dmc1001
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on May 6, 2017 18:58:34 GMT
I guess I really don't see it. Kadara is a mountainous region with lakes of sulfur. Elaaden is a vast desert. I'm not clear on how they're supposed to be similar. Now, if you said Eos and Elaaden were similar you might have something since they're both vast deserts. I guess it's more along the lines of stony desert, sandy desert and snowy desert. Apart from Meridian in the end there's not a single lush planet you can settle on. I wasn't the one bringing up the thought, but it would have been a nice addition to a least show your efforts. Such as adding a few fields to Podromos, revisiting Cora's flowers on Eos and the Initiative taking back site one and two after the radiation cleared. Minute things that show your people have been working on making their environment more hospital. If you played DAI, on the same lines as Skyhold cleaning up a little bit more while you're not there. My feeling is that we'll see progress in MEA2. Sure, radiation and temperature changes could be cleared up fairly quickly but to cause massive changes in the flora is going to take time. Havarl was an exception but the growth there was out of control. It made it so that nothing extensive could be built there. Cora even made a point to say that the garden might never flourish in her own lifetime but that she was taking the asari long view on beginning it. That said, yeah, it would have been nice to see bits of expansion over time. Vaults would cause one change and Meridian would lead to another. It make take some post-game DLC to get further changes within the same game.
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Post by abaris on May 6, 2017 20:23:52 GMT
Havarl was an exception but the growth there was out of control. I hate Havarl. You're constantly attacked by respawning hordes of critters and other stuff. The darkness doesn't help matters either. Easily my least liked planet, since it feels like a real chore to get anything done there.
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Post by djbare on May 6, 2017 21:07:04 GMT
Havarl was an exception but the growth there was out of control. I hate Havarl. You're constantly attacked by respawning hordes of critters and other stuff. The darkness doesn't help matters either. Easily my least liked planet, since it feels like a real chore to get anything done there. Oh boy do I agree with this so much, if my only choices were Havarl or the frozen waste of Voeld, I'd choose the latter, I'm not bothered by the critters, it's getting around Havarl that irritates the hell out of me, but them I'm not a platform fan, it doesn't help that I have to use that annoying game mechanic in the vaults either.
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Post by abaris on May 6, 2017 21:19:53 GMT
Oh boy do I agree with this so much, if my only choices were Havarl or the frozen waste of Voeld, I'd choose the latter, I'm not bothered by the critters, it's getting around Havarl that irritates the hell out of me, but them I'm not a platform fan, it doesn't help that I have to use that annoying game mechanic in the vaults either. That's them showing off their new jump jets and forcing you to use them at every given opportunity. I already hated that most shards in DAI required you to climb up somewhere and finding the one sweet spot the developers wanted you to use. But with this they've taken the chore to a whole new level.
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Post by kalasaurus on May 16, 2017 21:24:27 GMT
I'm not sure if this counts as unpopular (or if anyone cares), but I wish Bioware would replace the dialogue wheel in future games. Even with a voiced protagonist (and despite any redundancy), I would prefer a list of what is actually being said. The emotional cues and paraphrases don't always help when the protagonist says something I wasn't expecting.
There was a neat mod for Fallout 4 that listed the spoken dialogue, replacing the wheel. Some kind of toggle in the preferences menu between the wheel/listed dialogue would be nice.
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Post by caterpillar on May 17, 2017 12:33:25 GMT
I'm not sure if this counts as unpopular (or if anyone cares), but I wish Bioware would replace the dialogue wheel in future games. Even with a voiced protagonist (and despite any redundancy), I would prefer a list of what is actually being said. The emotional cues and paraphrases don't always help when the protagonist says something I wasn't expecting. There was a neat mod for Fallout 4 that listed the spoken dialogue, replacing the wheel. Some kind of toggle in the preferences menu between the wheel/listed dialogue would be nice. That mod for FO4 is one of my must haves. Especially if you like taking the sarcastic dialog, but don't want to be a complete douche.
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Exile Isan
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Post by Exile Isan on May 17, 2017 14:25:20 GMT
That +50c hazard is laughable and nearest moon has water. Don't ask me why they didn't settle on that moon instead.Part of the reason the krogan chose Eladden was because they didn't think anyone else would want it. I assume you are referring to the moon where Drack's loyalty mission takes place? We don't know much about that moon. Just because there is water doesn't mean it's livable or good for farming. It looked like mostly sheer cliffs, which would be hard to grow crops on. It could also be tidally locked and be perpetually twilight/night there, much like Eladden where it is always daylight (except during eclipses).
