caios
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
Posts: 19 Likes: 73
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Mar 10, 2017 18:46:06 GMT
March 2017
caios
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by caios on May 6, 2017 17:46:03 GMT
To be clear I don't hate the game. In fact at first I absolutely loved this game. The original Mass Effect games remain my favorite games of all time. But now I struggle to even care about these games.
I say games plural because I felt the same way about DragonAge: Inquisition. In both cases I simply, and quickly, reached a point where I just felt no desire to keep playing. As a result I have never played ANY of the DLC for Inquisition. And I probably won't for Andromeda as well.
But I'm not here to complain, as I said I loved this game once. And I loved all of the games that came from BioWare before this. So I want to provide feedback on why exactly I've lost interest in these games. Constructive Criticism is super important, after all, and with luck this will reach the Devs. Because despite it all I want to care once more.
Contrary to popular belief, this lack of interest is not due to the open world nature of these games. I actually consider that one of the game's strengths. That said, the open world formula didn't help either. I think the devs just put too much emphasis on this facet of the game. Rather then having a focused refined story experience for the player, they spent too much time forcing the player to travel far and wide for every little thing, as if desperate to prove the game was indeed wide open. This was absolutely devastating to the pacing of the game, which is a huge factor in keeping people interested in the game. Truly open world segments of the game should simply be left out there for the player to discover on their own, or ignored completely as they focus on the core story. Many quests that forced you to travel needlessly across systems should have been removed or redesigned. That one "Contagion" quest, for example, should have never left the Nexus.
Still this wasn't the primary reason why I lost interest. Ultimately it comes down to game breaking bugs. However the bugs I'm talking about are not fatal game crashes or major combat bugs. I'm talking about bugs that broke the narrative experience for me. Yes this includes the disastrous facial and body animations outside of combat, but there's much more.
Like in Inquisition, Andromeda suffered from the terrible Banter bug. This was probably the biggest issue I had with both games. And part of the main reason why I stopped playing both. Even when the banter would actually play it was and still is too often interrupted by other dialog or events, many of which I flat out don't care about. SAM not shutting up about things I already know about being the most blatant example.
But there were other more blatant bugs that often stopped all enjoyment of the game dead in its tracks. Originally the Cora loyalty quest was bugged an impossible to complete for me. As a result I was not able to finish that quest in my first playthrough. However this also meant that I was never able to find the Asari Ark, or save Captain Dunn in the final mission. So as a result of this one bug, the entire play through felt like a complete waste to me.
I looked forward to fixing that in my next playthrough once things were fixed in the first patch, but then the NG+ inventory bug caused the Movie Night quest to break. And I found myself unable to talk to my crewmates on the ship for risk of breaking the game. For a BioWare title that's effectively a death nail.
If I could boil down all these issues into one bite size criticism it would be that BioWare failed to focus on what's most important in a BioWare game: Character Interactions. Both between the player character and the characters in the world, as well as between the companion characters themselves.
Character Banter should be prioritized far far above environmental warnings. Bugs that affect character missions should have been prioritized far above bugs that affect combat. And making all the characters look as good as possible outside of combat should have been the one of the biggest priorities in a game where the player interacting with those characters is so central to the player's experience.
I do hope someday these issues are addressed at least to the point where I can once again enjoy the game. Until then, I guess I'll have to just move on to something else.
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duckley
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
Posts: 542 Likes: 858
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duckley
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by duckley on May 6, 2017 18:04:44 GMT
I had the same experience with Skyrim.I simply could not play the game because it was so bugged. It was sooooo frustrating!
When I finally got the new and improved PS4 version I stopped playing because it was waaay too big, with waaay too many things to do. Without companions and because of the volume and similarity of tasks, the game felt kind of souless to me. The story got lost and in the end I didn't care about my protagonist. But I am likely in the minority regarding my take on Skyrim
To me Inquisition actually had the right balance of tasks, collections, side-quests, friend quests and go fetch quests and have played the game so much I probably need a new disc soon. Trespasser was terrific - loved the characters and the story and the romances... although DA:O will always be my number 1
I do hope for your sake the glitches get taken care of - I find the game a hoot to play. I care about my Ryder (not in love with the companions yet - except Drack - maybe in time). This is by no means a brilliant game but I find it solid, interesting and fun to play.
