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Post by Terminator Force on Apr 28, 2017 20:52:33 GMT
"The like/love thread is around here somewhere if you feel triggered to jump into this thread just to bitch and moan." - this applies to you, troll. Sigh, you're just a gift that keeps on giving. But it's a good gift.
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Post by dm04 on Apr 28, 2017 20:54:07 GMT
"You get a sense of just how dire the situation is for civilians caught up in battle, ravaged by looters and bandits, or left baffled at what to do once The Wild Hunt leaves the village in ruins. When locked into a conversation, facial expressions, the tone of voice, the writing, it all creates a gloomy atmosphere that completes the experience. It feels real. The same can't be said for Andromeda." www.google.com/amp/amp.windowscentral.com/playing-witcher-3-again-makes-me-more-upset-about-mass-effectCurious what people that also dislike Andromeda think could be game changer for the game in a patch - for me, if they somehow took a sledgehammer to the script and gave it more mature writing, I'd revisit the game And look past its other issues. Conversely, if this game had amazing graphics like Dice's games - I'd probably also revisit the game and try to overlook the script just to experience the visuals. - The like/love thread is around here somewhere if you feel triggered to jump into this thread just to bitch and moan. Havent read through all posts here, but let me gues, there is a ton of people bitching because of another TE3 MEA comparison. But I gues what will happen for a very long time. What is said in the article, is what bothers me in MEA as well. Everything that could go wrong with AI, went wrong, if not more. The situation is dire and serious and yet the game is so light... we catch a glimpse on this aboard the Hyperion befor the tutorial mission, but it is forgotten on Habitat 7, the seriousness is back when entering the "dark" Nexus, but it is gone yet again after few minutes when they get the "Hyperion power", they describe the situation is realy realy bad and yet this atmosphere is not there, it returns ton Eos during site1 and it is blown out the w indow when Peebee hits and from that point on, it just goes down and down and never catches the seriousness of the situation again. TW3... as the article says, we can actual "grab" the atmosphere of the situation. I am not judging BW for choosing a more lighthearted approach then ME, but then they shoud have picked another scenario.
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Post by FeralEwok on Apr 28, 2017 20:57:07 GMT
Ah, here it is: I see your Frozen gif and raise you a The Last Crusade gif
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Post by Deleted on Apr 28, 2017 21:03:06 GMT
Sad stuff... maybe like
an Angara scientist slowly going mad on Havarl and telling Ryder that plants are out to eat him/her Or another one you go to console on her deathbed perhaps those Exiles that poisoned the entire Angaran settlement so they did not have to pay exuberant prices for water, and just steal their water filters The characters beaten and murdered on Kadara into submission and a doctor there, whose treatment was turned into a drug Jaal's heartbreak when he learns that his missing father, his first love etc all become Kett, and he might have killed someone who he knew or loved unknowingly Akksul driven to madness by a year in a labor camp, and preaching so much hatred that a sister would shoot her brother in a civil war stand-off the Salarians cut to pieces for experiments because they are suitable for the experimentation the Turian who shoots his friend in the back to save lives Ryder having a choice to stand idly when a murder is committed before her eyes A man dying screaming by Ryder's feet for the sake of taking an ancient AI that is both suicidal and hostile and can lie the replay of a man's memories desperately trying anything to save his fading wife and eaten by guilt over not paying attention to his children your brother or sister screaming and screaming and screaming through the last battle...
ryder is someone who just was fully and violantely left an orphan at the age 22, basically with his father committing a suicide to save him, and his twin lingers between life and death for most of the game.
Himself, Ryder is not grim, and his crew is fairly well-adjusted, and capable of handling things (for the most part) with optimism and enthusiasm, despite things that hurt them. Ryder hurts, he just doesn't whine about it.