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Post by obatalaryder on May 18, 2017 9:33:22 GMT
Sloane Kelly > Reyes
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Post by liquidsnake on May 18, 2017 13:52:27 GMT
I'm not sure if this counts as unpopular (or if anyone cares), but I wish Bioware would replace the dialogue wheel in future games. Even with a voiced protagonist (and despite any redundancy), I would prefer a list of what is actually being said. The emotional cues and paraphrases don't always help when the protagonist says something I wasn't expecting. There was a neat mod for Fallout 4 that listed the spoken dialogue, replacing the wheel. Some kind of toggle in the preferences menu between the wheel/listed dialogue would be nice. It was stupid for Bethesda to ever get rid of showing you exactly what your character would say to begin with. I don't know why they replaced the vast dialogue options they had before for Bioware's vague dialogue wheel. Even with the voiced protagonist, if a mod author can make that option, Bethesda had no excuse. I love, love, love Fallout 4, but that was a stupid design choice. It's obvious they were really inspired by Bioware games when making Fallout 4 over Fallout 3 (both games I love individually). On topic: I don't know if this is necessarily unpopular - I'm basing it on people that wanted Andromeda's story to be more grim and gritty like Mass Effect 2 - I enjoy the more lighthearted touches to this story, in addition to really enjoying the more happy, uplifting conclusion to the game akin to ME1 as opposed to ME2 and ME3. There's enough dark and depressing already in real life. When a game lets me become a champion that others look up to with a happy ending, I'll take it!
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Post by Deleted on May 18, 2017 14:23:11 GMT
Heh, I think I am one of the very few who loved the endings of all 4 ME games. By contrast, DA endings were not to my taste. I am so very alone, heh.
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Post by praxati on May 18, 2017 15:03:09 GMT
I've seen a lot of people hating on Cora because of her obsession with the Asari which, if you talk to her enough, can easily be understood and even resolved during her loyalty mission. I think she gets so much undeserved hate because of it. The only criticism I accept is that it's a shame she's not bi, but we can't do anything about that, can we? Aside from that, I think the fandom is VERY hypocritical when it comes to it since people seem to forget how obsessed Peebee is with the Remnant for literally no reason at all. Literally all Peebee talks about is: flirting, the Remnant, leaving. Like? How is that... interesting? Her romance arc is weirdly paced and awkward especially if you take the full romance path and her unfounded obsession with the Remnant right from Eos up until the end of the game is so obnoxious. So yeah, Peebee should be the one considered "boring" and "annoying" instead of Cora because at least she has some depth.
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Post by themikefest on May 18, 2017 16:13:51 GMT
The game would be better if the stowaway and cop were not squadmates
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Post by Deleted on May 18, 2017 19:16:55 GMT
I've seen a lot of people hating on Cora because of her obsession with the Asari which, if you talk to her enough, can easily be understood and even resolved during her loyalty mission. I think she gets so much undeserved hate because of it. The only criticism I accept is that it's a shame she's not bi, but we can't do anything about that, can we? Aside from that, I think the fandom is VERY hypocritical when it comes to it since people seem to forget how obsessed Peebee is with the Remnant for literally no reason at all. Literally all Peebee talks about is: flirting, the Remnant, leaving. Like? How is that... interesting? Her romance arc is weirdly paced and awkward especially if you take the full romance path and her unfounded obsession with the Remnant right from Eos up until the end of the game is so obnoxious. So yeah, Peebee should be the one considered "boring" and "annoying" instead of Cora because at least she has some depth. You will find no shortage of folks annoyed by PeeBee. With Cora "all she talks about are Asari!" is a men-speak for "she does not have long flowing locks and improbably large luminous eyes." Add an extra foot of thick wavy hair - and she could have had three lines of dialogue, and be a fan favorite.
