SwobyJ
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 2,097 Likes: 2,161
inherit
2698
0
Sept 27, 2024 21:26:19 GMT
2,161
SwobyJ
2,097
January 2017
swobyj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
|
Post by SwobyJ on Apr 28, 2017 23:47:17 GMT
The Milky Way.
The Crucible created dark energy anomalies that affected Andromeda, this is the Scourge that plagues the Jaardan and ruins their creation. For this, they are the 'opposition'.
This starts conflict between two galaxies that the Initiative has been first asleep through, and then (MEA) attempting to colonize over the ruins of some corner of.
This is also how we may end up with more 'Milky Way species' enemy units, as Ryder, since we have so little population as it is.
/fanwank
EDIT: Alternatively, the creators of what made the Scourge, are the remnants (not 'R' remnants, just continuing theme) of the original creators of the first Crucible blueprint ('you would not know them... and we need multiple more games to explain') and operate from that tech standpoint, unlike the reaped cycles processing it. This is more likely as an idea Bioware would pick up, but it remains a little suspicious how the Scourge would affect things so closely in time to when ME3 occurred. The Opposition would therefore be escapees from the Milky Way, making their mark in way of the Crucible, but otherwise able to advance technology away from the Leviathan and Reaper control. This tech is highly destructive and demonstrative of the sort of 'dark energy ending' dangers that people consider should have been the Reaper motivation. It may also be the reason why we haven't heard back from the Milky Way; firing the Crucible apparently saved the day, but may be miring the Milky Way in their own surprising Scourge or similar issues.
|
|
inherit
7991
0
109
docklenator
163
Apr 24, 2017 21:44:33 GMT
April 2017
docklenator
|
Post by docklenator on Apr 29, 2017 1:27:26 GMT
So some how the scourge left after the initiative but arrived before them?
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Apr 29, 2017 1:50:34 GMT
So some how the scourge left after the initiative but arrived before them? please....do not attempt to use logic....you may anger him
|
|
inherit
7991
0
109
docklenator
163
Apr 24, 2017 21:44:33 GMT
April 2017
docklenator
|
Post by docklenator on Apr 29, 2017 2:20:46 GMT
Oh well. J/S the scourge doesn't move THAT fast in the Heleus Cluster.
|
|
inherit
209
0
3,640
zipzap2000
Zip has left the building.
2,263
August 2016
zipzap2000
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by zipzap2000 on Apr 29, 2017 4:27:13 GMT
The Milky Way. The Crucible created dark energy anomalies that affected Andromeda, this is the Scourge that plagues the Jaardan and ruins their creation. For this, they are the 'opposition'. This starts conflict between two galaxies that the Initiative has been first asleep through, and then (MEA) attempting to colonize over the ruins of some corner of. This is also how we may end up with more 'Milky Way species' enemy units, as Ryder, since we have so little population as it is. /fanwank EDIT: Alternatively, the creators of what made the Scourge, are the remnants (not 'R' remnants, just continuing theme) of the original creators of the first Crucible blueprint ('you would not know them... and we need multiple more games to explain') and operate from that tech standpoint, unlike the reaped cycles processing it. This is more likely as an idea Bioware would pick up, but it remains a little suspicious how the Scourge would affect things so closely in time to when ME3 occurred. The Opposition would therefore be escapees from the Milky Way, making their mark in way of the Crucible, but otherwise able to advance technology away from the Leviathan and Reaper control. This tech is highly destructive and demonstrative of the sort of 'dark energy ending' dangers that people consider should have been the Reaper motivation. It may also be the reason why we haven't heard back from the Milky Way; firing the Crucible apparently saved the day, but may be miring the Milky Way in their own surprising Scourge or similar issues. This would require a retcon of the Reapers to make catalyst not confused but a liar. (It didnt want you to know you could leave for another galaxy.) and pulls the ending crap in order to continue its experiments. Picking Destroy wins = Canon. I'm not opposed to that. In the 600 years we were travelling there the Reapers were travelling back having defeated the AI behind the Angara using the scourge. Dealing with the precursor species that arrived before us. There is a new war on back in the Milky way against their main force. Only now we are at the same level of advancement because we have dead reapers to study. The war is winnable. Yay.
