N7Pathfinder
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: Ajer17327
XBL Gamertag: Ajer17327
Posts: 964 Likes: 712
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N7Pathfinder
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n7pathfinder
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Ajer17327
Ajer17327
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Post by N7Pathfinder on May 3, 2017 2:13:02 GMT
So this is going to sound really crazy, so if you read this and think I've gone of my rocker, please vote yes on the above poll. Anyway, I have a little theory about the game Mass Effect: Andromeda and it goes:
The story of Mass Effect Andromeda parallels the struggled release of Mass Effect Andromeda!
Let me explain. First consider the general premise behind Mass Effect Andromeda. A group of people push the boundaries of their known technology and travel to a brand new galaxy with the promise of great wonders and adventure. But when they do get there, things go bad. Worlds are broken, people are getting pissed, and it feels that there's no way you can come back from this, literally and figuratively.
Now I'm going to describe how I saw the launch of the game unfold. Bioware pushed the boundaries of their known technology and make a game set in a brand new galaxy and system with the promise of great wonders and adventure. But when players get the game, things go bad. Worlds are broken, players are getting pissed, and it feels that there's no way you can come back from this. Sounds familiar?
Players were promised a fresh start to a beloved franchise, similar to how the Andromeda Initiative promised a brand new home and a fresh start. But much like how the Initiative only ran into trouble when they arrive, so did the player. It wasn't polished, there were plenty of glitches, and the worlds that were supposed to be full of things to explore instead had rather pointless collectibles and sidequests.
But there is a bit of optimism in this theory. A big running theme I noticed in the story so far was the emphasis on hope that things will get better. There's a lot of statements of idealism and even when a setback occurs, most of the characters, particularly your main character, expresses the need to not give up and push on until they find the perfect home.
Maybe Bioware is facing something similar? They're currently working on patches to repair their broken game, but perhaps they too are running a hope of getting things better. It's obvious this isn't the last time we're seeing Mass Effect, Bioware has plans for the Andromeda Galaxy. Maybe they're giving each other warm smiles in the break room acknowledging that while they hit some bumpy roads in their game, the next game they make will try to rectify those mistakes.
So honestly, with that in mind, I'm staying optimistic like my Ryder. There is more you can do with Mass Effect, and with enough determination and a drive to push forward, Bioware should be able to bring us a worthy journey to Andromeda.
Oh, I should probably mention an Archon connection. I suppose you could say the guys at EA are kind of like the Kett, being a large obstacle for our characters and Bioware from being able to settle in our new galaxy, and perhaps like in the game, Bioware could push them out so they could make the game they want. I'm not saying cut the deal with EA (that would be a bad business move as you just lost a big distributor), but more like remind EA that Bioware knows what they're doing and they will release the game only when they feel it's ready to be put out there.
That's just my theory, and I really doubt it was intentional on Bioware's part. But what do you think? Is there potential for these games to get better? Are their instances you remember where a seemingly dead or underwhelming idea suddenly became much better because of the acknowledgement of the mistakes?
I personally think so in the case that this is technically Bioware's second time using the beastly Frostbite engine and for a totally different game. Whereas Dragon Age Inquisition was mostly a fantasy RPG that used mechanics featured in the previous games plus threw something extra, Mass Effect Andromeda needed to be completely rebuilt, with a new system of dialogue, combat, exploration and other features. Since Bioware is still new at this, I'm confident that they'll eventually get comfortable with the engine and be able to give us a really great gaming experience. It's kind of like how when you play a level and struggle at first, but after playing it a few more times, you flow through it easily.
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erikson
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 704 Likes: 872
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by erikson on May 3, 2017 2:37:45 GMT
I kind of think the reviewers are the Kett, and the angry fanbase are the exiles.
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Zip has left the building.
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Post by zipzap2000 on May 3, 2017 3:23:55 GMT
"lighting malfunctions have left some wards trapped in permenant daylight."
"My face is tired from all this."
"This is the third time we've driven to the middle of nowhere to scan something."
"She doesnt corner well does she?"
"This isn't the Pathfinder initiative."
"I will not explain what you cannot understand."
"We're not like the Krogan in the Milky Way. We're the smart ones who want peace."
"When you promise people golden worlds and all they get is barren wastelands some of them are bound to be pissed about it."
"Genuine pyjak sauce....when I said genuine what I meant was....."
I agree OP.
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kino
N4
The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Origin: kinom001
Posts: 2,067 Likes: 4,060
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kino
The path up and down are one and the same.
2,067
August 2016
kino
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by kino on May 3, 2017 3:35:01 GMT
Wow. That's...quite the theory.
Maybe a stretch, but I've read worse fan theories.