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Post by decafhigh on May 6, 2017 18:11:07 GMT
I agree, it is all the little things adding up over time that drag the game down. I initially really liked the game (outside the CC which I hated the moment I laid eyes on the presets), but over time as more and more bugs and issues cropped up it just kills any momentum the game was able to build up. Finding multiple copies of characters on the ship or talking to one out of sequence and being warped around the Tempest, laughing out loud during poignant moments of the game because of tired face syndrome or npc's in the background walking like gorillas. Being unable to finish a quest and enemies floating or trapped in rocks. I could go on and no.
None of the issues by themselves would be game breaking but as they all add up over time it just really ruins the whole feel and atmosphere of the game.
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Rivercurse
N3
Hey Conrad, I slept with your sister.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
XBL Gamertag: Rivercurse
Posts: 265 Likes: 590
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Hey Conrad, I slept with your sister.
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rivercurse
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Rivercurse on May 6, 2017 18:35:40 GMT
Yeah... I bought Trespasser for DA:I, and I'm yet to actually play it, so I can understand where you are coming from. Superb DLC. I guess I know what you guys mean though. I waited patiently for years for the next Deus Ex game and when it came out I bought the season pass to include 2 story DLC's. The game was great, I enjoyed it and played through it at least twice, but for some reason I still can't bring myself round to play that second story DLC in spite of the fact that I've already paid for it.
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Post by derrame on May 6, 2017 19:30:29 GMT
yes, i agree,
too much traveling to another planets just to tak, or too muc explore and scan, side quests are tedious, the mai story is ok, but everythig else is just boring
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MajorAssman
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
XBL Gamertag: I MajorAssman I
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majorassman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by MajorAssman on May 6, 2017 19:33:15 GMT
Yeah... I bought Trespasser for DA:I, and I'm yet to actually play it, so I can understand where you are coming from. Trespasser is a game changer literally.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,516 Likes: 2,607
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griffonclaw39
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on May 6, 2017 19:34:12 GMT
To be clear I don't hate the game. In fact at first I absolutely loved this game. The original Mass Effect games remain my favorite games of all time. But now I struggle to even care about these games. I say games plural because I felt the same way about DragonAge: Inquisition. In both cases I simply, and quickly, reached a point where I just felt no desire to keep playing. As a result I have never played ANY of the DLC for Inquisition. And I probably won't for Andromeda as well. But I'm not here to complain, as I said I loved this game once. And I loved all of the games that came from BioWare before this. So I want to provide feedback on why exactly I've lost interest in these games. Constructive Criticism is super important, after all, and with luck this will reach the Devs. Because despite it all I want to care once more. Contrary to popular belief, this lack of interest is not due to the open world nature of these games. I actually consider that one of the game's strengths. That said, the open world formula didn't help either. I think the devs just put too much emphasis on this facet of the game. Rather then having a focused refined story experience for the player, they spent too much time forcing the player to travel far and wide for every little thing, as if desperate to prove the game was indeed wide open. This was absolutely devastating to the pacing of the game, which is a huge factor in keeping people interested in the game. Truly open world segments of the game should simply be left out there for the player to discover on their own, or ignored completely as they focus on the core story. Many quests that forced you to travel needlessly across systems should have been removed or redesigned. That one "Contagion" quest, for example, should have never left the Nexus. Still this wasn't the primary reason why I lost interest. Ultimately it comes down to game breaking bugs. However the bugs I'm talking about are not fatal game crashes or major combat bugs. I'm talking about bugs that broke the narrative experience for me. Yes this includes the disastrous facial and body animations outside of combat, but there's much more. Like in Inquisition, Andromeda suffered from the terrible Banter bug. This was probably the biggest issue I had with both games. And part of the main reason why I stopped playing both. Even when the banter would actually play it was and still is too often interrupted