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Post by Hrungr on Nov 24, 2020 16:55:02 GMT
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Post by Hrungr on Dec 12, 2020 1:55:03 GMT
Christian Dailey @christiandaileyHappy Friday Anthem friends! I hope it’s OK if I check in now and againWinking face. Rest assured the Anthem prototype team continues. Appreciate your patience as we get through this transition and change at the studio. Have an amazing holiday and new year, all!
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Post by Hrungr on Dec 17, 2020 0:09:38 GMT
Ken Fairclough @kenfaircloughHere's another concept I had the privilege to work on for Anthem that I am particularly proud of. I love the blue and white palette the interior of For Tarsis had in contrast to the warm reds and oranges of the market immediately outside the gates. #Anthem #BioWare #conceptart
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Post by Hrungr on Dec 19, 2020 21:54:53 GMT
Ken Fairclough @kenfaircloughSticking to the trend of my recent Fort Tarsis concept posts. Here’s another I had the pleasure to work on for Anthem. All of these concepts are the result of dozens of peoples dedicated hard work. It’s a privilege to get to be part of a team with so much passion & talent.
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Post by Hrungr on Jan 1, 2021 20:41:13 GMT
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Post by Hrungr on Jan 31, 2021 2:37:47 GMT
Here's an Anthem/Assassin's Creed Origins animation demo reel from Sperasoft, one of the companies BW outsourced work to:
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Post by Hrungr on Feb 8, 2021 21:30:46 GMT
Jason Schreier @jasonschreierNEWS: For the last year and a half, BioWare has been in "incubation" mode overhauling the maligned online game Anthem. This week, EA will review the progress of "Anthem Next" and decide whether to expand the team or put an end to the project. www.bloomberg.com/news/articles/2021-02-08/electronic-arts-to-decide-fate-of-anthem-game-this-week"This week, EA executives will review the latest version of Anthem Next and decide whether to expand the team or abandon the project, said the people, who asked not to be named discussing private information. The Anthem Next team includes about 30 people, BioWare said last year. People familiar with the project said it will need to expand to at least triple that in order to produce new content and continue attempting to overhaul the game. EA has not yet indicated whether it’s willing to commit that kind of budget to revive a maligned game."
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Post by Hrungr on Feb 11, 2021 0:15:03 GMT
Evan Bell @evan_prime I read your Anthem tweets.
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Post by Hrungr on Feb 11, 2021 1:36:24 GMT
Jonathan Warner @bio_Warner It has been amazing to see all of this love for @anthemgame this week. You are wonderful people and I love you #IBelieveInAnthem #StrongerTogether
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Post by Hrungr on Feb 12, 2021 19:58:50 GMT
Jason Schreier @jasonschreier Yeah they reviewed the build. No word on outcome. I don't know when we'll hear the news but will do my best to report it as soon as possible.
Since I know people are wondering, I don't think we'll get any news on Anthem Next until next week. Still in limbo for a bit. But folks working on the game have definitely appreciated all the "#IBelieveInAnthem" tweets from fans hoping for a redemption story.
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Post by Hrungr on Feb 18, 2021 17:10:00 GMT
Will Laterveer @willielaterveer Will we get an update on Anthem Next this week?
Jason Schreier @jasonschreier Dunno. Obviously the people at BioWare Austin are dealing with way bigger problems rn
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Post by Hrungr on Feb 22, 2021 16:06:55 GMT
𝕽𝖎𝖈𝖔 𝕱𝖑𝖔𝖗𝖊𝖘 @r1c00 Happy 2 year anniversary to #AnthemGame!! Still very proud of the animation work we were able to achieve on that project. Here is a sample of my work from the game.
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Post by Hrungr on Feb 22, 2021 19:45:40 GMT
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Post by Hrungr on Feb 22, 2021 23:37:54 GMT
Scott Chorel @scottchorelHappy 2 Year Anniversary @anthemgame Got this bad boy in the mail just in time. (Growler and water bottle for scale)
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Post by Hrungr on Feb 24, 2021 19:13:53 GMT
Anthem Updateblog.bioware.com/2021/02/24/anthem-update/by Author -Christian Dailey - Posted onFebruary 24, 2021 Friends, In the spirit of transparency and closure we wanted to share that we’ve made the difficult decision to stop our new development work on Anthem (aka Anthem NEXT). We will, however, continue to keep the Anthem live service running as it exists today. Since Anthem’s launch, the team has been working hard to continually improve the game, releasing multiple updates that brought with them a variety of improvements and introduced new content to play. Towards the end of 2019 we expanded on that effort and started working on a more fundamental restructure of the game. During the development we’ve provided updates revealing some of the team’s work through blog posts and conversations with you on social media and it’s been inspiring for us to see the positive reactions and feedback. I’ve been incredibly proud of the work the team has been doing, and excited to see and play each new build of the experience. 2020 was a year unlike any other however and while we continue to make progress against all our game projects at BioWare, working from home during the pandemic has had an impact on our productivity and not everything we had planned as a studio before COVID-19 can be accomplished without putting undue stress on our teams. I know this will be disappointing to the community of Anthem players who have been excited to see the improvements we’ve been working on. It’s also disappointing for the team who were doing brilliant work. And for me personally, Anthem is what brought me to BioWare, and the last two years have been some of the most challenging and rewarding experiences of my career. Game development is hard. Decisions like these are not easy. Moving forward, we need to laser focus our efforts as a studio and strengthen the next Dragon Age, and Mass Effect titles while continuing to provide quality updates to Star Wars: The Old Republic. To the Anthem community, thank you for your passion and creativity. Your feedback and suggestions most certainly help shape the team’s direction, and on a personal note, your kindness and encouragement were much needed last year. Please stay safe and be kind to each other. Strong alone, stronger together. Christian
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Post by Hrungr on Feb 24, 2021 19:33:10 GMT
Liana Ruppert @dirtyeffinhippy I don't have the following that others have, but this is something we had confirmation on direct from the studio earlier this week. I'm honestly heartbroken about it because it had ALL of the potential to be truly magical. I'll have why soon.