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Post by malgus on Apr 28, 2017 21:21:22 GMT
Sad stuff... maybe like an Angara scientist slowly going mad on Havarl and telling Ryder that plants are out to eat him/her Or another one you go to console on her deathbed perhaps those Exiles that poisoned the entire Angaran settlement so they did not have to pay exuberant prices for water, and just steal their water filters The characters beaten and murdered on Kadara into submission and a doctor there, whose treatment was turned into a drug Jaal's heartbreak when he learns that his missing father, his first love etc all become Kett, and he might have killed someone who he knew or loved unknowingly Akksul driven to madness by a year in a labor camp, and preaching so much hatred that a sister would shoot her brother in a civil war stand-off the Salarians cut to pieces for experiments because they are suitable for the experimentation the Turian who shoots his friend in the back to save lives Ryder having a choice to stand idly when a murder is committed before her eyes A man dying screaming by Ryder's feet for the sake of taking an ancient AI that is both suicidal and hostile and can lie the replay of a man's memories desperately trying anything to save his fading wife and eaten by guilt over not paying attention to his children your brother or sister screaming and screaming and screaming through the last battle... Himself, Ryder is not grim, and his crew is fairly well-adjusted, and capable of handling things (for the most part) with optimism and enthusiasm, despite things that hurt them. Ryder hurts, he just doesn't whine about it. I Don't agree with all of them, Jaal learning about his species and the secrets of the kett, jaal sister shooting her brother out of anger, and of course alec's memories, yes those are tragic moments. ill edit my first post bit to reflect that. But I would not call the other moments sad, they are more nightmare fuel, like the girl on kadara who has nearly eaten by the outlaws, the hostile AI of Voeld, or the "nazi like" experiments of the kett on other species, they do give a much more sinister side to the helus cluster. That said they are indeed serious moments that allow the story to become a bit darker duing those scenes and help to balance things story wise,
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Post by decafhigh on Apr 28, 2017 21:24:52 GMT
Havent read through all posts here, but let me gues, there is a ton of people bitching because of another TE3 MEA comparison. But I gues what will happen for a very long time. What is said in the article, is what bothers me in MEA as well. Everything that could go wrong with AI, went wrong, if not more. The situation is dire and serious and yet the game is so light... we catch a glimpse on this aboard the Hyperion befor the tutorial mission, but it is forgotten on Habitat 7, the seriousness is back when entering the "dark" Nexus, but it is gone yet again after few minutes when they get the "Hyperion power", they describe the situation is realy realy bad and yet this atmosphere is not there, it returns ton Eos during site1 and it is blown out the w indow when Peebee hits and from that point on, it just goes down and down and never catches the seriousness of the situation again. TW3... as the article says, we can actual "grab" the atmosphere of the situation. I am not judging BW for choosing a more lighthearted approach then ME, but then they shoud have picked another scenario. This basically. I could not care less about TW3, haven't played it and don't particularly plan on it any time soon so the comparisons are meaningless to me. My issues are purely with MEA. I'm not necessarily against the game having a lighter tone, especially after how creamed BW was for their ME3 ending. The problem comes in when you try to have that "spring break road trip" atmosphere in a story where your entire colonization plans are falling apart and the lives of 100,000 people are dangling on your every decision while an alien race is trying to go genetic Borg on you. The two just don't mesh. Either change the tone to match the narrative or change the story to match the tone.
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Post by Iakus on Apr 28, 2017 21:27:50 GMT
Isn't a dozen Sovereign-class just about the right number to convincingly defeat half of the human fleet, given the known human fleet strengths and the established Reaper technical superiority? I'm not sure what that proves about the Battle of Earth. The Alliance is a relatively minor military power. Compared to the three original Council races, yeah, humanity is weaker. But the other Council races? And a dozen Reapers destroyed humanity's single biggest strong point outside the Sol system itself. Essentially the force specifically designed to keep invaders away from Earth. And they wiped out over a third of the defending fleet, sending the rest scurrying away with their tails between their legs. And that was just a screening force for the main Reaper invasion! It shows that the battle for Earth should have ended before it even began.
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Post by Terminator Force on Apr 28, 2017 21:31:01 GMT
A little video to show the different quality in TW3 and MEA, animation wise. Thanks a lot for introducing me to this video, love developer insights like this, so I really enjoyed this video. Going to check out what else this channel has.