|
|
SwobyJ
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 2,097 Likes: 2,161
inherit
2698
0
Sept 27, 2024 21:26:19 GMT
2,161
SwobyJ
2,097
January 2017
swobyj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
|
Post by SwobyJ on Apr 29, 2017 5:34:16 GMT
So some how the scourge left after the initiative but arrived before them? please....do not attempt to use logic....you may anger him Nah I wasn't really being logical or throughtful. "/fanwank"
|
|
SwobyJ
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 2,097 Likes: 2,161
inherit
2698
0
Sept 27, 2024 21:26:19 GMT
2,161
SwobyJ
2,097
January 2017
swobyj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
|
Post by SwobyJ on Apr 29, 2017 5:43:31 GMT
The Milky Way. The Crucible created dark energy anomalies that affected Andromeda, this is the Scourge that plagues the Jaardan and ruins their creation. For this, they are the 'opposition'. This starts conflict between two galaxies that the Initiative has been first asleep through, and then (MEA) attempting to colonize over the ruins of some corner of. This is also how we may end up with more 'Milky Way species' enemy units, as Ryder, since we have so little population as it is. /fanwank EDIT: Alternatively, the creators of what made the Scourge, are the remnants (not 'R' remnants, just continuing theme) of the original creators of the first Crucible blueprint ('you would not know them... and we need multiple more games to explain') and operate from that tech standpoint, unlike the reaped cycles processing it. This is more likely as an idea Bioware would pick up, but it remains a little suspicious how the Scourge would affect things so closely in time to when ME3 occurred. The Opposition would therefore be escapees from the Milky Way, making their mark in way of the Crucible, but otherwise able to advance technology away from the Leviathan and Reaper control. This tech is highly destructive and demonstrative of the sort of 'dark energy ending' dangers that people consider should have been the Reaper motivation. It may also be the reason why we haven't heard back from the Milky Way; firing the Crucible apparently saved the day, but may be miring the Milky Way in their own surprising Scourge or similar issues. This would require a retcon of the Reapers to make catalyst not confused but a liar. (It didnt want you to know you could leave for another galaxy.) and pulls the ending crap in order to continue its experiments. Picking Destroy wins = Canon. I'm not opposed to that. In the 600 years we were travelling there the Reapers were travelling back having defeated the AI behind the Angara using the scourge. Dealing with the precursor species that arrived before us. There is a new war on back in the Milky way against their main force. Only now we are at the same level of advancement because we have dead reapers to study. The war is winnable. Yay. I don't think the Catalyst addresses the topic of leaving the galaxy one way or another. But to be more serious (my OP wasn't really a deeply thought through investigation of lore), I wouldn't mind something go wrong in the Milky Way over centuries and wrap into a multi-galactic storyline. At least then I wouldn't be so annoyed with the in-universe situation of "Can't go back to Milky Way? But WHY?" Bioware would finally have an answer of some sort, even as I'd still prefer to open world explore Thessia, do important things on Kahje, etc (one day..... ) I don't think Destroy needs to be canon, but I wouldn't mind up to majority elements of the eventual situation to result in that. I've had posts around where I think ending unification is easier than it seems, and that its just that Bioware doesn't want to touch the poo yet. Destroy - Everything boom at some point (contrary lesson --> things still head in a more Reaperish and AI-problem direction than hoped) Control - Lots of tech around to use (contrary lesson --> things still destabalize and get corrupted) Synthesis - Big advancements, transcending (contrary lesson --> disaster still occurs and separation then abounds, the solution was too much of a singular answer and it blows up in the worst way even as it proves amazing things more possible than it would seem) Result --> Milky Way goes awesome for whatever extent of time but goes boom in conflict later on, well after anything we can consider a mortal Shepard's life, and we then get a Milky Wayer people that are amusingly close enough to how we consider Ryder with SAM (a technology that also proliferates with the Initiative after MEA), the biology of Angarans, etc. We move on into a more transhuman (but comfortably so, and still humanity focused and close enough to what we expect to see in a ME game) story of Mass Effect. I do believe Bioware is done making any single game a 'Reaper' or 'Shepard' story, but I am one of the (maybe few on BSN? *shrug*) who doesn't think they're afraid of ever relating to those matters, but we're just done any sort focus or primary relevance. A DLC with a Reaper? A hidden aspect of Shepard or something he missed? A surprising function of the Crucible? Refugees of the war telling more revealing stories of their time then? A resulting series story that allows multiple interpretations of the goings on while not ignoring it? Sure. EDIT: I do have a personal theory that a lot of a hidden focus of MEA is just to catch up Ryder on lore matters and plot journeys both similar to the combined ME1-ME3 and to what possible results of the Crucible/ME3 ending may have been. When meeting the Angara, the way they are, the situation they were in, somehow I felt like I was dealing with some gestalt version of all the Milky Way people in that galaxy. Something about MEA strikes me as Ryder getting early rushed lessons (as along with new players to the series) to prep them for more important but somewhat similar challenges later on - and not needing as much lore dump because MEA occurred. In a way, that makes MEA a covert lore/establishing dump where ME1 was a more blatant one. I can definitely see the people of the MW crash down (as a civilization, not tech compared to ME3) for some reason at some point and provide future allies, enemies, etc - as well as reusable models and animations Bioware can use .
