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Post by traks on May 6, 2017 9:56:44 GMT
When I first heard the new ME game would take place in the Andromeda Galaxy my first and for me most important question was "why are we going there"? Then the first promotional vids and interviews came out and that question was hardly touched.
The only thing we got was that Bioware stated that they didn't want to use "fleeing before the Reaper threat" as the official reason, because they wanted to give their characters different and more individual reasons for joining up. Now we know that the Benefactor knew of the Reapers and supported the Initiative because he/she thought that leaving the Milky Way Galaxy might be the only way for MW species to survive.
That still leaves the question "why Jien Garson founded the Initiative" up in the air. Was it to find solutions to long-term Milky Way problems? Was it to find out more about the universe and the purpose of life? What do we want in Andromeda? Isn't that the first question that should be answered for recruits before joining up? Why do we go and what will we do there? Shouldn't that question define who gets recruited (instead of the bunch of misfit stories we got)?
A hint we get is "the Initiative's goal is to create a link between both Galaxies" out of the codex. But how and for what purpose? Do we go there to build a Mass Relay (without exactly knowing how to)? Do we want to bring something important (without exactly knowing what) back to the MW?
I have played the game two times and am still confused about the premise. Do you think Bioware will touch this question in the future - so I just have to be a bit more patient - and do you agree that this IS an important question? For me knowing what the Andromeda Initiative officially is about would help a lot with the immersion in the new setting.
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Post by Light on May 6, 2017 12:25:16 GMT
Considering that Alec has messages from during the Reaper attacks I am thinking that the Arcs and Nexus must have Quantum Entanglement communicators aboard (normal messages are about ten times slower than the Arcs). As to a 'link'? They might have been hoping that the Citadel would have discovered how to build Mass Relays in the six hundred year journey. A simple matter then to transmit the specs with the QE comms and build a receiver Relay in Heleus.
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Post by dmc1001 on May 6, 2017 14:40:21 GMT
I think "hoping the other side figures it out" isn't really a workable solution when you're traveling to another galaxy. Matriarch Aethyta made it clear that they "laughed the blue off her ass" for suggesting they build their own relays. It's not a thing anyone was interested in doing.
Reality is, we have no idea how the AI was supposed to connect with the MW. It's clear from the game itself that everyone thinks this is it for them. They're in Andromeda and this is home. Even Addison, for all that she can be difficult, very specifically shifts her thinking from calling MW home to saying the Heleus Cluster is home.
QEC doesn't even begin to solve the problem of connecting the galaxies. It's great that they could [potentially] speak but that doesn't mean they can actually trade resources. Also, despite whatever BioWare said initially about this being a standalone game, it's obvious that they always intended for their to me more. Otherwise, why leave some MAJOR plotlines left unfinished? Mysterious Benefactor, Ellen Ryder, the probability of the Kett returning in force, the Jardaan. There are probably others I'm missing but these are pretty big things.
I'd say there are a minimum of two games planned and we won't know how a connection is reestablished to the MW until the end of however many MEA games they publish.
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Post by Light on May 6, 2017 19:49:02 GMT
I think they meant stand alone from the MET, they wanted to increase their customer base by implying that people could pick up Andromeda without playing the first three and be none the poorer for it. Andromeda was always intended to be a trilogy arc.
Most of what the Initiative planned (I use that word loosely) is not workable. Think of the exploration missions of 1600 to 1900, everything was planned with triple redundancy. There were plans if the back up of the back up failed. The Initiative has none of that. One Arc a piece. One Pathfinder per Arc. Not even a Pathfinder on the Nexus which was planned as first in. That meeting must have been laughable:
Bob: Hey Jien, do you think we will need a scout on the Nexus? We will be there by ourselves for fourteen months. Jien: *handwaves* Nah, We'll be fine. Nothing will go wrong.
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Post by dmc1001 on May 6, 2017 19:50:52 GMT
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Post by Light on May 6, 2017 20:01:25 GMT
First thing of course is Mac Walters lies, has a well known history of it. Second is that is just the title of a news article, Walters himself never said those words.
"Yes, for the universe, there's much more you could explore, and we want to tease that, but it feels like its own story" ME1 anyone? It was it is it's own story yet also the start of a trilogy, it was ME2 that felt a bit disjointed and leading for more.
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Post by Croatsky on May 6, 2017 20:05:54 GMT
First thing of course is Mac Walters lies, has a well known history of it. Second is that is just the title of a news article, Walters himself never said those words. "Yes, for the universe, there's much more you could explore, and we want to tease that, but it feels like its own story" ME1 anyone? It was it is it's own story yet also the start of a trilogy, it was ME2 that felt a bit disjointed and leading for more. No, it's not lies. Walters stated that they have no plans to turn this into a trilogy. They don't even have a clear plan for a sequel, as they openly admit they are making it as they go but adding loose ends for potential future content. ME:A is pretty much testing the waters for where this franchise will go from now on.