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Post by Terminator Force on Apr 28, 2017 21:34:09 GMT
Havent read through all posts here, but let me gues, there is a ton of people bitching because of another TE3 MEA comparison. But I gues what will happen for a very long time. What is said in the article, is what bothers me in MEA as well. Everything that could go wrong with AI, went wrong, if not more. The situation is dire and serious and yet the game is so light... we catch a glimpse on this aboard the Hyperion befor the tutorial mission, but it is forgotten on Habitat 7, the seriousness is back when entering the "dark" Nexus, but it is gone yet again after few minutes when they get the "Hyperion power", they describe the situation is realy realy bad and yet this atmosphere is not there, it returns ton Eos during site1 and it is blown out the w indow when Peebee hits and from that point on, it just goes down and down and never catches the seriousness of the situation again. TW3... as the article says, we can actual "grab" the atmosphere of the situation. I am not judging BW for choosing a more lighthearted approach then ME, but then they shoud have picked another scenario. This basically. I could not care less about TW3, haven't played it and don't particularly plan on it any time soon so the comparisons are meaningless to me. My issues are purely with MEA. I'm not necessarily against the game having a lighter tone, especially after how creamed BW was for their ME3 ending. The problem comes in when you try to have that "spring break road trip" atmosphere in a story where your entire colonization plans are falling apart and the lives of 100,000 people are dangling on your every decision while an alien race is trying to go genetic Borg on you. The two just don't mesh. Either change the tone to match the narrative or change the story to match the tone. I'm personally loving these TW3 comparisons, and they're really getting me pumped to get this game and start playing already. After Andromeda, I'm so ready for a real immersive, mature and well written video game I haven't played before.
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Post by vonuber on Apr 28, 2017 21:37:02 GMT
After Andromeda, I'm so ready for a real immersive, mature and well written video game I haven't played before. Yes, I can heartily recommend Life is Strange too.
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Post by decafhigh on Apr 28, 2017 21:37:32 GMT
I'm personally loving these TW3 comparisons, and they're really getting me pumped to get this game and start playing already. After Andromeda, I'm so ready for a real immersive, mature and well written video game I haven't played before. Oh, I'm sure it is a great game. Just doesn't really tickle my fancy.
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Post by Deleted on Apr 28, 2017 21:38:57 GMT
Sad stuff... maybe like an Angara scientist slowly going mad on Havarl and telling Ryder that plants are out to eat him/her Or another one you go to console on her deathbed perhaps those Exiles that poisoned the entire Angaran settlement so they did not have to pay exuberant prices for water, and just steal their water filters The characters beaten and murdered on Kadara into submission and a doctor there, whose treatment was turned into a drug Jaal's heartbreak when he learns that his missing father, his first love etc all become Kett, and he might have killed someone who he knew or loved unknowingly Akksul driven to madness by a year in a labor camp, and preaching so much hatred that a sister would shoot her brother in a civil war stand-off the Salarians cut to pieces for experiments because they are suitable for the experimentation the Turian who shoots his friend in the back to save lives Ryder having a choice to stand idly when a murder is committed before her eyes A man dying screaming by Ryder's feet for the sake of taking an ancient AI that is both suicidal and hostile and can lie the replay of a man's memories desperately trying anything to save his fading wife and eaten by guilt over not paying attention to his children your brother or sister screaming and screaming and screaming through the last battle... Himself, Ryder is not grim, and his crew is fairly well-adjusted, and capable of handling things (for the most part) with optimism and enthusiasm, despite things that hurt them. Ryder hurts, he just doesn't whine about it. I Don't agree with all of them, Jaal learning about his species and the secrets of the kett, jaal sister shooting her brother out of anger, and of course alec's memories, yes those are tragic moments. ill edit my first post bit to reflect that. But I would not call the other moments sad, they are more nightmare fuel, like the girl on kadara who has nearly eaten by the outlaws, the hostile AI of Voeld, or the "nazi like" experiments of the kett on other species, they do give a much more sinister side to the helus cluster. That said they are indeed serious moments that allow the story to become a bit darker duing those scenes and help to balance things story wise, Okay, genuenly sad, well, just yesterday I was on Havarl on my second PT, and Avitus was repeating himself about how he knows that Macen is alive, certainly alive because of this and that. I did not pick on it the first time around, but the second time it was rather poignant...
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Post by armass81 on Apr 28, 2017 21:40:42 GMT
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Post by panzerwzh on Apr 28, 2017 21:41:15 GMT
A little video to show the different quality in TW3 and MEA, animation wise. Thanks a lot for introducing me to this video, love developer insights like this, so I really enjoyed this video. Going to check out what else this channel has. My pleasure! Good luck on the path.
