this DLC:
*snip*As for returning characters ... since returning Wardens are so heavily defined by each player's save state then the amount of characters included should be reduced to merely the most essential. Warden Alistair, Warden Loghain, Warden Stroud and Warden Hawke (Bethany or Carver) are the requirements and will need to be interchangeable dependent on player save states; with Stroud, Alistair & Loghaine existing for those that saved the Warden Commander from the Fade and Bethany/Carver for those that saved Hawke. Since 5 unique voice actors will be necessary to pull this off each of these characters should only take up a moderate part of the main story and should function as more of a secondary objective of the political element of the Warden Conflict and a transitional tool into the Warden Cure story arc for the finale. As for "secondary" potential Warden characters like Ogrhen, Sigrun and Tom Rainier, they should be either handled through minor cameo appearances, side quests, or mentioned in the dialogue of the others. *snip* And what about when you save Hawke but their sibling is dead or in the Circle/Templars? We affect individual wardens so much that we don't really have any that can be brought back as a cameo who will exist in every playthrough. So you'd need to add a new warden npc to fullfill the role when the cameos don't exist. Yeah ... unfortunately that is the case. These guys need to come back to give a lot of closure, but like I said anything surrounding the Wardens is a MASSIVE headache due to the absurd amount of variety in the Player Save States. We the players have been far too involved in the efforts of the Wardens. Like there are even player save states that if a Player had Alistair or Loghain in the Fade, technically they could have Stroud chilling around still somewhere else in the world and thus he could be used. One of the worst possible combinations is a Stroud Left in the Fade, with both Hawke siblings dead. Its a rare save-state admittedly but it would require an NPC to pull off. Whatever ... it may be better to have that new NPC show up no matter what and handle the leg-work of any content the "Major" Wardens are involved in so that they remain modular, and while plot enhancing ... not plot necessary. BTW I have the other really terrible save state to pull this off, where I left Hawke in the Fade and am now rendered with Warden Alistair, Warden Hawke (Bethany), and Warden Stroud all presumably alive and well.
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