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Post by caterpillar on May 18, 2017 21:00:19 GMT
I've seen a lot of people hating on Cora because of her obsession with the Asari which, if you talk to her enough, can easily be understood and even resolved during her loyalty mission. I think she gets so much undeserved hate because of it. The only criticism I accept is that it's a shame she's not bi, but we can't do anything about that, can we? Aside from that, I think the fandom is VERY hypocritical when it comes to it since people seem to forget how obsessed Peebee is with the Remnant for literally no reason at all. Literally all Peebee talks about is: flirting, the Remnant, leaving. Like? How is that... interesting? Her romance arc is weirdly paced and awkward especially if you take the full romance path and her unfounded obsession with the Remnant right from Eos up until the end of the game is so obnoxious. So yeah, Peebee should be the one considered "boring" and "annoying" instead of Cora because at least she has some depth. You will find no shortage of folks annoyed by PeeBee. With Cora "all she talks about are Asari!" is a men-speak for "she does not have long flowing locks and improbably large luminous eyes." Add an extra foot of thick wavy hair - and she could have had three lines of dialogue, and be a fan favorite. I think that's overgeneralizing a bit. Most of the squadmates, including Cora, suffer from some pretty weak writing where they tell you, over and over, about their personality quirk that Bioware wants to make sure you know about. Gil tells you in the first conversation that 'the more you get to know me, the more you'll hear about Jill', and he's not lying. He'll tell you more about Jill every chance he gets. Cora's asari commandos, PeeBee's commitment issues, Jaal's family, etc, all become this sad running joke that people are poking fun at, even if they like the characters, because they all suffer from some pretty poor writing that completely breaks the 'show, don't tell' rules of storytelling.
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Post by Deleted on May 18, 2017 21:14:20 GMT
You will find no shortage of folks annoyed by PeeBee. With Cora "all she talks about are Asari!" is a men-speak for "she does not have long flowing locks and improbably large luminous eyes." Add an extra foot of thick wavy hair - and she could have had three lines of dialogue, and be a fan favorite. I think that's overgeneralizing a bit. Most of the squadmates, including Cora, suffer from some pretty weak writing where they tell you, over and over, about their personality quirk that Bioware wants to make sure you know about. Gil tells you in the first conversation that 'the more you get to know me, the more you'll hear about Jill', and he's not lying. He'll tell you more about Jill every chance he gets. Cora's asari commandos, PeeBee's commitment issues, Jaal's family, etc, all become this sad running joke that people are poking fun at, even if they like the characters, because they all suffer from some pretty poor writing that completely breaks the 'show, don't tell' rules of storytelling. I disagree, tbh, because it actually took Gil quite a bit of time to talk to me about Jill, I remember talking to Cora mostly about hydroponics and gardening, rather than Asari, and PeeBee has barely mentioned commitment issues, and was more about needing to discover something new. This is standard dialogue writing for BioWare, all of their characters have two or three main topics they will keep bringing up in their sequences. If you overall like the char, or interested in the topic, it's not grating. If you don't like it, you go, oh, boy, not that same crap again. It's been that way since BG2 and never changed. But, as time went on, characters started to comment more on game's events, and so they do in Andromeda.
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Post by caterpillar on May 18, 2017 22:10:51 GMT
I think that's overgeneralizing a bit. Most of the squadmates, including Cora, suffer from some pretty weak writing where they tell you, over and over, about their personality quirk that Bioware wants to make sure you know about. Gil tells you in the first conversation that 'the more you get to know me, the more you'll hear about Jill', and he's not lying. He'll tell you more about Jill every chance he gets. Cora's asari commandos, PeeBee's commitment issues, Jaal's family, etc, all become this sad running joke that people are poking fun at, even if they like the characters, because they all suffer from some pretty poor writing that completely breaks the 'show, don't tell' rules of storytelling. I disagree, tbh, because it actually took Gil quite a bit of time to talk to me about Jill, I remember talking to Cora mostly about hydroponics and gardening, rather than Asari, and PeeBee has barely mentioned commitment issues, and was more about needing to discover something new. This is standard dialogue writing for BioWare, all of their characters have two or three main topics they will keep bringing up in their sequences. If you overall like the char, or interested in the topic, it's not grating. If you don't like it, you go, oh, boy, not that same crap again. It's been that way since BG2 and never changed. But, as time went on, characters started to comment more on game's events, and so they do in Andromeda. Well, I do like all the characters despite what I see as some pretty flawed writing, and I'm happy to agree to disagree with you on that. My main point, largely left unspoken, was that I don't believe the main animus against Cora is coming from boys who need a Miranda level fanservice character. These kinds of criticisms have been leveled on this forum by players of all genders against pretty much all the characters, and I think for most of us, no amount of fanservice would fix it. And for many, it would make the characters worse.