|
|
timebean
N3
It's just a game, folks...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Posts: 540 Likes: 1,203
inherit
1378
0
Feb 11, 2018 21:26:55 GMT
1,203
timebean
It's just a game, folks...
540
Aug 31, 2016 13:20:50 GMT
August 2016
timebean
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
|
Post by timebean on Apr 29, 2017 15:45:26 GMT
A neat idea OP, but I think it is flawed by the Jaardan talking about the "opposition". This makes it seem like they were a known enemy, not some random energy cloud that came through the galaxy from the Milky Way.
Of course...maybe there is something to the timeline. The scourge happened, what...300 years ago? This would be well after the events of Me3...so...hmm...
Could be interesting if done right. But I don't know how they could avoid having a canon ending if they went that route.
As much as I think the overall writing was rather lukewarm, I admit that I am excited to see who created the scourge, how it was done, and why they attacked the Jaardan. Ugg! It's going to be so long before we find out! I hope there are some more hints in the DLC. I am hoping the quarian ship will at LEAST provide some more clues!!!!
|
|
inherit
7991
0
109
docklenator
163
Apr 24, 2017 21:44:33 GMT
April 2017
docklenator
|
Post by docklenator on Apr 29, 2017 17:21:59 GMT
They specifically refer to the scourge as the opposition's weapon, I thought.
|
|
SwobyJ
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 2,097 Likes: 2,161
inherit
2698
0
Sept 27, 2024 21:26:19 GMT
2,161
SwobyJ
2,097
January 2017
swobyj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
|
Post by SwobyJ on Apr 29, 2017 19:03:54 GMT
They specifically refer to the scourge as the opposition's weapon, I thought. I believe the Scourge is the dark energy aftereffects of the weapon, actually. A space-time disaster, instead of the weapon itself.
|
|
inherit
7991
0
109
docklenator
163
Apr 24, 2017 21:44:33 GMT
April 2017
docklenator
|
Post by docklenator on Apr 29, 2017 19:08:37 GMT
The part I'm mentioning shows the Meridian being hit by the scourge itself, and that event is what spreads the scourge through the galaxy.
|
|
inherit
1822
0
Jan 20, 2021 21:05:53 GMT
157
feuerrabe
163
Oct 19, 2016 13:01:51 GMT
October 2016
feuerrabe
|
Post by feuerrabe on Apr 29, 2017 20:09:53 GMT
So some how the scourge left after the initiative but arrived before them? The wave front of the crucible obviously moved a lot faster than the Normandy could move through FTL. In the overview map it caused a cascade failure but it didn't move only through the relay network. While it obviously moved a little slower when it first spread over earth, if what we saw on the map is any reference a realistic velocity is something of the order 10,000 light years a second. That means it could reach the andromeda galaxy within 200 seconds. (Relative to the size of the galaxy, andromeda isn't that very far away, only 20 times the diameter of the milky way a signal would thus need twenty times the amount of time to reach andromeda that it need to spread accross the milky way, not counting mass relays.) Also, assuming that nothing terrible happens it is a perfectly viable possibility that the starship drive technology in the milky way evolves. If they manage to increase the velocity by a factor of 10 within a 140 years (which is a conservative assumption for 140 years of technical advancement), they could have reached the Andromeda Galaxy within 60 years, 400 years ago, wich seems to be about the age of the Remnant tech. Personally I don't think that the scourge is any way related to the events in the Milky Way, however. It may be related to "reapers", but only the Andromeda's own reapers. (If we assume for the sake of argument that the reasoning of the star child was entirely correct, that implies that the andromeda galaxy is either suffering from a massive cycle of destruction as well, as there are regular annihilations from wars between biologicals and synthetics, or the andromeda galaxy has its own reapers. According the star child this is inevitable.)