by other dialog or events, many of which I flat out don't care about. SAM not shutting up about things I already know about being the most blatant example. But there were other more blatant bugs that often stopped all enjoyment of the game dead in its tracks. Originally the Cora loyalty quest was bugged an impossible to complete for me. As a result I was not able to finish that quest in my first playthrough. However this also meant that I was never able to find the Asari Ark, or save Captain Dunn in the final mission. So as a result of this one bug, the entire play through felt like a complete waste to me. I looked forward to fixing that in my next playthrough once things were fixed in the first patch, but then the NG+ inventory bug caused the Movie Night quest to break. And I found myself unable to talk to my crewmates on the ship for risk of breaking the game. For a BioWare title that's effectively a death nail. If I could boil down all these issues into one bite size criticism it would be that BioWare failed to focus on what's most important in a BioWare game: Character Interactions. Both between the player character and the characters in the world, as well as between the companion characters themselves. Character Banter should be prioritized far far above environmental warnings. Bugs that affect character missions should have been prioritized far above bugs that affect combat. And making all the characters look as good as possible outside of combat should have been the one of the biggest priorities in a game where the player interacting with those characters is so central to the player's experience. I do hope someday these issues are addressed at least to the point where I can once again enjoy the game. Until then, I guess I'll have to just move on to something else. Calos, brother... I have found thee. You and I and there are many others who feel the same way. In the end, what EA thinks is going to make money doesn't align at all what we expect out of Bioware in the future. Mass Effect Battlefield, here we come. Dragon Age Battlefront, here we come.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,516 Likes: 2,607
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Dang it.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on May 6, 2017 20:24:55 GMT
Yeah... I bought Trespasser for DA:I, and I'm yet to actually play it, so I can understand where you are coming from. Do it. I'm doing it now. Inquisition's flow is so messed up but at least we're confined to a few select areas and it's pretty damn good. I would say it would be right for IGN to give this game that award (not 12 weeks out from release. F*** you IGN! F*** you, f***ing sellouts.) after Trespasser. It completed the game, but you know... Witcher 3 just swooped in. Swooping is bad.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,516 Likes: 2,607
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Dang it.
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griffonclaw39
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on May 6, 2017 20:38:04 GMT
I agree, it is all the little things adding up over time that drag the game down. I initially really liked the game (outside the CC which I hated the moment I laid eyes on the presets), but over time as more and more bugs and issues cropped up it just kills any momentum the game was able to build up. Finding multiple copies of characters on the ship or talking to one out of sequence and being warped around the Tempest, laughing out loud during poignant moments of the game because of tired face syndrome or npc's in the background walking like gorillas. Being unable to finish a quest and enemies floating or trapped in rocks. I could go on and no. None of the issues by themselves would be game breaking but as they all add up over time it just really ruins the whole feel and atmosphere of the game.Then compound it that you feel "cheaper?" for investing the 71 hours to come to that conclusion. 71 hours?!? A meh ride. Which is bulls***. I only invested that much time because I know in my heart this is Bioware (whether or not 1.0 or 2.0 or DiceWare or EA/Ware) and there is a lot of GREATNESS there, but yeah... keep f***ing reloading saves on a f***ing console (CONSOLE, YO! PS4... WTF EXCUSE IS THERE NOW ABOUT FROSTBITE?!?) and deliberately setting aside cigar, tequila, pizza, selfish me stuff for a new super rig just so I can see what the current Bioware artist, writer, director, etc. saw firsthand. I'm telling you, the talent is there, but it is needlessly hamstrung by terrible leadership, terrible marketing (all of it bullsh**, f**ing shut up Aaryn and just lead from the front!), terrible HR (Whoever hired Manveer Heir needs to be fired as an example and allowing 13 leads to quit), pittance budget (you know it's shit when you're hiring EA Bucharest (no offense to Bucharest) because of labor costs (but it does make Edmonton and Montreal less necessary, if you believe otherwise, you're stupid and blind) and the SHEER HUBRIS of selling the game as is. AS IN BROKEN. Is there chance of redemption? I believe so because patch 1.05 told me. It's not a complete fix, but it does show me that there are plenty of coders who take pride in their work.