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Post by praxati on May 18, 2017 22:48:24 GMT
I disagree, tbh, because it actually took Gil quite a bit of time to talk to me about Jill, I remember talking to Cora mostly about hydroponics and gardening, rather than Asari, and PeeBee has barely mentioned commitment issues, and was more about needing to discover something new. This is standard dialogue writing for BioWare, all of their characters have two or three main topics they will keep bringing up in their sequences. If you overall like the char, or interested in the topic, it's not grating. If you don't like it, you go, oh, boy, not that same crap again. It's been that way since BG2 and never changed. But, as time went on, characters started to comment more on game's events, and so they do in Andromeda. Well, I do like all the characters despite what I see as some pretty flawed writing, and I'm happy to agree to disagree with you on that. My main point, largely left unspoken, was that I don't believe the main animus against Cora is coming from boys who need a Miranda level fanservice character. These kinds of criticisms have been leveled on this forum by players of all genders against pretty much all the characters, and I think for most of us, no amount of fanservice would fix it. And for many, it would make the characters worse. I think overall people need to chill. The fandom does tend to hate on human squadmates a lot more than alien ones because they consider them "boring". The problem with Liam and Cora though, and I've heard more complains about Cora, is that they're not bi or gay. So people who expected them to be romanceable by the same gender can't help hating on them and being bi myself, I don't understand it. I really wish they were both bi too, but not to the point of dismissing their personalities and hating them because of it. At the end of the day, it is what it is and we just have to be satisfied with mods. I just get so annoyed by how much hate they get. Same thing happened with Miranda and Jacob with ME2...
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Post by NRieh on May 19, 2017 9:46:58 GMT
Reyes is overrated and overhyped. He's not funny, not pretty and he's annoying as hell (and comparing him to Han Solo is a sacrilege). And that rooftop scene?
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Post by congokong on May 19, 2017 19:23:22 GMT
The game would be better if the stowaway and cop were not squadmates Nah. Rather, the game would be even better if Liara had smuggled herself aboard the human ark and became a seventh squadmate, right? Then we'd get to have her hit on Ryder, spy on him/her, and put a piece of your pathfinder armor on display in her room for purely platonic purposes... Seems to be the case from what I've seen of Miranda. All she ever talks about in ME2 and ME3 is her father, a plot that to me was boring to begin with, yet she's a fan favorite.
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Post by duskwanderer on May 19, 2017 21:04:06 GMT
The game would be better if the stowaway and cop were not squadmates Nah. Rather, the game would be even better if Liara had smuggled herself aboard the human ark and became a seventh squadmate, right? Then we'd get to have her hit on Ryder, spy on him/her, and put a piece of your pathfinder armor on display in her room for purely platonic purposes... Seems to be the case from what I've seen of Miranda. All she ever talks about in ME2 and ME3 is her father, a plot that to me was boring to begin with, yet she's a fan favorite. You sure about that? Miranda wasn't a fan-favorite in the second game, most of the people that liked her were for gameplay reasons (yeah). I've seen more people annoyed that she was blatantly fanservice, and that she was such a bitch when it came to Jack. In the third game, I think people liked her because she was the only person who didn't come to Shepard and have him fix her problems.
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Post by Sable Rhapsody on May 19, 2017 21:10:35 GMT
I'm not sure if this counts as unpopular (or if anyone cares), but I wish Bioware would replace the dialogue wheel in future games. Even with a voiced protagonist (and despite any redundancy), I would prefer a list of what is actually being said. The emotional cues and paraphrases don't always help when the protagonist says something I wasn't expecting. There was a neat mod for Fallout 4 that listed the spoken dialogue, replacing the wheel. Some kind of toggle in the preferences menu between the wheel/listed dialogue would be nice. I think TW3 did a better job of the dialogue paraphrases. But TW3 benefits from having only one potential protagonist, with a predictable tone (gruff and snarky) for most of his dialogue. That's probably easier than juggling four different tones like ME:A did.