|
|
inherit
7991
0
109
docklenator
163
Apr 24, 2017 21:44:33 GMT
April 2017
docklenator
|
Post by docklenator on Apr 29, 2017 21:01:46 GMT
So some how the scourge left after the initiative but arrived before them? The wave front of the crucible obviously moved a lot faster than the Normandy could move through FTL. In the overview map it caused a cascade failure but it didn't move only through the relay network. While it obviously moved a little slower when it first spread over earth, if what we saw on the map is any reference a realistic velocity is something of the order 10,000 light years a second. That means it could reach the andromeda galaxy within 200 seconds. (Relative to the size of the galaxy, andromeda isn't that very far away, only 20 times the diameter of the milky way a signal would thus need twenty times the amount of time to reach andromeda that it need to spread accross the milky way, not counting mass relays.) Also, assuming that nothing terrible happens it is a perfectly viable possibility that the starship drive technology in the milky way evolves. If they manage to increase the velocity by a factor of 10 within a 140 years (which is a conservative assumption for 140 years of technical advancement), they could have reached the Andromeda Galaxy within 60 years, 400 years ago, wich seems to be about the age of the Remnant tech. Personally I don't think that the scourge is any way related to the events in the Milky Way, however. It may be related to "reapers", but only the Andromeda's own reapers. (If we assume for the sake of argument that the reasoning of the star child was entirely correct, that implies that the andromeda galaxy is either suffering from a massive cycle of destruction as well, as there are regular annihilations from wars between biologicals and synthetics, or the andromeda galaxy has its own reapers. According the star child this is inevitable.) Well they stated (via twitter i think) that reapers would not be present in Andromeda, it would have its own set pieces. Aside from that, the speed at which the wave travelled was a matter of debate, as the Normandy would have been travelling at unprecedented speeds to make it to the Charon relay (past pluto) all the way from Earth. Also the Normandy wasn't impervious to the wave so there's no reason Initiative ships would be either. The only reason the wave would effect all their tech is because said tech was based on Reaper technology, that was their design in the first place. Completely unrelated to Andromeda races and evolution. So the wave would have had to leave after the initiative, completely bypass them while leaving them unaffected to reach Andromeda first. Lastly, the scourge itself shows none of the characteristics of the crucible's attack. Its reach is not absolute, and is avoidable. It acts more like a snare net that reaches for nearby craft rather than a wave of energy originating from a single point. More likely the Opposition will be teased in DLC, obviously returning to finish the job now that Meridian is active again, and will be revealed as the new baddie for a later entry in the series.
|
|
inherit
1822
0
Jan 20, 2021 21:05:53 GMT
157
feuerrabe
163
Oct 19, 2016 13:01:51 GMT
October 2016
feuerrabe
|
Post by feuerrabe on Apr 29, 2017 21:04:47 GMT
Aside from that, the speed at which the wave travelled was a matter of debate, as the Normandy would have been travelling at unprecedented speeds to make it to the Charon relay (past pluto) all the way from Earth. Also the Normandy wasn't impervious to the wave so there's no reason Initiative ships would be either. The only reason the wave would effect all their tech is because said tech was based on Reaper technology, that was their design in the first place. Completely unrelated to Andromeda races and evolution. That is true, but with the wave front spread out it may have merely rocked the ships through while everyone was sleeping. The bulkheads of shielded ship is one thing, dust and gas drifting in a galaxy quite another. Also, I believe the argument was that the scourge is not the attack from the crucible itself, but something it caused in its wake, which is ... not very likely, but certainly not impossible. It does not lead to a contradiction. The codex, however, tells us that the scourge is in fact fallout from a weapon that was use to fight the Jardaan.
|
|
inherit
7991
0
109
docklenator
163
Apr 24, 2017 21:44:33 GMT
April 2017
docklenator
|
Post by docklenator on Apr 29, 2017 21:39:42 GMT
Even still rocking the ships slightly in that instance, would have had even more diluted effects upon making it all the way to Andromeda. The scourge itself directly targeted Remnant tech. The crucible attack targeted Reaper based tech, if it would have ignored or barely scratched the Initiative there's no reason it would have homed directly in on Meridian, unless Jardaan are SOMEHOW connected to the Reapers. The effects shown vs Initiative tech Vs Jardaan Tech at the time of the attack would directly contradict this theory. Unless bioware is in decline and plans to make each game worse than the last, there's no way to justify this unless "Wormholes." some sort of deus ex plot hole cover to shamelessly tie the two series together further despite Andromeda supposedly being a new direction.
|
|
SwobyJ
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 2,097 Likes: 2,161
inherit
2698
0
Sept 27, 2024 21:26:19 GMT
2,161
SwobyJ
2,097
January 2017
swobyj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
|
Post by SwobyJ on Apr 29, 2017 21:41:24 GMT
Yes, the serious argument in my posts is that the weapon used is the Crucible or a Crucible-like technology, and this will directly or indirectly tie into some sort of Milky Way people (whether ME3 cycle or a past people that started the whole design, whatever). The Scourge is not the weapon, it is the dangerous byproduct of its powerful use.
