azarhal
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Jan 28, 2019 14:26:57 GMT
Open Demo kicks off next weekend, February 1. See you then! Do they realize next weekend is the Super Bowl and bandwidth might be hard to come by? People aren't going to watch the Super Bowl for 72 hours straight and most people just tune in to watch the halftime show anyway.
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Post by rikimaru on Jan 28, 2019 14:54:49 GMT
Anthem @anthemgameThank you for playing Anthem. The VIP Demo is now closed. Reminder that all your progress will carry over to the Open Demo. More details on the Open Demo, and the improvements that go with it, coming tomorrow. Open Demo kicks off next weekend, February 1. See you then! couldn't be more excited to play again, Ranger power. i must say that hard mode is a killer. i die more times on this level (free play) than i did with dark souls. I tuck my tail and ran so many times. the enemies on this level are really out to beat the living sh** out of you.. Is there a way in free play that i can call for help. i see other players on the map, but i didn't know how to send out for HELP.
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Post by yadk on Jan 28, 2019 15:17:26 GMT
Ben Irving @benirvoWe hear your feedback on waypoints in FreePlay. We like the idea but it’s not something we will have for launch. Definitely needed... Also Zoom-able map
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Post by Unicephalon 40-D on Jan 28, 2019 15:21:40 GMT
Ben Irving @benirvoWe hear your feedback on waypoints in FreePlay. We like the idea but it’s not something we will have for launch. Definitely needed... Also Zoom-able map Dammit. Well, good to know its coming at least..
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Post by Hrungr on Jan 28, 2019 15:28:29 GMT
Anthem @anthemgameThank you for playing Anthem. The VIP Demo is now closed. Reminder that all your progress will carry over to the Open Demo. More details on the Open Demo, and the improvements that go with it, coming tomorrow. Open Demo kicks off next weekend, February 1. See you then! couldn't be more excited to play again, Ranger power. i must say that hard mode is a killer. i die more times on this level (free play) than i did with dark souls. I tuck my tail and ran so many times. the enemies on this level are really out to beat the living sh** out of you.. Is there a way in free play that i can call for help. i see other players on the map, but i didn't know how to send out for HELP. I wondered that myself (when I ran across the Scar Mech in FP), but I didn't see any way in the demo.
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Post by midnight tea on Jan 28, 2019 15:31:05 GMT
couldn't be more excited to play again, Ranger power. i must say that hard mode is a killer. i die more times on this level (free play) than i did with dark souls. I tuck my tail and ran so many times. the enemies on this level are really out to beat the living sh** out of you.. Is there a way in free play that i can call for help. i see other players on the map, but i didn't know how to send out for HELP. I wondered that myself (when I ran across the Scar Mech in FP), but I didn't see any way in the demo. That's an interesting thing to suggest for future updates - a distress call.
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Post by rikimaru on Jan 28, 2019 15:46:53 GMT
I wondered that myself (when I ran across the Scar Mech in FP), but I didn't see any way in the demo. That's an interesting thing to suggest for future updates - a distress call. that what i was thinking. like you send up a flare and other people on the map will get an pop saying your fellow freelancer is requesting your assistance. Something like Lion-O do from the thundercats do when he call for help.
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Post by Hrungr on Jan 28, 2019 16:24:25 GMT
Michael Gamble @gamblemike If you pre-ordered, but were otherwise unable to participate in the weekend demo (because of timing,or bugs), we are looking at ways to grant you the bonus vinyls. Don’t worry.
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Post by Beerfish on Jan 28, 2019 16:36:34 GMT
That's an interesting thing to suggest for future updates - a distress call. that what i was thinking. like you send up a flare and other people on the map will get an pop saying your fellow freelancer is requesting your assistance. Something like Lion-O do from the thundercats do when he call for help. Well i got a few message things pop up during game play from other players saying they had a quest or something, one was from a person on my friends list but two others were from other names i did not recognize.
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Post by rikimaru on Jan 28, 2019 16:37:00 GMT
Ben Irving @benirvoWe hear your feedback on waypoints in FreePlay. We like the idea but it’s not something we will have for launch. Definitely needed... Also Zoom-able map actually you can zoom on the map. for the playstation it's L2 & R2
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Post by Hrungr on Jan 28, 2019 17:22:09 GMT
Michael Gamble @gamblemike Now that you’ve played, let’s do this again.
1. INTERCEPTOR! 2. STORM! 3. COLOSSUS! 4. RANGER!
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Post by rikimaru on Jan 28, 2019 17:31:38 GMT
Michael Gamble @gamblemikeNow that you’ve played, let’s do this again. 1. INTERCEPTOR! 2. STORM! 3. COLOSSUS! 4. RANGER! The other Javelins are cool, but i fell more comfortable with the Ranger.
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Post by Hrungr on Jan 28, 2019 18:02:56 GMT
Michael Gamble @gamblemike Of all the anthem stuff in my mentions, the best are the groups of people who randomly found each other on twitter, played together in the game, and then publicly flaunted their javelins. It really hit home for me.