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Post by dmc1001 on May 6, 2017 20:09:48 GMT
It's hard to say. I also read something in a recent interview where it was said that things like the Mysterious Benefactor were intentionally left out to be stretched out over the course of future DLC/games.
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Post by traks on May 7, 2017 9:33:37 GMT
It's hard to say. I also read something in a recent interview where it was said that things like the Mysterious Benefactor were intentionally left out to be stretched out over the course of future DLC/games.Hopefully we will get more of the Benefactor storyline in future DLCs/games. With my OP though I was thinking more in the direction of the official reason/goal for the Andromeda Initiative. The benefactor's initial goal is clear: the Reapers are coming, so let's get the hell out of here. (The Andromeda Initiative is his/her only option, so he/she puts the necessary money in there to get it done in time.) Not telling the masses the truth to prevent a panic is also fine in my book for a departure before the Reaper war begins. But then you have to give the people you recruit another reason to go there and it's also known that the Andromeda Initiative wasn't founded as a means to flee the galaxy. Here is where I think the game lacks a proper introduction and the people in game are acting as if fleeing was their goal. They are there and all they think about is how to settle. Instead of asking others "why were you recruited, what do you bring to the table to reach the AI's goal (which is ???)" all Ryder asks all the time is "what did you bring here?" Even the Angara never ask "who are you and WHAT do you want?" Simple additions like conversations about "once we are settled we will begin to work on our goal (xy)" would help IMO. Just ignoring it doesn't work well for me on the story/writing level front.
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Post by Ahriman on May 7, 2017 11:38:49 GMT
Even the Angara never ask "who are you and WHAT do you want?" Simple additions like conversations about "once we are settled we will begin to work on our goal (xy)" would help IMO. Because the answer is always the same. They want to settle in Andromeda, that's it. Plot forbids them to think how stupid it sounds from someone, who just crossed Dark Space between galaxies. On Kett "Where is your invasion force?" salarian answers "We don't have any, we are settlers". One of angaran letters to AI asks "...Are you running from something?..." - we know that something, 99% of AI population doesn't.
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Post by dmc1001 on May 7, 2017 18:36:37 GMT
Even the Angara never ask "who are you and WHAT do you want?" Simple additions like conversations about "once we are settled we will begin to work on our goal (xy)" would help IMO. Because the answer is always the same. They want to settle in Andromeda, that's it. Plot forbids them to think how stupid it sounds from someone, who just crossed Dark Space between galaxies. On Kett "Where is your invasion force?" salarian answers "We don't have any, we are settlers". One of angaran letters to AI asks "...Are you running from something?..." - we know that something, 99% of AI population doesn't. The AI itself came for a reason, which was apparently to explore and colonize a brand new galaxy. Could have found places that were closer and not on the mass relay network but whatever. Sort of irrelevant since this is what we have. However, Jien Garson states that the MB seriously upped the numbers of people going. Did those people know why the MB was sending them or were they just convinced that they could have some new and exciting life on the frontier? We haven't seen anything to suggest that anyone outside of Alec, Jien and MB knew about the Reapers. Seems strange, at the very least. I would think that you'd send people who might prepare for the eventuality of Reapers (or something similar) one day arriving in Andromeda. Can't prepare for it without knowing you should.
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Post by Element Zero on May 9, 2017 6:41:46 GMT
Because the answer is always the same. They want to settle in Andromeda, that's it. Plot forbids them to think how stupid it sounds from someone, who just crossed Dark Space between galaxies. On Kett "Where is your invasion force?" salarian answers "We don't have any, we are settlers". One of angaran letters to AI asks "...Are you running from something?..." - we know that something, 99% of AI population doesn't. The AI itself came for a reason, which was apparently to explore and colonize a brand new galaxy. Could have found places that were closer and not on the mass relay network but whatever. Sort of irrelevant since this is what we have. However, Jien Garson states that the MB seriously upped the numbers of people going. Did those people know why the MB was sending them or were they just convinced that they could have some new and exciting life on the frontier? We haven't seen anything to suggest that anyone outside of Alec, Jien and MB knew about the Reapers. Seems strange, at the very least. I would think that you'd send people who might prepare for the eventuality of Reapers (or something similar) one day arriving in Andromeda. Can't prepare for it without knowing you should. I'm not sure that type of information would be shared before arrival in Andromeda. The potential for leaks would be too high. People nearly always run their mouths. People who believe they're fleeing galactic extinction are nearly certain to run their mouths. Some of them would have friends and relatives they'd want aboard. Friends talk to their friends, and soon a lot of people know that the Ai crackpots are fleeing "the Reapers". Maybe the Benefactor intended to impose his/her/their own agenda once in Andromeda? This seems to fit with Jien Garson's murder. What that agenda is, who knows? I enjoyed the Reaper reference well enough. It's exactly what I predicted while all of those "MEA is stupid for ignoring the Reapers" threads dominated the forum last year. I do hope that we don't keep seeing Reaper references recur each game, though. It's been over 600 years. One way or another, they're handled; and any MEA series should be its own story, anyway.
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