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Conquer Your Dreams
N3
Say that you love me
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: stescooter100
Posts: 944 Likes: 1,383
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Conquer Your Dreams
Say that you love me
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ste100
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Conquer Your Dreams on May 6, 2017 20:38:24 GMT
I got similar problem my friend. NG+ completely broken, load/save constantly because of movie night bug trigger, plus items from 1-st PT still in my inventory, which could trigger some other bugs so finally i stopped playing.
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Post by djbare on May 6, 2017 20:47:47 GMT
I like the open world aspect of this game, but I'm biased, I'm an open world fan, but I agree, pacing is an issue, I found myself looking at the journal way too much to move things along, and while I'm not a completionist, I find it hard to ignore some of the miscellaneous stuff, might be important down the line, have to admit though, I do enjoy blasting around Eos in the Nomad, I'm on my third play through, but feel this will be the last, I've now realized how limited the variations in your character and outcomes are.
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thelonelypoet
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire
Posts: 187 Likes: 335
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thelonelypoet
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire
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Post by thelonelypoet on May 6, 2017 20:57:30 GMT
Inquisition was better than Andromeda and had lots of issues and I am not even a fan of the series (love sci fi more).
Yes, the bug list in my playtrough was insane. I never knew was it me or just another bug or a glitch. It was not only immersion breaking and sadly funny but it was ended up messing my game.
I have maybe been quite local of my bad experience with this game but I seriously wanted to like it.
The whole experience was one big WTF. From Mass Effect greatness to this?!
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,516 Likes: 2,607
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Dang it.
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griffonclaw39
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on May 6, 2017 21:03:13 GMT
I like the open world aspect of this game, but I'm biased, I'm an open world fan, but I agree, pacing is an issue, I found myself looking at the journal way too much to move things along, and while I'm not a completionist, I find it hard to ignore some of the miscellaneous stuff, might be important down the line, have to admit though, I do enjoy blasting around Eos in the Nomad, I'm on my third play through, but feel this will be the last, I've now realized how limited the variations in your character and outcomes are. I came to that conclusion on my aborted 2nd run which was supposed to be my canon run. I got bored. I never put the words Bored and Bioware together... ever. It's a first. Is it enough to abandon Bioware? No, unless they make another shit release because despite my bravado, insistence that I won't preorder... I will. I'm indoctrinated like a junkie. I still expect the finest steak-in-the-bone dinner at my restaurant that I blow $60 twice a month. Sometimes the garlic is a little too much, sometimes they slather on too much butter when it's medium rare. Sometimes it's overly done, but I enjoy it because I know the people there are capable of producing something great. It may not be awesome, but I appreciate the artistry nonetheless. No steaks, no cigars, no NY style Pizza, no steaks-in-the-bone... it's all worth it. Bioware is listening. Thank you Unofficial Forums.
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Mihura
N4
“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: MihuraL
Posts: 1,303 Likes: 2,754
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Mihura on May 6, 2017 21:07:14 GMT
Yeah... I bought Trespasser for DA:I, and I'm yet to actually play it, so I can understand where you are coming from. At this moment DA:I is a lot better because of it. ME:A is the weakest game from Bioware. Also I agree with the OP, there were some pretty annoying bugs, like not allowing me to have four fav powers because it only picks the up one. I still think open maps are a mistake in a narrative game like this.
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qwib
N3
I am Pathfinder rah bah bah
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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I am Pathfinder rah bah bah
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by qwib on May 6, 2017 21:15:12 GMT
Inquisition is one of the most boring games I have ever played so far. The Inquisitor has as much charisma as a wooden stick. Basically every minor character outshines the main protagonist in this game. wtf I'm glad I never bought it and when I finish it in a couple of days I go back to Andromeda. I mean the sheer amount of mindless collection tasks is only topped by barely any Partybanters. Hinterlands is freaking huge and everyone is silent.