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Post by Hrungr on Jan 28, 2019 18:37:49 GMT
Anthem VIP Demo Weekend Summaryblog.bioware.com/2019/01/28/anthem-vip-demo-weekend-summary/by Author - Chad RobertsonPosted on - January 28, 2019 Head of Live Service Hi, again! It was an eventful VIP Demo weekend for BioWare. As I shared on Saturday, it started rocky, but we stabilized that afternoon and maintained it until we turned servers off Sunday evening. We learned a ton about our game, our service, and you, our community. We’re working hard to ensure everyone can enjoy the game exactly as we’ve designed it. I’m particularly proud to be part of our amazing team across Austin and Edmonton. Their dedication and passion showed this weekend. Our war rooms in both locations were hot-beds of activity 24×7 all 3 days. We had fantastic support from EA and our partners.
We’ve got a long list of things that were addressed during the weekend, or are being addressed for next weekend’s public demo. These include: Entitlement bugs Server performance updates to address much of the rubber-banding Fixes for infinite loads and more being investigated Platform bugs to validate Javelin unlocks Client and platform login bugs We’re doing more scale testing this week, particularly to be ready for the opening rush of players on Friday, and to verify we’ve got “infinite load” problems improved, the latter of which was a primary frustration for many players. We’ve also been preparing for many weeks for our full launch. That version of the game already has a long list of things that are already fixed that won’t make the public demo weekend. That list includes: Weapons with 0% infusions Weapons with bonus that applies to different Javelins Plot integrity / party gather issues Changes to Javelin unlock behavior Fixes for losing XP at end of some expeditions Performance Improvements Additional stability fixes A Social Hub: The Launch Bay And a few thousand more (literally)… Overall, we remain humbled by the response from players and appreciate the support from the community. One of my favorite experiences from the weekend was checking out all your fantastic screenshots, video clips, streams and other amazing content – and that’s in addition to all your direct feedback. Thank you. It’s incredible to think we had nearly 9M hours of play across the 2.5 days the demo was open. In that same time, over 1M strongholds were completed (go Freelancers!) and nearly 2M grabbits were slaughtered (seriously! – what is wrong with people? – they’re innocent grabbits!)
I’m looking forward to the Open Demo weekend starting this Friday and having more players join us. We hope to see everyone from the VIP Demo return. See you in game! (And make sure stick around for Sunday afternoon; you’ll see a glimpse of some of the cool things we’ll be doing in the future!) Stronger Together! Chad
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Post by Deleted on Jan 28, 2019 18:45:08 GMT
The map does have a zoom feature (at least on PC), but it is a very limited zoom. Also, while in free play, you can call for help … Shinobu figured that one out in one of her free play missions with an Ash Titan. I have not seen her "how to" … so perhaps she can share it with folks.
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Post by rikimaru on Jan 28, 2019 18:56:29 GMT
just wondering anyone went hunting for Grabbits. i must have spent like 30 min just looking for those lil f***ers.
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Post by biggydx on Jan 28, 2019 19:08:49 GMT
I kinda want to see what a thousand big fixes looks like
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Post by monkeylungs on Jan 28, 2019 19:19:05 GMT
I kinda want to see what a thousand big fixes looks like Enough code to make your eyes pop!
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Post by Hrungr on Jan 28, 2019 19:33:01 GMT
Sunny @svnnymoney Quick question: Are there weird, alien, or completely sci-fi wrapon designs in the full game? The weapons in demo were just weapons. It woupd be amazing if you all had "exotic" weapons that were just otherworldly! @gamblemike @benirvo @bio_Warner #AnthemGame
Ben Irving @benirvo Not at launch. We put a lot of that stuff into the gear/abilities
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Post by PillarBiter on Jan 28, 2019 20:47:42 GMT
Anyone else keep trying to log in even though theu know it wont work? ☹️
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Post by PapaCharlie9 on Jan 28, 2019 21:02:40 GMT
Ben Irving @benirvoWe hear your feedback on waypoints in FreePlay. We like the idea but it’s not something we will have for launch. I’m kind of okay with this. I’m playing RDR2 right now and abuse tf out of waypoints. It makes me lazy and I find I’m not learning to navigate by landmarks. The one time I tried to get back to camp without setting a waypoint was so much more fun. Took twice as long, making wrong turns and such, but upside is I saw and found stuff I never would have otherwise.
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Post by PapaCharlie9 on Jan 28, 2019 21:08:07 GMT
2M grabbits killed means ANALYTICS CONFIRMED.
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Post by Deleted on Jan 28, 2019 21:13:39 GMT
Kill da Grabbit, kill da Grabbit, KILL DA GRABBIT!
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Post by dazk on Jan 28, 2019 21:41:48 GMT
Anthem @anthemgameThank you for playing Anthem. The VIP Demo is now closed. Reminder that all your progress will carry over to the Open Demo. More details on the Open Demo, and the improvements that go with it, coming tomorrow. Open Demo kicks off next weekend, February 1. See you then! couldn't be more excited to play again, Ranger power. i must say that hard mode is a killer. i die more times on this level (free play) than i did with dark souls. I tuck my tail and ran so many times. the enemies on this level are really out to beat the living sh** out of you.. Is there a way in free play that i can call for help. i see other players on the map, but i didn't know how to send out for HELP. I tried sending an invite to a friend in game but didn't get a response so not sure if it was enabled for the Demo. The Division had a public chat box on the screen that you could ask for help or use to gather people to do a mission etc. (or that Chinese companies could hijack and advertise in ) and that worked quite well.
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Hrungr
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Post by Hrungr on Jan 28, 2019 22:14:14 GMT
Chad Robertson @crobertson_atx I can’t share the front or I’ll spoil it for the team. But, get it?
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