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Post by Hrungr on Feb 24, 2021 21:35:34 GMT
Andy McNamara @therealandymc (Director of Comms Strategy at Electronic Arts) I wasn’t at EA when Anthem launched or part of any planning for NEXT, but I was here for many discussions leading to this moment. This stuff isn’t as easy as people think. Everyone involved with the game, including those in leadership, were concerned about players & the game.
I see people ripping BioWare for this, and I know I can’t change that, but covid has been a global challenge and these type of decisions aren’t easy for them. Anyway, less hate. More hope. Folded hands I am saddened about Anthem but the teams are hard at work on some amazing stuff.
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Post by Hrungr on Feb 24, 2021 22:54:47 GMT
Anthem Development Ceases, BioWare to Focus on Dragon Age, Mass Effectwww.ign.com/articles/anthem-development-ceases-bioware-to-focus-on-dragon-age-mass-effectEA chief studios officer Laura Miele says game was a 'creative risk" that taught the company a lot. In an exclusive interview with IGN, EA chief studios officer Laura Miele offered her thoughts on the shuttering of Anthem development, contrasting the decisions EA had made in regards to the game's overhaul with those it made on Star Wars: Battlefront 2. Battlefront 2 was successfully overhauled post-launch based on community feedback, if not perhaps as dramatically as Anthem was planned to be.
"What’s really important about Battlefront 2 is we said we were going to do something," Miele explained. "We made a commitment to players and we needed to act on what we said we would do, so our teams are clear, if we publicly say we’re going to do something we must deliver. Creating new content for games can also come to a natural conclusion for various reasons and when that happens we try to be as transparent as we can with the community and explain why."
Miele then pointed to Battlefront 2's community post-launch as an example, saying that even though the game's community had asked for more post-launch content beyond what DICE was going to deliver, the studios were keeping that feedback in mind for future Star Wars games.
In contrast, while Anthem also had a community interested in its overhaul, Miele says that ultimately the best decision based on the resources BioWare has at their disposal was to focus development on its other games instead.
"We’ve believed in Anthem every step of the way, we’ve invested in this game for close to a decade and we’re proud of the work the team has done," Miele said. "Starting with the game’s launch two years ago, the team at BioWare has listened to player feedback and brought updates and improvements to the game.
"However, 2020 and 2021 are unprecedented years when it comes to game development, so we must prioritize both the player experience and what’s best for the people working on these games. We want to make sure BioWare is able to focus on making the next Dragon Age and Mass Effect games the best they can be, while also continuing to provide quality updates to [Star Wars: The Old Republic]. That’s ultimately the best way we can be in service to our players, focusing on these fan favorites and delivering on the communities’ expectations.
"Anthem was a creative risk and its challenges have taught us a lot about game design and even how we can improve our development process. This not only benefits developers, but players as well."
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Post by Hrungr on Feb 25, 2021 19:34:29 GMT
David Mergele @elegrem Last day working on Anthem today. Been on this project since mid 2017. Cheers to all my amazing teammates I've had, lost, and gained. Onto the next project at BioWare. #StrongerTogether
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Post by Solas on Feb 27, 2021 21:57:32 GMT
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Post by Hrungr on Mar 2, 2021 16:02:37 GMT
Anthem @anthemgameFreelancers. Tomorrow at 9AM ET, Anthem will undergo a short period of scheduled server maintenance for up to a few hours. We appreciate your patience during this time.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
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Post by Hrungr on Mar 3, 2021 16:26:16 GMT
Anthem @anthemgame Maintenance has concluded. Thank you for your patience.
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Hrungr
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 31,170 Likes: 113,936
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151
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113,936
Hrungr
More coffee...? More coffee.
31,170
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
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Post by Hrungr on Mar 4, 2021 19:25:41 GMT
In this 2019 GDC talk, BioWare's David Hoang and Daniel Nordlander the process of creating some of the unique traversal system of Anthem.
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Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 31,170 Likes: 113,936
inherit
ღ N-Special
151
0
113,936
Hrungr
More coffee...? More coffee.
31,170
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
|
Post by Hrungr on Mar 4, 2021 21:39:22 GMT
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Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 31,170 Likes: 113,936
inherit
ღ N-Special
151
0
113,936
Hrungr
More coffee...? More coffee.
31,170
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
|
Post by Hrungr on Mar 12, 2021 18:39:49 GMT
In this 2019 GDC session, BioWare's Ben Cloward shows off the shaders created for Anthem and demonstrates how shaders enabled the art team to create a wide variety of environments, weather conditions, and materials and solve many of the challenges faced when creating a large, dynamic world.
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