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Post by Kabraxal on May 20, 2017 5:33:01 GMT
Nah. Rather, the game would be even better if Liara had smuggled herself aboard the human ark and became a seventh squadmate, right? Then we'd get to have her hit on Ryder, spy on him/her, and put a piece of your pathfinder armor on display in her room for purely platonic purposes... Seems to be the case from what I've seen of Miranda. All she ever talks about in ME2 and ME3 is her father, a plot that to me was boring to begin with, yet she's a fan favorite. You sure about that? Miranda wasn't a fan-favorite in the second game, most of the people that liked her were for gameplay reasons (yeah). I've seen more people annoyed that she was blatantly fanservice, and that she was such a bitch when it came to Jack. In the third game, I think people liked her because she was the only person who didn't come to Shepard and have him fix her problems. If I recall correctly, Bioware's data shows Lawson was the most popular character. But then, no shock. In Dragon Age, if you follow just the internet you'd think Cullen or Alistair is the most popular character, but Gaider once revealed Leliana dominated the metrics. The internet fandom is actually not representative of the overall population playing the game.
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Post by praxati on May 20, 2017 12:20:35 GMT
You sure about that? Miranda wasn't a fan-favorite in the second game, most of the people that liked her were for gameplay reasons (yeah). I've seen more people annoyed that she was blatantly fanservice, and that she was such a bitch when it came to Jack. In the third game, I think people liked her because she was the only person who didn't come to Shepard and have him fix her problems. If I recall correctly, Bioware's data shows Lawson was the most popular character. But then, no shock. In Dragon Age, if you follow just the internet you'd think Cullen or Alistair is the most popular character, but Gaider once revealed Leliana dominated the metrics. The internet fandom is actually not representative of the overall population playing the game. True. I, for one, used to hate Liara with a passion. She just annoyed me all throughout the trilogy. Her basically worshipping Shepard especially in ME1 got on my nerves real fast but by ME3 I thought she'd become much more interesting. Obviously she'd had character development (with the Shadow Broker and all), to the point where I actually considered romancing her in another playthrough and if I'm not mistaken, I think she's rather popular among the fandom in general. She's still not my favorite but where other squadmates just didn't do it for me in any games, I actually changed my mind about her a bit later thanks to ME3 and probably Lair of the Shadow Broker too. Though I'm surprised that Miranda would be a fan-favorite. From what I've heard, she's either hated or idolized to be honest.
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Post by duskwanderer on May 20, 2017 17:59:35 GMT
You sure about that? Miranda wasn't a fan-favorite in the second game, most of the people that liked her were for gameplay reasons (yeah). I've seen more people annoyed that she was blatantly fanservice, and that she was such a bitch when it came to Jack. In the third game, I think people liked her because she was the only person who didn't come to Shepard and have him fix her problems. If I recall correctly, Bioware's data shows Lawson was the most popular character. But then, no shock. In Dragon Age, if you follow just the internet you'd think Cullen or Alistair is the most popular character, but Gaider once revealed Leliana dominated the metrics. The internet fandom is actually not representative of the overall population playing the game. What is "popular" though? Was she the most used character? That could be for gameplay related reasons: In ME2, she was the only character other than Zaeed who could hit all barriers reliably. They might dislike her, but still use her for that reason. Liara was the most commonly used squaddie in ME3, but she was required to be chosen for missions and showed up earlier than the others. Leliana I can understand too: She was the only rogue with lockpicking skills. I'm not saying you're completely wrong. But how do we know it's not merely a gameplay reason rather than a plotline one?
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LogicGunn
N3
I'll relinquish one bullet. Where do you want it?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LogicGunn
PSN: LogicGunn
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LogicGunn
I'll relinquish one bullet. Where do you want it?
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logicgunn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
LogicGunn
LogicGunn
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Post by LogicGunn on May 20, 2017 21:47:53 GMT
I feel like they missed an opportunity to let us see contact war 2.0 by not making the Angara the first antagonists of Andromeda. I mean introduce the Kett in MEA2 by all means... after we've established a tentative peace with the Angara. I have no idea as to how unpopular that idea is, I just feel kinda guilty that I want that as much as I do. I do hope we have some kind of conflict with a new race in Andromeda that ends in peace. Alternatively, I'd love a Mass Effect game that takes place just as Earth discovers tech on Mars, and you play as a character in the Human-Turian first contact war.
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