At the least, I can imagine Bioware trying to justify Crucible ME3 design by showing that similar sorts of technology is not just the exception, but the new level of normal for a higher level of warfare. Great energy batteries that mess with space-time arguably much more than 'should' be allowed.
|
|
SwobyJ
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 2,097 Likes: 2,161
inherit
2698
0
Sept 27, 2024 21:26:19 GMT
2,161
SwobyJ
2,097
January 2017
swobyj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
|
Post by SwobyJ on Apr 29, 2017 21:48:44 GMT
Even still rocking the ships slightly in that instance, would have had even more diluted effects upon making it all the way to Andromeda. The scourge itself directly targeted Remnant tech. The crucible attack targeted Reaper based tech, if it would have ignored or barely scratched the Initiative there's no reason it would have homed directly in on Meridian, unless Jardaan are SOMEHOW connected to the Reapers. The effects shown vs Initiative tech Vs Jardaan Tech at the time of the attack would directly contradict this theory. Unless bioware is in decline and plans to make each game worse than the last, there's no way to justify this unless "Wormholes." some sort of deus ex plot hole cover to shamelessly tie the two series together further despite Andromeda supposedly being a new direction. Yeah. Jaardan doesn't need to be connected to the Reapers, but it can be related. (these are not the same things) But I'm not saying they're related. A Crucible-like weapon doesn't need to be the ME3 Crucible either, as well. I do have to contend with one thing - a new direction, and a fresh start, does not mean everything is always new. I don't think its ever meant that. It means, well, just what it says - a new direction, a fresh start. Not an always separate direction, or restart, whatever. Its still in the same space, with a world that is the same as the old one. Taking your arks (literally and figuratively) in another direction, and trying to provide some distance and time from the past, doesn't mean that past doesn't matter or isn't relevant anymore. There's indeed enough dialogue in MEA itself suggesting this, in my opinion. Yes this isn't Mass Effect 4, but keep in mind EA marketing - They called a game DA2 even though its still clearly the next chapter in Thedas' story and so "Dragon Age: Exodus" would have worked too. Its more about the cover than the contents. Bioware didn't want people to expect a direct sequel, and a direct sequel indeed wasn't what we got. That doesn't mean stories can't have relation to past stories. At least the sidemissions in MEA have proven that already.
|
|
inherit
7991
0
109
docklenator
163
Apr 24, 2017 21:44:33 GMT
April 2017
docklenator
|
Post by docklenator on Apr 29, 2017 23:22:38 GMT
Yes but if its not the ME3 crucible; That's my point, that the scourge wasn't created by the milkyway events and somehow hopskipjump past all the initiative to hit the Jardaan.