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erikson
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 704 Likes: 872
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erik
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by erikson on May 3, 2017 3:37:48 GMT
"lighting malfunctions have left some wards trapped in permenant daylight." "My face is tired from all this." "This is the third time we've driven to the middle of nowhere to scan something." "She doesnt corner well does she?" "This isn't the Pathfinder initiative." "I will not explain what you cannot understand." "We're not like the Krogan in the Milky Way. We're the smart ones who want peace." "When you promise people golden worlds and all they get is barren wastelands some of them are bound to be pissed about it." "Genuine pyjak sauce....when I said genuine what I meant was....." I agree OP. I was thinking, shouldn't Addison and Tann and the Nexus leadership be EA? I mean they kind of are the ones who screwed up at the start.
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Post by colfoley on May 3, 2017 3:52:19 GMT
You're crazy. Not that i didn't get that feeling from.time to time.myself.
But the biggest feeling i got of this sort was the normandy in ME 3. Exposed conduits everywhere. Dark mood lighting. Etc.
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bladefist
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: bladefist1
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bladefist
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by bladefist on May 3, 2017 3:52:28 GMT
And Scott/Sara represent Bioware's Andromeda team. They're new, unproven and taking over for Alec who represents the Mass Effect Trilogy team. Big responsibility lol.
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Post by Deleted on May 3, 2017 4:09:03 GMT
Yeah Alec an N7 passing the reins to a young and unproved Ryder wasn't exactly subtle. You're also a bit crazy of course. So for me its both yes and no, which should be the 3rd option to your poll.
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FeralEwok
N3
Yub Nub
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 494 Likes: 1,374
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feralewok
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by FeralEwok on May 3, 2017 4:46:44 GMT
Here are some lines --> ____________________ OP <--Here's where the OP is ____________________
Definitely reading in between the lines too much, but it's not a bad thought at least.
There's definitely material out there in other entertainment that does this kind of thing, but I don't think video games have really reached that point from an artistic level of interpretation. Little too abstract of an idea for a AAA developer that is focused on releasing a mass product. Maybe a smaller more independent studio would think to do something like that, but they also wouldn't have the same problems Bioware is having in your example.
Edit: My stupid lines bit is made all the more stupid by the formatting and I can't be arsed to do anything about it. It's late.
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Post by projectpatdc on May 3, 2017 4:52:20 GMT
Cryo sleep is a hell of a drug.
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Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 13,331 Likes: 30,906
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0
30,906
Fen'Harel Faceman
Workin' so hard, to make it easy.
13,331
August 2016
almostfaceman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Fen'Harel Faceman on May 3, 2017 5:00:04 GMT
So this is going to sound really crazy, so if you read this and think I've gone of my rocker, please vote yes on the above poll. Anyway, I have a little theory about the game Mass Effect: Andromeda and it goes:
The story of Mass Effect Andromeda parallels the struggled release of Mass Effect Andromeda!
Let me explain. First consider the general premise behind Mass Effect Andromeda. A group of people push the boundaries of their known technology and travel to a brand new galaxy with the promise of great wonders and adventure. But when they do get there, things go bad. Worlds are broken, people are getting pissed, and it feels that there's no way you can come back from this, literally and figuratively.
Now I'm going to describe how I saw the launch of the game unfold. Bioware pushed the boundaries of their known technology and make a game set in a brand new galaxy and system with the promise of great wonders and adventure. But when players get the game, things go bad. Worlds are broken, players are getting pissed, and it feels that there's no way you can come back from this. Sounds familiar?
Players were promised a fresh start to a beloved franchise, similar to how the Andromeda Initiative promised a brand new home and a fresh start. But much like how the Initiative only ran into trouble when they arrive, so did the player. It wasn't polished, there were plenty of glitches, and the worlds that were supposed to be full of things to explore instead had rather pointless collectibles and sidequests.
But there is a bit of optimism in this theory. A big running theme I noticed in the story so far was the emphasis on hope that things will get better. There's a lot of statements of idealism and even when a setback occurs, most of the characters, particularly your main character, expresses the need to not give up and push on until they find the perfect home.
Maybe Bioware is facing something similar? They're currently working on patches to repair their broken game, but perhaps they too are running a hope of getting things better. It's obvious this isn't the last time we're seeing Mass Effect, Bioware has plans for the Andromeda Galaxy. Maybe they're giving each other warm smiles in the break room acknowledging that while they hit some bumpy roads in their game, the next game they make will try to rectify those mistakes.
So honestly, with that in mind, I'm staying optimistic like my Ryder. There is more you can do with Mass Effect, and with enough determination and a drive to push forward, Bioware should be able to bring us a worthy journey to Andromeda.