Andromeda may be a ME1 reduxe game with a couple of bugs, but still more entertaining than this bore-fest.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,516 Likes: 2,607
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Dang it.
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griffonclaw39
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on May 6, 2017 21:19:36 GMT
Yeah... I bought Trespasser for DA:I, and I'm yet to actually play it, so I can understand where you are coming from. At this moment DA:I is a lot better because of it. ME:A is the weakest game from Bioware. Also I agree with the OP, there were some pretty annoying bugs, like not allowing me to have four fav powers because it only picks the up one. I still think open maps are a mistake in a narrative game like this. Mihura, I agree with you, but I disagree on the last point and my argument is pretty flimsy (I read it aloud and said, "Wow, you still have a lot of faith in Bioware") but if anyone can tame an open-world experience with a tight narrative and branching storylines that matter in the end, it's Bioware. Bioware stands alone. Bethesda tries it and fails miserably without the aid of the modding community. The Witcher 3 did it well, but damn it if I'm silly thinking Bioware can definitely do it better. The new zones are just super huge compared to the little zones we're used to in the original trilogy and prior to Inquisition. The canvas is really huge, like the side of the Empire State Building huge (actually way bigger... way, way bigger) and it's an undertaking to fill in that canvas with meaningful material. Bethesda can argue that this is their strong point because it is. Their side content is constantly streamed by serious lore lovers on YouTube. Some of them tackled Bioware products but ultimately abandoned them because of EA and Bioware for one reason or another. Dragon Age and Mass Effect had such a cult following and then they all pretty much clinged onto Fallout, Skyrim, etc. Why?
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R1Outcast
N3
That's what she said...
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 360 Likes: 925
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That's what she said...
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by R1Outcast on May 6, 2017 21:25:53 GMT
On my third playthrough but idk if I'll complete this third time. Haven't really felt like playing long sessions lately. I still feel that classes like the trilogy would have helped with replayability...at least for me it would. Not a fan of the jack-of-trades profile system.
I do plan on playing through any DLC though.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,516 Likes: 2,607
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Dang it.
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griffonclaw39
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on May 6, 2017 21:32:44 GMT
On my third playthrough but idk if I'll complete this third time. Haven't really felt like playing long sessions lately. I still feel that classes like the trilogy would have helped with replayability...at least for me it would. Not a fan of the jack-of-trades profile system. I do plan on playing through any DLC though. Me too. I'm so full of shit. When the rig is built, Origin is the first thing I'm loading. I'm indoctrinated. I know it. I'd rather play Andromeda and Inquisition than commit time to Far Cry or Fallout. I did it for all of one day. 112 mods for Fallout 4 and they still can't figure out how to stop raiders from kidnapping my fully-clothed, massively-geared sentry (with a stealth boy) and kept him under lock and key while retaining his modded minigun. No. No. No. No. No. No... Liara, it's time I try some alien booty.