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Post by R1Outcast on Apr 28, 2017 21:47:40 GMT
I'm personally loving these TW3 comparisons, and they're really getting me pumped to get this game and start playing already. After Andromeda, I'm so ready for a real immersive, mature and well written video game I haven't played before. Oh, I'm sure it is a great game. Just doesn't really tickle my fancy. Same here. I actually own TW3, but I'm sooo very tired of medieval themed rpg's. Had enough of swords, shields, elves, dwarves, golems. etc. Mass Effect is really the only decent sci-fi rpg that tickles my fancy. CDProjektRed (Witcher devs) are actually releasing a sci-fi rpg soon™ called Cyberpunk2077. Hopefully they're able to deliver the same level of personality into that world. If anyone has any recommendations for other good sci-fi rpg's please let me know. On my third ME:A playthrough now and kinda wanting to try something else before I get burned out.
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Post by cheeseandonion on Apr 28, 2017 21:52:25 GMT
Don't see much point in comparing the two.
The Witcher is about swords and shit Andromeda is about space and shit. Fair dinkum talking about how the Witcher bends Inquistion over the table, but comparing it to Andromeda is just too much of a leap for my tiny mind.
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Post by Cyonan on Apr 28, 2017 21:53:20 GMT
The problem with "Big Choices" is that people expect "Big Consequences" in sequels and I think that is one of the reasons why regardless of staying in the Milky Way or going to Andromeda BioWare was going to be resetting the world is because with both Mass Effect 2 and Mass Effect 3 very loud vocal groups of people wanted to see major impacts in the game and a lot of it in my opinion was laughably impossible to accomplish for it would be like making multiple games. I think that is why choices were scaled back with Andromeda was to try and get people to accept they won't have major alterations to the world. I would like to see BioWare scale back the protagonist in the future, for I don't care about quantity which has been their selling point for the last few games, but quality. One thing that I wonder that would work for BioWare is to try and have a more focused protagonist in the vein of Morgan in the new Prey game. I don't think BioWare is ever going to have a CC that people are happy with and they have been attempting it since Dragon Age: Origins. Having a number of preset heads could help with some of the facial animations people have with Ryder by only having fixed heads it would be easier to test every character to help prevent the problems. A big choice doesn't always need a big consequence. The Virmire choice in Mass Effect 1 has very little impact on the universe as a whole. It changes who makes an appearance in Mass Effect 2 for about 2 minutes, and then who is on your squad in 3. The choice is still a big one since it's your squadmates you're choosing between though. Dragon Age also has a number of big choices that haven't had big impacts on future games, though part of it is thanks to changing protagonists and story arcs. I don't expect every choice to be huge and world changing, but when the game tries to throw one of the bigger choices at me it doesn't mean anything if I'm not invested in the choice. Asking me to choose between two groups of NPCs that have had basically no screen time at all isn't going to make me invested in the group, which is what happens on the Salarian ark mission.
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Post by Terminator Force on Apr 28, 2017 21:58:57 GMT
Don't see much point in comparing the two. The Witcher is about swords and shit Andromeda is about space and shit. Fair dinkum talking about how the Witcher bends Inquistion over the table, but comparing it to Andromeda is just too much of a leap for my tiny mind. I see lots of relevance in comparing the two from what I've seen. I suggest start with that animation video linked and also quoted by me in this thread.
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Post by KaiserShep on Apr 28, 2017 22:09:04 GMT
Oh, I'm sure it is a great game. Just doesn't really tickle my fancy. Same here. I actually own TW3, but I'm sooo very tired of medieval themed rpg's. Had enough of swords, shields, elves, dwarves, golems. etc. Mass Effect is really the only decent sci-fi rpg that tickles my fancy. CDProjektRed (Witcher devs) are actually releasing a sci-fi rpg soon™ called Cyberpunk2077. Hopefully they're able to deliver the same level of personality into that world. If anyone has any recommendations for other good sci-fi rpg's please let me know. On my third ME:A playthrough now and kinda wanting to try something else before I get burned out. Heh, I like the trademark for soon. I'm looking forward to Cyberpunk, though I'm kind of keeping my enthusiasm on reserve until another year's past.