Oh, I should probably mention an Archon connection. I suppose you could say the guys at EA are kind of like the Kett, being a large obstacle for our characters and Bioware from being able to settle in our new galaxy, and perhaps like in the game, Bioware could push them out so they could make the game they want. I'm not saying cut the deal with EA (that would be a bad business move as you just lost a big distributor), but more like remind EA that Bioware knows what they're doing and they will release the game only when they feel it's ready to be put out there.
That's just my theory, and I really doubt it was intentional on Bioware's part. But what do you think? Is there potential for these games to get better? Are their instances you remember where a seemingly dead or underwhelming idea suddenly became much better because of the acknowledgement of the mistakes?
I personally think so in the case that this is technically Bioware's second time using the beastly Frostbite engine and for a totally different game. Whereas Dragon Age Inquisition was mostly a fantasy RPG that used mechanics featured in the previous games plus threw something extra, Mass Effect Andromeda needed to be completely rebuilt, with a new system of dialogue, combat, exploration and other features. Since Bioware is still new at this, I'm confident that they'll eventually get comfortable with the engine and be able to give us a really great gaming experience. It's kind of like how when you play a level and struggle at first, but after playing it a few more times, you flow through it easily.
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projectpatdc
Mass Effect Trilogy, Mass Effect Andromeda
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Post by projectpatdc on May 3, 2017 5:08:58 GMT
So this is going to sound really crazy, so if you read this and think I've gone of my rocker, please vote yes on the above poll. Anyway, I have a little theory about the game Mass Effect: Andromeda and it goes:
The story of Mass Effect Andromeda parallels the struggled release of Mass Effect Andromeda!
Let me explain. First consider the general premise behind Mass Effect Andromeda. A group of people push the boundaries of their known technology and travel to a brand new galaxy with the promise of great wonders and adventure. But when they do get there, things go bad. Worlds are broken, people are getting pissed, and it feels that there's no way you can come back from this, literally and figuratively.
Now I'm going to describe how I saw the launch of the game unfold. Bioware pushed the boundaries of their known technology and make a game set in a brand new galaxy and system with the promise of great wonders and adventure. But when players get the game, things go bad. Worlds are broken, players are getting pissed, and it feels that there's no way you can come back from this. Sounds familiar?
Players were promised a fresh start to a beloved franchise, similar to how the Andromeda Initiative promised a brand new home and a fresh start. But much like how the Initiative only ran into trouble when they arrive, so did the player. It wasn't polished, there were plenty of glitches, and the worlds that were supposed to be full of things to explore instead had rather pointless collectibles and sidequests.
But there is a bit of optimism in this theory. A big running theme I noticed in the story so far was the emphasis on hope that things will get better. There's a lot of statements of idealism and even when a setback occurs, most of the characters, particularly your main character, expresses the need to not give up and push on until they find the perfect home.
Maybe Bioware is facing something similar? They're currently working on patches to repair their broken game, but perhaps they too are running a hope of getting things better. It's obvious this isn't the last time we're seeing Mass Effect, Bioware has plans for the Andromeda Galaxy. Maybe they're giving each other warm smiles in the break room acknowledging that while they hit some bumpy roads in their game, the next game they make will try to rectify those mistakes.
So honestly, with that in mind, I'm staying optimistic like my Ryder. There is more you can do with Mass Effect, and with enough determination and a drive to push forward, Bioware should be able to bring us a worthy journey to Andromeda.
Oh, I should probably mention an Archon connection. I suppose you could say the guys at EA are kind of like the Kett, being a large obstacle for our characters and Bioware from being able to settle in our new galaxy, and perhaps like in the game, Bioware could push them out so they could make the game they want. I'm not saying cut the deal with EA (that would be a bad business move as you just lost a big distributor), but more like remind EA that Bioware knows what they're doing and they will release the game only when they feel it's ready to be put out there.
That's just my theory, and I really doubt it was intentional on Bioware's part. But what do you think? Is there potential for these games to get better? Are their instances you remember where a seemingly dead or underwhelming idea suddenly became much better because of the acknowledgement of the mistakes?
I personally think so in the case that this is technically Bioware's second time using the beastly Frostbite engine and for a totally different game. Whereas Dragon Age Inquisition was mostly a fantasy RPG that used mechanics featured in the previous games plus threw something extra, Mass Effect Andromeda needed to be completely rebuilt, with a new system of dialogue, combat, exploration and other features. Since Bioware is still new at this, I'm confident that they'll eventually get comfortable with the engine and be able to give us a really great gaming experience. It's kind of like how when you play a level and struggle at first, but after playing it a few more times, you flow through it easily.