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Post by Pearl on May 6, 2017 21:36:37 GMT
laughing out loud during poignant moments of the game because of tired face syndrome or npc's in the background walking like gorillas. this was my favorite dialogue scene
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Mihura
N4
“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: MihuraL
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Post by Mihura on May 6, 2017 21:41:09 GMT
At this moment DA:I is a lot better because of it. ME:A is the weakest game from Bioware. Also I agree with the OP, there were some pretty annoying bugs, like not allowing me to have four fav powers because it only picks the up one. I still think open maps are a mistake in a narrative game like this. Mihura, I agree with you, but I disagree on the last point and my argument is pretty flimsy (I read it aloud and said, "Wow, you still have a lot of faith in Bioware") but if anyone can tame an open-world experience with a tight narrative and branching storylines that matter in the end, it's Bioware. Bioware stands alone. Bethesda tries it and fails miserably without the aid of the modding community. The Witcher 3 did it well, but damn it if I'm silly thinking Bioware can definitely do it better. The new zones are just super huge compared to the little zones we're used to in the original trilogy and prior to Inquisition. The canvas is really huge, like the side of the Empire State Building huge (actually way bigger... way, way bigger) and it's an undertaking to fill in that canvas with meaningful material. Bethesda can argue that this is their strong point because it is. Their side content is constantly streamed by serious lore lovers on YouTube. Some of them tackled Bioware products but ultimately abandoned them because of EA and Bioware for one reason or another. Dragon Age and Mass Effect had such a cult following and then they all pretty much clinged onto Fallout, Skyrim, etc. Why? Oh it is possible for sure. I think an open world RPG needs to compromise somewhere and both DA/ME did not find that balance. So unless they change their core culture we are not getting good games.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
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Post by Cyan_Griffonclaw on May 6, 2017 21:45:03 GMT
laughing out loud during poignant moments of the game because of tired face syndrome or npc's in the background walking like gorillas. this was my favorite dialogue scene I knew I wasn't having a stroke. This infuriates me because like the Krogan slap-fight, some of the NPCs went invisible. I had no idea WTF is happening and then I watch the same scene on YouTube followed by laughter and disdain... OH MAKER.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by wildannie on May 6, 2017 21:48:13 GMT
I've not been overly bothered with bugs (I am probably quite forgiving) and am still playing (3rd PT), but I get that these things annoy each of us differently. I am currently finding this game to be more re-playable than ME1 which I played twice when I first bought the game (I did replay many times over the years though so time will tell if MEA calls me back again in a similar way)
I genuinely loved TW3. preordered and spent many many hours on the main campaign, I own it with all dlc on PC and Xbox1 and I have never played the DLC... I think it is because the end of TW3 was an end, and the dlc are set prior to that end iirc. It was not a game I felt any compulsion to replay, I've tried a couple of times and given up. I'd still rate the game as excellent though... I'd probably played the dlc if Iorveth had been in it.
However, I'd advise that if you really loved DAI then you really should get Trespasser, I would consider it to be a crucial part of the series, and the best thing in DAI, which I generally loved.
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Post by katzenkrimis on May 6, 2017 21:48:42 GMT
The open world formula didn't help. Ultimately it comes down to game breaking bugs. Character Interactions. Character Banter should be prioritized. And making all the characters look as good as possible outside of combat You're gripes with this game are really no different than anybody else's.
Personally, after 200 hours, my only hatred towards Andromeda was driven by the excruciatingly painful planet hopping.
Everything else I was much more forgiving.
However, that doesn't mean the writing wasn't terrible.
Or that the humans didn't look awful.
Or that the banter wasn't annoyingly repetitive and overcooked.
Or that quest bugs didn't exists. Enough to drive a completionist crazy.
Looking back on this game, though, I really do think the writing is its ultimate downfall. Everything else can be fixed.
The writing in this game is so bad, that I'm almost embarrassed to play it. It's so teeny-bopper, that it's sickening.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
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Post by Cyan_Griffonclaw on May 6, 2017 21:51:34 GMT
The open world formula didn't help. Ultimately it comes down to game breaking bugs. Character Interactions. Character Banter should be prioritized. And making all the characters look as good as possible outside of combat You're gripes with this game are really no different than anybody else's.
Personally, after 200 hours, my only hatred towards Andromeda was driven by the excruciatingly painful planet hopping.
Everything else I was much more forgiving.
However, that doesn't mean the writing wasn't terrible.
Or that the humans didn't look awful.
Or that the banter wasn't annoyingly repetitive and overcooked.
Or that quest bugs didn't exists. Enough to drive a completionist crazy.
Looking back on this game, though, I really do think the writing is its ultimate downfall. Everything else can be fixed.
The writing in this game is so bad, that I'm almost embarrassed to play it. It's so teeny-bopper, that it's sickening. Absolutely no quality control in the writing and implementation of it. It needed serious polish, but you know... we're just stupid... or out of touch... or can't appreciate raw work... etc.
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Post by decafhigh on May 7, 2017 2:36:51 GMT
laughing out loud during poignant moments of the game because of tired face syndrome or npc's in the background walking like gorillas. this was my favorite dialogue scene Hah, yeah that is exactly the kind of thing I was talking about.
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