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Post by Rochrok on Apr 28, 2017 22:10:55 GMT
"You get a sense of just how dire the situation is for civilians caught up in battle, ravaged by looters and bandits, or left baffled at what to do once The Wild Hunt leaves the village in ruins. When locked into a conversation, facial expressions, the tone of voice, the writing, it all creates a gloomy atmosphere that completes the experience. It feels real. The same can't be said for Andromeda." www.google.com/amp/amp.windowscentral.com/playing-witcher-3-again-makes-me-more-upset-about-mass-effectCurious what people that also dislike Andromeda think could be game changer for the game in a patch - for me, if they somehow took a sledgehammer to the script and gave it more mature writing, I'd revisit the game And look past its other issues. Conversely, if this game had amazing graphics like Dice's games - I'd probably also revisit the game and try to overlook the script just to experience the visuals. - The like/love thread is around here somewhere if you feel triggered to jump into this thread just to bitch and moan. Havent read through all posts here, but let me gues, there is a ton of people bitching because of another TE3 MEA comparison. But I gues what will happen for a very long time. What is said in the article, is what bothers me in MEA as well. Everything that could go wrong with AI, went wrong, if not more. The situation is dire and serious and yet the game is so light... we catch a glimpse on this aboard the Hyperion befor the tutorial mission, but it is forgotten on Habitat 7, the seriousness is back when entering the "dark" Nexus, but it is gone yet again after few minutes when they get the "Hyperion power", they describe the situation is realy realy bad and yet this atmosphere is not there, it returns ton Eos during site1 and it is blown out the w indow when Peebee hits and from that point on, it just goes down and down and never catches the seriousness of the situation again. TW3... as the article says, we can actual "grab" the atmosphere of the situation. I am not judging BW for choosing a more lighthearted approach then ME, but then they shoud have picked another scenario.Yes!! MEA comes across as tonally challenged because there is a disconnect between the scenario and the characters. MEA never should have tried to revisit the whole "The galaxy is in danger" scenario. Because it feels so out of wack with how they want their characters to be. Alec Ryder fits the tone perfectly, not Scott and Sara Ryder. I wouldn't have minded at all if BW wanted a lighter approach, something along the lines of Telltale's Tales From the Borderlands would have been nice. The Ryder twins and their crew would have fit in perfectly with something like that. A nice low key space adventure. But not with another "galaxy wide threat" story or hearing how people will die without enough supplies, people being exiled, murders occurring out on the field and behind closed doors, and killing off your parent and throwing your sibling in a coma et al. Having your characters run around cracking jokes "Maybe cause I shot him in the face! heh heh." after setting up such a dire tone is going to be met with a serious wtf reaction...and also because the line was just god awful. ME 1 was not a light-hearted story so BW should have steered clear of trying to retell it with light-hearted characters.
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Post by slimgrin on Apr 28, 2017 22:15:54 GMT
You guys realize sites use TW3 as click bait, right?
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Post by Link"Guess"ski on Apr 28, 2017 22:21:16 GMT
I feel like I at least want to give this game credit for not portraying either of its political heads as one-sided and stupid like King Radovid in Witcher 3 (fuck I was disappointed over that) but then again they almost don't do shit with the Nexus leadership in this game.
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Post by Terminator Force on Apr 28, 2017 22:23:02 GMT
You guys realize sites use TW3 as click bait, right? Works for me, especially as a big Mass Effect fan and one who's now very interested in playing TW3. But honestly I don't have time to read and watch all these videos. I'd much rather dedicate more time to reading what this forum has to say on the matter.
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Post by Link"Guess"ski on Apr 28, 2017 22:23:32 GMT
After Andromeda, I'm so ready for a real immersive, mature and well written video game I haven't played before. Yes, I can heartily recommend Life is Strange too. I can as well... even though I also proclaim it's not well written (because it isn't!) but it has heart and despite the sometimes bipolar behavior of the characters and contrivance after contrivance at least it has a story arc that goes somewhere and most of it is entertaining and sometimes sweet. Iconic characters as well, I would say.
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Glorious Star Lord
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KaiserShep
Party like it's 2023!
9,233
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kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Apr 28, 2017 22:25:05 GMT
Yeah LiS is corny as hell, but I can't help but love that damn thing and has a pretty undeniable charm about it. I was pretty hooked as each episode was released, so it did its job well enough.
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