Post by djwolf on Apr 24, 2017 9:53:46 GMT
When you do a serial story it is important to finish most arcs and threads and leave one or two to compel future involvement in the story. The finished arcs were:
1) The Archon was defeated although his death was less than satisfactory - it lacked an ending of a whimpering, confused villain trying to grasp how he'd lost. Perhaps some kind of understanding of what greatness is could have helped. The Pathfinder didn't actually kill him. It was more like he suffered a work-related accident.
2) Meridian was turned on but that was a wee bit empty. We got a cut-scene where plants were sprouting on Eos and the lakes on Kadara were turning into fresh water but I went and checked - no plants on Eos, Voeld was still cold and the lakes on Kadara remained the same. The biggest disappointment, however, was that after driving and running through Meridian, too concerned with Kett and crashing ships, to stop and smell the roses, you can't go out there. How nice it would have been to have been able to escort your love interest out to sit under some Meridian tree. How about a quest to check out some caves in there and you discover a Jardaan statue with an Angaran face? It would have cemented the accomplishment and the game materials were there - I just ran and drove through it.
Unfortunately, that was all that was completed. The Kett were still a threat, The Jardaan were still an unknown, the Remnant were still a mystery, many of the Angaran still distrusted us, the exiles were still not resolved, the Krogan still lacked a pathfinder, the scourge was still an unknown threat and still hadn't been tackled, the benefactor was a mystery that hadn't even really been started, My mother was still dying, Jien Garson's murder was not resolved and the Quarian arc was out there somewhere in trouble. And that last one? "I guess we'll just have to wait" says Ryder. Really? How about SAM do his triangulation nonsense and we don't wait.
In the end, so little was completed of the arcs set in motion that the result felt like an unfinished game and the epilogue smelled like smoke was being blown into my nethers. "You've done the inconceivable" says one character right out of a Batman comic. No magic here but I've started a lot. More should have been completed to make it a finished story because the soap opera format of nothing being resolved was just annoying.
1) The Archon was defeated although his death was less than satisfactory - it lacked an ending of a whimpering, confused villain trying to grasp how he'd lost. Perhaps some kind of understanding of what greatness is could have helped. The Pathfinder didn't actually kill him. It was more like he suffered a work-related accident.
2) Meridian was turned on but that was a wee bit empty. We got a cut-scene where plants were sprouting on Eos and the lakes on Kadara were turning into fresh water but I went and checked - no plants on Eos, Voeld was still cold and the lakes on Kadara remained the same. The biggest disappointment, however, was that after driving and running through Meridian, too concerned with Kett and crashing ships, to stop and smell the roses, you can't go out there. How nice it would have been to have been able to escort your love interest out to sit under some Meridian tree. How about a quest to check out some caves in there and you discover a Jardaan statue with an Angaran face? It would have cemented the accomplishment and the game materials were there - I just ran and drove through it.
Unfortunately, that was all that was completed. The Kett were still a threat, The Jardaan were still an unknown, the Remnant were still a mystery, many of the Angaran still distrusted us, the exiles were still not resolved, the Krogan still lacked a pathfinder, the scourge was still an unknown threat and still hadn't been tackled, the benefactor was a mystery that hadn't even really been started, My mother was still dying, Jien Garson's murder was not resolved and the Quarian arc was out there somewhere in trouble. And that last one? "I guess we'll just have to wait" says Ryder. Really? How about SAM do his triangulation nonsense and we don't wait.
In the end, so little was completed of the arcs set in motion that the result felt like an unfinished game and the epilogue smelled like smoke was being blown into my nethers. "You've done the inconceivable" says one character right out of a Batman comic. No magic here but I've started a lot. More should have been completed to make it a finished story because the soap opera format of nothing being resolved was just annoying.