|
|
inherit
7991
0
109
docklenator
163
Apr 24, 2017 21:44:33 GMT
April 2017
docklenator
|
Post by docklenator on Apr 29, 2017 23:32:53 GMT
Even still rocking the ships slightly in that instance, would have had even more diluted effects upon making it all the way to Andromeda. The scourge itself directly targeted Remnant tech. The crucible attack targeted Reaper based tech, if it would have ignored or barely scratched the Initiative there's no reason it would have homed directly in on Meridian, unless Jardaan are SOMEHOW connected to the Reapers. The effects shown vs Initiative tech Vs Jardaan Tech at the time of the attack would directly contradict this theory. Unless bioware is in decline and plans to make each game worse than the last, there's no way to justify this unless "Wormholes." some sort of deus ex plot hole cover to shamelessly tie the two series together further despite Andromeda supposedly being a new direction. Yeah. Jaardan doesn't need to be connected to the Reapers, but it can be related. (these are not the same things) But I'm not saying they're related. A Crucible-like weapon doesn't need to be the ME3 Crucible either, as well. I do have to contend with one thing - a new direction, and a fresh start, does not mean everything is always new. I don't think its ever meant that. It means, well, just what it says - a new direction, a fresh start. Not an always separate direction, or restart, whatever. Its still in the same space, with a world that is the same as the old one. Taking your arks (literally and figuratively) in another direction, and trying to provide some distance and time from the past, doesn't mean that past doesn't matter or isn't relevant anymore. There's indeed enough dialogue in MEA itself suggesting this, in my opinion. Yes this isn't Mass Effect 4, but keep in mind EA marketing - They called a game DA2 even though its still clearly the next chapter in Thedas' story and so "Dragon Age: Exodus" would have worked too. Its more about the cover than the contents. Bioware didn't want people to expect a direct sequel, and a direct sequel indeed wasn't what we got. That doesn't mean stories can't have relation to past stories. At least the sidemissions in MEA have proven that already. Of course they would honor the past trilogy, but everything leading up to the release, mainly magazibe spreads, are speaking of quite literally a fresh start with a self contained story that they wasn't planned to be the first in a new series. Repeatedly Andromeda points out that there's no going back to the milky way, culminating in a series of messages from the milky way that pretty much enforce the ongoing overarching theme of "There's no going back, we have to look forward." It would be ludicrous, insulting even, to bring the reapers or related material into Andromeda. Story wise it wouldnt have made sense as the Reapers only ever focused on the Milky Way in the eons since their creation.
|
|
SwobyJ
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 2,097 Likes: 2,161
inherit
2698
0
Sept 27, 2024 21:26:19 GMT
2,161
SwobyJ
2,097
January 2017
swobyj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
|
Post by SwobyJ on Apr 30, 2017 5:35:35 GMT
I totally get your point. But "Story wise it wouldnt have made sense as the Reapers only ever focused on the Milky Way in the eons since their creation." is a bit presumptuous. You/the narrative wasn't there. It is, well, eons. Just balked a bit at that. There's great gaps of time and space we don't see anything of.
|
|
rapscallioness
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
Posts: 731 Likes: 1,531
inherit
223
0
1,531
rapscallioness
731
August 2016
rapscallioness
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
|
Post by rapscallioness on Apr 30, 2017 5:44:01 GMT
And this is why you don't go shooting a Crucible off half cocked, because it may not be today, or even tomorrow-but somewhere at some time you are going to ruin someone's day.
|
|
SwobyJ
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 2,097 Likes: 2,161
inherit
2698
0
Sept 27, 2024 21:26:19 GMT
2,161
SwobyJ
2,097
January 2017
swobyj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
|
Post by SwobyJ on Apr 30, 2017 6:20:53 GMT
And this is why you don't go shooting a Crucible off half cocked, because it may not be today, or even tomorrow-but somewhere at some time you are going to ruin someone's day. Yep I figured some sorta 'gun symbolism' as part of my consideration. Necessary weapon? Sure. Just be prepared for collateral damage.
|
|
rapscallioness
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
Posts: 731 Likes: 1,531
inherit
223
0
1,531
rapscallioness
731
August 2016
rapscallioness
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
|
Post by rapscallioness on Apr 30, 2017 7:11:21 GMT
"You are not a cowboy. You do not shoot from the hip. This is a weapon of mass destruction." It reminded me of the ME2 talk about Isaac Newton being the deadliest sob in space. Seriously,though, the idea that the Scourge could be some residual effect of the Crucible blast did occur to me. Still occurs to me. I mean, the door is wide open on that. Extraordinarily ancient designs; we have no idea where these came from; immense power and abilities that we don;t understand...and the Scourge does seem to have a "targeting" capability like the Crucible in that the Scourge specifically likes to target remnant tech the way the Crucible was able to target reaper tech. Shrugs. idk, but I could see it happening. Whether or not BW does...
|
|
inherit
7991
0
109
docklenator
163
Apr 24, 2017 21:44:33 GMT
April 2017
docklenator
|
Post by docklenator on Apr 30, 2017 13:43:25 GMT
I totally get your point. But "Story wise it wouldnt have made sense as the Reapers only ever focused on the Milky Way in the eons since their creation." is a bit presumptuous. You/the narrative wasn't there. It is, well, eons. Just balked a bit at that. There's great gaps of time and space we don't see anything of. Its not presumptuous at all, the established Reaper history is "Reap, return to dark space and wait, repeat." There would need to be actual evidence to assume otherwise, and there isn't, and the creators have already stated that the reapers AREN'T in Andromeda.... So that is the logical assumption.
|
|