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Post by Doctor Fumbles on May 3, 2017 5:31:40 GMT
Well, whatever you are smoking, I hope it is high quality.
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Conquer Your Dreams
N3
Say that you love me
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: stescooter100
Posts: 942 Likes: 1,377
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Say that you love me
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Mar 19, 2017 16:04:04 GMT
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ste100
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Conquer Your Dreams on May 3, 2017 6:37:37 GMT
Who knows, maybe Mr. Walters is really Archon in the cover. Eliminate him, everything should get better.
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helios969
N4
Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
Prime Likes: Who Cares
Posts: 2,176 Likes: 3,166
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Kamisama
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August 2016
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by helios969 on May 3, 2017 8:01:00 GMT
I kind of think the reviewers are the Kett, and the angry fanbase are the exiles. Reviewers...angry fanbase...some days I wish I could flush them all out the airlock. Ah, the vacuum of space...nature's ultimate mute button.
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erikson
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 704 Likes: 872
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erik
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by erikson on May 3, 2017 8:04:33 GMT
I kind of think the reviewers are the Kett, and the angry fanbase are the exiles. Reviewers...angry fanbase...some days I wish I could flush them all out the airlock. Ah, the vacuum of space...nature's ultimate mute button. Put them back in cryo.
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Laughing_Crow
N2
You are in a maze of twisty little passages, all alike.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights
Posts: 142 Likes: 127
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You are in a maze of twisty little passages, all alike.
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laughingcrow
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights
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Post by Laughing_Crow on May 3, 2017 8:18:35 GMT
My SAM says NO. Suggests you scan for parallel universes. Sorry, gotta go, SAM says I have more email on the Tempest...
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helios969
N4
Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
Prime Likes: Who Cares
Posts: 2,176 Likes: 3,166
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Post by helios969 on May 3, 2017 9:00:02 GMT
Reviewers...angry fanbase...some days I wish I could flush them all out the airlock. Ah, the vacuum of space...nature's ultimate mute button. Put them back in cryo. That works...especially if we employ a similar tactic to the Turian Ark.
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Post by Link"Guess"ski on May 3, 2017 11:35:47 GMT
I will give you this much: The analogy for moving to another galaxy that has no popularity yet with an ostracized crew who has barely any ties to the people that made the franchise popular is intentional. The parallels between Upper Management being in chaos as a result of the "broken Symbiosis" of BioWare Montreal and departures of key devs -- all intentional. It cannot, not be. Think about the fact that BioWare usually iterate their stories until the end of production (this would be around mid-late 2016) and even the Lead Writer left throughout the process. It's all intentional. My Face Is Tired is intentional. They knew they would not be able to fix the unsatisfactory algorithms of people and Addison before the game shipped, so they tried to write it away in a weird way. Actually with Addison It might be a Luke Kristjanson thing (I have a feeling he wrote her cuz her dialogue is strange). Luke has been pointing out the flaws of the games inside the games since DA:I. When entering Emerald Graves in DA:I with Sera in your party she says "It's so... green." prodding fun at how oversaturated the area is. Her entire character feels like Luke going "Gah, I have to write some archetypal robin hood character? Let's just scribble down all the usual stuff and fool around with it" and similarly Liam in this game sometimes points out the flaws in the game. "Inane, pointless conversation coming right up!" he will say over ship comms. In case Luke wrote Addison he probably saw her animation and thought, "wow her face looks tired."
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Papa Franku
N2
Saving the Omniverse
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 79 Likes: 82
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Saving the Omniverse
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mcguardian
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Post by Papa Franku on May 3, 2017 13:04:33 GMT
K...
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,186 Likes: 4,072
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Post by linksocarina on May 3, 2017 13:56:23 GMT
I can get behind the metaphor.
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timebean
N3
It's just a game, folks...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Posts: 540 Likes: 1,203
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timebean
It's just a game, folks...
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timebean
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Post by timebean on May 3, 2017 17:31:11 GMT
Is this like when that animator put penises on the Little Mermaid castle?
meh-be
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Otter
N3
The Best Bad Example
Gay gamer girl mer-girl
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: OtterXIII
Prime Likes: Your mother
Posts: 605 Likes: 1,834
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Otter on May 3, 2017 17:42:17 GMT
It's crazy, but it's still a more reasonable idea than Indoctrination Theory.
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NRieh
N3
Shine on!
Posts: 600 Likes: 797
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Shine on!
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Post by NRieh on May 3, 2017 18:54:23 GMT
It's not much of a theory, but I like your metaphor. It's true that BW is stranded, and there's no coming back, and they could not cut their MW ties just yet( sooo many references and easter eggs, maaan).
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